Apple CEO Tim Cook: Sideloading Apps Would 'Destroy the Security' of the iPhone

Another piece of propaganda from the Commander of Apple Inc. False propaganda at that ! I speak for the free mind Apple users here.
Wrong. Otherwise, why would some hacker waste time pirating bad software? There will always be people pirating good software like the Adobe Suite, etc.
Pirating has been around for many decades. i remember when I was kid used to call into BBs and download warez. Now, we have torrents which is better.
 
People can already sideload on iOS, they just need to pay for a developer account or some service illicitly sharing a developer account. (Assuming they don’t want to re-sideload every seven days (formerly 90 but we know why Apple reduced that presumably also greed)

Once again Tim Cook’s lying but it’s just because they want revenue from the Pirates etc.
it’s gross, if they want to be greedy they should just come out and say it not BS about security
 
People can already sideload on iOS, they just need to pay for a developer account or some service illicitly sharing a developer account. (Assuming they don’t want to re-sideload every seven days (formerly 90 but we know why Apple reduced that presumably also greed)

Once again Tim Cook’s lying but it’s just because they want revenue from the Pirates etc.
it’s gross, if they want to be greedy they should just come out and say it not BS about security
Tech Oligarchs always lie.. Commissar Cook is a lying oligarch - Rules for thee, but not for him.
 
If that's the case, then they should lock macOS down like iOS. People who don't want ultra security can go to Windows and Linux.
macOS and Windows (and Linux as well I assume) can be locked down tight just like iOS. I cannot install any software (at least those that require admin access or write into protected locations) I like to my work assigned Windows 10 notebook.

Different device use cases will be different, so their OS design considerations will be different. After the global virus/malware scare of Windows 2000, OS vendors has gotten a lot smarter in determining the various attack vectors of a network device. All those learnings has ultimately culminated to what we see today.

Apple is free to engineer iOS and macOS as they see fit for the products they want to develop. Similarly Google and Microsoft is free to engineer their OSes for the respective markets they want to sell to.

Unfortunately no one vendor will be able to satisfy everyone.
 
If that's the case, then they should lock macOS down like iOS. People who don't want ultra security can go to Windows and Linux.
and destroy an ecosystem where billions of dollars investments made by professionals and software companies went into? nope. bad idea.

macOS started off with an open system and hundreds to thousands of big companies rely on mac being open. iOS started off as a closed system.
 
I’m kinda late to this thread, so I hope many quoted and others viewing may take another point of view, from someone that’s not a developer, but has used various mobile phone platforms over the years - just about the start of the public smartphone era.

Side loading should be up to the end user. It doesn't compromise the security of the phone if the user knows what the hail he's doing. I've side loaded lots of apps on to my Android phone. Zero security issues. Best security is between the ears.

Apple needs to understand that not all users needs to be coddled. We're ready for the big boys pants.

Edit: Just state standard caveat applies. If you sideload and fecal matter his the air distribution device, you're SOL.

I fully disagree with this sentiment exuded by so many against Apple’s view about the App Store. While side loading is available on Android there are a LOT of caveats in doing so.

Enabling a root like account to do so opens up major security wholes within Android; there is a major reason it’s called “root”
- Mr. Robot Season 1 there is an episode where 1 executive, nafariously sneaks in a MicroSD card into an Android phone to circumvent root capabilities and extract data unbeknownst to the phone owner - when their not looking. Sure it’s a TV show but it actually highlights what is VERY capable - and now over an internet connection.
> many Android users whom claim ‘they know what the hell (not hail lol) their doing’ still run into ridiculous issues on their phone. Have look over at XDA Forums for all android phones
- so many loading ROMS getting screwed up always wanting to be hand-held through issues after ROM some apps or core services don’t work - native OEM apps will not run, bricking the phone. Heck we’ve seen this very early on with jailbreaking of iOS. Not to mention some custom ROMS don’t allow you to load the OEM rom back and you’re fubar’d when you need warranty from the manufacturer.

Android 12 was just announced yet ever wonder why Android, being a younger mobile OS to iOS, that Alphabet/Google has a team already working on a POSIX based OS for the last 2yrs?

Disagree. macOS security isn’t “destroyed” by allowing side loading. There are ways of allowing apps from outside the AppStore in a secure fashion.

What he really meant to say is that it’d destroy App Store revenue and entirely eliminate the embarrassment that is apple arcade.

this excuse might fly over certain peoples heads but anyone with even a modicum of technical knowledge will roll their eyes reading that headline

Uggh. Every time I read this, I sigh because it shows someone doesn’t really understand the major differences between macOS and iOS. Sure they share major components but comparing kernel to kernel there is a enough differences. and each layer up, where side loading on macOS would not work the same way as on iOS.

MacOS does have a way to download and install apps outside the AppStore and always has prior to the AppStore - yet since then even end users on macOS that’s used it for years forgets after downloading and unpacking to:
go into preferences:
enable install from other sources,
enable the app to be allowed for installation.
Some apps once installed you need to allow to run from within Preferences (VPN apps especially).

Apple Arcade is not an embarrassment in any way - it’s doing VERY well; were is your evidence to the contrary?
HomePod OG, ,great product but it’s an embarrassment just like the original Apple Hi-Fi speaker that also lasted as long for sale being being discontinued. BTW some of the games within Apple Arcade are available for sale independently within App Store on iOS.
- Developers now have a choice to simply not do anything and allow their apps to run on M1 Mac’s or package a specific M1 Mac version of their apps and have different resolution, app/game size and pricing to reflect the Mac.

