Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
It's sufficiently clear and I still don't see why I would need stereo separation from a 4" device. If there were stereo speakers, they would be separated by 1". Put your two home speakers together separated by 1" and tell me if stereo sound helps much there.

1. Try watching some stereo YouTube clips on, say, the N7.2013. You'll see the advantages of normal (non-widened) stereo speakers.

2. try playing some tunes on the Nokia N95 (or any other, comparable Nokia handset with quality speakers and their custom stereo widener) with widened stereo. It's just far more enjoyable to listen to some tunes that way than without stereo widening (let alone mono) - the entire room gets filled by the stereo music.
 
1. Try watching some stereo YouTube clips on, say, the N7.2013. You'll see the advantages of normal (non-widened) stereo speakers.

2. try playing some tunes on the Nokia N95 (or any other, comparable Nokia handset with quality speakers and their custom stereo widener) with widened stereo. It's just far more enjoyable to listen to some tunes that way than without stereo widening (let alone mono) - the entire room gets filled by the stereo music.
You are welcome to stay with your ancient N95 for its wonderful stereo sound. I will not. Because I don't give a crap about stereo sound from my phone. Okay?
 
samsung??

I don't know if i can believe the pictures as well; it appears that the top portion of the front is a samsung note 2?? the earpiece and ambient light sensor look almost exact. Apple normally has always taken a different approach to how they lay these out on the top part of the phone. And as mentioned why take the time to brand a prototype (such as the apple logo); we all know where the apple is going to go, it's been in the same place since they started making the iPhone line. Additionally, if a demo/prototype got left in a bar somewhere ;) everyone would know about it and what company it was for right away. I am really hoping for a larger edge to edge display closer to 5.5", that's the only thing at this point that will get me to upgrade in the fall. www.raves-rants.com come check out my blog!! :)
 
What about this one?
 

Attachments

  • image.jpg
    image.jpg
    25 KB · Views: 150
Or this one? There are so many prototypes out there. The only thing I'm certain about at this point, is how excited we all are about this new iPhone :D
 

Attachments

  • image.jpg
    image.jpg
    160.7 KB · Views: 178
Or this one? There are so many prototypes out there. The only thing I'm certain about at this point, is how excited we all are about this new iPhone :D

Both look like bland, void of creativity, stretched iPhone 5's.

3G, the 4, and the 5 each had all new, unique ID. There's no reason to suspect less for the 6.
 
It's better looking than my iPhone 5S and almost as attractive as my stellar Google Nexus 5. Apples finally beginning to catch up, that's nice.
 
Let's assume that Apple won't change the pixel dimensions (would annoy a few developers) - so it would stay at 1136x640. In that instance, a 4.7" screen per above would give a ppi of 277. This is higher than the iPad Air (264ppi). Totally believable.

Personally, I don't think they'll mind changing the resolution given that it will stay 16:9 (and existing apps can easily be scaled up). Given that they intentionally made the iPad Mini 326ppi to match the iPhone 4 and 5 series, I can see them sticking with that ppi and having a resolution of 1336x752.

It's about so much more than "annoying" a few developers. Developers will do what's best for their users, and Apple will do what's best for the users as well. One of those things will be making sure that well-behaved apps (i.e., those apps which conform to UX guidelines and use the SDK well) still look great and run well.

By far the more important pixel/point number for layout is the width. The current layout dimension for iPhone is 320pt (and on Retina iPhones that 320pts is drawn into 640 pixels across).

They didn't intentionally make the mini's ppi match any other device for any reason except that a 44pt x 44pt touch target is the minimum physical size that's considered reasonable (a button on the screen, for example, that's 44pt x 44pt in size). It also worked out quite well that 163ppi parts were/are readily available and able to be cut at different sizes (7.9" instead of 3.5"), thus reducing cost and reducing supply chain complexity.

1336 x 752 is untenable. Everything would have to change for developers. All current iPhone apps expect 320pt widths, and 320 doesn't scale evenly to pixel borders up to 752. 1704x960 is the better pixel layout. Then well-written apps would only have to add @3x graphical assets to their apps and resubmit them to the app store and everything should just work. The OS will look for the correct-scale assets on behalf of the developer, so no coding changes in this case would be required. That's how things "just work" for running current apps on a non-retina iPad mini and running the same app on a Retina iPad Air.

So if you see anyone talking about any resolutions where the width is NOT a multiple (and not just a doubling) of 320, the rumor can be deemed false out of hand.
 
Both look like bland, void of creativity, stretched iPhone 5's.

3G, the 4, and the 5 each had all new, unique ID. There's no reason to suspect less for the 6.

Correct, it will have a unique ID of some different case, with the same bland, void of creativity, stretched iPhone 1 faceplate. Just like every iPhone has.

At least those mock-ups make it look like Apple is at least trying to push the limits in some way.

I'm still all for putting an 4.5" screen in the same size phone as the 5s, it increases the screen size so many want while keeping the "one handed us" Apple pushes for.
 
Personally, I don't think they'll mind changing the resolution given that it will stay 16:9 (and existing apps can easily be scaled up). Given that they intentionally made the iPad Mini 326ppi to match the iPhone 4 and 5 series, I can see them sticking with that ppi and having a resolution of 1336x752
1334x750 eh... is that close enough to gloat given how long ago I made that prediction?
 
Where's all the posters who said it was fake? If you know software, there was no way in hell someone can replicate this
 
1336 x 752 is untenable. Everything would have to change for developers. All current iPhone apps expect 320pt widths, and 320 doesn't scale evenly to pixel borders up to 752. 1704x960 is the better pixel layout.

So if you see anyone talking about any resolutions where the width is NOT a multiple (and not just a doubling) of 320, the rumor can be deemed false out of hand.

You were saying? :p
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.