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Yay, this actually fixed the problem I had before on Safari.. when you held the window with ur mouse pointer while watching a youtube video the video would basically stop but the audio would go on.. This resolves that issue..
 
see this is why apple hasn't allowed adobe to put flash on its iOS products because apple knows that adobe can make a better product, so i guess i am now officially backing apples decision to not allow adobe on iOS. If adobe wants flash on iOS it better find away to make it more efficient.....
 
I tested this on my MacBook pro i7 and before the update a 1080p HD movie was averaging around 39% CPU usage and after it's around 16%. a definate nice improvement
 
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Well, this is a step. Not a big one, but one. I say that because the new Flash 10.1 still runs on limited hardware, like Gala. Broader support for hardware would be nice, for example.

Oh well, maybe in 10.2, or as Adobe calls it, 10.2.99.66.1. :D Just Kidding :)
 
Same issue I'm having... so I installed the latest plugin using Safari then did the following to enable it under Chrome:

Disable the built-in plugin by renaming it (see location under details @ chrome://plugins) forcing Chrome to use the system plugin. You used to be able to disable individual Flash plugins via chrome://plugins but in the latest dev channel version it groups the two and treats them as one.

Google will likely update Chrome in the dev channel pretty soon. It's good for the masses that Chrome makes sure you're not on a version that's too old by building it in but it complicates things if you want to upgrade immediately (like folks around here).


Thanks!

I renamed the file, and then found out I was able to click "disable" right under the Chrome-specific plug-in. Once I disabled it, I checked the version that flash is reporting (here), and it is showing the new version (system plug-in) as the one that is being used.

Thank you for your assistance! Much appreciated. :)
 

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from such wikiing and googling, it seems that hardware acceleration even for windows is a relatively new feature. i failed to find this conclusively however 10.1 most certainly was the first release of flash that supported h.264 hardware acceleration. and h.264 has been out for a little more than a while now!

It is new to Flash, but Windows has supported the feature for about two years that I know of, on XP.(Meaning, it has probably been capable of it since at least 2004 when Service Pack 2 shipped.) Blu-ray players have supported NVIDIA & ATI HD video acceleration since at least 2008. For Apple, it is part of a 'bag of hurt.'

BTW, Apple only chose to support a few NVIDIA CPUs on OS X 10.6.3+, so Flash on 10.5 and lower won't see any acceleration besides the optimization Adobe has done to the software decoder.
 
Not yet finished!

Great, leave all Macs with ATI cards in the dark. Can Apple get it right once and for all? I think not.

This API is an abstraction layer and allows the usage of other graphics cards/GPUs, as they become available. Even, if some ATI GPUs have the necessary decoder units, Apple must make sure, that their end users do not get an unfinished product. Video decoders work directly together with the Mac OS X kernel through several APIs. An ATI-specific video decoder acceleration framework, which does not work as it should (could also be a bug in the ATI hardware or graphics card firmware) can cause millions of kernel panics worldwide, if the unfinished framework is distrbuted via a Mac OS X update.
 
I am a mediocre OS X programmer at best, and I've used hardware video decoding in an application via core video, so somebody is being lazy, I don't know who.

Apple is the crook here. (I won't say lazy, because they do this stuff so you have to buy more Apple product.) The APIs you are talking about only take a full stream and show the video. The APIs needed for an interactive application like Flash need to be able to pass single frames, and receive the decoded frame back so it can be composited and displayed separately.

hondaXacura said:
No more white box to indicate hardware acceleration? I guess that's a lot cleaner, but how do I know it's working?
The refreshing tingle and minty taste.
 
I am a mediocre OS X programmer at best, and I've used hardware video decoding in an application via core video, so somebody is being lazy, I don't know who.

That's the thing, you're a mediocre OS X programmer. You probably just embedded the quicktime component in your app. Adobe needs access to decoded frame data before it is displayed. They don't use the quicktime component to draw on screen because they do extra processing after the decoding process (stuff to add overlays to video and other flash functionality).

In essence, you don't understand at all what is required here. QTKit is not the answer, adobe needed this API as many others do (Plex and VLC for instance).

see this is why apple hasn't allowed adobe to put flash on its iOS products because apple knows that adobe can make a better product, so i guess i am now officially backing apples decision to not allow adobe on iOS. If adobe wants flash on iOS it better find away to make it more efficient.....

Except you just don't understand the situation at all. Adobe can make a better product, as long as Apple gives them the API to do so. As it is, Apple was lazy, shipped the API 4 months ago. 1 month later Adobe had a working preview release. Today we have a full release.

