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I really hope they don't make leopard's graphics reliant on this new graphics chip. I have a core duo macbook and want to run leopard without any downgrades.

They aren't going to alienate the thousands who have either the CD Macbooks or anything with a weaker card (every Mac Mini for example).
 
I hope this means that a mini can now support HD drives with the new GPU. Lame ass integrated graphics kill the mac mini in terms of home theater. When I say HD I mean real HD not that wannabee crap(720p) but FULL 1080P. We shall see. **** iTV.

What does this mean? That a Xbox 360 HD drive won't work on the mac mini in windows because of the mini's GPU?

I borrowed a mini and had it playing all kinds of 1080p content, but never got around to hooking up the 360 HD player.
 
Good news as I am in the market for a macbook. My only hope is that they will be in the macbooks by mid June. Foolish thinking perhaps, but I have my hopes.
 
I'm waiting until the Santa Rosa Macbooks are released to get a new computer. I'm not big on getting the first run of new products, so how long do you think I should wait until the new Macbooks release to get one?
 
It's a 133 MHz boost on the front side bus multiplied by the multiplier. It's not that amazing.

It can RUN a 64-bit program. It just can't BENEFIT from being able to run a 64-bit program since you can't use more then 3 GB of RAM in the MacBook Pro.

That's not strictly true. It gets the benefit of being able to run a 64-bit program under a 64-bit platform. The system, however, is incapable of utilizing more than 3GB of RAM, and overcoming the 4GB max RAM limit imposed by 32bit platforms is the most obvious advantage of 64bits to the ordinary users

A 32bit platform can easily deal with numbers represented by 32 bits, i.e., integers from -2,147,483,648 to +2,147,483,647. This is known as an Integer in most programming languages, or a Word in computer science speak. For most of us, dealing with numbers in that range is more than enough.

However, some problems or application domains, need a larger range of numbers. These are mostly found in scientific fields. This is when you would need to use 64bit integers, with which you can represent integers from -(2 to the power of 63) to (2 to the power of 63). These are very large numbers indeed. They are known as a Long or a double Word

The same reasoning applies to floating point numbers, but they tend to be known as Floats (32bit) or Doubles (64bit). And in my experience, I've noticed that it's more common to use 64bit floating point numbers than it is to use 64bit Integers. Although that may be arguable.

A 32 bit platform can still handle 64bit numbers, but they effectively split the number into the lower 32 bits and the upper 32 bits, and perform the required calculations. This takes many more processing cycles than a 64 bit platform would, and hence, you'd get a speedup by using a 64bit environment

So, to sum up, you still have a 64bit capable computer, and you certainly CAN benefit from running a 64bit program on it. It's just not very likely, at least in the near future, that anything you (or me) do with such computer at home will benefit from its 64bit abilities :)

Now, where is that new MPB? me want! time to retire my ageing Sawtooth G4
 
I just got my MB in Jan because I suspect that the MB Santa Rosa upgrades wouldn't happen until at least May. Hope my suspicions are proven true.
 
That's not strictly true. It gets the benefit of being able to run a 64-bit program under a 64-bit platform. The system, however, is incapable of utilizing more than 3GB of RAM, and overcoming the 4GB max RAM limit imposed by 32bit platforms is the most obvious advantage of 64bits to the ordinary users

A 32bit platform can easily deal with numbers represented by 32 bits, i.e., integers from -2,147,483,648 to +2,147,483,647. This is known as an Integer in most programming languages, or a Word in computer science speak. For most of us, dealing with numbers in that range is more than enough.

However, some problems or application domains, need a larger range of numbers. These are mostly found in scientific fields. This is when you would need to use 64bit integers, with which you can represent integers from -(2 to the power of 63) to (2 to the power of 63). These are very large numbers indeed. They are known as a Long or a double Word

The same reasoning applies to floating point numbers, but they tend to be known as Floats (32bit) or Doubles (64bit). And in my experience, I've noticed that it's more common to use 64bit floating point numbers than it is to use 64bit Integers. Although that may be arguable.

A 32 bit platform can still handle 64bit numbers, but they effectively split the number into the lower 32 bits and the upper 32 bits, and perform the required calculations. This takes many more processing cycles than a 64 bit platform would, and hence, you'd get a speedup by using a 64bit environment

So, to sum up, you still have a 64bit capable computer, and you certainly CAN benefit from running a 64bit program on it. It's just not very likely, at least in the near future, that anything you (or me) do with such computer at home will benefit from its 64bit abilities :)

Now, where is that new MPB? me want! time to retire my ageing Sawtooth G4
1. I did mention that you can run 64-bit programs. You just can't use the addressing over 4 GB with the current i945 chipset.

2. Scientific programs mostly benefit since you can address data to memory Vs. using virtual memory.

3. 64-bit addressing is only called as necessary if you code the program correctly it'll stick with 32-bit. Apple addressed this at WWDC2006. It was a good session. :D
 
Hopefully soon. All the bad PR Apple gets about the MacBook is a lack of a read GPU. The x3000 (while not nVidia or ATI) is such a huge step up that it would stop most of the bitching people do, solving the PR problem. I think it'll happen fast.

