Respectfully, when was the last time you launched a recent version of Premiere and kicked the tires?
Essentials = I wasn't referring to sound, I'm talking about Essential Graphics. The new title system is a huge leap over Legacy Titler, and it offers lots of features including master styles, responsive design, layers, etc. For me it takes the best part of doing text in After effects -- you simply click on the Program window and start typing. And I've heard nothing but HORROR stories about Avid's new titler by comparison. If I was doing a graphic or text-heavy video I wouldn't even look at Avid or Resolve.
Speech-to-text = well, include me in the group that never bough Boris or even heard of it until today. The fact that it's now bundled with the app -- and is FREE-- is huge. Plenty of people went without Boris for a long time, and outside of Avid's tools we've had to pay places like Rev or Transcriptive for captions. This is a game changer.
Ancient codebase = this has been refuted over and over again by the developers, but people keep saying it so I guess haters are gonna hate. The fact that it runs on both Mac and PC is a strength but also a source of frustration for many, and I get that. There's a lot of variables between CPU, GPU and OS to account for, especially on the PC side. All I know is this: they ported Premiere to Apple Silicon within a year of the announcement, right along with Resolve (FCPX was a given). Avid isn't even there yet. if the codebase was truly "ancient" they never could've done that -- the last time anyone had a truly ancient codebase that had to be updated, we lost Final Cut Pro 7.
UI = to each their own. I don't need it to be "slick", I just want it to work and I want things to be where I can get at them. The fact that it still sort of resembles FCP7 is a bonus to my muscle memory. Could it stand to be improved? Sure. Lots of dead space in the panels. UI text is still too small. Hopefully will get addressed soon, but I don't need them to jazz everything up with color just for the sake of looking fresh.
Tracking = not sure what you mean, but if you want to track an object and marry text to the track I'd use After Effects. Much smoother experience, and not that hard to learn. in fact the interoperability between PR and AE is one of the major strengths of the suite.
I use it every day, for around 8-10 hours. I’ve been in every beta build for the past 5 years, and have consulted extensively with the development team over that same period of time. So this is NOT a knock on those guys, they’re talented, and very collaborative. But they’re wildly understaffed. The Premiere development team is shockingly tiny. It’s literally a few guys. So, no matter how talented they are, they’re hamstrung by the amount of money Adobe is willing to spend on the product, which is not much.
As far as your points… I like the idea of their essential graphics panel, but I find the performance extremely buggy, especially for such a simple tool. And the features are nothing to write home about… they JUST put in a gradient color tool. Every other NLE has had that for 20 years. The company that makes Photoshop and Illustrator should have a phenomenal title tool, and yet it’s still far behind what even FCP7 had, many years ago. That’s because After Effects and Premiere (and Photoshop and Illustrator) don’t share a codebase, so simple features in one app take years to make it into another.
As for performance, this isn’t debatable, there’s a million performance tests and benchmarks out there, Premiere is always dead last in all categories, from timeline performance, to rendering time, to export time. Heck, even that titler… to add simple text, I’ll click in the window… and wait 5 seconds for it to just give me a cursor. The performance is awful. To be fair, the team knows it is, but as you say, they’re developing for two platforms simultaneously, which splits their efforts. And Adobe’s not interested in spending a lot of cash to rewrite the app from the ground up. They don’t have to, they have the market locked down.
And, the last point is a good example… the one addition in the last few years that has been awesome for me is the Mask tool, with tracking. Works great. Not Resolve-great, but pretty great. However… I’m often needing to use tracking data to paste onto another object, so a title bounces along with a character (think every ad where text message bubbles pop up). Or I need to quickly “glue” a graphic to a wall. Heck, an hour ago I had to temp a logo into a TV screen on a handheld shot. Should be easy-peasy, the tracking data is right there in the matte track, all you have to do (like in After Effects), is just copy/paste those key frames to another layer, right? Well… nope. They don’t copy, or paste. It’s nuts, because the info is right there, but there’s no way to paste it. So, instead, I have to export a comp, wait for After Effects to load, do my tracking, and hope the roundtrip works on the way back to Premiere (which will often crash in the process).
I actually brought this up with the development team in a meeting last year. They did it in front of me, and tried to paste the tracking info… then said “Oh yeah… wow, weird. Huh, well, yet another one for the list.”
Again, no slam on them, but they’re totally underfunded, and unfortunately it shows in the product. Premiere could be amazing. Adobe is too busy counting their money to make it so.