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Flash tears through battery on Windows too.
Just not quite as quickly as it does on Mac.

That's true. But then again most windows users aren't used to Portables that have more than 3 or 4 hours of battery life. So they may think it's normal for a laptop not to last more than that without having to be charged
 
This is what I think they should do...

They should go into a ring and fight. I think Steve still has it in him, and can kick this guy's ass back to india if he just puts some pounds. If not we can always send Steve's alter-ego Fake Steve...

I think Adobe knows, Apple have their kudo's, because I don't miss flash in my iPhone, and I am pretty sure a lot of people don't either.

Flash was cool, but now it has to die, and adobe needs to move on and create something better using HTML5, its not like they aren't creative.
 
Did you even read the part where apps made in that fashion would lag behind in being able to implement new features if third parties don't adapt quickly enough? Adobe already has a piss poor reputation for such things, look at cocoa support.

I’m sorry - I’m not prejudiced like Steve Jobs is.

Making predictions about future and yet to be written applications based on origins of tools is as valid as making predictions about people based on their race or national origin. I say, let the best applicantion win. If its made with Apple tools, so be it. If its made with Adobe tools, again so be it. How about we judge people and application on their merit and ability, and not some ugly and preconceived notions that are not backed by facts?

But I guess that is just me.

Oh, and the quips about Adobe – I think you are behind the time. At least Adobe is getting applications to us based on Cocoa with CS5; unlike Apple, which is still selling Carbon applications, like Final Cut Pro. I think we should be glad Adobe is listening to its Mac user base, unlike the Apple response of “go pound sand” when people ask for a 64-bit Cocoa version of Final Cut Pro.

Also, you do know that the graphics subsystem we are now enjoying right now on our Macs is based on their code? You did know this? Right?
 
I find it funny he thinks Flash isn't closed. You need to buy their software just to use it. It's only open if you buy all their software, otherwise it's closed like pandoras box.
 
Flash is a tool & so is Adobe's CEO :p

Ok when is Adobe gonna wake up?...They are not gonna win, flash will not ever get put on the i/Device and its easy to show how it's the plugin that causes the crashes....so quit whining already and STHU....get off it and develop some tools for web developers to efficiently and effectively use HTML5, CSS & JS....I cannot believe a company is so ignorant to think that their run on software will last forever, they've had to have been cooking up new things to work with developing tech...if not they're even dumber than anyone thought....Finally in an ironic twist

WHY ARE ALL THE VIDEOS POSTED ON "MACRUMORS" IN FLASH FORMAT....they themselves bitch about flash in their own commentaires...yet they have not converted their own site to use the new open standards....kinda an oxymoron if ya ask me! :apple:
 
Steve Jobs has never really had to work a hard day in his life in my estimation. Sure he may put in long hours sometimes, but putting in long hours bossing people around because you were lucky enough to build an empire off of another person's REAL hard work isn't exactly that admirable.
As a developer/designer myself—someone who does this hard work you speak of, and who doesn't make money unless he works hard at it—I think your Steve Jobs line is utter nonsense. No matter how difficult it might be in a developer's mind to weigh the interaction between eight objects while visualizing and stepping through the development of a shopping cart, or whatever it is they might be working on, it doesn't even compare to the level and impact of decisions Steve Jobs is making, and no matter how many hours they're working in thankless unpaid overtime it unlikely compares to the commitment Steve Jobs has put into Apple.

That's just disingenuous.

You're just saying he doesn't do 'work' because the work he does is different from the sort of work you do. I, frankly, would not want to do the sort of work he does. I wouldn't want to make that type of commitment to a company; wouldn't want to be weighed down by the scope and scale of the decisions he's got to make regularly. Compared to that, by my estimation, programming is hardly work at all—especially if it is enjoyable.
 
That's true. But then again most windows users aren't used to Portables that have more than 3 or 4 hours of battery life. So they may think it's normal for a laptop not to last more than that without having to be charged
Good observation. My wife's Dell laptop (work) probably gets about one and a half hours under normal use. When she's involved in a Flash game she likes it'll take out her battery in well under an hour from a full charge. She didn't really notice it at first, but eventually started to think her battery had gone bad. It wasn't until we paid attention that we realized it was Flash.

