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Bluray support and disc burning screenshots

Apparently it supports Bluray according Apple's website. Since DVD Studio Pro is apparently been killed off, I'm interested in seeing how they've integrated Bluray/DVD authoring into Final Cut Pro X, but there are no screenshots. Can someone who has it post some?? Thanks!
 
From Apple website:
"Final Cut Pro X includes the key sound editing and color grading features from Final Cut Studio, so now you can use a single application for the entire post-production workflow. Do even more with Motion and Compressor, also available from the Mac App Store."

There we are!

Thanks for the info. Shame they're dumping STP instead of fixing it, especially for those of us who got it as part of the Logic bundle (or even bought the initial version on its own).

And I doubt the color correction guys are happy.
 
I've only tinkered a bit in FCP 7 on a colleague's system, being an Adobe editor for a while now. (I started in AVID, then Media100.) So, this is the first time I'll own Final Cut, and I'm pretty excited.

Looks like FCP X is finished downloading... still working on Motion and Compressor.

Also, it's my first time using Mac App Store. Big day of firsts for me! :)
 
Here's some whining- they've raised the price! Or sure, not for the first time buyer. But the entire studio upgrade price for DVD SP, FCP, Soundtrack, Motion, Compressor, Cinema Tools used to be $299. So, so far, I have to pay $350 for just 3 of those. There's no upgrade pricing.

Well it was completely remastered. Even old architecture can't do anything with this new Cocoa structure. You really should not complain at all. Adobe charges twice this price for their crappy software.
 
I'm surprised so many people are rushing to get this this morning. There are always first version bugs and who knows how this will affect your work output. Are these the same people that will be back here tomorrow complaining that it's not perfect?

I'm also amazed at the slapdash scramble for it. It doesn't say a lot about some people's businesses/work if they are prepared to start using it right away, untested & bugs 'n all.
 
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Well it was completely remastered. Even old architecture can't do anything with this new Cocoa structure. You really should not complain at all. Adobe charges twice this price for their crappy software.

Wow that's a bold statement - Premiere Pro & Ae work perfectly - what makes you say that? You do realise that just because Apple make something amazing, you're not obliged to slag off all the other competing products... right? Maybe you just aren't used to them.
 
I'm also amazed at the slapdash scramble for it. It doesn't say a lot about some people's businesses/work if they are prepared to start using it right away, untested & bug 'n all.

No kidding. I look at my edit slate and MAYBE October I could get this up and running, but clients don't want to hear about upgrades and problems. They only want to hear one word: Done.
 
I am surprised. Motion 4 was much more polished and felt like a real program.
This is all dark and feels like a PC program. Why it's not optimized for speed is beyond me. Leaving out all the old templates is a bummer and they included a couple templates that are just silly.

Maybe you have to purchase FCPX in order to get the templates? Anyone know if you can get the templates from Apple as another download?

According to the website the new "Smart Motion Templates" work in conjunction with FCPX. I can't verify (still downloading) but the templates are in FCPX and you can then launch them in Motion to work on them, or customize them in FCPX.
 
not for professionals

as i understand it:


No EDL in or out

No FCP7 backward compatibility
No tape support
No third party plug-ins or IO
No multicam
No native RED support
No native MTS support
 
I'm also amazed at the slapdash scramble for it. It doesn't say a lot about some people's businesses/work if they are prepared to start using it right away, untested & bug 'n all.
I can't speak for others, but I'm fully entrenched in Adobe CS5, which I currently use for my clients. I've always wanted FCP, and now I'm finally joining the club at what couldn't be better timing.

I have a couple new productions that I have the luxury of time to use both CS5 and FCPX on simultaneously, and if the learning curve on FCP X is too steep, I'll just wait until I have even more time to learn it.

I have two clients that are each bigger than Apple, by the way, so buying it right away says nothing about my business. Not being mean about it... just trying to give some perspective as to how others could possibly justify buying FCP X today by sharing why *I* can.

Actually, what it says about my business is that it's fantastic! :)
 
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All the whining I heard after WWDC about Final Cut can stop.

Can it? I look forward to investigating FCPX, but from reading the manual online, everything points to this release having no use for anyone who doesn't start and finish their work in Final Cut. No metadata export options (EDL, XML, AAF etc) that allow reconforming/grading/sound mixing with external facilities, i.e. something that professional editors do every day. Collaborative workflows still seem to be lacking.

I hope someone corrects me and reveals a beautifully intuitive and powerful way to manage a real professional workfflow using FCPX, but I'm not holding my breath...
 
grand central is basically for optimizing use of all your cores within an application. compressor/qmaster already did that as well as distributed processing in the previous versions - no need for it to be 64-bit. I haven't figured out the benefit to upgrading compressor yet.

If you're going to compress a 4k video, you would want as many frames in memory as possible, especially if you have multiple cores. The more RAM, the faster it'll be.

Grand Central Dispatch gives you better support for multi-threading compared to you writing it yourself, although I guess Apple knows how to do that well anyway. That being said, I never saw my cores go over 300% on Compressor 3 (Intel Sandy-Bridge 4-cores machine).

OpenCL would have allowed you to use your GPU for encoding tasks, making everything much faster.

Cocoa would simply make the application look like something written in the last 10 years instead of something from Mac OS 9.
 
Why would each computer have a separate Apple ID if there both your computers? Unless, this whole time you've been arguing that for two separate users, with two separate computers, with two separate Apple IDs, the price would be higher.. in which the intent of your original argument is lost on me.

It's a crazy concept, but some people run a business with multiple FCP installs in edit suits. Yeah, I know.. apple users actually working instead of just being fanboi's... ridiculous right?
 
I'm surprised so many people are rushing to get this this morning. There are always first version bugs and who knows how this will affect your work output. Are these the same people that will be back here tomorrow complaining that it's not perfect?

Who says we are using it to work? Just dropped it on my old mac pro to see whats up with that (oooooo heeee whats up with that.. whats up with that)

So far i think they made it so even Steve jobs can use it...
 
as i understand it:


No EDL in or out

No FCP7 backward compatibility
No tape support
No third party plug-ins or IO
No multicam
No native RED support
No native MTS support

No MTS? psssh..... and no 64 bit for compressor AND my old compressor stopped working so I have to re-do all my custom presets.. yawn.

Oh well, it takes less time then trolling mac rumors :)
 
First impressions.

It's quick..
Too much movement, maybe 'cos i have live scrubbing on
How do I move footage onto new tracks at the same point
It crashed twice
Altering effects is odd. Why are some itmes listed with no way of changing them.
No native support for my panasonic £3500 ACVHD camera
Why does capture show isight (ie ME working on my laptop) by default. Why? That's just ****ing annoying

This is literally after 10 minutes playing however.

It will mean a dramatic change to how I use Final cut.

N
 
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