Originally posted by alandail
Based on the keynote, the distributed compiling is revolutionalry (at least for mac development environment)
I seem to recall reading somewhere (can't remember) that Apple had borrowed the idea, if not the code, from an existing open source effort. Given that Apple is basing its development core on open source efforts (e.g., GCC, gdb, gnumake, ...), I could believe this. The approach seems like an obvious fit with Rendezvous.
I think Apple would like to use the feature to sell racks of Xserves to be your "build fleet". Nice synergy between hardware and software. For high-pressure environments where turn-around times are important (e.g., getting the next game out before your competitor or by the Xmas rush), this seems like a no-brainer.