This situation was Epic’s choice. Now Apple has countersued Epic. Let’s get the drums rolling and see who will win!
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iOS and MacOs are 2 different prouducts, for as long as iOS has existed there has been people asking for it to have more MacOS features but most the point that it’s different and it’s designed to be used different. A company can have more than one product and these prouducts can be designed to work differently.
Apple may think that MacOS biggest flaw is that it can have software installed from anywhere and therefore when they created their new OS which is iOS they decided to correct that flaw.
Not sure they should have....
Look I said I’m not defending Epic. My questions are in general not about Epic specifically. Why is delivering an app outside the Mac App Store OK but not for the iOS App Store? Because more people use iOS devices than use Macs? OK so what is the number where it’s OK to have alternate distribution? Or do you think the Mac should be closed to distribution outside the Mac App Store?
I would agree and this also.
This is why protection of computers are important with security and garden walled stores.
"FBI: $3.5B Lost in 2019 to Known Cyberscams, Ransomware"
The App Store pays for what the AppStore does better than its competitors. They get to decide what the cost is and developers and consumers can choose something else if they don’t like it. You have a company who is worth a tiny fraction of what Apple is worth whose CEO is worth 4 times Tim Cook. If they need to cut cost it sound like that is the place to start.Apple: If you don't want to make APIs, get out of the OS business
Sick and tired of this excuse that the App Store exists to pay for the OS, which I subsidized with the purchase of a $1200 phone.
If the App Store pays for everything Apple does, then stop charging me sky-high prices for the devices I buy.
This is good. Because it is more nuanced then the sterotypical "Appl is bad - Epic is good" or "30% is too much" statements critics will posit.Two companies being ******. At first I was team Epic in this mess... now I'm not really rooting for either of them.
You are in lalaland if you think anyone is going to stop Apple.your in lalaland. The monopolistic practices will be coming to a halt. Not without a fight of course. Apples control of blocking other options for software installation and purchases without going through their toll is anti competitive and when your part of a duopoly, it won’t fly for long. Apple should be lucky they were able to drag it this long.
Based on what? Apple has rotted under Tim Cook. Look at Apple's product lines and sources of revenues in 2000, 2010, and 2020.
Apple's 2000 products are doing okay in 2010, but they're been dwarfed by the iPod and iPhone.
Apple's 2020 lineup? Virtually unchanged from 2010. They added in the HomePod, AirPods, and Apple Watch. Three devices that are nothing compared to the iPod, iPhone, and iPad (even the Apple TV, itself something of a failure, has done better than some of these newer products).
Apple is a one ring circus - a house of cards. The iPhone will fail someday, and when it does, Apple has nothing to fall on. Tim Cook is solely responsible as the one who allowed this to happen.
👉 EpicFail 👈
As Apple and Epic Games prepare for a hearing on a preliminary injunction to decide whether Fortnite will be allowed back on the App Store as the legal battle between the two companies plays out, Apple has filed a countersuit against Epic requesting damages for breach of contract.
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In a court filing today, Apple says that Epic's lawsuit is "nothing more than a basic disagreement over money," highlighting the revenue that Epic Games has earned through the Fortnite iOS app and Apple's developer tools.Epic, says Apple, has used more than 400 of Apple's APIs and frameworks, five versions of the Apple SDK, has had its apps reviewed more than 200 times, and has pushed more than 140 updates to Apple customers. Apple says that it also provided advertising each time Epic released a new season for Fortnite, offering "free promotion and favorable tweets" to more than 500 million end users.
Apple goes on to explain the current Epic vs. Apple situation, and how Epic blindsided Apple with a "hotfix" to add the direct payment option and then the ensuing legal assault after Fortnite was pulled from the App Store.
Apple says that Epic's "willful, brazen, and unlawful conduct" can't be left unchecked, asking the court for damages and an order that prevents Epic from furthering its unfair business practices.Apple also has a point-by-point rebuttal for all of Epic's claims, denying all allegations in the complaint. The full court filing is embedded below, and for a court document, it offers an interesting and comprehensive look into Apple's perspective on the whole Epic situation.