Do you know why most developers prefer the App Store? Because sideloading is not official and people would rather pay you for your app than pirate it.

If you were a developer I doubt you'd be happy to know that your app gets pirated so you can't earn money for your hard work.

Most developers that prefer the App Store for serveral reasons:
- Apple preferred credit cards for payment originally (opened up to VisaDebit as well),
- Apple pays ON-TIME and informs them of any dispute,
- unified development tools that can test the code directly in the UI or on the devices to get a real-world feel,
- consistent iOS support on devices that are in use for 4-5yrs!!
^ More critically their apps can remain in the store without an update for several years and STILL run still generate revenue.
- PER device install charging of your app, and if you’re sneaky per iOS versions of your app uploaded could help you force payment when users upgrade your iOS version. I’ve mentioned this to a specific app before by a specific developer , which is his right, he makes a great app. I may not believe in this practice but I cannot see his reasons/purpose that would disagree with my view on this So I’m mum to calling that app out specifically here. But it can be done. Is it any different than Adobe charging a recurring monthly/yearly fee for all their apps on all platforms? That’s an opinion that’ll be valid for anyone.
- Most importantly, proven year after year - iOS users tend to pay for apps a LOT more than any other mobile phone OS in history.

I am a dev but thanks for speaking on my behalf, even if you did it wrong.

the best way to prevent piracy is to make a good product that people deem worth the cost. If your stuff has been suffering from piracy well I’m sorry about that

You’re a developer - but for which platform(s) current and in the past?
Speaking to your philosophy about ‘making a good product that people deem worth the cost’ you’re right to a degree. I’m sure you have to do research of your app you’re doing vs the time and effort and dedication to maintaining it to determine the cost ideal to you per device. This may conflict to some potentially customers on iOS, or elsewhere.

BUT I’m sure you recall Activation, EASports and a plethora of other major game developers that made great games, great apps for the Nokia S60 platform and most critically the N-Gage/N-Gage QD and mobile carrier partnerships with the likes of T-Mobile USA.

A refresher:
Nokia made tons of S60 smartphones: S60 2nd and 3rd edition being THE most popular smartphones globally across Europe/Asia and S.America for a few years. The N-Gage phones were designed primarily to be gaming phones with gaming as a primary focus, with the N-Gage QD, S60 3RD edition was used. The games came on MMC media cards and sold by carriers or on retail stores like EBGames (brick & mortar). I know this FIRST hand because:

1. I owned both the Nokia 6620 (which was too slow to run the games), and the 6620
2. Worked as Tier II support for T-Mobile USA and man the QD data pricing was awesome. The questions I’d get from a handful of S60 users: can this phone run QD games? Can my S60 phone use the data plan? (Y and Y).
After a few months I stopped, and I was late to the pirate game, the main damage was already done a year prior, and I was moving on to support BlackBerry OS and Sidekicks (another OS made by Andy Rubin of Google).

Unfortunately for game developers, yet fortunately for end users this same OS was used in Nokia 6620/6630 which had joystick navigation and button placements were ideal for gaming buttons an well hackers took full advantage of this with an App that allowed to run circumvented games. Forums like Symbian-Freak had forums where you can download the hack over the web, and game ROMS easily copied to a larger MMC/SD card for phones of the same OS and voila … it was a pirates cove of treasure.

2003:

Nokia released the N-Gage on Oct. 7 with an advertising and marketing blitz that put it in nearly 30,000 stores in 60 countries. It is offered by wireless carriers including Vodafone, mm02 and, in the United States, T-Mobile.

The N-Gage features multiplayer game play on a tri-band mobile phone that supports Bluetooth wireless networking and includes an MP3 player and an FM radio.

STOCKHOLM, SWEDEN -- Hackers claimed Tuesday to have cracked the security code on Nokia's new N-Gage, saying they could play its games on other multimedia-capable cell phones. The company said it was investigating the claims.

Several websites and online bulletin boards said the code that protects Nokia's proprietary software was broken.

If so, that could result in N-Gage games becoming available for handsets made by other companies that use the Series 60 operating system. It also means that pirated copies could be downloaded from the Internet.

"We are taking a look to see what has happened," Nokia spokesman Damian Stathonikos told The Associated Press. "We take it very seriously and we are definitely investigating this."

If the code-cracking claims turn out to be true, said Stathonikos, Nokia will move to defend its intellectual copyrights.

2004: a perfect overview!

This is a subject I've been avoiding for a while: Piracy on the N-Gage. It's more rampant than you can possibly imagine. Every single game that's out there now is available on some chat board, cracked and ready to load up on a big MMC to play on your N-Gage. Every single N-Gage user I know has at least some pirated games loaded. And I'd be lying if I told you that my N-Gage is pirate free. The temptation is just too great to snag a new game and pop it on to your deck to "just try out." Right, like I'm ever going to buy that game after it's sitting on my Taco.

The guys at the local gaming store know about the piracy (and sort of promote it). Any N-Gage gamer you talk to asks if you've grabbed the latest game. Everyone who has a Series 60 phone who's any sort of hacker has messed with some of the Blizzard apps out there. It's nuts. It's beyond just being a dirty little secret at this point, it's actually almost a selling point of the system. I'm surprised you don't see banner ads on EBGames.com saying "and don't worry abou the cost of games, you can get almost all of them free!"

