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Given all the listed unsupported caveats. It sounds like it's still a beta. While users want AS support. Releasing a partially finished product and declaring it done. Is not going to endear you to users.
Adobe do that with every update. Wonder if the ‘can’t save due to a program error’ or the move the sliders crash bug is still in it.
 
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He works with lots of people in film and video production. His Affinity Photo use tends to be him and a small group of collaborators. Pretty sure they all have all three Affinity apps.

I can ask him if he has ever had that issue. He has never mentioned it.

The others I know that use it professionally (all artists and graphic designers) are freelancers and their primary delivery product is PDF. I do not know if any of them deliver PSDs that will then be tweaked by others.

He uses it with After Effects and Blackmagic Design Fusion all the time.

The super majority of clients in automotive, matte painting, fashion, and advertizing want:

- the layered PSD/PSB/TIFF files so they can make adjustments again at another time in-house or with another contractor or because the layers have to integrate with another app 👏👏👏👏

- images in uncropped unflattened format for same reasons 🙌🙌

- images in different color profiles and soft proofed, sometimes with a hard proof copy delivered 👈👈👈✌️✌️✌️

- only Photoshop does this because it set the standards and everyone uses it 🤘👈👈👈👈

- if you send these type of clients Affinity files incompatible with Photoshop then they gunna press F on you 😛😛😛👎👎👎🤌🤌🤌

I wouldn’t even trust Photoshop for iPad
 
He must be working alone.

Affinity can’t read complex Photoshop (PSD and TIF) layers correctly and can’t export complex layers to be read in Photoshop correctly.

If I only used Affinity my career will be finished overnight because all my clients will be angry 😡 about this. They need all the masks and clipped adjustment layers to be uniform.

I would also lose integration with After Effects. I ded 😴 .
Layered TIFFs is a hack.
 
Been running this for a few hours.

The splash screen is very quick.

Loading a batch of small (2mb) jpeg files and then running an action that consists of an auto curves and simple color balance - I found this 4 seconds slower than previously on Rosetta. No idea why that would be but it's not a good thing. Pretty disappointing for a native M1 app.

However, more intensive things like stitching large TIFF files together - it was noticeably quicker.
 
I'm not sure everyone quite understands just how much faster "1.5X faster" is.

That being said, I've lost faith in Adobe's ability to release coherent, stable, and useful software years ago — primarily due to the shocking mess that is InDesign. I love ID, and I use it all day, every day. But the amount of bugs and oversights it adds with every update is only rivaled by the lack of useful new features. It is by-far the most crash-prone app I've had in over a decade. In fact, if you asked me what the second-most crash-prone app I have is, I couldn't tell you... other than it's probably another Adobe app like Illustrator or Acrobat.

What's most amazing is that Photoshop, for the most part, is the oldest app Adobe offers and has (probably) the most legacy code and support of any of their apps, yet it is the only one that is fast, stable and rarely crashes/freezes for me despite the fact that the file sizes I deal with in PS are massive compared to any other app I've ever used.
We understand what 1.5x faster means. It’s relevant. It would be a lot in many cases (a cpu or gpu upgrade or something like that). But emulated software can easily be 5 times slower than native one, so we were probably expecting something more. But again, maybe it’s just that Rosetta was such great emulation, going native isn’t a great step further. It would be funny to look at the speed gap between PPC PS on Rosetta on Intel and native Intel PS.
 
We understand what 1.5x faster means. It’s relevant. It would be a lot in many cases (a cpu or gpu upgrade or something like that). But emulated software can easily be 5 times slower than native one, so we were probably expecting something more. But again, maybe it’s just that Rosetta was such great emulation, going native isn’t a great step further. It would be funny to look at the speed gap between PPC PS on Rosetta on Intel and native Intel PS.

You could add to that 68k PS on PPC vs PPC native PS. Just to see how Apple has improved emulation with each transition. As I recall it was horrible. Like going back to a 68020. Connectix Speed Doubler was a must have for faster 68K on PPC.
 
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I don't know what to think of this. I was expecting blinding speed given all the M1 hype.

