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Some people just don't like their cheese moved.

That's a pretty big oversimplification that suggests some people hate any change, good or bad.

Rather, some people like when their cheese is moved in a way that is a clear step up from before. Some people don't like when their cheese is moved in a way that is a clear step backwards from before.

There have been times Apple did something and it was 100% standing ovation from me, with way more positives that overshadowed few negatives (click wheel iPod, my first iPad, my 2014 MBA, my 2020 M1 MBA and M1 MPB, Mavericks OS, iOS1 to iOS6, etc.). And there are times I'm instantly overcome with unhappiness and dissatisfaction (iOS7 in any form, OS Yosemite, butterfly keyboards era, iOS26 without key Accessibility options dialed in...).

It's curious to hear "complaints by a large grouping of people" be pooh-pooh'd as "aw poor baby no likey any change." :)
 
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I'm so happy I've been spared a lot of the grief many here have faced. So far the only nit I can pick is I'd like to be able to add and rearrange the categories shown int he Spotlight apps browser, but this is a very minor nit for me. Most of the changes are neutral to me (no better or worse than before).
 
Liquid glass is horrendous.

Leads to crap like this all over the UI

View attachment 2550049

Captured straight from @Dan Barbera review video
I’ve not seen anything nearly this bad, especially on light mode which seems to use a very frosted glass

IMG_1991.jpeg
 
This. I used to work at a small IT company. We were working on a new version of software used by 14 state agencies and my boss presented an idea to change something that was in the current version. I told her I had spoken to many users and they didn't want something like that - that it's not how they would use the software to get their jobs done and it would force them to completely change their work processes. My boss replied "Well, we know what the users need more than they do." And she made us make the change.

I left that company for a new job within 4-6 months of my boss making that statement. It took that long to find a new position, or I would have gotten out of there sooner.
Good for you.
 
Apple really need to accept that this is a big misstep. Don't to try to tough it out and implement a series of small refinements over several updates to move Liquid Glass in a different direction. Accept that it's not popular and do something about it right away. Mistakes get made. What matters is how they're dealt with. Every other large tech company that has made a mistake on this scale has tried to face down their users and style it out (no pun intended). Don't do it Apple. Do not subject your users to this garbage for any longer than is absolutely necessary.
 
While I'm in the minority here, I feel its a huge improvement over Sequoia in all ways.. Not only that but the installation was faster and smoother than Sequoia updates and my M1 Mini runs smoother and faster as well..

"...and that's all I'm gonna say about that.." Forrest Gump
 
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While I'm in the minority here, I feel its a huge improvement over Sequoia in all ways.. Not only that but the installation was faster and smoother than Sequoia updates and my M1 Mini runs smoother and faster as well..

"...and that's all I'm gonna say about that.." Forrest Gump

Try being a SwiftUI developer and see what happens to your apps. You now have to write conditions in your apps. One UI for Tahoe and another UI for backwards compatibility because Tahoe breaks a lot of layout with its heavy curving and padding. If you’re a one, two or three person team this is painful to modify two years of app development.

It’s made worse because this Tahoe UI is half baked and broken in places so we don’t know if we should make modifications now or wait for Apple to fix stuff. Then what happens next year? Whenever Apple introduces a new UI they change a lot of it again one year later.

Then after five years they do another major new skin. It’s just such a headache because the skins never solve a problem. They just break apps and force updates.
 
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Exacta-mundo!!! This is the main reason I’m holding off on upgrading macOS.

It’s so easy using a five finger gesture to pop open launchpad (one handed!) and then launch an app using muscle memory. Because I know WHERE it physically resides. (Not just by name)
I get this 100%, it’s exactly how I use my iPhone, sorry ya’ll are losing something that was useful for you :/ It’s honestly really surprising they would get rid of it at all, even if their metrics say it’s rarely used. Almost seems like a deliberate choice to differentiate the platforms, which is odd given how much they tried to bring them together in the past

Personally I just use muscle memory for the apps in my dock, and everything that isn’t in my dock is used so infrequently that the apps folder being in the dock does the trick for me. I do have a spatial memory of where most of the icons are in the grid in there (their general location at least)
 
Nice long list, have to explore...but some subs. can probably go.