Epic over the weekend filed its documentation for the preliminary injunction, claiming that it challenged Apple because "it was the right thing to do" and that it was "better positioned than many other companies to weather the storm."
Epic has claimed that it will "suffer irreparable harm" if Fortnite is not allowed back in the App Store, but at the same time, Epic Games has refused to remove the direct payment option that's in violation of Apple's App Store policies. Epic wants the court to rule in its favor, allowing the app to stay in the store with the direct payment option that defies the rules, but that did not happen during the hearing for a temporary restraining order, and it's not clear if the court will rule differently after hearing new arguments from both Apple and Epic Games.
The preliminary injunction hearing is set to take place on Monday, September 28.
Article Link: Apple Accuses Epic Games of 'Willful, Brazen, and Unlawful Conduct' in Countersuit Asking for Breach of Contract Damages
Sorry, still not seeing it. Can you explain the difference?
If a contract is only enforceable until a Court rules that it is enforceable, the does not mean the contract is unenforceable prior to the ruling. Indeed, the contract is still binding. The question is whether or not one party can enforce it.
I am a developer. And Apple deserves its 30% cut for all its developer tools, APIs and App Store safety features, which is why App Store sales are higher than Play Store sales. The speed at which an individual developer can develop a high quality app and reach such a wide base of paying customers is unheard off. Mind you, to develop for the Windows platform, visual studio is $50 per month, just for the developer platform.
Asking Apple to cut down on its commission is like wanting to sell ice cream in Disney Land and not paying anything to Disney.
Plus, people think macOS is this incredibly secure system when in reality I would argue that Windows is actually more secure in a way. Windows has so much more marketshare that it has both more targets, and more security patches due to those targets. macOS being as small as it is, I do not think it has the same number of security patches that Windows has went through.
If macOS suddenly became 90% marketshare where all malware writers target it, I think we would all be surprised at the outcome.
Does not matter. If one party does not voluntarily abide by the contract, only a court can enforce it. During the proceedings to enforce, the court can also rule that a contract provision is not enforceable, or partially enforceable, or fully enforceable.
Apple says:
Epic took advantage of everything the App Store had to offer. It availed itself of the tools, technology, software, marketing opportunities, and customer reach that Apple provided so that it could bring games like Infinity Blade and Fortnite to Apple customers all over the world. It enjoyed the tremendous resources that Apple pours into its App Store to constantly innovate and create new opportunities for developers and experiences for customers, as well as to review and approve every app, keeping the App Store safe and secure for customers and developers alike.
Epic, says Apple, has used more than 400 of Apple's APIs and frameworks, five versions of the Apple SDK...
Did Epic have a choice but to use the tools, etc., that Apple FORCES developers to use? It's not like Epic chose to use Apple SDK's, etc., over other options. Everything Apple says Epic "enjoyed", Epic was basically forced to use.
So I can violate any contract ever created if I think its illegal? Then what is the point of a contract? Epic gets a pass by violating a contract just because in their eyes its illegal when it in fact is not?
Contract law is completely different than criminal law. Contracts are not determined to be legal or illegal until a court case and all appeals are decided.
You can write a contract that makes yourself a slave to someone else, have everyone sign it. You think that is legal. Nope, Nada, no how. You can make a contract that says your renter has to have sex with you for rent and have everyone sign it. You think that contract is legal, nope, nada, no-how.
Ignoring the obvious exaggerations and criminal acts, you should see the pattern here. A contract is what two entities agree to, but nothing in the contract makes the terms legal or illegal unless criminal law is broken or a court rules.
That is simply not true. You can make a living just releasing an Android app. I know plenty that do this.If I want to create mobile apps and make money, I need to conduct my business on the Apple platform
Docs are public, and serve a PR function. Need to tell a story.Legal writing in the US is just wild. You'd only see cowboy lawyers in the UK writing like that.
It may be true <shrug>. But if so, it’s because Apple built a platform based on the rules it applies.That is simply not true. You can make a living just releasing an Android app. I know plenty that do this.