If Adobe is to ship iOS based Flash, Apple needs to give them the tools to do so. It is their platform and if the APIs aren't low-level enough or flexible enough, then Adobe can only do so much.

At least read the thread and get a grasp before posting comments like these.
 
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zaphon said:
Where's a good site to test this at?

disney.go.com. This website has so much Flash it brings my iMac G5 to a halt. And just on the homepage :D
 
Flash still sucks

Yet another version of Flash that still sucks. I watched one YouTube video on my mid-2009 MacBook maxed out with 4 GB of Crucial brand RAM. I repaired permissions. Flash is still a CPU hog.

For the love of God, I hope that Flash gets abandoned industry-wide soon.
 
Download links to old version

I had the Gala installed on my recent Macbook Pro. After following the links in this story and uninstalling the old version and installing the new, I'm not getting the new version referred to in this article. I've got 10.1.52.14 (10.1) not the 10.1.82.76 referred to as the version just "pushed". Where is the download link for this new version?
 
All the more reason to support Apple going their own way.

You can just forget about Apple and Adobe being cooperative with each other. Not going to happen. Either support Apple's position or be perpetually dissatisfied.
 
Sorry if it's been asked, but any love for the unibody MacBooks of october 2008?
 
Ok. I guess it did update. You have to go to this site to check your version http://kb2.adobe.com/cps/155/tn_15507.html

I had the Gala installed on my recent Macbook Pro. After following the links in this story and uninstalling the old version and installing the new, I'm not getting the new version referred to in this article. I've got 10.1.52.14 (10.1) not the 10.1.82.76 referred to as the version just "pushed". Where is the download link for this new version?
 
Yikes!

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disney.go.com. This website has so much Flash it brings my iMac G5 to a halt. And just on the homepage :D

Good God the absolute horror: Demi Lovato bragging about being able to do a full tilt sprint in stiletto heels while hundreds of flash objects pop all over the place, like a Flash nightmare out of my worst dreams.

CPU percentage on an iMac Corei7 2.8 ghz model with 12 gigs of ram in Safari: About 32-34% and mousing over the widgets temporarily pops up to 50% in WebKitPlugInHost.

Is this normal? ATI Radeon HD4850 of course so maybe the Gala-now-final doesn't work with ATI hardware even though the information conflicts! Does it or doesn't it?

Just got fun, the same site on my trusty old Powermac G5 2.5 dual: Oh my god. 130% of the two CPUs idle with the initial video playing , then up to 174%+ of 200 mousing over various parts of the sliding bar in the middle of the screen. The poor machine!

http://kb2.adobe.com/cps/155/tn_15507.html says of my machine:

Your Player Version: MAC 10,1,82,76
Debug Player: No

Operating System: Mac OS 10.6.4
Video Capable: Yes
Audio Capable: Yes
Local File I/O Enabled: Yes

So the question is:
-yes it's running but is the acceleration running?

I would think NO given that it's an ATI card but given the CPU use being moderate compared to the G5 MAYBE it is.

Anyone?
 
It's under MBP. Oct 14 2008. I have one too. There is love! :D

Good news, thanks. We have the same configuration it seems. 4 gigs of ram for sure, well worth it. Thinking about getting the 500 gb HD to upgrade mine now too. Only $55 on amazon :eek:
 
I don't know why people keep on bashing flash, I could care less about it crashing, I honestly want flash support on my ipod touch, I don't know about all you guys but I watch shows online on the regular, and they all need flash to work.. Because of the no flash support It means I cannot view that website on my ipod touch, instead I have to do tons of downloading and converting to be able to watch it on my ipod touch.. SUCH a PAIN :p

Now I know Apple doesn't want to associate with the crashes, but honestly I think most users want Flash support, I don't mind the occasional crashes, I mean Apple could easily just post the "All Crashes Due to Flash". And anyway Its kind of hypocritical of Apple to have no flash support on Iphone/ipod yet they have support for it on Mac OSX..

And you know what If there was no flash support on Mac OSX a lot of users would have a problem, infact if there was no flash support I don't think I would be on a Mac.. just because I use flash on a daily basis.. HTML5 FTW, but it takes time to make the transition, not everyone is going to go HTML5 just like that, it will take years, just like it too years for people to adapt from HTML4 to XHTML/CSS.. It doesn't happen so quickly.. what Apple should do is have support for both Flash and HTML5, and everyone is happy.

OR at least let users enable flash themselves if they wish..
 
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