World of Warcraft - Cataclysm

Discussion in 'Mac and PC Games' started by SilentPanda, Aug 21, 2009.

  1. SilentPanda Moderator emeritus

    SilentPanda

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    #1
  2. borcanm macrumors regular

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    #2
    Dude I just saw it now. It came out today. As a wow fan this is insane. Its probably gonna take a year at least untill we see it, but its still awosome.
     
  3. Huntn macrumors G5

    Huntn

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    #3
    I think this shows that Blizzard is a most talented company and WoW is unsurpassed among it's MMO piers. Call me a fanboy, I don't care. :)

    New cap L85, new races: Goblin, Worgen; classic areas of Azeroth are transformed; Heroic Dead Mines; new race/class combos? Does that mean classes can be crossed, or just new/established classes made available to races?
     
  4. aznguyen316 macrumors 68020

    aznguyen316

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    #4
    previous classes that were unavailable to races are now available, not all, but more now.. such as on horde only Blood Elfs could be pallys. Now more races can be although I don't remember what.
     
  5. Cabbit macrumors 68020

    Cabbit

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    #5
    Spell power has been replaced with intellect. So what is the point it seems that 90% of the changes are to dumb down the game even more and 10% are on new content and improved graphics.
     
  6. aznguyen316 macrumors 68020

    aznguyen316

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    #6
    well they are adding those different stats into a talent tree or something like that.. but I'm all for "dumbing" down those confusing aspects..
     
  7. Bimmi macrumors regular

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    #7
    Old wine in new skins. Looks great, but it's still the same game. I was pretty bored with Wrath, which seemed like a steady diet of leftovers the whole way through, and this looks like it's going to be more of the usual beneath all the flash. Really, how could it not be?

    WoW is a great game, no question, but every game has its day. Subscriptions reportedly fell off a cliff after Wrath was released, and with Cataclysm, I'd say the shark has been decisively jumped and there's nowhere to go but down.

    I'm sure lots of people will play and enjoy it, but I won't be one of them.
     
  8. Cabbit macrumors 68020

    Cabbit

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    #8
    With Wrath we have lost just about all the old time raiders in the guild. We kinda still want everything to be a challenge and worth earning. Even PVP now any twat that can run a heroic and run around in full deadly(un enchanted and un gemed of course).
     
  9. Huntn macrumors G5

    Huntn

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    #9
    Realistically, I won't argue your point. I've got a L80 Tank that I'm working on gearing up to do Heroics and one of the things I wrote in a "WoW-Life After 60" article many years ago was that the WoW end game involved doing a relatively small number of dungeons over, and over, and over! Even though I have a lot of fun grouping with guildmates, I'm starting to notice WoW fatigue if I do the same dungeons too often. And for perspective, I took a 2 year break from Wow starting before the TBC expansion and restarted Dec08. That is primarily why I think I still have enthusiasm. There are people, I know people who are doing 25 player dungeons for hours on end, week after week. Honestly I don't know how they do it. :)

    Wow has been and compared to the competition (I've tried) is still the best thing out there. Will millions tire of the WoW routine? Most certainly. What will be really curious is what about the next Blizzard MMO- will it be new and refreshing or some kind of WoW retread in the game-play department? That will be most enlightening, don't you think?
     
  10. HiRez macrumors 603

    HiRez

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    #10
    What's up with that link? The downloader says it's "not authorized". Did Blizzard pull the video?
     
  11. Nermal Moderator

    Nermal

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    #11
    In one of the panels, they said "next Blizzcon we're probably going to hear complaints about Goblin rogues being too OP in PvP", which would imply that they're planning to release it within a year.

    Wrath was a bit lacklustre, so I got the distinct impression that they've been working in Cataclysm behind the scenes for some time. The demo at Blizzcon lacked polish though.
     
  12. DeSnousa macrumors 68000

    DeSnousa

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    #12
    Go figure just as I nearly get to 80 :rolleyes: At least its only to 85 this time.
     
  13. borcanm macrumors regular

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    #13
    Yea their setting the stage for the 4th expansion. Its gonna involve more races, a lvl 100 cap and all classes available to each race. Plus a larger world, alot more dungeons and items. And with that WoW will come to an end. But then their gonna release Warcraft 4, then 2 or 3 expansions and then their gonna make WoW 2.
     
