ohh and adobe will never stop making cs for macs.. that's just insane, can we stop debating that at least.
I understand that concept. Now a question. What applications ( other than Flash ) do you write that is for both Windows and OSX using the same compile design ?
I am not sure I understand the question right but there are plenty of examples. Qt framework is a very good one. It's used by lots of companies to develop applications for Windows, Unix, Linux, OS X, Symbian and Maemo.
if someone develops a suite of HTML5 based tools for he creative communiy that can compete with Flash, then game over. Maybe Adobe should come up with some themselves instead of complaining about not having Flash on Apple's mobile devices.
Rubbish!
It takes years for HTML to progress. How long between HTML 4 and HTML 5? Many years.
Flash development is far faster than a new ratified HTML spec to come out... oh and then the time for browsers to support said spec.
---I was wondering, will the iPad be the end of flash? Or will Flash but an end to the iPad and down the road the end for apple?
I mean it's foolish to think that adobe alone will hurt Apple's market/revenue, but as designers and advertisers move away form macs due to it's lack of support for Adobe people will migrate...
I know people will start saying "look at the iphone and ipod with no flash support", but down the road someone will have to give...
What do you think? who will eventually give in?
I understand that concept. Now a question. What applications ( other than Flash ) do you write that is for both Windows and OSX using the same compile design ?
I will repeat it then.
What applications ( other than Flash ) do you write that is for both Windows and OSX using the same compile design ?
Adobe could actually be in the lead in terms of developing the next set of web-standards based development tools; it astounds me why they don't see that opportunity.This is a great point. Why couldn't Adobe make an HTML5 based IDE for web apps? They could. They have dreamweaver-- it's not great. But they could do it.
Having followed this flash anti-flash controversy since Adobe bought Macromedia, I'm perfectly willing to accept that devs are right, and flash is old flawed tech that should be obsolete by now, and html5 is more than capable as a replacement. Ok fine.
However,
When I want to animate a little cartoon for my neice, I can open flash and draw, import media, animate it, and play it for her.
In html5, I have to learn a f*ing programming language to do it? Or, we're not supposed to, since in the interest of keeping skilled programmers in business, who will presumably do a better job of creating the content, I now have to pay someone several thousand dollars to make it?
F that.
HTML5 will be a success when there's a content composer with a decent GUI people can quickly learn and use. Not before.
---i think you all need to realize that mobile browsing accounts for less than 10 percent of all browsing. furthermore, all apple mobile browsing is less than 7%. flash isn't going anywhere. apple is only hurting themselves.
This is the reality. There are few real world examples of people writing code once and using it succesfully on multiple platforms. From desktops to consoles, to mobile devices, it just does not happen.
That is one of the reasons why Flash has done so well though. It falls right in with my argument that those who use flash or either lazy or incompetent. In this case this would fall under the lazy category. Rather then do it right on multiple systems they will do a sub-par version that works on multiple platforms.
Never an approach I have ever supported myself.
They're finally understanding what Apple wants. Not necessarily the people.
[edit]
I'd be willing to be if Adobe could port Flash using native Cocoa it would be allowed.
Unless it was just an advertising machine.
[/edit]
Except now Apple and Google are promoting it.
BIG difference. In the span of only a few months, the talk is all about HTML5. That's pretty astounding. We've got some major powers backing the standard.
It isn't about *what* HTML5 is, its about *who* is pushing it. And when Apple sneezes, the rest of the industry grabs a Kleenex. SJ so much as whispers the word "HTML5" and it makes headlines the next day. This is no joke.
---This is a great point. Why couldn't Adobe make an HTML5 based IDE for web apps? They could. They have dreamweaver-- it's not great. But they could do it.
Because what you get then can run only on on iPhone. A a developer, you want to write once and be able to run it on many platforms. This is not a new paradigm but a well established software design practice. Apple is trying to leverage its market dominance to prevent people from developing for other platforms but they will fail. This will only make people to write for all other platforms but Apple.
Currently, I only develop for Linux. In the past, I did develop cross-platform applications for Unix and Windows. But this move from Apple is an affront to all software designers.
You do know apple has already made it clear that they could care less about developing pro level apps since they fired their entire final cut staff and programmers. So why the hell would we want to trust apple to make a pro level app like photoshop when they already dump the video apps.
Your knowledge is very limited. Here is one example. Qt framework is one very widely used tool. ere is a list of some of the applications that use Qt (from Wikipedia) (sorry for long post everybody):
Some popular examples of applications that use Qt include:
...
When I want to animate a little cartoon for my neice, I can open flash and draw, import media, animate it, and play it for her.
In html5, I have to learn a f*ing programming language to do it? Or, we're not supposed to, since in the interest of keeping skilled programmers in business, who will presumably do a better job of creating the content, I now have to pay someone several thousand dollars to make it?