Why can't people give up on OS X tablets? They're not happening. If anything, we're going to eventually have iOS laptops.
Actually given how Apple essentially copied Surface, I have a feeling they're moving towards a unified OS... iOSX?
Why can't people give up on OS X tablets? They're not happening. If anything, we're going to eventually have iOS laptops.
As a future iPad Pro owner, my biggest iPad Pro dilemma... How the heck do I stand up an iPad Pro?
.....
While I see how this design is an evolution of the Smart Cover, I've used many many iPad keyboards and this simply isn't the "best" keyboard style out there. So its surprising to see Apple use such a flawed (and ugly) solution because when it comes to Apple, they tend to find the best. And this aint it.
This is where the thinness of the iPad Pro bit Apple. Thinness is Apple's priority and it is their measure of "forward" advances. The iPad Pro is too thin to have included a kickstand mechanism. If Apple were to make the Pro thicker to accommodate a kickstand, then by their own standards they would have gone "backwards".Apple should copy the Surface's kick stand as that is the most practical of all the ones mentioned. I use a smart case with my iPad and it'll randomly slam against the table because it doesn't always stay in position.
Actually given how Apple essentially copied Surface, I have a feeling they're moving towards a unified OS... iOSX?
As a future iPad Pro owner, my biggest iPad Pro dilemma... How the heck do I stand up an iPad Pro?
While I see how this design is an evolution of the Smart Cover, I've used many many iPad keyboards and this simply isn't the "best" keyboard style out there. So its surprising to see Apple use such a flawed (and ugly) solution because when it comes to Apple, they tend to find the best. And this aint it.
I don't understand comments like this. How did Apple copy the Surface? Half the arguments in this thread are from people who are disappointed the device isn't more like a Surface. Apple released a bigger, more powerful iPad, that's it. They never compared it with the Surface, and the two devices have almost nothing in common other than a couple of accessories. The iPad Pro is just another iPad, which predates the Surface.
This is where the thinness of the iPad Pro bit Apple. Thinness is Apple's priority and it is their measure of "forward" advances. The iPad Pro is too thin to have included a kickstand mechanism. If Apple were to make the Pro thicker to accommodate a kickstand, then by their own standards they would have gone "backwards".
Apple's approach with the iPad Pro is going to be a real challenge for the Apple-faithful. Virtually every criticism of the hardware that they leveled against the Surface is just as (if not more) applicable to the iPad Pro. The term "lapability" was conjured up specifically to challenge the Surface's unique ability. Lapability was a big deal when the Surface was released, it will be comical to see how now lapability is no longer an important test.
Adobe's demonstration was impressive, but just how many people out there need to do magazine layouts? iPad Pro may be viable for CREATIVE professionals, but for BUSINESS professionals it will be a bit of a struggle. My Surface 2 (Windows RT) handles business scenarios better than the iPad Pro. That is extremely disappointing to me.
I don't think that a converged OS is Apple's plan, nor should be. The horsepower in the iPad Pro is sufficient to support desktop-class software. The restrictions are currently in what APIs and services iOS allow apps to do.I'm not dissing the iPad Pro, but you have to admit, ideas like a magnetic snap-on keyboard and a stylus are clearly things that were pioneered by the Surface. There's nothing wrong with copying - I suppose Steve would call it "stealing", as in "great artists steal", and I've found that Apple tends to implement "copied" ideas very well (really, for me Touch ID was... is... an amazing innovation that everyone is doing now, yet fingerprint sensors are not an Apple innovation).
Ultimately my point is that Apple could very well... ok let's use the word steal... the idea of a unified OS from Microsoft with a superior implementation. That's what I mean when I say iOSX, it's not meant as an insult / cynicism - but as a very real possibility.
I don't think that a converged OS is Apple's plan, nor should be. The horsepower in the iPad Pro is sufficient to support desktop-class software. The restrictions are currently in what APIs and services iOS allow apps to do.
The restrictions and limitations of iOS (deliberately imposed by Apple) have caused app developers to have to dig deep for innovation. A play on the old, "necessity is the mother of invention" chestnut.
http://www.foxnews.com/tech/2015/09...o-will-make-run-at-microsoft-windows-hybrids/
In order for them to compete well with the windows tablet market, they need to let us install OSX on them.