There's plenty of benchmarks about this stuff anyway.

My Macbook Pro gets around three hours of battery life while I'm working with Dreamweaver, Photoshop, and the some-odd dozen other apps I usually have open while I'm working. The same Flash game takes me down about 50% (or more). It is just really processor intensive. And the 10.1 Flash upgrade (which I just downloaded) doesn't really seem to be helping, despite my laptop having a compatible graphics card. Bummer.

Not really a big deal for desktop computers; horrible as a mobile platform.
 
Reply from Steve Jobs:

"Im rubber your glue.."

- Steve Jobs
Sent from my ipad without flash

LOL. Great Monkey Island response.

This is definitely entertaining, though. Two high-tech consumer companies fighting it out in my own backyard.
 
We are removing Flash support from OS X

This guy Fake Steve always cracks me up.
---
Because all the reasons that I cited in my essay, “Thoughts on Flash,” apply to OS X as well as to iPhone.

1. We’re all about being open. The Mac with OS X is the most open environment ever. Except for when it’s running Flash. Thus, goodbye Flash.

2. Most videos now use other technologies. You won’t miss anything.

3. As I wrote, “We also know first hand that Flash is the number one reason Macs crash.” Well, not anymore.

4. Battery life. Not an issue with an iMac, obviously. But definitely an issue with a MacBook Pro. I can’t tell you how many emails I get from people begging me to disable Flash so that their laptops will run longer. And I mean literally, I can’t tell you. But it’s a lot.

5. Mice. Flash was designed for them. Seen one on a MacBook Pro? Me neither.

6. Cross platform. Simply put, our customers do not want a world in which it is easy for developers to write apps that run on many platforms. They just don’t. They want this to be hard for developers. I don’t know why — you’ll have to ask the customers. We’re just listening, and doing what they want.

Conclusions: No more Flash on the Mac. I’m sorry.

Also: As of some day really soon, Gawker Media Web sites will not be supported in Safari. Purely for technology reasons. Same for advertisements sold by Google. They were fine in the PC era. But now they just look ugly.

Also: As of some other day really soon, certain phone numbers will not work on iPhone, both for incoming and outgoing calls. We won’t tell you which numbers these are, but trust us, they’re not numbers you should be calling, and definitely not numbers you want calling you. If you encounter a problem connecting a phone call, and call us to find out if this number is on our blocked list, we will tell you the following: “That information is not available.”

That is all for now. For a longer explanation of why these changes make sense, stay tuned to John Gruber.
-----
Orignally posted on: http://www.fakesteve.net/2010/04/we-are-removing-flash-support-from-os-x.html
 
I like that:D How much does Apple need to buy Adobe for?

They can buy it pretty cheap if the share price continues to drop over the next few years as Flash is gradually replaced. It will take a while for it to become cheap enough to make it worth it for the few valuable assets such as CS5. Probably more cost efficient to just develop a product good enough for users to replace CS5. Plus the code in most Adobe products is very sloppy which doesn't speak highly of most of the employees Apple would be getting with the purchase of Adobe. Adobe already tried to stop developing for Apple before and Apple responded by releasing Aperture. If this fight gets ugly Apple is capable of creating software to compete with Adobe directly for probably less than it would cost to buy Adobe.
 
Mr Jobs,

I want to users to have an option to have Flash on their mobile devices. The amount of businesses I've had to say, "Sorry, no can do" then leave me, becuase their site won't work on the iPhone platform is substantial.

Regards,
Shamil
Chief Development Engineer and Software Architect
Radon Systems

So stop developing in Flash.

They're leaving you because you don't meet their needs. That's how life in the tech world works and will continue to work. Adapt or die.

This is reality regardless of who is right or wrong in this.
 
Also, you do know that the graphics subsystem we are now enjoying right now on our Macs is based on their code? You did know this? Right?

You mean software written when Adobe was small and had decent developers? Adobe has been bloatware for some time, particularly since it acquired Macromedia.

