What a joke. Make good apps, people will buy. Make ****** apps, no one will buy.
Simple.
Simple.
What does discovery have to do with where you ultimately purchase/download the app?The main problem is App Discovery, & that can ONLY be fixed if AAPL lets Devs sell their apps OUTSIDE of the App Store.
If that we're to happen, then, I believe, a cottage industry would very-likely immediately be created to assist such Devs promote & sell their apps via their own websites.
I have NO problem with using AAPL for the financial transaction part of it under that scenario.
I don’t get why Apple is against trials. But as far as the 30% cut I don’t see that changing any time soon. The biggest drivers of Apple’s services revenue increases are Apple’s cut of App Store sales/subscriptions and iCloud storage. So basically Apple is bragging about IAP and that they’re stingy with cloud storage. But, so long as Wall Street is looking for a services narrative (and hardware sales are mostly flat or down) Apple will continue with its AppStore policies and being stingy with storage.What reason would Apple have for now allowing trials? Seems like it something that would benefit everyone.
Just this morning I was thinking of buying Pocketcasts, but I wanted to see how well it worked for me before I purchased it. Elected to shelve the idea instead of purchasing - a free trial would have been ideal.
What monopoly? No one is forced to use an iOS device and iOS does not have a monopoly market share.It’s about time the competition authorities investigated Apple for abusing their App Store monopoly.
Good for them. Apple doesn’t deserve a 30% cut of their revenue for basically doing nothing.
30% does seem absurd. Does Amazon or eBay take a 30% cut from sales? Of course not. It's nowhere close to that because they're not actually creating any of the value.
What monopoly? No one is forced to use an iOS device and iOS does not have a monopoly market share.
Piracy?What reason would Apple have for now allowing trials?.
Good for them. Apple doesn’t deserve a 30% cut of their revenue for basically doing nothing.
It's clear that Apple would rather there be no paid apps at all, and all apps had subscriptions instead. They favor that approach in nearly every policy change that has been made since the App store began. I don't like it, but think it will take quite a bigger effort to get Apple to change it's viewpoint on this.
The app store is headed for the same fail as purchased iTunes music. Apple weaseled its way out of the purchased music business and it will do the same with apps. All you "valued" devs had better save your nickles -- you will need them when Uncle Tim unveils the new and improved contract and payment terms.
What reason would Apple have for now allowing trials? Seems like it something that would benefit everyone.
Just this morning I was thinking of buying Pocketcasts, but I wanted to see how well it worked for me before I purchased it. Elected to shelve the idea instead of purchasing - a free trial would have been ideal.
Piracy?
The Developers Union is hoping to persuade Apple to expand free trials to all apps, not just those that offer a subscription-based service. Free trials also must include an authorization for payment at the end of the trial, something developers would also like to see eliminated.
Wow, I love how people keep complaining that Apple is not deserving any cut but yet Google and Microsoft has nearly the same revenue sharing model and they have both the largest market shares (Android/Windows).