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Can HTML5 be used to write interactive media at high-functioning level? No. You don't understand what Flash or HTML 5 is.

Are you sure?

Are you really really sure?

Are you super duper sure?

(You might want to check out the iAd demo done entirely in HTML5)
 
Apple is throwing their weight behind open standards. Reminds me of Active X, for that reason alone I support Apple and open standards.

I'd listen to Apple more if their site wasn't infested with QuickTime videos everywhere.

QuickTime on Windows is total malware (hijacks your browser for filetypes it could already handle) and it is force bundled with iTunes, which in itself isn't great.

It seems to be "we like open standards when it suits us, but we also like our own proprietary standards when it does not".
 
Another sewage pipe successfully directed to other handsets.

Now, if only we could acid burn flash from the web, then we'd be talking.
 
yes, but

It was a big problem for Apple with Metroworks Codewarrior and Carbon. As Mac OS X matured and Apple released new APIs, Adobe and Microsoft idly sat and watched. And when Apple decided to move to x86 processors, it blew up in their face.

Moving to Xcode is what took Adobe and Microsoft so long to get out Universal Binaries. Mac users went years without native support in critical applications like Photoshop and Word (Intel transition announced June 2005, first Intel Macs shipped January 2006, CS3 shipped April 2007, Office 2008 shipped January 2008).

Of course, Adobe said at the time Xcode wasn’t ready to handle an application as big as Photoshop. But is anything ever Adobe’s fault?

Adobe article about Codewarrior to Xcode:
http://blogs.adobe.com/scottbyer/2006/03/macintosh_and_t.html

I know about the problems with Codewarrior and Microsoft & Adobe. It's still not Apple's problem. These two software giants made a bad choice, and yes, it did hurt Apple a bit in the short term, but look what's happened since...

Microsoft didn't step up to the plate, so Apple made iWork - Pages and Keynote are far superior to Word & Powerpoint now. I have not purchased a copy of MS Office since Office X. I still use Excel from Office X under Rosetta, but Numbers is almost to the point now where it can replace Excel. OpenOffice is also finally a viable alternative as well. MS lost a customer (me) because they got lazy/sloppy (no offense to the MacDev team, I'm sure they were being hamstrung by their corporate overlords).

As for Adobe, they have also lost me. I used to be a Photoshop user (casual - no, I am not in the professional publishing industry), but now I use Pixelmator. I have not purchased Photoshop since version 5.0, edu discount. There are other good tools for illustration and page layout as well. As I understand it, even the pros use Quark, not InDesign. Adobe took their eye off the ball, neglected the Mac, and they'll slowly suffer for it. The marketplace will decide. Flash (hopefully) is on its way out - unless they restructure it into an HTML5 development tool.
 
:rolleyes:
Yeah, poor Apple. All they've got is a measly $50 Billion in cash, no debt, and four huge cash cows in the Mac, iPod, iPhone, and now iPad.

Ok buddy - go back and re-read my post. I didn't say they weren't profitable nor popular nor anything negative. My point was - that they down RULE the Computer marketplace, nor the cell phone marketplace based on market share.

Throw whatever argument, rationalization, justification, apple love that you can but the above is fact. It doesn't negate what you wrote. But it's still a fact that Apple has plenty of market share still to gain. That's not a bad thing (despite your snarky replies to imply I am being negative.) It better to be the one gaining market share vs the one LOSING it.
 
i don't agree. i did, before i became a Flex developer. As i mentioned earlier, i'm working on an enterprise app (which is globalized and running in about a dozen countries, including an arabic one, which introduces all kinds of complications with right-to-left layout and bi-directional text). It's a big app.

"Enterprise" apps are also by definition anti-user. ;)

I didn't say write-once-run-anywhere has no benefits, to certain people in certain perspectives (although it's a trend that rises and falls again in about ten-year cycles, which usually means that in the final analysis it's not the solution people believe it to be). I just said that it's anti-user, which is (or should be, anyway) the primary concern for a consumer pocket device like the iPhone.
 
Apple is making some big enemies lately, and they might end up regretting it. If the entire Creative Suite was discontinued for the Mac, do you think Mac-based CS users would switch to an alternative program suite, or switch to an alternative platform?

Adobe already did this when they discontinued Adobe Premiere for the Mac when Final Cut was released after Apple bought KeyGrip. I couldn't upgrade v6.5 to v7, because there wasn't any v7 for Mac. Adobe actually forced me to Final Cut. Premiere is back on Mac now but not on my Mac. Adobe made a bad call for me personally as their apps are not *that* good that I will switch to Wndows to use them if there is a Mac alternative. And I believe Adobe realise this now which is why Premiere is back on Mac for their users who refused to switch platforms.

