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flat five

macrumors 603
Original poster
Feb 6, 2007
5,580
2,657
newyorkcity
This render is showing various ways Apple should have made iPhone X according to forum members:


(click to expand)
7Xv2.jpg





From left-to-right:
1) -- 16:9 display with smallest bezels possible for true rectangle.. this model is smaller than iPhone 8 (shorter)

the next five use the same exact frame as iPhone X:

2) -- smallest bezels possible while maintaining a 90º corners on the display
3) -- this one is like #4 except matching bezel at the bottom (for the symmetrical crowd)
4) -- the sensor housing is extended the full width of the display.. the display corners require some rounding
5) -- iPhone X
6) -- all sensors/microphones/speakers/cameras under display or located elsewhere

7) -- this is what it would look like if the iPhone X display had no notch or rounded corners.. when people think Apple took 'a perfect OLED display' then started cutting notches and corners into it', this is what that phone actually looks like


----------------------------
notes--

the home screen is the same for each phone.. it starts at the top of the display (notice status info locations) then drapes down.. use this to judge content loss/gains between different models.

if one of your ideas isn't being represented here, i will maybe make a version for you.. depends on how much effort it is :)

all of these phones require either faceID or under display touchID.. there isn't enough room for a home button within any of the bezels.

i may have to post a close up shot to show the difference between models 2 & 3/4 though i think if the image is viewed full size, the difference shows..


-----
[edit]oct21--noon

changed the image to one with different lighting.. the models/positioning/etc remained the same.
 
Last edited:
1-3: boring and would be just like every other “bezel less” phone on the market.

4: is just as much not symmetrical as people say the real X is. (Top corners do not match the bottom corners)

5: looks exactly what we’re getting with the real X

6: not possible with current technologies

7: same as 1-3, boring

I’m glad MR complainers are not actual iPhone designers and is left to the professionals in Apple’s design labs.
 
I’d take #7, include face Id in the top bezel and Touch ID in the bottom (probably oval shaped like in the older Samsung’s).
 
Last edited:
This render is showing various ways Apple should of made iPhone X according to forum members:

(click to expand)
View attachment 726476



From left-to-right:
1) -- 16:9 display with smallest bezels possible for true rectangle.. this model is smaller than iPhone 8 (shorter)

the next five use the same exact frame as iPhone X:

2) -- smallest bezels possible while maintaining a 90º corners on the display
3) -- this one is like #4 except matching bezel at the bottom (for the symmetrical crowd)
4) -- the sensor housing is extended the full width of the display.. the display corners require some rounding
5) -- iPhone X
6) -- all sensors/microphones/speakers/cameras under display or located elsewhere

7) -- this is what it would look like if the iPhone X display had no notch or rounded corners.. when people think Apple took 'a perfect OLED display' then started cutting notches and corners into it', this is what that phone actually looks like


----------------------------
notes--

the home screen is the same for each phone.. it starts at the top of the display (notice status info locations) then drapes down.. use this to judge content loss/gains between different models.

if one of your ideas isn't being represented here, i will maybe make a version for you.. depends on how much effort it is :)

all of these phones require either faceID or under display touchID.. there isn't enough room for a home button within any of the bezels.

i may have to post a close up shot to show the difference between models 2 & 3/4 though i think if the image is viewed full size, the difference shows..
Except the actual X.
 

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And once again it‘s clear as daylight that Apple is right and the doubters (notch-mockers) are wrong. The only thing about the X that is worthy of criticism is the price, especially in europe.
 
