Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
How am I supposed to write in basic without a semicolon?

Dev says:

Already fixed the iPad crash issue when downloading content. Also going to add back : and ; and shift a couple of the keys around a little. I will submit this quick fix by Sunday night.

I will definitely add support for saving to a virtual disk - this first release required little investment of my time to see if Apple would accept. Now that they have, we can invest time in the keyboard, BASIC and other cool stuff! I'll add a full monitor and debugger in a future update now too, that should be pretty sweet Not sure how well it will go on an iPhone - might be reserved for iPads only?

I'll aim for adding disk save support in 2.2 (as 2.1 is a quick fix for the iPad and missing keys)

Missing keys = colon, semicolon. Coming soon!

http://forums.toucharcade.com/showpost.php?p=1313042&postcount=1266

http://forums.toucharcade.com/showpost.php?p=1311292&postcount=1262
 
It's a strange coincidence that Apple opened their sotre rules just the day after Gartner released the latest numbers and predicted that the iPhone will only be a small player in 2014 (BTW: I missed that Gartner report here on macrumors. Haven't all the others related to the iPhone been posted here before too...?).
 
How does that solve the basic problem? I have some old EA games on floppy. Assuming after 20 years they're still good, which is by no means guaranteed, my Mac has no drive that can read a 5.25 inch floppy nor can such a drive be purchased anywhere.

Actually you can buy an external USB one - I have one kicking around here that's never used...

EDIT: Just did a quick google search - there are hundreds of options available to ya, can't have looked very hard!

It's a strange coincidence that Apple opened their sotre rules just the day after Gartner released the latest numbers and predicted that the iPhone will only be a small player in 2014 (BTW: I missed that Gartner report here on macrumors. Haven't all the others related to the iPhone been posted here before too...?).

I know - a single manufacturer who has been in the market less than four years with a single current phone model only holding about a quarter of the smart phone market - Apple must have been really worried. Against companies with 15+ years experience with dozens of handset options available.

Would that be same Gartner that predicted the iPad would struggle to sell a million units in year one?

LMAO.

I wonder what all the "Apple does no wrong" people that trumpeted about how good the Walled Garden was will say now that the walls are coming down around them.

Oh right, Apple does no wrong, so this is going to be a good thing! Keep on changing your stance people. :rolleyes:

There never has been a "walled garden", there has been a sensible process for apps to be checked before being allowed on the store. Developers have known the rules, the rules are now public - nothing has changed except the fact that developers who have broken the rules can no longer play innocent to the fact.

Walled Garden? Well napster is now in the app store, and music subscription services such as Rhapsody, Thumbplay, Rdio and Mog. So there as an example of one aspect of the phone/iPod touch - music - not restricted at all as I see it - get your music from wherever you like. Not forgetting the fact you can buy your music from any source you choose and import it into iTunes - where is the restriction for music?

Other areas are the same - anyone is welcome to submit an app, providing they play by the rules. Rules which are there to protect customers and protect the user experience that apple want you to have on the phone in terms of functionality, performance and experience. It's their company, they can run it how they see fit. If people don't like that, then go elsewhere.

If you'd prefer a store with no rules and zero virus/malware protection, head on over to android.
 
I wonder what all the "Apple does no wrong" people that trumpeted about how good the Walled Garden was will say now that the walls are coming down around them.

Oh right, Apple does no wrong, so this is going to be a good thing! Keep on changing your stance people. :rolleyes:

Are you surprised? Of course people who agree with Apple 100% of the time are not gonna disagree, just because Apple does a 180. They'll simply say "They meant to do that all along" or "it's a business decision".

Banning alternative languages and interpreters was a stupid decision. People who agreed with Apple on that one have bad judgement, probably because they are ignorant of the issues concerning software development. On the other hand, if we can't make forceful argument anonymously about things we know nothing about, forum traffic would drop by 90%. ;)

What matters to me is that Apple eventually made the right decision. Probably because people objected forcefully (this is called whining and a sense of entitlement in this forum) and there was a viable competitor.

The result is that everybody wins. Even the people who agrees with Apple in everything they does. Good times :D

By the way, I just bought the new iPod Touch. Amazing device (except for a bug/feature that removes Ping after a factory restore)!
 
EDIT: Just did a quick google search - there are hundreds of options available to ya, can't have looked very hard!
Plenty of articles about the idea, but no actual drives or USB bridges. Old junk PCs with 3.5s are ubiquitous, but ones with 5.25s are like unicorns.
 
You guys keep on talking as though this is a religious thing. It's just a business decision. They most likely heard a lot from their game makers, so the links to other libraries, etc., became too restrictive. Yes, there are benefits to a "walled garden" approach. But they realized they had been too restrictive here.

Basically my point. Back in April when all of this happened, I was among quite a few people here that pointed out that it was a ridiculously restrictive policy, that had no technical basis (battery life my ***) and that it would only hurt developers trying to bring apps to iPhone.