I can honestly say I resisted until just a week or so ago. Everyone hates having to swap MMCs - it's like going back to the 80s - and I'm no different. So I first started using hacked games as a way of having all the games I purchased on MMC-ROMs available to me at once. And I've purchased more than few N-Gage games: Tomb Raider, FIFA 2004, Tiger Woods, Spider-Man, Pandemonium, Super-Monkey Ball and Tony Hawk. Being able to have all of them on one 128MB MMC with plenty of room left over for an album or two of MP3s is great.

But then a few weeks ago the price started dropping on N-Gages, both QDs and the "Classic Taco" and more and more people started getting the decks and I started getting more and more pings from people with links to downloads for the latest games. FIFA 2005, Asphalt GT, SIMs Busting Out and more. And since I'm on a gadget moratorium, I caved. My MMC is now loaded and it's great (especially since these "second generation" games are so much better than the first round).

It's the Napsterization of mobile games, and you know what? It's only going to get worse.

But you know, I have to think there's a huge opportunity being missed here. These games are all 8MB to 12MB in size and are a quick and easy download over DSL. Even Nokia is seeing huge responses to the two demo games that they've made available for download at N-Gage.com (Call of Duty and Asphalt GT). These games aren't even packaged as .SIS installs! They're just a bunch of files you copy on to your MMC card. Tell me Nokia doesn't realize that piracy is happening already in huge numbers? This is exactly how the pirated games are being distributed as well - Nokia is just joining in the fun it seems. But my question is why stop there? Why not just provide the entire game as a downloadable app instead of messing around with the MMC cards?

I said something like this when the N-Gage was first launched, and now look: That distribution medium is being forged with or without Nokia's involvement. They might as well take advantage of it. Even Sony is talking about distributing games to their new PSP over the wire - it's how things are going to be done. The pricing would need to change a bit, but I'd be quite happy to buy these games at half the price of the retail version online instead of pirating them. Look at the price of the pre-played games at EBGames... that's a good indicator of the "market value" of these games and they're all around $12 apiece. Perfect.

This all goes back to Steve Job's model for iTunes. His main idea years ago was that people are fundamentally honest and that they would much prefer to pay a reasonable price for good-quality songs easily available online than mess around with pirating. This is exactly the case here. If every N-Gage game was available online, tied to my IMEI (I hate that, but you get the idea), and I could quickly and easily pay for it and download, I'd easily double my purchases and not have a single pirated app. This sounds like some sort of weird self-justification, but it's true: If I could download apps instead of being trapped using MMCs, I would never have loaded up a pirated game in the first place. But by sticking to an old, worn-out business model, Nokia has in fact encouraged piracy rather than protecting game developers from it.

2020: like really some are still wanting these games?
^ in honesty there are some great games that came out then that I still love …
Skyforce and Skyforce Reloaded by Infinite Dreams is available BOTH on iOS and also on Tesla’s!!
- trust me the graphics and sound is awesome even by today’s standards yet originally came out back then and looks VERY similar and sounds EXACTLY (just better on better speakers lol).


You could have huge warnings like they do now on the Mac where it won't event let you open an unverified app unless you right-click, choose open, and then agree to the warning (I'm still on 10.12 so that process may be different in the newer releases).

iOS kernel is not exactly like macOS and the stacks above it vary - it is different enough to not work simply how you want it to work like it does on macOS. That said I’m sure many want sideloading - but it’s not for choice of just having other apps from others stores … it’s most likely for piracy of apps and not wanting to pay for apps.

By the same logic your television should only be able to display content from a single official provider just in case you decide to pirate a film.

Well … your Television is:
- made by a single manufacturer (components made by various, but assembled by 1),
- your Cable provider IS your single official source of the content you watch (like Apps) - so Comcast, Rogers, AT&T etc are your App Store. The content creators that created the shows/sports/movies made for cable you wanted had FULL control of the ads you watched as well - which has lead us to freemium on apps.


So by logic it’s EXACTLY that on mobile phones and by app creators. Just basically a different medium. I see Android as not just having the traditional cable connected to the TV but also the Satellite connection. Your Android TV box is basically aggregating more channels from various providers across the globe - but that box is still your single source for content you’re watching; unless you have CableTV and Satellite ;)

"We've been focused on privacy for over a decade. We see it as a basic human right. A fundamental human right".....except in China.
China has many issues with human rights, disappearances, and capital punishment. The issues is solely within China … not Apple.

Apple‘s presence there, doing business yet forced to bend to China’s laws, although leaves a major distaste, may help in showing there is another way. ignoring and bowing out doesn’t help the situation either - but being present, that brand alone can stand for something if news gets there about Apple’s ideals or practices.

Now if you want to criticize Apple for doing business in China I have to ask you:
what computer,
what smartphone,
what smart watch,
what TV,
what monitor,
what Dock or eGPU,
what cables,
what headset(s),
do you use and whom are those brands?

I’d wager a friendly bet that 8 of those are from manufacturers that make the products you use made and assembled in China. I wonder if you’d feel as sassy about those products you use as you are above about Apple? Hmm.

You can sideload all you want with a developer account.

Personally I feel sideloading should be allowed for everyone. Put it behind a switch, and multiple warnings. Mark side-loaded apps on the home screen. Require that the user accept the developer's certificate, like you already have to do for Enterprise distribution. Apple can still revoke certs that are used to sign malware, etc, much like they do with MacOS.

