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Here's the problem. Regardless of where you stand on the issue Apple shouldn't restrict users from Flash. If I buy a product I should be able to use it how I want.

If you buy a product, knowing full well what it does and does not do, you should not expect otherwise. The time to complain is before you buy it, not after. If you buy it anyway, it's clearly what you wanted.

And if clearly enough people wanted Flash, then market dynamics would force Apple to decide between its stance and its product growth when sales are impacted. Obviously Apple feels comfortable with the current balance.
 
no flash is The reason I won't buy an iPad

Curious about the specifics: is it Flash you want? Or is it videos and games?

Even as a Flash developer by profession, I as a user want videos and games. How they're running doesn't concern me.

The lack of Flash on iPad/iPhone has made Flash-based video sites work better: it has made them turn to more efficient standards, and/or release apps that are better than mere web sites. The latter applies to games too: I'd much rather play my favorite Flash games (Fantastic Contraption!) the way I do--on the App Store--than in a browser. (Where, you will find, Android devices can't play them either. They make claims, but games just don't work on a touchscreen if not built for that.)

If you won't buy a tablet that doesn't support Flash well, then you won't buy any touchscreen device from any company.
 
Apple got the headlines since it seems to have been discovered first on the iPhone. The thing that amuses me here is if it had been Google instead of Apple, this board would have had a lynch mob out for Google.

Most likely. And, most likely someone would have posted a link pointing out the absurdity of that narrow bias as well.
 
Im currently using the Flash 11 (64-bit) beta with Lion and Safari 5.1 and my experience is very enjoyable. Very low CPU usage, very smooth - high quality frame rates. :)

So how long have you worked for Adobe then? If you go to Adobes support community and bug g=feedback pages you'll find most don't agree with you.

no flash is The reason I won't buy an iPad

Apparently they Blackberry Playbook supports flash.

Here's the problem. Regardless of where you stand on the issue Apple shouldn't restrict users from Flash. If I buy a product I should be able to use it how I want.

What makes Apple products highly marketable is that they build the hardware and software. Clearly they know what they are doing, there financials indicate that. If they choose to omit a piece of software that they believe ruins the users experience, they do so. On a PC (OSX/Windows/Linux) you have a choice, but on mobile devices it does use more power, and has other major issues. Apple have never said they won't have Flash, just at the moment its detrimental to the user experience, and they utilise another tool which is open source.
Have you ever watched a youtube video in an iPad/iPhone? You wouldn't notice the difference..
I defer to Apple's engineers to this, they must be doing something right over 100 million iPhones and 30 million iPads (conservative estimate based on Apple data)
 
NewsFLASH Adobe; Flash sucks for Mac, not Apples fault, and Adobe is like someone with an inferiority complex, lol.

I mean anyone predict Flash will eventually run better than average on OS X somday :rolleyes:
 
no flash is The reason I won't buy an iPad

I truly don't get it. Long before the iPhone and its "no-flash-technology" came out, I had Flash deinstalled and/or disabled in every possible browser on every system I could. I am perfectly fine in using a system where it is not even an option.

Why...the...hell...does...anyone...want...it...?

I have not visited a website in the last 5 years where I saw the no-flash-box and said "boy I really wish I could see that" or felt the need to play some piece-of-crap game someone wrote in flash.
 
I and several other developers (yes we do need to support both html5 and flash, get over it) posted proof it was working fine with the GM and MAS release of Lion and most versions of flash >10.2 (see other thread). The fact that adobe made this claim is more proof they are a very confused company and don't even test things they claim. Lets hope they got shamed into fixing the other bugs now some of them been in there for ehmm ages :)

Daniel.
 
Adobe's done great with developing Flash for Android.

Sorry, I must have missed the the reviews of some of the Android devices where they state that Flash is running great on them. Everywhere I've read is that Flash works...in most cases...but it's still buggy and laggy on these things.

I mean, sure I've read "users" statements like "oh, Flash works great on my blahblah-tablet, no problems here" and then that's it. This helps out about as much as people saying how "snappy" a new release of Safari is.

