CPU talk aside, the render above embodies everything that's wrong with Apple managing the iPad product, Benjamin Geskin or not.
- Granted, iOS 11 has taken great strides to turn the iPad into an actual computer replacement in all the ways that Apple's asinine twitter marketing has not. It's a great effort, but still, iOS is just not optimal for this hardware and screen estate. Just look at the ridiculously wasteful grid of icons for starters, and consider that most of the apps are still lite mobile versions of their desktop counterparts. One would think it's a no-brainer to have a lite OS X than a heavy iOS on the iPad, but no, Apple just won't because reasons.
- A redesign should NOT boil down to simply erasing bezels and TouchID on an unchanging shell, and I'm speaking as a known bezel-hater myself. The 10.5" iPad Pro is plenty reduced already. Compared to the iPhone you need to have a firm one-hand grip with this heavier device, and TouchID still merits value. FaceID is absurd on a 12" device that you wouldn't be wielding around like a phone anyway.
- What about 3D Touch? It started as a gimmick but it holds real value if properly used as a right-click for touch-based input.
- It's about time the chamfered edges were gone, and the camera bump makes no sense at all. If you wanna go for a fantasy render, omitting the obvious mistakes or redundancies would be a good first step.
- Granted, iOS 11 has taken great strides to turn the iPad into an actual computer replacement in all the ways that Apple's asinine twitter marketing has not. It's a great effort, but still, iOS is just not optimal for this hardware and screen estate. Just look at the ridiculously wasteful grid of icons for starters, and consider that most of the apps are still lite mobile versions of their desktop counterparts. One would think it's a no-brainer to have a lite OS X than a heavy iOS on the iPad, but no, Apple just won't because reasons.
- A redesign should NOT boil down to simply erasing bezels and TouchID on an unchanging shell, and I'm speaking as a known bezel-hater myself. The 10.5" iPad Pro is plenty reduced already. Compared to the iPhone you need to have a firm one-hand grip with this heavier device, and TouchID still merits value. FaceID is absurd on a 12" device that you wouldn't be wielding around like a phone anyway.
- What about 3D Touch? It started as a gimmick but it holds real value if properly used as a right-click for touch-based input.
- It's about time the chamfered edges were gone, and the camera bump makes no sense at all. If you wanna go for a fantasy render, omitting the obvious mistakes or redundancies would be a good first step.
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