- Too bad that clipboard will only last for a day - I’ll keep my subscription on Paste then.

- Looking forward to when The Journal app will come to my country.
Hope it’s good enough. If so, I might have payed the last subscription fee to DayOne a few months ago.
Haven’t suffered badly as I got a good sub.price for their early customer. We’ll see...

MacOS used to be an amazing, but now it looks like a 3 year old designed this horrific UI!
Timmy is getting old. Hope for some really good changes when he leaves

Despite allI love Mac's and macOS -my most desired wish is the really small, and now lightweight, MacBook, comes back.
 
Try being a SwiftUI developer and see what happens to your apps. You now have to write conditions in your apps. One UI for Tahoe and another UI for backwards compatibility because Tahoe breaks a lot of layout with its heavy curving and padding. If you’re a one, two or three person team this is painful to modify two years of app development.

It’s made worse because this Tahoe UI is half baked and broken in places so we don’t know if we should make modifications now or wait for Apple to fix stuff. Then what happens next year? Whenever Apple introduces a new UI they change a lot of it again one year later.

Then after five years they do another major new skin. It’s just such a headache because the skins never solve a problem. They just break apps and force updates.
Good luck, those curves on windows and extra padding everywhere look like a PITA to work around. Sounds like job security at least, hopefully?

Out if curiosity, how did you get into being a SwiftUI dev? I’m really early on in a CS degree program, but I’d really like to learn more about UI development and SwiftUI, any tips or recommendations?
 
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Windows has actually looked mostly decent for a while, but MacOS always had the design edge -- not merely because of aesthetics, but also because the design details were focused on usability. Today, that changes.
I’d say that windows 11 looks decent if you don’t peer too much beneath the surface.

If you do you still see lots of windows 8, 7 and even xp era UI

And stay in light mode, as vast amounts of the OS do not adhere to the dark mode.
 
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One thing I don't like is the new "Apps" launcher in the dock.
Big icons with a smaller window feels cramped makes apps look like a LOT more are there, and it has me scrolling through a lot. My fingers are working harder to launch an app by mouse click. (Ya, that's the way I do it; I know many feel their way is better. I click, like on an iPhone.)
So, I decided to bring the "Applications" alias folder back to the section of the dock that Apple used several OS's ago. It is more similar to the previous "Launcher."

New iOS 26 App launcher:
Screenshot 2025-09-16 at 3.31.27 PM (2).jpg


My return to the Applications Alias Folder In The Dock:

Screenshot 2025-09-16 at 3.33.38 PM.jpg



Screenshot 2025-09-16 at 3.33.57 PM.jpg


So, if you don't like the new "Apps" dock launcher, try this.
Just drag the Applications folder into that section of the dock. It will then make an alias there.
 
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macOS Tahoe has a whole new design, and it matches the Liquid Glass that Apple brought to iOS 26. Buttons ... all have a more translucent look

iOS yes, gorgeous, glass looking, even bounce in size when tapped. Stunning.

macOS pure lie, they are the same sh#t flat look they've been since Aqua was taken away from us.
 
iOS yes, gorgeous, glass looking, even bounce in size when tapped. Stunning.

macOS pure lie, they are the same sh#t flat look they've been since Aqua was taken away from us.
How is it even watchOS gets liquid buttons, but the all-powerful desktop OS and hardware is left with sh#t flat buttons... I'm stunned I would expect the desktop OS to be the most feature rich, iOS second fiddle, then watchOS struggling thereafter. Bring back our animated aqua progress bars, and give us the stunning liquid button look/animations that iOS has. The flat ones in macOS look totally out of place it makes no sense at all with the immense OS and HW power and resolution sitting there.
 
People complain that Apple isn't innovating and things are stale. Then Apple innovates and people want to go back to the old way and what they are accustomed to.
We do not want innovation for the sake of innovation. We want innovation for a purpose.

Can’t wait until i/MacOS 27, also to be known as Solid Glass.
 
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I'm overall fine with apps being accessed from Spotlight, but one change could make it much better. They show a list of app categories -- I'd like to edit that. Edit both to add new categories and to rearrange how they are listed. For me, that would bring back the one way I feel Launchpad was better.
That’s essentially folders but without the folder.
 
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