It's really not that big a security issue. The apps still run in the iOS sandbox and only have access to resources that you give them. Most people will still stick to the app store, including myself. Personally I'd use sideloading only for apps that aren't allowed in the app store, such as emulators.

It may end up this way … BUT:
Adding more and more warnings for every app you side-load can be a real pain, or worse when you run them.
Also consider the core OS once opened up may leave holes for:
- secure enclave being circumvented (credit card payments, health data, certificates for HomeKit appliances, and now digital IDs like driver’s licenses, health cards, and birth certificates ~ Ontario is going to have this later this year).

I think the calls for side-loading is coming from people originally that want to circumvent this data because its a GOLD mine of raw data that can purely emulate someone anywhere they go - NOT just the internet. I’m not sure if this is available on Android or how secure there it is or if an effort to hack there is underway or not; but you can bet that data is super juicy vs web browsing and knowing what you opened in email. I feel those that re-iterate side-loading just doing so verbatim because it’s what their used to on 2 other platforms and just want Apple to follow because of Apple’s huge success from being a complete underdog Almost out of business to being a trillion dollar company in less than 24yrs!! many company are sour about that because Apple made products they use, and their users enjoy and continue to do so and has great brand loyalty they envy. So to destroy that take em down.


Why don't you just educate customers and let them make their own choices?
lol, you‘ve never worked in IT support have you?
I cannot tell you how many times I’ve taught users in Win10 how to search for an app when launching start menu without having to look for a search bar, or how to download Teamviewer from a simple corporate hosted site in Chrome that they use EVERY DAY (Chrome) and still don’t realize the download is happening - yet stare at a stating site that says “your download has started” lol.

Educating customers is one thing, showing them, routinely has much better effect. So many using Windows don’t know what to do when an app crashes.

What’s better than educating customers how to use a system, is make it incredibly intuitive that their own discovery educates themselves:

proof in case:
how many videos have you seen of a 3yr old trying an iPad the first time begins to navigate at their own choice in less than 15mins. I’ve not seen more than 2 of those for a 3-5yr old on an Android tablet, or Windows, or macOS.

Letting users run through the land of OZ to enjoy and keeping them out of the poppy fields or keeping out wicked witch of the west prevents them from going down a rabbit hole they cannot come out of or have terrible experience to abandon their devices.
Oh wow, impressive huh? Wonder how gaming did throughout its history before Apple. God Bless Tim Bird.
LOL. I wish I could find the data prior to iOS but lets just say the trending data shows it was small peanuts compare to today.

Gaming on iOS has surpassed revenues of GameBoy, Nintendo Wii, Switch, PS3/4 and XBox many years ago.

Video games are a billion-dollar business and have been for many years. In 2020, the revenue from the worldwide PC gaming market was estimated at almost 37 billion U.S. dollars, while the mobile gaming market generated an estimated income of over 77 billion U.S. dollars. What is significant nowadays is that the first generation of gamers is now grown up and has significant spending power at its disposal. Despite the high average daily time spent playing games among kids, the hobby can no longer be considered solely child’s play. In fact, it was found that video gaming is gaining popularity among parents across the world as well, with a fairly even split in terms of the gender distribution of video gaming parents worldwide.

Some of the major players in the video gaming industry are Tencent, Sony and Apple, each generating billions of dollars in revenue every year, making them some of the most successful public companies in terms of gaming revenue. Sony’s PlayStation 4 is the bestseller among current generation consoles and, in 2020, the unit sales of the PlayStation 4 reached more than 112 million units.

And that is just the USA in the direct quote above.
 
One solution I could think of is limiting those apps to APIs, so no access to addresses, pictures or anything deemed sensitive.
Better yet, allow access to be limited for particular apps regardless of their source (it would be useful for App Store apps too), a bit like the picture sharing restrictions or what happens if you refuse access to health data: if you restrict access, the app can't tell that isn't everything.
I think that if Apple was to allow side loading, they’d make it so that when you install any side loaded apps, it voids your warranty and whenever you try to contact support, they’d tell you that you have side loaded apps onto your device and they can’t help you, because they don’t know what’s happening on your device.
That would violate the spirit of various national and local laws like Magnussen-Moss, so even if it was legal at first I'm sure it would be banned fairly promptly by any government that for
Seems to me, that if you truly believed Apple allowed abuse of its workers to happen in China, you wouldn't want to buy products from said company.
Some of Samsung's products have been moved back to RoK, and others to Vietnam. Theoretically you could buy Indian-made phones too, but I've no idea how you'd do that for an iPhone even before apple started encrypting serial numbers.
Apple‘s presence there, doing business yet forced to bend to China’s laws, although leaves a major distaste, may help in showing there is another way. ignoring and bowing out doesn’t help the situation either - but being present, that brand alone can stand for something if news gets there about Apple’s ideals or practices.
Nixon said that back in the 1970s, but maybe another 50 years will do the trick.

