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Do I assume that the same code (after being converted) will run better and need less CPU power to run than the original code did in Flash?

Or might we see a situation than the HTML5 version needs more power to run smoothly than the Flash version.

Which will be sooooooooooooooooooo funny :D

Good question!

I think when it comes down to simple / straight forward things performance will be the same...

However, for more complex tasks, such as fancy 3D gaming for example - Flash player will perform much better...

But we will see - it is exciting time we live in :)
 
Good question!

I think when it comes down to simple / straight forward things performance will be the same...

However, for more complex tasks, such as fancy 3D gaming for example - Flash player will perform much better...

But we will see - it is exciting time we live in :)

No-one here will probably want to hear this, but on tests with the exact same 1080p YouTube video playing in full screen.

The Flash version used 10% less CPU power than the HTML5 version.

Progress huh?
 
Not entirely true

>>As I've written many times, Adobe lives or dies by its ability to help customers solve real problems.

The irony is that as of a few years ago, Adobe's help system is so self-indulgent that it has become a huge pain to use. Unlike what they had in the past, you have to hop on to the internet and wait for a page to load and what you are presented with doesn't have an alphabetical index (something that makes things much faster) and when you enter a search term you are presented with a ton of stuff from all over the map and not just from the manual. In the past the help system was instantly available and you could find what you wanted in second and get right back to work. The current help system takes ten times longer. Frankly, it is much faster to buy the printed manual and forget the help system.
 
And what if Apple (Steve) Banned this HTML5 code from running on iOS devices?
 
I guess this conversion tool (if perfected that is) might actually save Flash from extinction. Even though it requires skills to create complex animations in Flash, it's still much more easy to do it in Flash (and being able to deploy to iPhone/iPad/etc.) rather than directly code in HTML5.
 
Last time I heard, Sun (Now Oracle) is doing the same with javafx. Seems like RIA (Rich Internet Application) platforms are converging onto HTML5. HTML5 is the big crossplatform future. Why learn all these native platforms like Cocoa/Silverlight/Flash/<insert your framework here>?
 
I don't have a problem not having flash on my iphone, but I still think ipad could benefit from plugins/extensions/addons...

I'd love to have access to a few of my chrome addons while using my ipad...

The current state of affairs is a pitiful one...
 
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