Yeah, the splash screen is very quick.

I loaded 30 small (1mb jpegs) as a batch and then run an action consisting of an auto curves adjustment and then a simple color correction. This took 5 seconds longer than it did on Rosetta - so I don't know what's going on there. This is on a Mac mini with 16GB Ram.

Where I did notice an improvement was in stitching large TIFF files together. That performance was impressive.

Maybe the M1 version is better at more complex, intensive tasks. Strange that it isn't seemingly better at simple ones.
 
They removed extensions and legacy extensions. I'm not happy with the new push to get plugins from the Adobe cloud either.

Oh I can't use extensions that currently appear under Legacy Extensions with the M1 version? I have a couple of extensions such as a luminosity panel that I rely on.
 
Anyone still using Photoshop 5.0? Not CS 5, I’m talking about 5.0 circa 1998. I just can’t with newer versions and especially can’t with the subscription model. Occasionally I use CS3 and 7.0 but otherwise all I need is 4.0 or 5.0
 
O
I don't think lazy is the right word. It's a LOT to port and they have to try and keep parity not just with what's out there now but be smart about the technologies that support where they are going next. So it's a huge job. I'll give them the benefit of the doubt for one more year. After that, well, they better have it running as well as what they have on Intel now and with all those features.
You’re right, lazy wasn’t the right word. I do think it’s an opportunity for them to start fresh and not cobble together dated code, like with the Intel versions. The fact they’ve made the speed comparison with Rosetta doesn’t install confidence.
 
I’m keeping my 2015 MacBook Pro 2015 with Mojave and Photoshop CS6. Does all I need. When support for Mojave I’ll figure out how to cross that bridge.

The new M2 MBP will make you change your mind before year end and you can jump in the Apple Silicon bandwagon
 
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Anyone still using Photoshop 5.0? Not CS 5, I’m talking about 5.0 circa 1998. I just can’t with newer versions and especially can’t with the subscription model. Occasionally I use CS3 and 7.0 but otherwise all I need is 4.0 or 5.0
I’ve got 3.0 haven’t used it in a long time. I should put it on my IIvx. Then try a 21mp file.😳
 
The super majority of clients in automotive, matte painting, fashion, and advertizing want:
Based on what research do you make this claim? Since you seem so confident, what percentage for each of these fields have these exact requirements (not a subset, these exact ones)?

Fortunately, none of the artists and/or graphic artists with whom I am closest work in Automotive or Fashion. I have no idea about ”the super majority”, but I certainly know quite a few who have delivered matte paintings for feature films (including some I am sure most people on here have scene), and art for advertising. Some of them use Affinity Photo and Designer (some even use Pixelmator Pro) and none of them have had any problem finding more paying work than they can handle at rates that are at the upper end of the spectrum.
- only Photoshop does this because it set the standards and everyone uses it 🤘👈👈👈👈
Clearly not everyone uses it, as I just pointed out that I know quite a few professionals who do not, and there have been others on here who say the same.
- if you send these type of clients Affinity files incompatible with Photoshop then they gunna press F on you 😛😛😛👎👎👎🤌🤌🤌
I guess the guys I know are just more in demand, in that they are more likely to be turning down work than being turned down for it.
I wouldn’t even trust Photoshop for iPad
Glad you have a tool that works for you. There are others who use different tools.
 
It's amazing how developers pay no attention to Apple's releases or plans. They told everyone they are SWITCHING to Apple silicon, it wasn't an optional side project. They lent dev kits for it. When M1 Macs started coming out they all looked like deer in headlights. There were almost no apps ready to come out for it and only then did major apps begin announcing their plans for Apple silicon support. Adobe should have had this ready three months ago.
 
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Adobe is. It's not ready for release yet.
Great! Just seems like the narrative in the tech press right now is "First they did Lightroom, now they are doing Photoshop!"...when they really did the glorified mobile version of Lightroom no one takes seriously. It's like the Lightroom equivalent of Photoshop Elements.
 