I've yet to see a legit review that honestly is impressed with Flash on any Android device. I'm not saying they're not out there, I just haven't seen one (any links to reviews would be welcome).
 
Here's the problem. Regardless of where you stand on the issue Apple shouldn't restrict users from Flash. If I buy a product I should be able to use it how I want. They can choose not to pre-install it but I should still have the option. Adobe and Apple need to take a week long vacation together, make love and get back to where they were before. Steven just take them back.

I want to run iOS apps on Android. What's Google's problem anyway? Are they against choice?

Look. The choice is in the product. If you want Flash don't get an iOS device. If you want iOS apps don't get Android. Problem solved for both of us.
 
The current beta takes about 60-70% of my cpu to a play 1080p content on youtube in Lion. Better than it used to be but not impressive compared with Linux, where the flash plug in settles at about 10-15%.
 
So have I, many times. But we're not supposed to be disappointed. There is something wrong with us because we want flash.

I still don't understand why people need flash? What websites have not adapted yet? The ones that won't be around in the future?

Flash games don't work well on any tablet according all the reviews I have read.

Flash video can easily be put into html5, unless it's a video piracy site that needs pop-up video ads to pay for their free service.
 
...

So much for thorough testing.

One machine, one particular GPU and Adobe goes all baloney about the lack of GPU support.

Makes me more and more confident about Adobe...
 
Im currently using the Flash 11 (64-bit) beta with Lion and Safari 5.1 and my experience is very enjoyable. Very low CPU usage, very smooth - high quality frame rates.

:)

Me too. The CPU usage is far lower than I have ever experienced with their older versions. Good work Adobe. I mean you may be a little late and you probably should have fixed the software before people found an alternative, but hey better late than never!
 
Regardless of the how flash is good/bad and Apple/Adobe are right/wrong debate, for a company of this size and stature to seemingly test one of their major products on a single configuration and claim everything is broken based on one set of results is quite frankly a joke.

I'm a one-man band web freelancer - I make sure I test everything I build on multiple browsers and systems (through virtualisation and other machines) to ensure as best I can that things work (and even then don't expect things to be 100% correct) - seemingly I have a more robust testing system than the entirety of a multi-billion software giant...

Should we assume that, whilst users continually complain of buggy and slow performance with the Flash player, Adobe are happy to accept all is fine because on their singular test Mac it always seems to run fine so they don't think there are any problems to fix?
 
Unprofessional much?

Adobe has lost all respect in my eye, even before this.
 
Flash worked fine with hardware acceleration in the Lion GM. So obviously Apple has disabled it for the user release.
 
Ok here is the thing, you cannot discuss pre-released version of Apple software and that includes betas. So legally Adobe was not allowed to say anything about what works and what doesn't until the final version of Lion was released. That said the poor tests that they did cannot be excused by the NDA that every developer signs. One single configuration of GPU? What the hell does that mean Adobe? For crying out loud just hire some decent OS X testers and developers. There is no way of turning the hardware acceleration in the OS X GUI and then you say that MAYBE hardware acceleration does not work with Lion. Your whole problem is that you refuse to follow APIs and best practices and you also refuse to admit that OS X is indeed completely separate from Windows and you do have to write a completely new UI rather than hacking the old code into working. It's been years now! Give it up and save us all the hassle! After all none of the software that you guys sell is even close to being cheap ... :mad:
 
Ok here is the thing
...

Very well said. Adobe could really be lovable company, admired by subgroup of Apple users, riding the success of Apple - but they just seem to be digging their own grave. It's frustrating to watch. It's like I'd like to like Adobe, but can't because they're not doing their best. They have unused potential.

EDIT: crave->grave
 
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...along with all the Adobe haters apologizing for the childish insults ...

Adobe are the clowns of the industry. That much is clear from the past year. This latest bit idiocy just confirms it. One wonders whether Ballmer and Shantanu Narayen are sharing queue cards.
 
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_3 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8J2 Safari/6533.18.5)

This actually deserves some sort of apology from Adobe. Their ramblings about 'Crash' is quite damaging to Apple.
 
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