the user already has a choice. it's called Android
You have a choice between having Google's spyware, the PRC's spyware, or Apple's restrictions. None of those are great options, and you can hardly blame people for wanting to make the least-worst option better.
My car forces me to use its entertainment system. Why can't I side load my own apps onto it?
At least one version of similar proposals (I think from an American representative) would have that effect, if anyone can install additional or updated software. That seems like a good idea to me.
Having to approve access to my Downloads folder from Safari for every single website really put me over the edge.
meh, that makes sense to stop sneaky downloads without breaking anti-scraping scripts. The problem is that the approval dialog is only accessible on the tab that started the download, rather than from the download menu or somewhere.
A Mac like iOS would be awesome. Only verified apps.
You mean like the default setting which only allows signed apps, or the optional setting which only allows app store apps?
You don't have to make side-loading apps. You just have to be more flexible about in-app-purchase revenue.
it's not just IAPs, it's things like requiring discord to censor adult material or blocking 18-rated games even when used on phones which have parental controls turned off and their media ratings setting set to unrestricted.
Imagine an eight year old turning on this feature on mommy/daddy’s iPhone after watching a YT video on a super hack for their favourite game.
Imagine an eight year old having unlicked access to mommy/daddy’s iPhone.
today Apple can refuse apps that use non-official APIs, for example. If sideloading was enabled Apple would lose that control.
They could include a whitelist in the iOS version of dyld.
I also think that if Apple will be forced to enable sideloading in the EU, it will be enabled in the EU region only
Depends how the law is written, it might apply to EU citizens rather than EU locations. Also, there's enough other governments who aren't happy about Apple that similar laws would likely follow anyway.
 
Ok fair enough re the point about side loading.

But that doesn’t mean that because there’s no side loading, that also means that we also have to have:

- Apple needs to take 15 or 30 percent commission
- the only payment method is Apple Pay
- and that Apple can use iOS/Mac fo constantly promote its own bolt-ones, disadvantaging 3rd parties.

It’s PR rubbish that Apple is bundling all of these things together.

Well lets see:

Apple has WWDC but that’s no longer live attendance and Apple is not paying for the venues, capacity, dedicated internet for all attendees (including press to use), security and notifying the city of the event in case of emergency services to locate anyone in case of a security situation (which is mandator; just like a concert or movie set in public).

Apple has created, and maintains the development tools,
Apple’s iOS/iPadOS/WatchOS/TVOS API’s guideline courses,
Apple has a team dedicated for application reviews before uploading to the store,
payment system that pays developers on-time (I’ve not yet seen nor read a complaint EVEN for developers who’s apps were pulled for violating policies to EVER have their payment owed revoked; not even from developers themselves, not even from EPIC as well),
Apple has created the hardware which it promises to support for iOS and iOS app compatibility for 4yrs minimum - just this week we saw iOS 12.5 available with latest security patches for an iPhone SE OG an 8yr old iPhone >> you’ve never even heard that support for a 5yr old Android phone getting that kind of modern OS security patch!!
- but you’re happy to have that all free because you pimp your data out to be used to the highest data-bidder on ‘the streets of the internet’
Apple‘s payment system not only makes it reliable and easy for the end user to pay for apps, pay for services or for subscriptions but a simplistic easy to find and legible location to see those subscriptions and when they’ll be renewed.

No more guessing which payment system is jumping into your bank/credit account and non-business matching name on that payment system vs the app you’ve downloaded by a company’s name that has a better ‘Display’ name vs what’s billed.


Promoting it’s own bolt-ones is what EVERY computing platform DOES!
Microsoft:
MS Office,
Exchange - disadvantaged IBM’s Lotus & Groupwise server (they failed to compete with more efficient services/software)
Outlook.com/hotmail,
SQL Server and MGMT Studio
Visual Studio
Windows Server
Microsoft Internet Explorer,
Microsoft Edge,
etc

Google - who claims to have an open system BUT you, being that manufacturer partner MUST:
if using Google Android cannot fork it so as to have
Google Services for PlayStore,
Google Docs, Sheets, etc,
- Huwaei found that out the hard way!
- Samsung’s Tizen as well - the ONLY reason Google has partnered with Samsung for Tizen IPs is because Google sucks at mobile watches and srews over their partners with absolutely no focus or direction that was JUST renewed due to that partnership. Pretty egregious.

BlackBerry:
BES,
Blackberry Internet Service,
BBM,
- that all is gone because the corporate market went to better solutions and it failed to innovate fast enough - it failed. Again no vision beyond the device sales and the OS and server business that it thought would always be king.

Linux desktop OS … lets not even go there with all the forks that keep dieing off support every week, as another pops up fighting for relevance - by the time you get to understand know and use one version that’s not been in the game for 10yrs it’s likely to be gone - faster than a 16yr old girl drops a boyfriend for another or a player goes through the next victim faster than drinking water.

You’re pointing figures making claims at verbatim without even understanding anyone in the business can play that game. Those disadvantaged 3rd party’s are too busy complaining vs offering better solutions. Yes there are a few handful lately we’re seeing that may have a legitimate cause (like heart rate tracking company’s claims about Watch and WatchOS 2-4) but we need to hear all the facts vs salivating delicious headlines from 1 side.

What you’re forgetting that it’s a capitalistic market, competition is here - unless specific practices that originally allowed competition was changed to block it intentionally and premeditated, we shouldn’t point fingers.

So when you do a LOT of work for your business or employer you expect to loose money because others don’t like you or because they feel your work isn’t worth your agreed pay? Hmm.
 
As a dev I can easily sideload ipa’s on my iPhone with Cydia Impactor and my phone still hasn’t been destroyed

What Tim really fears is devs ditching the store so they don’t have to pay 30%.
Honestly I’d respect Apple more if they just admitted this.