Everyone one of us who said this, that Apple was being "too restrictive", was met with insults and reminded that we do not run billion dollar businesses and as such we do not know what we are talking about. We were called haters and trolls.

I applaud Apple for going back on this. This isn't about religion, it's about business like you said. Cater to your devs, and they will make sure your platform is relevant by pushing their apps on it. A lot of people here that do not want Apple to ever be wrong don't see this.

Today do we get an apology from these people ? No, "all part of Apple's plan all along". Yeah right. They saw they made a bad move, competition is alive and heating up everyday, federal agencies are getting interested.

I wonder what you'll say when or if Google ever decides to take on the phone networks, and demand that the manufacturers stay much closer to their OS, tossing out locked-in payware, etc.? No, they're "open" in some religious sense, so that's good, right?

I have never commented on Android's fragmentation because of "openess". One thing I'd like to see though is carriers at least honoring manufacturer OS updates. When HTC releases a new version of Android for their handsets, the least carriers can do is push it to users. In fact, I'd like to see carriers get out of the loop, and manufacturers being responsible for updates.

As for locked-in payware, etc.. what's the problem ? That's what community based ROMs are for. You have the option already. Manufacturers and carriers should be able to brand their handsets and offer content like they always did. If you don't like it, it's not like there's only 1 Android phone or that the Samsung Galaxy S is only available from 1 carrier now is it ? :rolleyes:

What matters to me is that Apple eventually made the right decision. Probably because people objected forcefully (this is called whining and a sense of entitlement in this forum) and there was a viable competitor.

At least one guy got my comment. Apple needs to be commended here. Doing that 180, 6 months into it, took some guts. People are going to point to this next time Apple makes a decision regarding the platform that seems bad and say "Apple makes mistakes, remember the programming language debacle ?". Yet they couldn't keep that stance, because it was obviously the wrong decision to take at the time.

People who agree with Apple 100% need to wake up, turn on their critical thinking and realise that if no one ever speaks out against the bad decisions, they will never be changed. Apple and Steve don't need yes men, they need people to debate them and question their decisions.
 
Why are people so paranoid? What if Google reads all my e-mail? They don't, but what if they did. I don't care. I use my gmail as my private account, and nothing secret is ever sent with that account. For work you should use your work e-mail, if you don't, it's not Google's fault you were born stupid.
This couldn't be further from the point of the thread, but what if your work uses Google Apps and hosted email? Then it's one and the same. All one's confidential data stored in the GooCloud. I'm not buying that "don't be evil" mumbo-jumbo. Anyone who does was born naive and has made no progress in overcoming their naivete.
 
Nice to hear this. I am sure Google will add Voice capabilities to their iPhone app soon enough. No sense paying a 3rd party for functionality that will likely be free, and possibly more secure (not sending your Google account info through a 3rd party application) down the road.

Basically my point. Back in April when all of this happened, I was among quite a few people here that pointed out that it was a ridiculously restrictive policy, that had no technical basis (battery life my ***) and that it would only hurt developers trying to bring apps to iPhone.

I am not really taking sides on this debate, as I am an avid user of both Android (for work) and iOS (personal), however early on battery use on Android was a huge problem with applications running in the background.

It is getting better with new revisions of the OS, but it was far from a non issue as recently as 6 months ago on some devices.
 
Does this mean we will be able to play C64 roms (images) on the iPad?

Which I feel is the most important question?

To have the whole C64 games library opened up for iPad playing would be great.

I assume some overlayed joystick control would be written into the app?
 
How does that solve the basic problem? I have some old EA games on floppy. Assuming after 20 years they're still good, which is by no means guaranteed, my Mac has no drive that can read a 5.25 inch floppy nor can such a drive be purchased anywhere.

Download emulator. Download and install the D64 images, chances are your game of choice has been uploaded to the web. Most emulators run the old commodore drives virtually. You'll need to try it out to see what I mean. If it's a LucasArts/LucasFilm game, like Maniac Mansion or Zak McKracken, then all you need is ScummVM, and you can run any version of these games and they'd look and sound like they did specific to whichever platform. It's pretty amazing.
 
I am not really taking sides on this debate, as I am an avid user of both Android (for work) and iOS (personal), however early on battery use on Android was a huge problem with applications running in the background.

And this has to do with the programming language choices of the developer... how exactly ? :rolleyes: I was talking about the April ban on anything but C, Objective-C or Javascript as interpreted by the Webkit engine.

If an app drains your battery, stop using that app. OpenGL ES games drain the thing retardly, you'd agree with Apple for banning OpenGL ES games and removing the framework from the SDK ? Of course not.

And btw, my iPhone needs to be recharged daily. Battery life on small devices that do lots of stuff in color at high FPS is short. Fact of life right there.
 
