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I went to the adobe site, and when ever I download the file for 10.2

I double click the installer and it says "Flash Player 10.1 installer"

I did the whole install thing, and I checked on the adobe site , it says I am running 10.1.

What am I doing wrong? Why can't I download the 10.2 installer?

I am running macbook late 2008, intel and 9400M Nvidia
 
It is good to see that Adobe is trying, but it is a little late. If it wasn't for Apple giving them a swift kick in the pants they wouldn't have done anything. I've stopped using Flash all together and really don't have many problems (sure some sites, but those are far and few between and often isn't anything necessary).

But this update requires both sides of the data to be updated, meaning you have to update your player and they (the server) has to update their player. It's a lot of work, so it is going to take some time for it to come online and people to see an improvement.

For video streaming, I'd prefer if they moved to a standard instead of Adobe Flash . . . right now these proprietary formats are hurting the end user. :(

But, I guess something is better then nothing. Also are there, as I would assume, hardware requirements for this new player?

Maybe you would prefer .mov but then again is it open? no!

Using the Flash player is by far the easiest and rich way to publish videos online.

Read this if you want to:
http://apiblog.youtube.com/2010/06/flash-and-html5-tag.html

People never want to ear both sides ...
 
Works great! In my books Flash is back in business when it comes down to process efficiency. Too bad Apple hasn't released API's for all the cards that have h.264 hardware decoding capability. Thats really bad service especially when comparing how things are on Windows side (hundreds of setups supported when Apple has literally only few to support and they still fail to do that).

BTW. I also tried Flash 10.2 with one of my non HW encoding supported MacBook Pro's (thanks Apple for not releasing the API's...) and it seems that even without HW encoding the Flash has seen major efficiency improvements.
 
i installed the 64 bit flash player beta ages ago... is there an update to this?

I tried installing 10.2 from the flash site (one released few days ago) and says i have a newer version. :confused::apple:
 
Maybe they've improved it enough that Apple will let it on the iPad?

My wife constantly b*tches at me when web pages don't work properly because of no flash (because it's my fault don't you know).
 
24" iMac bought in August.

Big Buck Bunny running in Chrome, CPU's running between 3-8%.

Also running at this time is Quickbooks Enterprise (workstation, not server), Filemaker Pro, and Vuze.

Boot Comp running Win 7 Ultimate 32bit.
 
Too bad Apple hasn't released API's for all the cards that have h.264 hardware decoding capability. Thats really bad service especially when comparing how things are on Windows side (hundreds of setups supported when Apple has literally only few to support and they still fail to do that).

Couldn't agree more. The API could be used for a lot more that flash playback as well.
 
i installed the 64 bit flash player beta ages ago... is there an update to this?

I tried installing 10.2 from the flash site (one released few days ago) and says i have a newer version. :confused::apple:

Go to Adobe Labs (the same site you got the beta from) and download the uninstaller. Then install the release version.
 
Maybe they've improved it enough that Apple will let it on the iPad?

My wife constantly b*tches at me when web pages don't work properly because of no flash (because it's my fault don't you know).

The lack of Flash on iDevices has nothing to do with performance. Its all about Apple's business policy of controlling media distribution. Anyway, iPhone4 has h.264 hardware decoding capability so playing high res Flash videos would be easy but there is no way in hell Apple will provide support for that. There isn't even public API's to access that.
 
how dare you use logic and common sense! no one wants to hear that apple bites it's nose to spit its face, and in the scope who cares if apple doesn't get on board? The real reason is that flash allows ads to be served that apple can't make money off of..
Apple had to provide the API to enable Adobe to do this ( Hardware Acceleration )... which they [apple] did last year and Adobe was very quick to make the necessary changes.
 
how dare you use logic and common sense! no one wants to hear that apple bites it's nose to spit its face, and in the scope who cares if apple doesn't get on board? The real reason is that flash allows ads to be served that apple can't make money off of..

Not just adds... imagine the money they would loose to flash games.
 
Yes, but iPeople can't think beyond me, myself and I and therefore think that I = entire world :)

Of course, it has nothing to do with reality and the fact that Flash has never been stronger and in better shape than now - specially considering recent mobile advancements and upcoming 3D APIs

Flash crashed twice so far today for me.

On Windows.

But, I'm sure it only happened because I own an iPod. It couldn't be Flash's fault.
 

Thanks. That made installation easier for me.

Now I wonder what this will do for performance. I've got a 2.4 GHz C2D with 4 GB and an NVIDIA GeForce 320 M which I'm using to run Mac OS X 10.6.6 with Safari 5.0.3. (Basically, its a standard mid-2010 13" MBP with the latest versions of this SW.) From what I've read, I think the new StageVideo stuff in this Flash 10.2 plug-in should make better use of my HW than my old Flash 10.1 plug-in.
 
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