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HAHAHAHA!!!! I said to SUPPORT
More RAM. Obviously after the 2GB RAM limit they would go to 4GB and only 64bit allows that so they decided to future proof that whole aspect so by the time 4GB RAM is possible, developers won;'t be complaining about advance notice.


So again, false. it was not to boost iOS performance like you claim because in all actuality all the leaps in performance don't come from the A7 being 64 bit, rather because it was engineered well.

Again Apple has failed, mate 1.5GB RAM was out what 2 years ago? Now we are seeing 3GB RAM and the Note 4 is rumoured to have 4GB RAM, where is Apple's response to that then? It puts in 64 bit but then does nothing with the RAM yet you claim that's the whole reason for 64 bit.
64 bit was implemented to boost performance and nothing more, their are PLENTY of 32 bit phones with 2GB Ram out there.

If you buy an iPhone 6 with 1GB Ram and a sub 1080P screen towards the end of 2014 then it really is more fool you, for the price it will cost the only winner is Apple's profit margin.
 
Since your eyes can't tell the difference, it doesn't matter if it's 3,000x better.

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Again Apple has failed, mate 1.5GB RAM was out what 2 years ago? Now we are seeing 3GB RAM and the Note 4 is rumoured to have 4GB RAM, where is Apple's response to that then? It puts in 64 bit but then does nothing with the RAM yet you claim that's the whole reason for 64 bit.
64 bit was implemented to boost performance and nothing more, their are PLENTY of 32 bit phones with 2GB Ram out there.

If you buy an iPhone 6 with 1GB Ram and a sub 1080P screen towards the end of 2014 then it really is more fool you, for the price it will cost the only winner is Apple's profit margin.

You know RAM is just quantity, yes? It's also how the OS handles it.
 
Normally it would but my code looks like this:

Code:
if (screenBounds.size.height == 568)
{
resizing stuff 4inch  
}
else if (screenBounds.size.height == 480)
{
resizing stuff for 3.5inch
}
Else
{
resizing stuff for ipads
}
Which means it will treat any new res as an ipad. Honestly not sure how its going to look but likely things will be moved off screen thus breaking the app.
I'm pretty certain that, until updated, iOS will give your app 1136x568 when asked for the screen size. If so, your app will work fine in that regard.

Though I might suggest that you check for the iPad's resolution (which is very unlikely to change) and leave the resizing stuff for the 4 inch in the else statement. That way for future phone iterations if it isn't as I said above, your code will still run somewhat.

I can't tell if this is sarcasm or not, but I don't like exotic resolutions that no other device in the universe has.
What's important is what's best for this device, not conformity.
 
HAHAHAHA!!!! I said to SUPPORT
More RAM. Obviously after the 2GB RAM limit they would go to 4GB and only 64bit allows that so they decided to future proof that whole aspect so by the time 4GB RAM is possible, developers won;'t be complaining about advance notice.


So again, false. it was not to boost iOS performance like you claim because in all actuality all the leaps in performance don't come from the A7 being 64 bit, rather because it was engineered well.

4GB per process*

Granted, iOS does apparently use virtual memory somewhat... However, I find it hard to believe that any app using that much (even if the OS didn't stop it) would get very far on the App Store. Most OS X apps don't even use that much memory, not even web browsers (unless you leave a ton of tabs open). Games could probably, but we have some amazing iOS games out that somehow manage on 1GB.
 
We don't know what the final resolution will be. We are relying upon "proposed" screens.

Unless you hold your phone 2 inches from your eyes and you have 20/20 vision and do not need reading glasses, more than 400 dpi is not necessary.

At the normal distance that we hold our phones from our eyes, it just becomes a numbers game. Competitors are going to want to say they have something "better" than Apple by saying their screen has higher resolution.

This is an article about the possible resolution of the iPhone 6. It is NOT an Apple bashing article.

Now go ahead and say you are entitled to say whatever you want...
I agree that everything seems to be a numbers game these days, but there are benefits to increasing the PPI past 400, though they come with increasingly high drawbacks -- so it's not really worth it.