This is why the iOS ecosystem is rich and optimized for tablet/phone usage. Simply taking desktop software and shrinking it to fit on a smaller screen has failed time and time again. (it still fails)
Well, firstly because it is still "theory". Microsoft has yet to roll this thing out in any meaningful or significant way. Every previous attempt at platform convergence (at any level beyond simply having "Windows" in the name) has failed.I don't really see why this must be a limitation. If you can have a universal app that is bound by the API restrictions of iOS, why should I not be able to run it in OSX? Windows 10 is taking this approach - write once to run on all platforms - it sounds impossible but who is to say Apple couldn't make apps evolve in that direction?
Slide-over and split-screen in iOS makes far more sense for a tablet... virtually none for a desktop/notebook.I mean if I can run an iOS app in an iOS simulator, why can't I have it as a window or part of the screen in OSX? You can restrict the aspect ratio perhaps... but really with things like slide-over and split-screen in iOS 9, I find that the distinctions between laptop and tablet are gradually blurring.
Mobile-first wouldn't be successful because of the fundamental differences between mobile use cases and stationary uses.Just to clarify, this is definitely not the direction I am thinking of. Shrinking into a smaller screen is essentially a hack and not a carefully considered solution. However, if you start from the most restrictive environment (mobile), then upscale, I think the result could work very well. In web development parlance, this is known as "mobile-first".
Nailed it. While the early Surface criticisms are where the battle against versatility may have started, where it actually began affecting the Apple side is in the latest MacBook.Apple's approach with the iPad Pro is going to be a real challenge for the Apple-faithful. Virtually every criticism of the hardware that they leveled against the Surface is just as (if not more) applicable to the iPad Pro. The term "lapability" was conjured up specifically to challenge the Surface's unique ability. Lapability was a big deal when the Surface was released, it will be comical to see how now lapability is no longer an important test.
Here's the thing. There is no need for convergence because OSX already is a touch friendly UI.I think Apple, if anyone, can figure out OS convergence, and given how features from iOS (e.g. notification center) are seen migrating to OSX, I strongly believe an "iOSX" could happen in the future.
There's more to an OS being touch friendly than simply magnified UI elements. OSX is not touch-friendly, nor it is touch-ready. And at this stage, it doesn't need to be.Here's the thing. There is no need for convergence because OSX already is a touch friendly UI.
The problem with putting a full OS on a tablet used to be more about power than practicality. You had to cripple the OS or else an A3 chip would choke to death. But with a chip as powerful as the A9X then the idea of a MacBook Lite or iPad Pro just seem redundant. And while many people may say "Touch doesn't belong on a desktop OS", OSX has already evolved to become touch friendly and over the years the lack of touch as an OPTION is becoming more glaring.
(BTW. I'm not fighting against the idea of two OSs. I'm fine with iOS existing but when it comes to calling something the iPad PRO then it really shouldn't have this many compromises.)
Ah yes, that's what a lot of us do: build our own toolset. Not much different from say carpentersDyn I loved your post because I worked with Chinese competitors who made their own sysadmin setups that put some of my American coworkers on edge as far as I can tell.
What makes it "not touch friendly". (As in, if touch were an OPTION then how would it negatively affect the user experience)There's more to an OS being touch friendly than simply magnified UI elements. OSX is not touch-friendly, nor it is touch-ready. And at this stage, it doesn't need to be.
The iPad Pro is still an iPad. It's not a "real" computer. Apple would like us to think it is, but it isn't. It's still a tablet, albeit a really good one.
I think the distinction between "creative" and "business" is right on target.
The restrictions and limitations of iOS (deliberately imposed by Apple) have caused app developers to have to dig deep for innovation. A play on the old, "necessity is the mother of invention" chestnut.
So what I don't understand about the whole "OS X is NOT Touch Friendly" argument is this.
- Launchpad
- Simplified iPhoto
- OSX AppStore
- Full Screen Apps
- Split Screen
- Force Touch Trackpad
- Mission Control App Switching
So, why is a computer that keeps introducing iOS elements into its UI NOT a product that should have the OPTION of touch Screen?
Well the Ipad is a "computer"!!
The point is you've said that the iPad Pro isn't a "real" computer without explaining what a "real" computer is... as if there's an objective definition of what a "real" computer is.Yes, and my TI88 calculator from 20 years ago is also a "computer". Your point?