And once again it‘s clear as daylight that Apple is right and the doubters (notch-mockers) are wrong. The only thing about the X that is worthy of criticism is the price, especially in europe.
heh.. yeah.

to be clear, the point of the render is to give visual examples of what people say they prefer.. it's not meant to try to make the real iPhone X look better than other people's ideas.. it's meant to be an objective comparison..

i do think sometimes people will say "Apple should've just _______" ..but i don't think they always realize what that means to the entirety of the design or how much screen may go away upon doing that.. so the render is an attempt at showing the various changes.


but subjectively speaking, yes.. i agree with you.. Apple did it right ;)
 
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heh.. yeah.

to be clear, the point of the render is to give visual examples of what people say they prefer.. it's not meant to try to make the real iPhone X look better than other people's ideas.. it's meant to be an objective comparison..

i do think sometimes people will say "Apple should've just _______" ..but i don't think they always realize what that means to the entirety of the design or how much screen may go away upon doing that.. so the render is an attempt at showing the various changes.


but subjectively speaking, yes.. i agree with you.. Apple did it right ;)

The thing is, Apple absolutely, undoubtedly tested a myriad of prototypes, some probably close to your renders, and in the end chose the X design. It‘s a very, very elaborate process, yet some users here act like Jony Ive just woke up one morning, had a crazy idea, and that was that. Which is absolutely ridiculous if you know Apple, like, at all. Because it is precisely this deliberation that results in Apple often not doing something first, but most of the time doing it right.
 
here's another version as discussed with @Applejuiced

it's sort of like version 4 above except this one has a bit more vertical height.. basically, it moves the sensor housing up then makes a straight bezel..

AJ version on left -- iPhone X on right.

appleJuiced.jpg



-----
subjectively (;) )
i think i would still pick the X over this one.. but, this one moves into second choice position for me (or, i think it does.. i just don't really like any of the other versions* but this one seems sort of neat)

*not counting v6.. that one is neat too.
 
6,4 or 3.


This render is showing various ways Apple should have made iPhone X according to forum members:


(click to expand)
View attachment 726527




From left-to-right:
1) -- 16:9 display with smallest bezels possible for true rectangle.. this model is smaller than iPhone 8 (shorter)

the next five use the same exact frame as iPhone X:

2) -- smallest bezels possible while maintaining a 90º corners on the display
3) -- this one is like #4 except matching bezel at the bottom (for the symmetrical crowd)
4) -- the sensor housing is extended the full width of the display.. the display corners require some rounding
5) -- iPhone X
6) -- all sensors/microphones/speakers/cameras under display or located elsewhere

7) -- this is what it would look like if the iPhone X display had no notch or rounded corners.. when people think Apple took 'a perfect OLED display' then started cutting notches and corners into it', this is what that phone actually looks like


----------------------------
notes--

the home screen is the same for each phone.. it starts at the top of the display (notice status info locations) then drapes down.. use this to judge content loss/gains between different models.

if one of your ideas isn't being represented here, i will maybe make a version for you.. depends on how much effort it is :)

all of these phones require either faceID or under display touchID.. there isn't enough room for a home button within any of the bezels.

i may have to post a close up shot to show the difference between models 2 & 3/4 though i think if the image is viewed full size, the difference shows..


-----
[edit]oct21--noon

changed the image to one with different lighting.. the models/positioning/etc remained the same.
 
  • Like
Reactions: flat five
6,4 or 3.
i think if they made #3, there wouldn't be a 'function area' (or whatever the bottom zone on the X is called)..

as in, the horizontal bar at the bottom of the X probably wouldn't be there and we'd swipe up beginning on the bezel.. similar to how we currently access the control panel.

so, the usable space for UI would likely extend all the way to the bottom of #3 screen..

however, we'd lack the ability to get a more "immersive experience" by letting content flood out into the furthest reaches of the corners.
[doublepost=1508610667][/doublepost]
#6 makes no sense. Where does the front facing camera go? IR? Dot projector? Speaker?
right.. i don't think anybody actually believes they could've built #6 this year..
so that one is more just for looking at without (most of) us thinking it could really be built.
 
Looking at #5 and #6 … #6 would actually be no more functional than #5, at least as long as the status bar is shown. I agree #6 is the endgame, but it‘ll take many years to get there.
 
I happen to have some render proposals that might be interesting to see.

#1 notch to the left (or right) instead of being cenetered.

#2 notch split in half and each half put on each side, so that the current notch space is screen and the ears are notches.


Either way I still thing the X notch is the best possible design out of all these scenarios.
 
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