HAHAHAHA!!!! I said to SUPPORT
More RAM. Obviously after the 2GB RAM limit they would go to 4GB and only 64bit allows that so they decided to future proof that whole aspect so by the time 4GB RAM is possible, developers won;'t be complaining about advance notice.


So again, false. it was not to boost iOS performance like you claim because in all actuality all the leaps in performance don't come from the A7 being 64 bit, rather because it was engineered well.
Actually the move to 64-bit had nothing to do with RAM. (It's not the same like on PC.) And it did actually improve performance in 64-bit apps with only a recompile and no changes made. And it allows for further performance increases if changes are made to take advantage of it.
 
You know what I find the most funny.

People here defending this rumor.

And yet, come launch day, if the 4.7" iPhone has a better screen than this rumor is reporting. Those exact same people will be saying, Yes, Perfect, it was right of Apple to go with this new, whatever is might be, screen res.

It's so predictable.

So true #
 
While it does increase the burden on developers, it's better to not have extra resolution that the eye cannot distinguish. It would just waste power and be harder to yield.


Like said, that would be somewhere around 4k to 8k displays. Up to 1000 ppi is clearly discernible for most people.
 
4GB per process*

Granted, iOS does apparently use virtual memory somewhat... However, I find it hard to believe that any app using that much (even if the OS didn't stop it) would get very far on the App Store. Most OS X apps don't even use that much memory, not even web browsers (unless you leave a ton of tabs open). Games could probably, but we have some amazing iOS games out that somehow manage on 1GB.
Thanks for the correction.

----------

Again Apple has failed, mate 1.5GB RAM was out what 2 years ago? Now we are seeing 3GB RAM and the Note 4 is rumoured to have 4GB RAM, where is Apple's response to that then? It puts in 64 bit but then does nothing with the RAM yet you claim that's the whole reason for 64 bit.
64 bit was implemented to boost performance and nothing more, their are PLENTY of 32 bit phones with 2GB Ram out there.

If you buy an iPhone 6 with 1GB Ram and a sub 1080P screen towards the end of 2014 then it really is more fool you, for the price it will cost the only winner is Apple's profit margin.

the iPhone 6 will have 2GB of Ram more than adequate for iOS. And even Android to be perfectly fair. My Nexus 4 is still perfectly smooth with 2GB of RAM.

----------

I agree that everything seems to be a numbers game these days, but there are benefits to increasing the PPI past 400, though they come with increasingly high drawbacks -- so it's not really worth it.


Actually the move to 64-bit had nothing to do with RAM. (It's not the same like on PC.) And it did actually improve performance in 64-bit apps with only a recompile and no changes made. And it allows for further performance increases if changes are made to take advantage of it.

My apologies.
 
No you can detect a difference, it's that pesky thing we call scientific fact


That pesky thing called science tells us that basically everyone can easily tell the difference between 300 and 500 ppi, and that most people with normal vision can see the difference between 500 and 1000 ppi as well.
 
as great as other Android displays are too , iPhone displays (5s,5) are actually really dam good LCD displays bar the black levels could be deeper (defitnetly will be upgraded on i6) great fantastic color reproduction and one of the brightest screens in the industry and its also laminated to the glass

i6 display is going to look incredible and surprise a ton of people
 
Some of you sound pathetic "my note 3" "my s5" "my nexus 5".No one gives a #%^*that your phone has 400ppi or 900 ppi it's still a ugly piece of #%^*.The iphone 6 screen will be good enough for most people in the real wold.

What funny is that this people are buying Note 3, and cheap looking plastic S5.. Then buying ugly Metal Alpha that looks like iPhone... And soon to buy Note 4 then after 3 months buying S6. Lolololo...

Hey Samesung Fans. Keep buying a phone every month. That will help Samesung keep from DYING! Hahaha!
 