If Adobe were to do the same with Photoshop, Apple will just buy Pixelmator or some other budding image application and develop and release their own version as they did with Final Cut. Tack it onto Aperture as a package and you've got a Photoshop/Lightroom killer.

Personally, if I were Apple, I'd be doing that already behind cloaked doors, given the current circumstances and Adobe's recent failure to keep Photoshop up to the scratch on the Mac. I actually already use Pixelmator myself whenever I can but it just lacks that bit of extra to make it a Pro app so I'm forced to use Photoshhop more than I would like to. Given a choice, I'd abandon Photodshop in a heartbeat. The last rendition of Photoshop started getting too 'Windows' for my liking and lack of 64bit which tells me where their focus is now anyway and that Mac is second tier for them in importance. Put simply, if Adobe is not loyal to me as a customer to rate me first tier, I see no reason reason to be loyal to Adobe in return.

Ditto with Apple buying any of the handful of budding vector apps out there already that just need financial backing and resources to compete against Illustrator.

Ditto with Pages being developed into a full-blown competitor to InDesign instead of just a Word alternative. Or Apple could simpy buy Quark.

Apple has billions in cash in reserve for any battle of the Mac apps, and given that Mac is low-priority for Adobe whereas it's the top priority for Apple, I wouldn't be backing Adobe.
 
None. Creative Suite is available for Windows, so why would it be a deciding factor between the two platforms?

Because a Mac is the standard platform in design/photography programs. If Adobe quit with Mac support, then every student sale that would be for a Mac would definitely be for a PC then.

Did I really have to explain such a basic concept to you?
 
Which is why Apple is doing so badly in the market.

Oops, they aren't.

People that buy Apple products want hassle free reliability in a mobile device and Apple provides that. People are as well free to buy Androids or anything else for that manner. That would be what you call freedom of choice.

I am writing you down on the Freedom of Choice side.

Guess that means you have pretty much finished up your mission here...

A better version of your argument would be that if Android had an equally impressive App store then there would be a freedom of choice.

The problem is that Apple has a bigger store and a better reason to use their device. Since Flash won't be on the iPhone anytime soon and will be on the Android platform, Android will grow to be more competitive to Apple. Once that happens the playing field will allow for a better freedom of choice for consumers.

People want the experience to be practical and that is why they go for the iPhone. Because it has more and the iPhone does what they want it to do. Once the Android OS does the same thing, people will most likely switch. Or at least drop Apple down a peg or two.
 
The majority of PC users don't even know what the underlying technology behind the content they view is. They don't use Flash by choice, they use it by default. As Windows users migrate to Chrome for example they will start to have Flash content served in HTML5. The same applies to for Internet Explorer. I just made a video heavy site that serves HTML5 video in browsers that recognize it and Flash in all others. Automatically the day an IE8 user upgrades to IE9 this site will serve him video in the HTML5 method.

Flash will die because web developers will begin to use it as the fallback method and not the primary method.

Wow. You sound like you just arrived from 1998. The difference being that back then the naysayers said there wasn't anything to replace the floppy! The CD was too big, too fragile, not enough people had CD burners, etc.
Since you obviously missed my earlier post and it's links showing some of what can be done already with HTML 5, here you are again:
http://www.craftymind.com/2010/04/20...into-3d-space/

http://www.kesiev.com/akihabara/

http://jilion.com/sublime/video

Once again, I'll repeat for the hearing impaired and/or those under the influence of THE REALITY DISTORTION FIELD...

PEOPLE JUST WANT THE INTERNET TO WORK!

It's true, they don't understand the underlying technologies.

However, what can be done with HTML 5 in the future or in the the beta stage and what works NOW are 2 DIFFERENT THINGS! LOL

And comparing the Floppy to Flash is just ridiculous IMHO because there was a replacement technology that had more features at the time, NOT LESS!

Every site I've gone to in HTML 5 so far has less features than FLASH!
And the websites you guys are offering up as proof HTML 5 is better than FLASH are no place any normal human being other than a FANBOY would possibly GO to! LOL

Even Youtube doesn't offer full screen video in HTML 5!

You see, you guys are looking at this from a GEEK perspective, I'm analyzing it from a David Letterman "Will It Float" perspective.

BIG DIFFERENCE!

That's the more the average consumer perspective.

PS: And you linked to TWO HTML 5 sites that DON'T EVEN WORK! LMAO
 
Apple is making some big enemies lately,

Business is business. It's a cutthroat industry.

. If the entire Creative Suite was discontinued for the Mac, do you think Mac-based CS users would switch to an alternative program suite, or switch to an alternative platform?