Me too
Not that much as it still uses system ram and the x3000
can use more the gma950 did. Apple need to use the ati and nvidia cards that some of there own and get the rest from system ram
 
Also, systems that use integrated graphics (MacBook, Mac Mini) will stand to see a big boost from Intel's latest graphics technology. The GMA X3000 will implement several important graphics features in hardware and support pixel and vertex shader models 3.0, whereas GMA 950 only supports pixel shader model 2.0. This improvement will no doubt be a boost for casual gamers and for Apple's desire to include even more impressive visual effects in their systems.

Lastly, Santa Rosa will feature Intel's flash caching technology, code-named Robson. The technology should bring better system performance, especially in the areas of battery life, system startup, and access of frequently used applications.

The graphics bump is no doubt in response to Directx 10 which none of Intel's wares currently support. Ditto with the flash caching tech. However unlike having the tech built into windows it sounds as if the feature will be managed at a much lower level on SR.
 
Timing

I seem to have my ear to above average ground and many of my "predictions" have been pretty close.

So here we go . . . . .

iTV 3-07
iPhone 6-07

iMac Santa Rosa 6-07
Mac-Mini C2D 6-07
MacBook Pro Santa Rosa late 7-07
MacBook Santa Rosa 9-07
iMac C2Q late 7-07 dieshrink version

MacPro Octo announced at NAB, shipping 7-07
MPO bundles:
Adobe CS3
FC Extreme
Logic Extreme / Audoi apps

Leopard 10.5.0 May 1 and 10.5.1 delivered at WWDC-07 in time to be installed on most "new" Macs.

There. Anything "sooner" is a win. Anything missing entirely or more than 2 months later is a loss. I am shooting for a 70% record. Buy Apple stock.

Rocketman
 
Yeah, it will be late September and the incoming college freshemn will all be up in arms about not having a laptop for school! And just to spite them, Apple will refresh the MB & MBP a week after Halloween :D
That's actually what happens every year. The back to school free iPod Nano and cheap printer promotion comes out and there's usually a laptop refresh a few days after the end of the promo. Apple uses it as a way to clear out the old inventory.
 
As for Santa Rosa, dont get your hopes up for immediate May release. Expect this to come out in the Fall to get those kiddies ready for the upcoming Fall school semester.

I agree with you for the most part. I think it'll be June or July when the MB Pro and iMac go to Santa Rosa, while the MB and Mac mini will follow most likely in September. So as of today we're still at least a good 4-6 months away from seeing anything actually available to buy.
 
Looking at most of your guys predictions for the Mini, being so late in the year it will either be dead by then or at least get a Core 2 in it.

The Mini most badly needs an update out of all the systems. Personally I would like to see it grow into a Mini tower with a replaceable graphics card. I would totally kill for one of those.
 
Right, but Apple rarely has the latest and greatest available immediately. I'd say we'll have a month or two of "Where is my Santa Rosa machine?" threads. :rolleyes:

Yes I guess so. So probably revised MacBook Pro's will arrive in june. Good thing because I want one and I have -among others- been waiting for Santa Rosa :)
 
Great, I was looking at a laptop as a graduation present in February, I couldn't pick between MBPs or other Dells etc, so I decided to wait for sales or something in March, then I saw Santa Rosa was coming out "early Q2", so I decided to wait for that, I was hoping for April and now I'm waiting until June at the earliest? :(
 
I hope this means that a mini can now support HD drives with the new GPU. Lame ass integrated graphics kill the mac mini in terms of home theater. When I say HD I mean real HD not that wannabee crap(720p) but FULL 1080P. We shall see. **** iTV.
Where do you get the impression that the Mac Mini won't do full 1080p?

My understand is that it does play it. I have a Macbook, pretty much the same internals as a Mini, and it plays 1080p without a problem. However if I'm running other things, even the latest Parallels beta (although its not supposed to be doing anything it still consumes 20% CPU) then the Macbook will stutter playing 1080p. Thats the reason I reverted back to the non-beta Parallels release, and the reason why I'm waiting for a Duo Core 2 upgrade before buying a Mac Mini to specifically use as a home theater system (and waiting for Leopard).
 
Cool. I'm glad to hear that. I want to buy my imac in the next week or so. To hear that hardware isn't getting much of an upgrade please's me.

It will be enough for what i want to do anyway :D

What are you talking about? We'll be getting Santa Rosa, leopard, LED lit displays, higher resolutions due to resolution independance in leopard, GPU upgrades and possibly more memory? I think that's quite an upgrade actually :)
 
Would it then be possible to swap out the processor in iMacs,Minis,Macbooks etc to the new processor?

This has been asked -and answered- so many times... the cpu's are soldered on the motherboard. No way you can replace them, unless you're one heck of a solderer...
 
This has been asked -and answered- so many times... the cpu's are soldered on the motherboard. No way you can replace them, unless you're one heck of a solderer...


Not entirely true... They are soldered on the portables, but are swapable on the imac and the mini... A couple of guys did it on a mini with some merom samples and succeded...
 
Figures, I decide to order an iMac and they go and update the chips :)

Not new news, I'm holding out for a new 24" iMac with Santa Rosa and Leopard and have been since October, (when I originally planned March to buy, but decided to buy once both implemented).

I had heard various suggestions recently which made me think I would be looking at even as late as October for what I wanted. I still hope I get much more than a processor upgrade and new OS for the same price come update time. iMacs need serious updates in RAM, HD and graphics too.
 
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