Adobe is no more than company anymore than Apple is the company who used it so it's all irrelevant.
 
The Stockholm Syndrome is thick in this thread.

Apple is using their heavy handed philosophy to stop developers from using anything but Apple tools to make apps.
*snip*
However, to prevent people from exporting non-flash iPhone/iPad applicants from Adobe programs is wrong.

"Wrong" ? In absolute seriousness, do you say that on moral/ethical grounds, or do you mean that you personally don't like it?

Because if you can apply ethics to that particular situation, I'd love to hear it. If you just don't like the idea, than you are using the wrong word.

I understand why monopolies don't work out for an industry trying to sell something. Once a company is on top, they have little motivation to improve their product, and can charge whatever they want for it, which is generally a bad thing for costumers.

But xCode doesn't make money, it is a tool that enables OTHER sales. No one is more motivated to keep it up to date and cutting edge than Apple themselves. No xCode will not somehow become less of a tool just because there are alternatives. So preventing other IDEs on the grounds that Apple is the only provider, and thus we're stuck in an inherently bad situation, is an incorrect assumption.

However, IF developers start using inferior tools, than it DOES hurt Apple's ability to sell the products that those tools enable.

I'm not saying I agree. I like having a choice of IDEs, personally. Heck, if I could use VS for all my programming, I might just do it. But I'm also not going to bitchandmoan if I want to dive into a new platform and OS, and my IDE of choice isn't available. I fully expect to use the native IDE, language, and APIs. Anything past that is a bonus, not a right. So I really don't see how it's "wrong" for Apple make these restrictions.
 
Jobs is ******* hilarious - he talks about Flash being proprietary and closed when Flash itself really is a open, unencumbered specification which Apple could take for free and implement their own Flash player that works well on the Mac. Then he goes on to crow that Apple's own products being proprietary is somehow completely justified. Then he goes on to applaud open standards for the Web and in the same breath talks about H.264 - it could NOT get any worse than that.

Then he goes on and talks BS about Technical drawbacks in Flash - when it took Apple *years* to just make an f*cking API available that can be used to accelerate video - that API works on few but not all Macs. This when his own Mac OS X engineers are not yet able to put out frikkin TRIM support.

Then he completely ignores that Adobe is not asking Jobs to write the iPhone OS in Flash and goes on and BSes about Flash being bad battery killer with security holes. Shut up and be a man - just give the users an option and let them decide with a swipe of a button whether or not to use Flash. Make Flash an optional download and move on with it. Are you telling me you think for your users without knowing their needs?

PS - the same Jobs rejected Ogg/Theora a truly open standard for the web video to prefer H264 a patent encumbered non-open codec for the web. Google bought On2 and released Vp8 as free codec.
 
I will bet that the All-In-One Games (28-in-1) games was created with Flash because it is the BIGGEST PIECE of crap ever created!! All of the games look, play, and run like Flash, which isn't good.

BTW, it's pretty obvious that the Adobe CEO doesn't have a clue what he is talking about. He's just responding to give the anti-Apple nerds something to get giddy over.
 
Steve Jobs has never really had to work a hard day in his life in my estimation. Sure he may put in long hours sometimes, but putting in long hours bossing people around because you were lucky enough to build an empire off of another person's REAL hard work isn't exactly that admirable.

Sure, Jobs is no Woz, but to imply that Jobs hasn't worked hard at imparting his own brand of genius on the world of technology doesn't fly with me.
 
So stop developing in Flash.

They're leaving you because you don't meet their needs. That's how life in the tech world works and will continue to work. Adapt or die.

This is reality regardless of who is right or wrong in this.

After a second consultation, we've agreed that there won't be an iPhone version. I will not stop developing Flash. They left me, and several others after they realised the technical limitations of what they were trying to do.

Yes please so your stock tumbles and Apple buys you for pennies. Muahahahaha :D

My stock? I don't have stock in Adobe, but your idea of Apple buying itself is abject nonsense.

So you are saying I can run Xcode on my HP laptop to create apps for the iPhone?

Technically yes, with the right tools.
 
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