It won't be. Apple's already made Adobe look like idiots. Apple products are too hot for Adobe to ignore. Adobe is now in compliance with Apple's policies (as expected) and they can busy themselves fixing whatever Adobe product(s) for Mac/iDevices need fixing. Adobe will roll over because they have to. They're a software maker and Apple products are pure gold to software makers. It's that simple.
 
I don't understand why Apple hates flash so much but appears to embrace PDF. Ideas?

Having said that, I just updated Flash and now playing flash movies causes Safari to crash and my computer to freeze. Grrrr :mad:
 
That's the more the average consumer perspective.

The average consumer perspective:

"What's with every app I download crashing my f***ing iPhone?"

"What the hell, how come none of the apps I download do any more than the ones on a phone my mom got free with her service contract?"

THAT, my friend, is the average consumer's future in a write-once mobile world. We've already been there, for the past ten years, with Java and it's not a coincidence that devices still relying on that paradigm are making nobody any money and can hardly be given away free.
 
This sucks.

From my perspective, easily the worst thing about iPhones-based devices is Apple's heavy-handed control over the platform.

While I agree that the Flash app packager would support the development of a lot of crappy apps, there are serveral things that make this, on balance, bad for iDevice owners like myself:
* There would have been good and useful apps/games developed with app packager as well.
* It's not like there aren't an endless supply of crappy apps in the store anyway. Would it really make the situation substantially worse?
* Apple has ended up banning engines that have proven value to the app store.

Really the biggest problem is that this continues Apple's practice of pushing legitimate developers and apps off the iDevice platform. Apps are severely limited in what they are allowed to do and in what content they are allowed to contain.

SJ says, If you want porn, get an Android phone. But you also have to get an android phone if you want content that is a little bit edgy. Think about satire, parody, stand-up comedy, social commentary, poetry, etc. Most of the good stuff is edgey. Even a Pulitzer-prize winning cartoonists need a publicity backlash to get their political apps into the store. How much other stuff is rejected that we will never hear about? You also need an Android phone to get full multitasking, flash, java, etc.

Note that I’m making distinction between things that the iPhone doesn’t have now but could (or will) get in the future (like a front-facing camera, tethering, etc). That’s a whole other debate. I’m pointing out some things that iDevices will never have (well, not while SJ et. al. are in control) because Apple won’t allow it.

I don't know. I love my iPhone and iPad. But I'm starting to feel like the world will pass me by to the extent I use my Disney iDevices to stay connect to it.
It makes you wonder if Android + Windows 7 isn’t a better long-term way to go…
 
Are you sure?

Are you really really sure?

Are you super duper sure?

(You might want to check out the iAd demo done entirely in HTML5)

The iAds demo actually looked more interative than any Flash stuff I've come across as a casual user, plus it appeared to load much faster as well by a large factor. Not a single 'page loading' in sight.
 
PEOPLE JUST WANT THE INTERNET TO WORK!

PEOPLE JUST WANT THEIR HOT-SH*T iDEVICES.

They're more than willing to give up a few sites if it means more time to use their iDevices. No Flash on the iPhone either, and sales are through the roof. Flash is a non-issue. The draw and appeal of Apple's products have nullified it.

In the meantime HTML5 will spread and the consumer won't even notice what's happened. Apple will steer them to other sites which take full advantage of iDevices. The App Store can do the rest of the work in keeping consumer busy. Don't ever underestimate Apple products and the UIs that come with them. The internet also lives in apps. ;)
 
There are some really stupid comments in this thread, especially the ones that say something to the effect of...

"Consumers keep buying iPhones and iPads which don't support Flash, so obviously consumers don't want Flash."

This is some of the blindest Apple fanboy nonsense I've ever heard. Maybe I'm missing something, but I've never heard anyone say, "I'm so glad my iPad doesn't support Flash!" In fact, reviews I've read have only stated the contrary.

Why would you want to intentionally limit your accessible content, high quality or not?

Even if it's obviously impossible, what if the iPad refused to display all images created using Photoshop? Would you be praising Apple for that, too?

It's a valid point but there is no way to tell if Photoshop was used to edit the picture or iPhoto was used...

*sigh*
 
SJ says, If you want porn, get an Android phone. But you also have to get an android phone if you want content that is a little bit edgy. Think about satire, parody, stand-up comedy, social commentary, poetry, etc. Most of the good stuff is edgey. Even a Pulitzer-prize winning cartoonists need a publicity backlash to get their political apps into the store. How much other stuff is rejected that we will never hear about? You also need an Android phone to get full multitasking, flash, java, etc.

I'd argue that everything you list is more, not less, available on the iDevices thanks to having a web browser that doesn't suck. I think Apple's sensitivity to satire and such in the app store is ridiculous, but I also don't care because I have access to the entire universe through the browser. The day they implement filtering in Safari is the day I never buy another Apple product. ;)
 
The average consumer perspective:

"What's with every app I download crashing my f***ing iPhone?"