  14. SilentPanda thread starter Moderator emeritus

    SilentPanda

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    #14
    I think they are removing spell power (and several stats!) to get back to basics. You will still have spell power but it will be from your intellect instead of intellect & spell power. It makes the items easier to itemize and allows the items to be used by a class or two more if INT works differently on a different class. Hopefully I won't feel like I need a math degree anymore to figure out if an item is better or not.

    They had to dumb down the content I think. It got to the point where it was just too difficult for the majority of the player base. And if you are creating content for the minority then it's not really worth creating. I think they are trying to fix this with the addition of hard modes so we'll see. I don't doubt that Blizzard lost the hardest of the hardcore but hopefully we'll see more "new hardcore" guilds for the new level of content.

    They had been working on Cataclysm since before Wrath's release. I hadn't heard the Goblin rogues quote so that's nice to know. Although they'll probably just push Blizzcon back! ;)
     
  15. DdMac679 macrumors member

    DdMac679

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    #15
    Hmm... I have mixed feeling about this. From looking at the material my opinion is that Warcraft is dying and that this is one of those last ditch efforts to draw back the income. I like the idea of what they are going to do with the old zones but with them changing a lot of what use to make classes and this game in general unique, well for me it's a large turnoff. I quit two months after Wrath because they made obtaining 'purple fever' way to easy to achieve and with Blizzards continuous flip flopping I can no longer see what made this game so great. I'll pass on this expansion and just wait for Blizzards upcoming releases and the other MMO's releasing next year.
     
  16. Huntn macrumors G5

    Huntn

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    #16
    I agree. In this example simpler is better although I see a more, lets say devoted group complaining that the game has been dumbed down. If I was to guess, it would be the majority of players are more casual than hardcore. :)

    It might be something on your end. I just tried it without any problems and I'm sitting in a hotel. I mention this because some hotels have placed bottle necks on some what I consider innocent download content.
     
  17. vampyr macrumors regular

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    Aug 29, 2008
    #17
    yeah... I can't download the HD video either... I'm sure it'll be fixed soon.

    I can't wait to see a horde of goblins charging across Azeroth!!! LOL!
     
  18. digitard macrumors 6502a

    digitard

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    #18
    You know. I had cancelled my WoW account in anticipation of some other games... but it looks like I'm about to be sucked back in!
     
  19. ezekielrage_99 macrumors 68040

    ezekielrage_99

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    #19
    I was sucked back into WoW with Return of the Lich Kings Wraith, but honestly I felt it was a waste of time/money/effort... I played it for about a month then gave up on it...

    With the new release I am tempted to think the sames thing, there isn't really anything new here... Really new races, new models and revamped areas are cosmetic and overall don't add the the sense of game play.

    The same mages will spam fireballs, the same rogues will stunlock, the same locks will dot while the same paladins will dance in BGs and complain about DPS...

    Blizzard have a good formula but really aren't going to reinvent the wheel here, they need to make sure it sells but also have to ensure the new release don't compete.
     
  20. The Red Wolf macrumors regular

    The Red Wolf

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    #20
    Power Gaming vs. Role Playing

    See this is the reason behind why I roleplay vs. power gaming. Repeatedly grinding and doing the same raids over and over to get the top gear for your l337 level 85 Tauran Shaman with epic 9 gear specced out to slice and dice... Vs. your level 23 Tauran Shaman who has been phase shifted into the spirit realm due to an elemental wound from the great cataclysm. She knew it was coming. The fire was a warning... The very ground prate of Deathwings coming. She began to meditate when the unrelenting storm came... The Storm of Fire... Then her mind was lost to the Rage of the cry of the Worgen who are hungry for war and the screams of the goblins who poison the water with their engines of death... Only the wynds carry her spirit to the vale of ash where the Elves have healed the world... Moonsong is calling her to the glade where her body waits to be restored. Or Macro macro hack hack yes I got an 3p1kz!!!112 m0unt y3a! iW00t!!!1112