Like yes, technically speaking it’s dangerous to sideload apps from random sources, but a) it’s not catastrophic (the sandbox and other restrictions still apply, sideload is not jailbreaking) and b) it’s completely optional
If iOS started allowing sideloading tomorrow most devs will likely stay on the App Store, only Spotify, Epic Games and similar behemoths will have the resources to handle this business model.

Devs and power users however will greatly appreciate the hassle-free way to make more with their devices.

It’s really that simple.

What’s with the over exaggeration here ‘destroyed’ is not the same as breaking security in what was discussed in the interview. Cook never stated side-loading would destroy the device did he?

You can use this tool to install IPA files on iOS and APK files on Android. It also can help you exploit the series of Android "Master Key" vulnerabilities.

how exactly are you making ‘more’ with your devices using Cadiz Impactor vs ‘taking more’ and not paying for it?
I’m sure there are Devs that will appreciate, and more power users will appreciate sideloading.

Sideloading does circumvent vulnerabilities that act just like jailbreaking the phone - affecting the sandbox where apps run and contain their own data.
 
"We've been focused on privacy for over a decade. We see it as a basic human right. A fundamental human right".....except in China.
Privacy is just the latest marketing hype designed to increase profits.
Meanwhile, Apple turns over users' account info to the DOJ.
There is no expectation of privacy anymore for anyone using the internet.
 
Well … your Television is:
- made by a single manufacturer (components made by various, but assembled by 1),
- your Cable provider IS your single official source of the content you watch (like Apps) - so Comcast, Rogers, AT&T etc are your App Store. The content creators that created the shows/sports/movies made for cable you wanted had FULL control of the ads you watched as well - which has lead us to freemium on apps.

Except that in addition to the TV and radio channels I can also plug in a Blu-ray player. Or an Apple TV. Or a Microsoft games console. Or a Sony games console. Or a Nintendo games console. Or stream content from a computer or phone. Or plug a hard drive directly into the USB port. Or access external storage over the network.

In fact I already do all of these things. What a magical world.

Apple makes the best products when it competes in an environment it doesn't control. If Apple dominated the phone market there would only be eSIMs and everyone's monthly bill would be 3 times higher.
 
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Well lets see:

Apple has WWDC but that’s no longer live attendance and Apple is not paying for the venues, capacity, dedicated internet for all attendees (including press to use), security and notifying the city of the event in case of emergency services to locate anyone in case of a security situation (which is mandator; just like a concert or movie set in public).

Apple has created, and maintains the development tools,
Apple’s iOS/iPadOS/WatchOS/TVOS API’s guideline courses,
Apple has a team dedicated for application reviews before uploading to the store,
payment system that pays developers on-time (I’ve not yet seen nor read a complaint EVEN for developers who’s apps were pulled for violating policies to EVER have their payment owed revoked; not even from developers themselves, not even from EPIC as well),
Apple has created the hardware which it promises to support for iOS and iOS app compatibility for 4yrs minimum - just this week we saw iOS 12.5 available with latest security patches for an iPhone SE OG an 8yr old iPhone >> you’ve never even heard that support for a 5yr old Android phone getting that kind of modern OS security patch!!
- but you’re happy to have that all free because you pimp your data out to be used to the highest data-bidder on ‘the streets of the internet’
Apple‘s payment system not only makes it reliable and easy for the end user to pay for apps, pay for services or for subscriptions but a simplistic easy to find and legible location to see those subscriptions and when they’ll be renewed.

No more guessing which payment system is jumping into your bank/credit account and non-business matching name on that payment system vs the app you’ve downloaded by a company’s name that has a better ‘Display’ name vs what’s billed.


Promoting it’s own bolt-ones is what EVERY computing platform DOES!
Microsoft:
MS Office,
Exchange - disadvantaged IBM’s Lotus & Groupwise server (they failed to compete with more efficient services/software)
Outlook.com/hotmail,
SQL Server and MGMT Studio
Visual Studio
Windows Server
Microsoft Internet Explorer,
Microsoft Edge,
etc

Google - who claims to have an open system BUT you, being that manufacturer partner MUST:
if using Google Android cannot fork it so as to have
Google Services for PlayStore,
Google Docs, Sheets, etc,
- Huwaei found that out the hard way!
- Samsung’s Tizen as well - the ONLY reason Google has partnered with Samsung for Tizen IPs is because Google sucks at mobile watches and srews over their partners with absolutely no focus or direction that was JUST renewed due to that partnership. Pretty egregious.

BlackBerry:
BES,
Blackberry Internet Service,
BBM,
- that all is gone because the corporate market went to better solutions and it failed to innovate fast enough - it failed. Again no vision beyond the device sales and the OS and server business that it thought would always be king.

Linux desktop OS … lets not even go there with all the forks that keep dieing off support every week, as another pops up fighting for relevance - by the time you get to understand know and use one version that’s not been in the game for 10yrs it’s likely to be gone - faster than a 16yr old girl drops a boyfriend for another or a player goes through the next victim faster than drinking water.

You’re pointing figures making claims at verbatim without even understanding anyone in the business can play that game. Those disadvantaged 3rd party’s are too busy complaining vs offering better solutions. Yes there are a few handful lately we’re seeing that may have a legitimate cause (like heart rate tracking company’s claims about Watch and WatchOS 2-4) but we need to hear all the facts vs salivating delicious headlines from 1 side.

What you’re forgetting that it’s a capitalistic market, competition is here - unless specific practices that originally allowed competition was changed to block it intentionally and premeditated, we shouldn’t point fingers.