"What the hell, how come none of the apps I download do any more than the ones on a phone my mom got free with her service contract?"

THAT, my friend, is the average consumer's future in a write-once mobile world. We've already been there, for the past ten years, with Java and it's not a coincidence that devices still relying on that paradigm are making nobody any money and can hardly be given away free.

SAFARI CRASHES MACS DAILY just from Javascript!

Steve Jobs needs to look within his own house before blaming FLASH.

It's just one of 2 problems on Macs.
 
This sucks.

From my perspective, easily the worst thing about iPhones-based devices is Apple's heavy-handed control over the platform.

While I agree that the Flash app packager would support the development of a lot of crappy apps, there are serveral things that make this, on balance, bad for iDevice owners like myself:
* There would have been good and useful apps/games developed with app packager as well.
* It's not like there aren't an endless supply of crappy apps in the store anyway. Would it really make the situation substantially worse?
* Apple has ended up banning engines that have proven value to the app store.

Really the biggest problem is that this continues Apple's practice of pushing legitimate developers and apps off the iDevice platform. Apps are severely limited in what they are allowed to do and in what content they are allowed to contain.

SJ says, If you want porn, get an Android phone. But you also have to get an android phone if you want content that is a little bit edgy. Think about satire, parody, stand-up comedy, social commentary, poetry, etc. Most of the good stuff is edgey. Even a Pulitzer-prize winning cartoonists need a publicity backlash to get their political apps into the store. How much other stuff is rejected that we will never hear about? You also need an Android phone to get full multitasking, flash, java, etc.

Note that I’m making distinction between things that the iPhone doesn’t have now but could (or will) get in the future (like a front-facing camera, tethering, etc). That’s a whole other debate. I’m pointing out some things that iDevices will never have (well, not while SJ et. al. are in control) because Apple won’t allow it.

I don't know. I love my iPhone and iPad. But I'm starting to feel like the world will pass me by to the extent I use my Disney iDevices to stay connect to it.
It makes you wonder if Android + Windows 7 isn’t a better long-term way to go…

If only people stopped buying Apple gear in droves.

Some perspective:

1) Apple stock has doubled over the past year
2) Apple is now the third-most valuable company in the US, bringing it that much closer to Microsoft (Apple is only about 15-17% off or so)
3) Apple jumped as much as 6.3% on the Nasdaq
4) Apple expects sales this quarter to be as high as $13.4 billion
5) There was a 90% surge in second-quarter profit on demand for the iPhone and Mac. The results added up to the best non-holiday quarter in Apple’s history (again)
6) The only way is up with the iPad and next-gen iPhone. Apple's opened the road to astronomical gains with the iPad, and it looks like they're running away with this market.

Meanwhile Jobs vowed "extraordinary new products" this year.
 
So who will develop apps?

Over 20 years ago Jean-Louis Gassee gave his final speech as an Apple employee; it was the MacWorld Keynote! His talk was entitled "Three Steps in a Love Affair". I only remember two of the three steps (and, perhaps, someone else who was there will remind me of the third step - please PM me and post it here).

Step 1 was "Ubiquitous Internet Access" - okay, we're almost there.

Step 2 was "User-Accessible Programming Language" - Apple sprung HyperCard on us and it was beautiful. Today we have its successor, "Revolution" (from runrev.com). They announced "revMobile" to permit mere mortals to develop apps for iPhone, iPad, iPod Touch, Android, and Windows Mobile. However, the same problem of the "intermediate layer" essentially kills the ability of anyone to use this potentially wonderful tool to develop apps for iPhone OS4 (due to that frickin' rule).

The best apps will come from users who are not alpha geeks. Objective-C isn't part of any dialect we speak. Apple needs to license the revMobile technology and optimize it for iPhone OS4, then let users download it (or, heck, sell it! I'm ready to buy!).

Do Objective-C developers make excellent apps? Well, some do but most of the apps I see at the App Store are rated only two stars so what does that tell you?
 
SAFARI CRASHES MACS DAILY just from Javascript!

Steve Jobs needs to look within his own house before blaming FLASH.

It's just one of 2 problems on Macs.

Sure. Shockingly, other things can cause crashes too.

Personally, I currently spend ten hours a day developing web apps with JavaScript backed by (unfortunately twisted) combinations of five different common libraries. I still see less JS crashes in a month than I do in an hour of YouTubing or trying to play Flash games. Literally.

I've only had one occurrence, in my life, of JavaScript on a public, production site crashing my browser. I'm curious what sites you go to that it happens so often.
 
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