You don't understand android users, they like to be fooled by a vivid color saturated display and don't care about color accuracy. Trust me...since when android users are artists? Nope...they're geeks. Geeks and art don't go together.


What. A. Load. Of. Bull.
 
That pesky thing called science tells us that basically everyone can easily tell the difference between 300 and 500 ppi, and that most people with normal vision can see the difference between 500 and 1000 ppi as well.
It depends on the person's visual acuity and viewing distance as well. So it varies substantially.

Personally I'm a fan of high PPI, but as it grows and grows the benefits decrease and the drawbacks increase by a significant amount.
 
That pesky thing called science tells us that basically everyone can easily tell the difference between 300 and 500 ppi, and that most people with normal vision can see the difference between 500 and 1000 ppi as well.

While I know very well of these figures and don't doubt them, any chance do you have a source for this? I had tried looking it up before and the best I could find was various blogs or tech sites which, while they may have claims to accuracy, aren't nearly as in-depth as reading the original papers and I'd like to know how they've studied and arrived at these often-cited numbers.
 
1472 x 828 ? Seriously Apple :eek:
mrw-getting-on-reddit-without-having-seen-game-of-thrones-12825.gif



Whereas the competition proposes at least a FullHD resolution for their flagship :confused:
The specs, a part from the SOC, are not really better than the Moto G costing $150, and today google's ecosystem has no reasons to envy apple's, au contraire.

3632026-wvfjxxu.gif
 
1472 x 828 ? Seriously Apple :eek:
Image


Whereas the competition proposes at least a FullHD resolution for their flagship :confused:
The specs, a part from the SOC, are not really better than the Moto G costing $150, and today google's ecosystem has no reasons to envy apple's, au contraire.

Image

A7 wrecks the S400 in the G.
 
It's strange apple wouldn't go with 1080p on the iphone 6. I guess they'll drop the retina brand then.

I'm more excited on seeing how apples next 15" macbook pro will NOT have a 4k display and how it's going to be justified by you guys :D
 
1472 x 828 ? Seriously Apple :eek:

Whereas the competition proposes at least a FullHD resolution for their flagship :confused:
The specs, a part from the SOC, are not really better than the Moto G costing $150, and today google's ecosystem has no reasons to envy apple's, au contraire.

Image
There's no reason to go with a higher pixel density -- 360 is plenty. The further the PPI goes up, the more powerful the backlight needs to be, and that really drains battery.
 
You're lying.

In that scenario, both iPhone 6 models would have pixel densities of 355-360 pixels per inch...Meanwhile the Note 4's panel will sport a 515ppi:eek:I dont about u but I can actual tell a 300ppi vs a 450+ppi panel

So you've successfully told the difference between Apple devices and Samsung Galaxy which you claimed to have 450+PPI?

If so, you're lying. Samsung Galaxy series has always have inferior PPI than Apple devices because they sport Pentile method which cuts 1/3 of sub-pixels off from the panel.

Thus, 450PPI'd Galaxy is ACTUALLY equivalent to 300PPI, which has less pixels than has iPhone series.
 
I played with my friend's g3. There are some micro stutters here and there when navigating on the UI. It's such a big compromise to battery life and performance hit for something that is not visible by my eyes. Yes it's a bit sharper, but low res images and videos look terrible just like in the retina mbp.
 
I put my 5S next to a G3 and I absolutely can tell the difference. There is a variation in how well people see.

You're being fooled by specs and the fact that the G3 is optimized to look good at retail; sort of like how most people find TVs with over-saturated colors at Best Buy more appealing than color calibrated TVs. In actual use, outdoor use, and to the trained eye and in scientific tests, the iPhone has a better screen than the G3.

http://www.anandtech.com/show/8169/the-lg-g3-review/2
 
While it does increase the burden on developers, it's better to not have extra resolution that the eye cannot distinguish. It would just waste power and be harder to yield.

While a 1080p phone screen is indistinguishable from one with a lower resolution, 1080p IS nice to have if you want to display your phone's screen on a TV, since they both have the same resloution...
 
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