So when you do a LOT of work for your business or employer you expect to loose money because others don’t like you or because they feel your work isn’t worth your agreed pay? Hmm.
OK, but let's discuss Apple in the context of the legislation that was proposed a week ago in the US House of Reps (I'm not from the US) where they were taking a look at big tech as a whole and grappling with the fact that it's now, 'too big'. It's not just Apple's behaviour that's problematic.

I get your points about historical precedents. But the feeling seems to be amongst lawmakers across the the developed world, that it's now time to reign in situations like this as the platforms controlled by the tech monoliths have a huge huge affect on businesses, regular people and the markets that they operate in.

I'm not claiming to have any answers here exactly what should be done. I'm just someone on a forum & besides, they are people paid to think about this!

I do feel that it's healthier when there is choice and platform owners - whoever they may be - don't have an overriding advantage in hawking their own services/stores. Competition is generally good.

Though I do get Apple's point re. if you give (some) 3rd party devs an inch, they will take a mile.

BTW I don't work for any 3rd parties - i.e. I have no skin in the game here - nor do I pay Apple or Microsoft etc. that much (I don't have Prime). Just 79p PCM for 50GB (people like me are obviously Apple's worse nightmare re. it trying to grow its service business!).
 
I too thought this - Apple can offer side loading as "an option" but once you enable, you cannot go back without a full reset.
What!? Even android allows you to toggle side loading on and off. Turn off Unknown Sources. Done and done.

Of course, Apple needs to give plenty of warning and make it so only those determined will sideload. Make it neigh impossible to turn on sideloading by mistake. Make it easy to toggle sideloading off. You will sideload only when we want to.
I fully disagree with this sentiment exuded by so many against Apple’s view about the App Store. While side loading is available on Android there are a LOT of caveats in doing so.
Aye. Which is the reason only an brave soul willing would do so. Add a bunch of hurdles so sideloading can’t be enabled by accident.
Enabling a root like account to do so opens up major security wholes within Android; there is a major reason it’s called “root”
Rooting goes beyond merely sideloading. Currently, the only way to sideload on iOS is by jailbreaking/rooting. Pretty ridiculous to require a homeowner to tear a hole in their wall because the builder refuses to install a door.
Android doesn’t require rooting just to sideload. There is a hidden toggle switch. Most users never turn it on.
 
[...]

I do feel that it's healthier when there is choice and platform owners - whoever they may be - don't have an overriding advantage in hawking their own services/stores. Competition is generally good.
[...]
I'm for competition also. Let another company do what google, facebook and Apple did. The three mentioned all started from humble beginnings. There is no law stopping any company from developing killer, innovative products, bringing them to market and then going public.

To enable competition by breaking up companies that literally started from nothing is just wrong.
 
As a dev I can easily sideload ipa’s on my iPhone with Cydia Impactor and my phone still hasn’t been destroyed

What Tim really fears is devs ditching the store so they don’t have to pay 30%.
Honestly I’d respect Apple more if they just admitted this.

Like yes, technically speaking it’s dangerous to sideload apps from random sources, but a) it’s not catastrophic (the sandbox and other restrictions still apply, sideload is not jailbreaking) and b) it’s completely optional
If iOS started allowing sideloading tomorrow most devs will likely stay on the App Store, only Spotify, Epic Games and similar behemoths will have the resources to handle this business model.

Devs and power users however will greatly appreciate the hassle-free way to make more with their devices.

It’s really that simple.

What’s with the over exaggeration here ‘destroyed’ is not the same as breaking security in what was discussed in the interview. Cook never stated side-loading would destroy the device did he?

You can use this tool to install IPA files on iOS and APK files on Android. It also can help you exploit the series of Android "Master Key" vulnerabilities.

how exactly are you making ‘more’ with your devices using Cadiz Impactor vs ‘taking more’ and not paying for it?
I’m sure there are Devs that will appreciate, and more power users will appreciate sideloading.

Sideloading does circumvent vulnerabilities that act just like jailbreaking the phone - affecting the sandbox where apps run and contain their own data.
 
I'm for competition also. Let another company do what google, facebook and Apple did. The three mentioned all started from humble beginnings. There is no law stopping any company from developing killer, innovative products, bringing them to market and then going public.

To enable competition by breaking up companies that literally started from nothing is just wrong.

Breaking up large tech companies just because is ridiculous.

But think about the car industry here. Imagine if you couldn't go get an oil filter from Autozone but had to get it from Ford/Dodge/BMW/etc. You have to buy it from the dealership due to some proprietary design or whatnot.

And the filter maker could not sell it directly to you, only through the dealership. Where the dealership could mark it up as far as it wants. No competition.

So it's a good thing we can go to the local parts store and get parts made by anyone and be sold direct for the manufacturer's platform. Even though they built the platform and customer base.

So yes, Apple and Google made the platform but that doesn't mean competition on that platform shouldn't be allowed. Maybe 30% is an outdated model, or maybe the market will bear that and people will still buy through the app store for the benefits it has to both dev and customer (returns, secure payment, etc etc). But Apple can compete on those grounds then; and/or make it even more enticing.

But that should be a choice and let the market dictate that. We are talking about poor Apple "only" making 30% of the $70ish BILLION in App Store revenue last year. My guess is the net profit margin is INCREDIBLY high on that even handling the back end; certainly doesn't cost $20-25ish billion to run; probably not even $1 billion.