    So... Roleplay and enjoy or game it up. Game = boring. Roleplaying uses the mind. I for one... Want to reroll my Night Elf Priestess who I left in Ashenvale who got bit in Felwood and killed by a Elite ??? wolf. Hmmm Worgen anyone? Yes yes.

    www.systemdigitalforge.com
     
  21. Huntn macrumors G5

    Huntn

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    #21
    I can't tell you how representative my feelings are, but in the original WoW release once I hit 60, the prospect of having to do 40 player dungeon raids multiple times for gear was a real turn off. It was too much of a commitment. For me it was a very good thing that Blizzard created more 5 player dungeons, with relatively short encounters, and put purple gear in them. I never wanted to be a top ranked player, just to be able to hold my own in the small dungeons with some decent rewards. But as previously stated, I'm finding that participating in too many WoW dungeons, even if they are only 5 player gets old too.
     
  22. angelneo macrumors 68000

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    #22
    I played WoW back during vanilla, and I find it too hardcore for my taste. Spending hours in raids, and more time grinding for items is just too much for me. Playing as a druid wasn't fun as well. I quit and came back for BC. BC is just a pleasant surprise, raid was more fun and so do 5 man dungeons, classes have more options than before, Epic items are not that hard to get but not that easy either. However, I find Wrath too boring, not exactly sure why but I lost the drive to play in Wrath. Items sure drop like candies now.
     
  23. huck500 macrumors 6502

    huck500

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    #23
    I've been playing since before BC, and I've quit a couple of times. I came back because a bunch of friends started playing, and I'm enjoying doing 5-man instances and 10-man raids now.

    To people who say that WoW is dying, I'm not sure what you base that on. There are games with 1/10th the user base (or less) that are making money... it would take a lot of people leaving to make WoW unprofitable... like millions.

    The endless questing/grinding has become old, but with Lich King blizzard started something new; phasing. The Death Knight starting quests and the Dragon's Blight quest that took you to Orgrimmar and Undercity were hopefully indications of a new direction for WoW.

    With phasing they can make the landscape/story change according to your actions. At Blizzcon they talked a lot about it and showed screenshots of areas that would change during a quest line. I don't expect every quest to be phased, obviously, but since they are making a much more linear questing path in the expansion they'll probably advance an overall storyline as you go using the technology.

    Also, I played the Goblin starting area at Blizzcon (starting at lvl 6) and it was far from unpolished. It looked great, and from what I saw of the Worgen quests they're taking a much more story-oriented direction with the new races.

    I'll be picking it up to play through the new content anyway, but I have high hopes that Blizzard is moving in the right direction.

    And I just don't see what's going to be the 'next big thing'; it's going to be very hard for anything to compete with WoW after 5 years of tuning. The other games I've played are almost unbearably crude compared to WoW. I hope I'm wrong... I'm crossing my fingers for KOTOR or Star Trek.
     
  24. DdMac679 macrumors member

    DdMac679

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    #24
    My dying comment is not about the subscriber base but more on content originality. Oh I am sure Warcraft is going to chug on for several more years w/o any major issues but for me Blizzard has lost that wow factor in their game and I swear Activision has something to do with it. The original release brought me years of endless fun in which we saw tweak after tweak making the game slightly easier to achieve items. Heck we all remember how hard it was to save 1000g for our epics our how about running UBRS and Scholo in 15/10-man groups or spending months months gearing Tier 1 to go raid Tier 2 and so on.

    Now with Wrath there wasn't much for me to stick around for. Everything is so achievement based and super easy to get. Heck by the time you hit 80 w/o finishing the majority of quests your greens and a few blues allowed you to run dungeons that you wouldn't even thought of attempting in BC. So after a month or two of endless 5-mans and gearing like nuts in purples what really is there left to do other than run the same dungeons over and over again on your alts which seem to bring no real challenge. All I see with this next expansion is a lack of idea on new content with the attempt to stretch out the subscriber base until the next MMO's come out in 2010. Which I am sure they will loose business to.
     
  25. Bimmi macrumors regular

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    #25
    I don't think it's dying – if Blizzard's other games are any indicator, there will still be official WoW servers running ten years from now – but I think the subscriber base peaked some time ago and is unlikely to ever regain the sort of numbers it had at its height.
     

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