Well, I didn't even mention Windows, much less praise it... I could mention that 20 or so years ago there were some promising approaches on the Amiga, and surely Apple could have built on that to come up with something really nice, but from what we have seen they aren't even trying. The display postscript inherited from NeXT a long time ago will hopefully eventually become a proper vector based and resolution independent GUI. Until then, as long as the pixel still rules, Apple's scaling is a good and simple trick, and it's definitely better than half-assing it as Windows does, but it shouldn't be the end of the development.