Now yes, there must be some compromise. Maybe you still have to get certified for your app (not malicious) and reviewed but at some small percent. And then you can sell it directly for whatever price you want. It's different than a physical good which cant access your data; I get that part. But there has to be some middle ground here.

Obviously, Apple's security argument is really veiled lost profits at #1 concern; anyone can see that.
 
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Maybe they need to sell an SE model of their devices with no security, people pay for the type of device they want, security/no security.
 
Breaking up large tech companies just because is ridiculous.

But think about the car industry here. Imagine if you couldn't go get an oil filter from Autozone but had to get it from Ford/Dodge/BMW/etc. You have to buy it from the dealership due to some proprietary design or whatnot.
I'm sure there are industries and devices where third party solutions cannot be had. The car industry is one where 3rd party parts can be bought, but if they break your car the manufacturer of the vehicle is not responsibile. For example a 3rd party ecu blows up your engine...the manufacturer is not responsible.
And the filter maker could not sell it directly to you, only through the dealership. Where the dealership could mark it up as far as it wants. No competition.

So it's a good thing we can go to the local parts store and get parts made by anyone and be sold direct for the manufacturer's platform. Even though they built the platform and customer base.
Commented above.
So yes, Apple and Google made the platform but that doesn't mean competition on that platform shouldn't be allowed. Maybe 30% is an outdated model, or maybe the market will bear that and people will still buy through the app store for the benefits it has to both dev and customer (returns, secure payment, etc etc). But Apple can compete on those grounds then; and/or make it even more enticing.
It's Apples' platform, imo, they have a right to control it. Forcing Apple to split its' app stores into competing businesses has no upside to the ecosystem, imo. My belief it will be a race to the bottom with price for devs, lack of quality of apps, increased malware etc.
But that should be a choice and let the market dictate that.
The choice is to buy an iphone or not, not force change through inept government regulations.
We are talking about poor Apple "only" making 30% of the $70ish BILLION in App Store revenue last year. My guess is the net profit margin is INCREDIBLY high on that even handling the back end; certainly doesn't cost $20-25ish billion to run; probably not even $1 billion.
The commissions are the commissions. Because Apple has a pretty good revenue stream, doesn't mean they are overcharging.
Now yes, there must be some compromise. Maybe you still have to get certified for your app (not malicious) and reviewed but at some small percent. And then you can sell it directly for whatever price you want. It's different than a physical good which cant access your data; I get that part. But there has to be some middle ground here.

Obviously, Apple's security argument is really veiled lost profits at #1 concern; anyone can see that.
I don't think Apple is wrong with the security argument. Of course, YMMV as to what one thinks is best all around.
 
Except that in addition to the TV and radio channels I can also plug in a Blu-ray player. Or an Apple TV. Or a Microsoft games console. Or a Sony games console. Or a Nintendo games console. Or stream content from a computer or phone. Or plug a hard drive directly into the USB port. Or access external storage over the network.

In fact I already do all of these things. What a magical world.

Apple makes the best products when it competes in an environment it doesn't control. If Apple dominated the phone market there would only be eSIMs and everyone's monthly bill would be 3 times higher.
Wow

so you agree my take on your first analogy was spot on, youre now just stating extra onto the TV Concept earlier.
Playstaion remote play is available for iOS originally Sony made it exclusive to just to their Xperia line for the first few years.

Regarding Blu-Ray, AppleTV (already available on iOS or AppleTV+), still available (Blu-Ray is Amazon, Disney+, Hulu, etc - just some area regionally accessible or content is regional like Netflix). Nintendo has ported a few games for iOS.

Beyond Microsoft your new analogy is still weak lol it fails In comparison.
Streaming content - Microsoft RDP or macOS remote connection.
Pluggin a hard drive - same deal with an accessory I can access my NTFS content from Windows already on iPadOS or iOS been able to do it for a few years now.

Wow what a magical world that’s already been here on a platform you seem to not fully use/understand or just making your own roadblocks.

SIM cars used to cost $15CAN/US to the end user - there is a cost making these but not that much, they’ve been free for years now.

eSIMS is all hardware and infrastructure software implementation and in NO way increases costs to end users - where on earth are you coming up with the junk FUD from?!!
- in time all smartphones will implement eSIMS.
Oh and in case you didn’t know serial number based smartphones being connected on a network has been done LONG ago by almost all current and former phone manufacturers (except for Siemens, Nokia, and Apple).
- it was on CDMA networks like Telus, Bell in Canada formerly and Verizon and Sprint in the USA - as this was USA (with some form of it back in Japan).

What other falsehoods will you come up with on your next reply I wonder??
 
Well, Apple is trying to solve this problem for parents, wouldn’t you agree?

For parents that thinks they should allow their children free reigns, there’s always Android where they can go really wild. It’s a choice parents can make.

I’m guessing many parents chose iOS because it’s one less thing for them to worry about, wouldn’t you agree?

I’m also guessing that you don’t have much experience taking care of children needing constant attention? It can be really exhausting. You should experience it.

You are giving people too much credit. Most people outside of this forum aren't tech enthusiast. Ask 10 people on the street if they even know what the "walled garden" is and see their responses. Most people buying iphones aren't saying "lets get this for the walled garden and how it will keep little johnny from messing up our phones" They just buy it because its popular and all their friends have them and they want blue bubbles. They only do what the phone allows them to do. Most probably don't know what sideloading is lol

Once again, Apple shouldn't hold back features because of terrible parents. That's a terrible argument.
 
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