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I tested this on my MacBook pro i7 and before the update a 1080p HD movie was averaging around 39% CPU usage and after it's around 16%. a definate nice improvement

If that's indeed the case, that's one heck of an improvement. Hopefully the fans now won't go into overdrive whenever we watch some Flash content.
 
wwoo hhooo

Now Adobe wants to F with my processor AND video card!

NO THANK YOU!!!

Flash on OSX sucks, it is a CPU hog and buggy for no reason other then Adobe is either totally inept at programing in/on OSX or they simply don't care.

If they need to off-load to the GPU for simple(non HD) video decoding/animation and still have the CPU at ~%40 something is seriously wrong!

This is why I do not want flash anywhere near the iPhone!
 
Now Adobe wants to F with my processor AND video card!

NO THANK YOU!!!

Flash on OSX sucks, it is a CPU hog and buggy for no reason other then Adobe is either totally inept at programing in/on OSX or they simply don't care.

If they need to off-load to the GPU for simple(non HD) video decoding/animation and still have the CPU at ~%40 something is seriously wrong!

This is why I do not want flash anywhere near the iPhone!

Dude relax, nobody cares what you want.
 
I don't know why people keep on bashing flash, I could care less about it crashing, I honestly want flash support on my ipod touch, I don't know about all you guys but I watch shows online on the regular, and they all need flash to work..

You might not care about it crashing, but is it really a stretch to imagine others do care and that's why they bash on Adobe?

Flash has been absolutely terrible to run on every platform other than Windows forever. Flash is at least as bad on Linux as it is on a Mac for example, with all the same CPU problems and crashes. So I wish Android owners all the luck in the world.

Adobe has done nothing to address any of these known performance and stability problems. In some instances, their developers have gone so far as to goad users of minority platforms.

But we have our own solution to the problem now: HTML5. And soon Adobe will itself be responsible for a minority platform nobody cares about.
 
So, if I install this, does that mean I'd have to turn off the Flash-blocking software I use to keep that crap off my computers?
 
All the more reason to support Apple going their own way.

You can just forget about Apple and Adobe being cooperative with each other. Not going to happen. Either support Apple's position or be perpetually dissatisfied.

Or instead of just blindly following Uncle Steve, you could voice your displeasure and if enough customers do so, something could get done about it.
 
Let me reiterate: if this release isn't supporting hardware acceleration on your computer, it's because Apple hasn't supported your video card (yet?). They HAVE to make the low-level APIs available. PERIOD. Adobe can't make it work without Apple's help.

If you want your hardware support for flash acceleration, e-mail Jobs and/or Serlet. They're the only ones who can do anything about it.
 
I'm assuming my 2005 MacPro is not one of the computers Apple plans to make these low level APIs for. :(

Flash is the only thing that makes this machine actually show its age and I feel stupid upgrading my machine on the sole basis that it can't run YouTube in HD.

Curse you Adobe!!! :mad:

On the plus side, those new iMacs look soooo sexy.
 
Yet another version of Flash that still sucks. I watched one YouTube video on my mid-2009 MacBook maxed out with 4 GB of Crucial brand RAM. I repaired permissions. Flash is still a CPU hog.

For the love of God, I hope that Flash gets abandoned industry-wide soon.

Say what you will about Flash, but I don't think it's the culprit in your case.

I have a 2.0Ghz C2D Alu MacBook with 2GB of RAM, and 1080p YouTube videos leave me with 63-70% idle.

For comparison, the same video in HTML5 gives me 68%-75% idle.
 
Now Adobe wants to F with my processor AND video card!

NO THANK YOU!!!

Flash on OSX sucks, it is a CPU hog and buggy for no reason other then Adobe is either totally inept at programing in/on OSX or they simply don't care.

If they need to off-load to the GPU for simple(non HD) video decoding/animation and still have the CPU at ~%40 something is seriously wrong!

This is why I do not want flash anywhere near the iPhone!

I don't think you quite understand the steps for video to play on a computer.
 
I always did wonder why Adobe never went with another approach... I mean there are other libraries out there, albeit more complex, and more restricted in access, but it's not like this new framework is exactly the bees knees either, especially given its limited hardware support.

Someday we'll have a flash player with OpenGL/CL support, with 3D model motion tweens, shaders, textures, and masks running on Actionscript X.0, complete with the same object library premiered in Flash MX :D. I kid of course, as it would be a sad day when Flash became a container for 3D content, but it would be interesting to see nevertheless.
 
Since updating the iOS, no longer see the "missing plug-in" icons in Safari.

A bad programmer can make a browser hang or crash using any scripting language. PC's and their browsers can just tolerate more abuse, or aren't as strict. Think Flash ads are annoying, when developers start pushing HTML5 ads there won't be an off/on option for those... so be careful what you wish for, cutting off your nose to spite your face.

I'm convinced the ones foaming at the mouth about how they hate Flash, are the ones that don't have the skills to use it.
 
I don't think you quite understand the steps for video to play on a computer.

Well, please enlighten me? Also explain why Quicktime can playback a similar video at the same resolution, quality and frame rate at a 6 fold reduction in CPU(and not using the GPU for acceleration) when compared to flash.
 
Hmm, I installed it and don't really care for it. I see some improvement but not enough for me to stop using HTML5. HTML5 videos on youtube just seem smoother and they don't crash too much like flash does. Also, when you right click with a flash video it stops the video. HTML5 video doesn't stop when you right click.

I wish for the day when I can watch a HD youtube video without hearing my MBP fans spin up to max speed......I can dream......
 
Well, please enlighten me? Also explain why Quicktime can playback a similar video at the same resolution, quality and frame rate at a 6 fold reduction in CPU(and not using the GPU for acceleration) when compared to flash.

because crappy coding is crappy coding, and Apple might be late but generally acceptable
 
I'm assuming my 2005 MacPro is not one of the computers Apple plans to make these low level APIs for. :(

Flash is the only thing that makes this machine actually show its age and I feel stupid upgrading my machine on the sole basis that it can't run YouTube in HD.

As much as 10.1 is an improvement, www.youtube.com/html5 is still a GREAT thing. Try it (click on Enter HTML5 Beta), and you won't have to worry about your YouTube HD any more.
 
I wish they did it based on model number not release date.

When were the 4,1 MBP's released?

sorry but the 4,1 is unfortunately not supported. There is no reason why it won't be able to run hardware accelerated content other than the fact that Adobe's Mac team is made of sh** programmers. But that's another story.
 
oh yeah. all you waiting for the day to oogle your favorite youtube celebrity via HTML 5 in HD will have to wait longer. Youtube and others have already said that flash is better for this kind of content distribution:

It's important to understand what a site like YouTube needs from the browser in order to provide a good experience for viewers as well as content creators. We need to do more than just point the browser at a video file like the image tag does - there’s a lot more to it than just retrieving and displaying a video. The <video> tag certainly addresses the basic requirements and is making good progress on meeting others, but the <video> tag does not currently meet all the needs of a site like YouTube:

from http://apiblog.youtube.com/2010/06/flash-and-html5-tag.html

sorry ladies. perhaps you can create your own standard that incorporates all of the required technologies OR bug jobs to enable hardware accelleration on older models.


sorry but the 4,1 is unfortunately not supported. There is no reason why it won't be able to run hardware accelerated content other than the fact that Adobe's Mac team is made of sh** programmers. But that's another story.

lol check out this guy. barking up the wrong tree seems to be the thing to do these days. Counter-intuitive FTMFW!
 
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