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Great! Just seems like the narrative in the tech press right now is "First they did Lightroom, now they are doing Photoshop!"...when they really did the glorified mobile version of Lightroom no one takes seriously. It's like the Lightroom equivalent of Photoshop Elements.

As a heavy Lightroom Classic user and the owner of a M1 MBA, I found Adobe releasing the M1 Lightroom mobile version puzzling. I suspect it was the easiest to convert.
 
Running like a dream on my M1 Mac mini, it's the quickest version of Photoshop I've used in 15 years. Adobe nailed it, just when you thought they were completely useless they actually produce something pretty good.

Feels faster than 1.5 times to me.
 
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Adobe Sensei features that utilize the Neural Engine might be faster than 1.5x than on Intel. At the Apple keynote, Adobe said the "Select object" feature was up to 8 times faster.

Regarding InDesign, have you looked at Affinity Publisher as a possible alternative? I'm not opposed to Adobe, but Affinity products are well regarded as budget alternatives, if there are grievances about ID maybe Publisher can be used in addition or as a replacement.

2-3 seconds.

And 1.5x is plenty faster, however, I have been forcing myself to use Affinity Photo where/when possible and I must say, damn, this program is fast (and I’m on an Intel iMac), live filters can be added to any layer or group of layers (to my knowledge to date, PS only allows that to smart objects), and they are basically real time: drag and move that spin, directional, Gaussian blur, refine brush, etc to your hearts content... it updates like a video game.
They have these “persona” concept, one of which is the “Export Persona” which is only for exporting, work in your document, export to many separate files by pre-setting slices with their names along the document (I use it for exporting textures for games). The iPad version is like 99.9% there feature wise, it even supports multiple displays if another monitor is connected to see the full work at normal zoom.
I can totally see myself trying Affinity Publisher and Designer and not be let down.

My concern is what transitobserver had mentioned... I don’t see anything related to heavy use of AI and that’s where probably Adobe has a leg up by being massively bigger in size as a company. Is it that useful though? I don’t use them in photoshop nor after effects either this Adobe Sensei thing.
 
Based on what research do you make this claim?
LMAOOOOOOO

Research? PROFESSIONAL EXPERIENCE 😛😛😛

Literally every car 🚗 company, every toy 🧸 company, every fashion 💃 company, every ad agency wants the layers maintained on their files because art/creative directors will want changes either immediately or again sometime in the future when images are repurposed.

Product require layers so that the background templates can be swapped, product colors 🇦🇲🇧🇪🇧🇯🏳️‍🌈 can be changed for new seasons, etc

It’s no different from having video projects and with LUTs on adjustment layers. The projects may require changes in the future and the LUT and grading has to change.

But anyway if someone like you is using the word ‘ReSeaRCh’ in a discussion about maintaining work files then you have no place in this conversation. You are an outsider or tourist at best. 🤣😛
 
Not worrying about this at all. I'm going to buy the third gen 16" MBP, which will be second gen Apple Silicon, probably around late 2022 and by then there won't be many issues and the hardware will be even crazier. I'm really looking forward to it. Also, I think I'm old now because the months just flip by like pages in a book. It will be late 2022 before I even have time to think much about it.

Don't have kids if you don't want your life to go to warp. I love my kids but I want things to slow down.
 
It's amazing how developers pay no attention to Apple's releases or plans. They told everyone they are SWITCHING to Apple silicon, it wasn't an optional side project. They lent dev kits for it. When M1 Macs started coming out they all looked like deer in headlights. There were almost no apps ready to come out for it and only then did major apps begin announcing their plans for Apple silicon support. Adobe should have had this ready three months ago.
Hilarious. There isn't even a pro mac out there with an Mx, and the M1 macs have quite a few quirks or downsides. Why hasn't Apple fixed those yet? They have been working on this for over 10 years?!1!1

Most adobe apps are like operating systems or run partly on a VM, it's not like they can press a magic Xcode button and expect it to run. It works just fine under Rosetta, so no business is losing money here.
 
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The new M2 MBP will make you change your mind before year end and you can jump in the Apple Silicon bandwagon

What will not make him change his mind is half baked Big Sur that's crippling the hardware.
 
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