In case you missed it, the link you offered describes how the FSF hates h.264 also.Why are folks still acting as if Steve Jobs is the only one who sees Flash as evil?
So i suppose the FSF are Apple fanboys too?
In case you missed it, the link you offered describes how the FSF hates h.264 also.Why are folks still acting as if Steve Jobs is the only one who sees Flash as evil?
So i suppose the FSF are Apple fanboys too?
To paraphrase an old feminist cliche, the internet needs Flash like a fish needs a bicycle.
Hardly, HTML5 is now the standard that is of use when coding websites with or without video playback the standard won't die.
Well, there's a lot of reason as to why HTML5 should replace Flash for videos even if you look besides performance. For instance HTML5 is an open-standard which Flash is not. To me, that's enough I want an open web.
What benchmarks can you share comparing the efficiency of Flash's Actionscript bytecode to HTML5's translation from raw XML for similar actions?The video performance is only the pinnacle of their performance problems. Even if they can do all the video processing work on the GPU, their actionscript interpreter still run like an donkey and still suck hard on power consumption.
HTML5 is not a codec.
h.264 is a codec, but it's also proprietary and requires licensing fees.
h.264 is a codec, but it's also proprietary and requires licensing fees.
FYI, H.264 is nowadays royalty free.
So basically you say that an embed plugin decoding a file on the fly is theoretically faster than a native solution... Mmm interesting concept...![]()
Correction: requires Windows (netbook) or $5000 Mac system.
Was that directed at Adobe, or at Apple for finally making the GPU available to plugins?
#1: Where was this all along? You needed the HTML5 revolution in order to take action?
#2: It's too late, anyway. People are moving on.
#3: The shirt. My God, the shirt.
I can't wait for this to appear on the 7" iPad w/ retina display!
Hah, so ironic. Only OS X crashes frequently because of Flash. Windows 7 hasn't crashed on me for that (or any other) reason in the year and a half I've had it. I like Apple products too, but this forum is hilarious.
HAH, maybe you don't boot up Windows 7, it can't crash unless you get to the desktop.. Well I have an office with W7 PC's plus my own bootcamp partition which I hardly use, it's just "there" and the times I've booted up to tinker around and play a YouTube video Flash ends up crashing the system where it just hangs and I can't even more the cursor. I end up having to do a hard reboot. This forum is no more hilarious than the people that come here flaming it.
![]()
If it's "open" then why does it require licensing fees?It is not proprietary. It is an open standard that requires licensing fees.
Exactly. That was the point of my reply to fishmoose, that there is no relationship between HTML5 and Flash when it comes to playing video.Well, HTML5 only specifies the <video></video> tag, so the codec has nothing to do with HTML5.
True, the licensing fees involved are not called "royalty" fees per se, but aside from that legalistic sleight of hand there are indeed licensing fees, and from what I hear they aren't cheap.FYI, H.264 is nowadays royalty free.
The demo shows a standard Flash video playing on Apple's new 11-inch MacBook Air checking in at about 80% CPU usage, and when vector images are overlaid on the video, CPU usage spikes to over 120%.
What benchmarks can you share comparing the efficiency of Flash's Actionscript bytecode to HTML5's translation from raw XML for similar actions?
It's not proprietary, and requires fees only for who making encoder and decoder. On a Mac, Apple is paying those fee for every quicktime user and since you already bought your Adobe software for making Flash stuff, Adobe is paying for you the licensing fee for encoding h.264 video with Adobe Media Encoder. So this is a complete none issue made up by h.264 detractor.h.264 is a codec, but it's also proprietary and requires licensing fees.
Yep, and the previous version promised to be much better, NOT, and the one before that. Screw that, Flash sucks, it's dying thankfully, I'll be glad to move on to bigger and better things. Maybe Windows users are used to using crashing technologies daily but I'm not, I prefer and deserve better.
Hmmm well my Mac flash crashes all the time but my windows version i have only had it crash on me 2 times in the 3 months i have been using it.
If it's "open" then why does it require licensing fees?
Are there not patents for proprietary technology involved in h.264?