Quick. Tell Apple’s lawyers so they can move to dismiss.
Why would they move to dismiss when they have epic by the balls? If anything epic should be dropping this nonsense, paying back what they owe and stop being whiny little b**ches.
Quick. Tell Apple’s lawyers so they can move to dismiss.
Thanks god there is +2 MILLION apps in the iOS App Store then.Luckily for the rest of us, nobody will ever let you have your own app store... which, i guess is part of the problem
For a non-native speaker from Europe it was educational to read the brief and learning new expressions like: comity, lachel, estoppel and "unclean hands".
I have not heard anyone pick-up on the fact the Apple asks the courts for permission to ban all Epic subsidiaries, i.e. Unreal engine.
If it’s as open-and-shut as you describe, it’s what any sensible corporate legal team would do. No sense in taking it to trial if there’s no trial to be had.Why would they move to dismiss when they have epic by the balls? If anything epic should be dropping this nonsense, paying back what they owe and stop being whiny little b**ches.
If it’s as open-and-shut as you describe, it’s what any sensible corporate legal team would do. No sense in taking it to trial if there’s no trial to be had.
Again, if it’s as open-and-shut as you describe the case may be dismissed with prejudice which would certainly prohibit Epic from suing Apple over this again and, well, let’s just say the dismissal with prejudice wouldn’t go unnoticed if any company tried to do the same thing later on.Not how it works. Apple has to see this through to prevent other from trying the same thing. If apple just gives up who will be the next company to try and steal from apple?
Quick. Tell Apple’s lawyers so they can move to dismiss.
Speaking of Best Buy, ask Apple’s lawyers how referencing Best Buy’s business model went for them during the TRO hearing.
This, alas.Epic sells virtual coins to kids to make most of their money , they have NO deeper/fundamental agenda , no need to over play their cause.
But what portion of the bill are they footing?People always make this out to be that Epic wants to be on the App Store and not pay the fees Apple charges, but I've always seen this as Epic wanting the ability to bypass the App Store altogether and foot the bill themselves.
Wanting side-loading and not wanting to pay fees while being on the app store are not the same thing.
The trolls and astroturfers have largely been beaten into submission with facts and logic. They’ve moved to more fertile ground lol.Nice to see the majority on Apple's side in these forums.
Sad though to see what was a good relationship turn to tihs.
I really enjoyed the Infinity Blade series and was more than a bit annoyed, when I bought my new iPad Pro earlier this year, to find I couldn't install any of them on it that I'd previously paid for.
Sure, but you don’t find it at least somewhat disconcerting that if Apple were to raise their rate to 50% basically nothing would stop them? It’s like Apple sitting on an oilfield, and yes they’ve developed that oil field and continue investing into new extraction methods, but to some degree they are just profiting from an exploding demand for oil and an accompanying rise in the price of oil.Who cares? Apple’s store, Apple’s rules. It’s all Apple’s ecosystem that THEY created for better or for worse; you want to play in it... you play by their rules. You knew that when you signed up, you can’t go crying about it later.
Coming back to software, there are some side effects of Apple keeping the prices on the higher side, some services or products require you to use separate payment and sign-up methods (eg, Netflix, Kindle e-books) as they cannot or don’t want to pay Apple’s fee. That does make the experience slightly less seamless.That's simple. Apple roughly fixed what margins they want to avoid the gradual slide to the bottom of the barrel like other companies do. Till eventually these other companies only make single figure percent margins and rely on huge qualtities of sales of low quality garbage to make ends meet.
The rough explanation is
Selling things two things at $1 profit each or selling 1 thing at $2 profit each. Apple prefer the latter style of margins.
Sure the actual numbers are meaningless but I am sure you get my overall point.
Explain MacOS then. You don't have to put your app in the AppStore to run it on MacOS. Same is true for any Android device. You don't have to use the Play Store (or equivalent) to run an app.
Apple makes their money from hardware, that has always been their business strategy.
You’re right. Apple want 30% of however much more money Epic make on iOS, while Epic want only 100%.Apple says Epic has earned over $600mn on iOS. Which means Apple has extracted over $180mn. Yet still they want more.
It’s perfectly reasonable for Apple to receive some ongoing compensation for at the very least reviewing new versions, hosting the downloads and payment processing. In regard to that, it’s a bit unfair to say they want more. It’s the question how much they deserve beyond that. It’s like when you own a piece of land, how much ‘rent’ do you deserve from those using the land. If that land is at Fifth Avenue, you might get quite a lot of rent.It absolutely does. Apple says Epic has earned over $600mn on iOS. Which means Apple has extracted over $180mn. Yet still they want more.
Well, to be fair Epic is asking the court to void the contract (actually, sever certain terms I believe) as being against public policy and therefore illegal, and voidable. (Judges won’t won’t order a party to perform illegal contract terms. In California iirc there’s a large bias in favor of the judge minimally modifying the contract to make it legal, as opposed to voiding the entire contract.)To be fair, even part of the argument made by Epic was reasonable, Epic did in fact blatantly violated the terms of service when they stirred this all up. And based on that, I don't see Epic escaping their responsibility when they knowingly and intentionally broke their contract with Apple.
Both companies can earn more money with almost zero cost to them when demand for software increases. That is the nature when you own something unique in some regard.You’re right. Apple want 30% of however much more money Epic make on iOS, while Epic want only 100%.
It absolutely does. Apple says Epic has earned over $600mn on iOS. Which means Apple has extracted over $180mn. Yet still they want more.
I entirely agree that there can be excesses in a free-market economy that can and should prompt intervention, but in the examples you cited, oilfields and land are both limited resources, and moreover resources that their owners did not create.Sure, but you don’t find it at least somewhat disconcerting that if Apple were to raise their rate to 50% basically nothing would stop them? It’s like Apple sitting on an oilfield, and yes they’ve developed that oil field and continue investing into new extraction methods, but to some degree they are just profiting from an exploding demand for oil and an accompanying rise in the price of oil.
On an even more general level, it’s a discussion whether an increase in the value of something one owns (Apple owns the iOS platform) should be completely one’s own even if a significant portion of that increase in value is due to market forces and not your own efforts. A common example is a piece of land that becomes much more valuable because of economic growth (growth of cities, surging prices in central areas). Depending on tax systems, such an increase in value can trigger income taxes, but one can still get much richer due to changes not fully of your own making.
I fully accept that this is how a free market economy works but if there are excesses that sometimes can prompt intervention.
Is it worth Apple dropping the 30% rate though, could they still do this at a 20% rate, the vast majority of developers would appreciate that .. OK the big guys have a win fall, but the smaller guys get a bit of a kick along, and everyone is happy. (except Epic)