It's a strange coincidence that Apple opened their sotre rules just the day after Gartner released the latest numbers and predicted that the iPhone will only be a small player in 2014 (BTW: I missed that Gartner report here on macrumors. Haven't all the others related to the iPhone been posted here before too...?).

Gartner gets so much wrong, and has gotten so much wrong since the 1980s, that you could make more money betting against their predictions than with them. No one takes Gartner seriously, except for clueless corporate managers who have also gotten things wrong since the 1980s.

I don't know all the reason for Apple's actions, but one thing I can guarantee: Gartner has nothing to do with it.
 
Sorry for the novice question, but in the simplest of terms, what is the advantage/difference between GV Mobile and GV Connect? Thanks to anyone who has a moment for a brief explanation.
 
Absolutely

1.) Apple hasn't done any wrong. They've conquered the app market with the walled-garden approach for differentiation, and now they're making a few more allowances, but with some big disclaimers attached.

2.) The walls are still up. The openings are manned by App Store gatekeepers than can approve or reject.

In fact, Apple has handled their app conquest absolutely brilliantly.

YEP...
 
Sorry for the novice question, but in the simplest of terms, what is the advantage/difference between GV Mobile and GV Connect? Thanks to anyone who has a moment for a brief explanation.

Finally, someone else asking "THE" question .....
 
Why is it "THE" question ? The difference is they are both apps by a 3rd party. Would it make it "THE" question to ask for the difference between 2 flashlight apps ? :rolleyes:

It's just "A" question.

Is it "A" question that you can help me with? I don't know why MrMike6by9 dubbed it "THE" question, or why his/her comment lit a fire under you, but I'm still interested if you or someone can help me differentiate. I'm very interested in getting one of these two apps, but would appreciate a pointer from anyone who can differentiate them. And yes, I Googled some articles but am still unclear how they differ; part of that may be my lack of understanding of the terminology involved.

Thanks.
 
Is it "A" question that you can help me with? I don't know why MrMike6by9 dubbed it "THE" question, or why his/her comment lit a fire under you, but I'm still interested if you or someone can help me differentiate. I'm very interested in getting one of these two apps, but would appreciate a pointer from anyone who can differentiate them. And yes, I Googled some articles but am still unclear how they differ; part of that may be my lack of understanding of the terminology involved.

Thanks.

No, I cannot help. Google Voice is not yet available in Canada so I have not played around with either apps.
 
Is it "A" question that you can help me with? I don't know why MrMike6by9 dubbed it "THE" question, or why his/her comment lit a fire under you, but I'm still interested if you or someone can help me differentiate. I'm very interested in getting one of these two apps, but would appreciate a pointer from anyone who can differentiate them. And yes, I Googled some articles but am still unclear how they differ; part of that may be my lack of understanding of the terminology involved.

Thanks.

Thank you, that's what I am trying to learn. I also read another forum regularly and haven't seen a features discussion/comparison there either.
 
Apple should be congratulated on allowing in Google Voice apps. It's obviously purely a business decision based on the growth of Android and is an attempt to stem any flow to that platform from iPhone users. Google Voice is almost the definition of a "killer app". As it gains in popularity more and more people wonder why exactly it has been blocked from iPhones.

Apple is right to let it in now rather than wait until the GV groundswell is so great that they'll be left behind. If you have a GV number and are looking to buy a smartphone then why on earth would you want an iPhone? Especially when there is a glut of capable Android devices that integrate perfectly with GV. By relaxing the app store restrictions, Apple basically acknowledge that Google/Android have won that business battle. Nothing unusual in that. They'll prevent some people switching over purely because they need GV, and will pick up some new sales. It is a clear indicator however that the competition is closing in, which is brilliant for us as consumers, maybe not so good for fanboys.
 
maybe not so good for fanboys.

Actually, it's good for them to. It gives them another option they were fervently against only because Apple told them it was bad, and it brings them down a bit back to reality and shows them that agreeing with Apple 100% can result in them looking bad when they fight tooth and nail to support "Current Apple position #1502".
 
Scared may be too much?

You can thank Google's Android for this. Android has Apple p*ssing their pants scared.

I'm not sure that Apple is scared yet. But I'm sure that some competition from the Android OS can only be good for both the Android people & the Apple iOS. If Apple plays it smart they will keep ahead of the game. This will also force Google to keep the Android OS more up to date. But their App Store is not as refined as Apple's.
 
No, I cannot help. Google Voice is not yet available in Canada so I have not played around with either apps.

I'm in the UK so also don't have native access to GV. I did set it up however using a VPN account to give me a US IP address, and then configured it to forward all calls to a VOIP softphone that has a (free) US phone number. It actually works very well in that respect. I can call my US friends on their phone for free. If nothing else it's a good way to play around with the whole GV thing, and it's quite clearly an awesome concept. A typical Google product. Simple to setup, but with enormous power under the hood should you need it.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.