Other than Apple making boatloads of money, I don't see anything changed fundamentally for them. iOS App Store fees are still the same, with minor adjustment since then. Developer rules did not change much, from what I can read. I cannot correlate why there's so much hate nowadays.
I think it’s a matter of scale. Generally costs/fees come down when markets grow to larger sizes and are functioning correctly with proper competition.
Why doesn’t visa or MasterCard charge 30/15% per transaction for example?
Also, most important inventions/innovation in society gradually become ‘commodities’.
For example, the Thomas Edison company isn’t still sole supplier of electricity in the USA, I believe - even though TE’s innovations at the time, were incredible.
The iPhone was - is - incredible, but Apple can’t keep on indefinitely milking it. It’s become so important to digital life in general, that Apple can no longer act as the sole arbiter as to its business model.
This happens again and again with big successful companies. Again, it’s not punishing success - it’s simply that they’re so big and so important that gets have to balance their presence in their market.
Tonally, also I think that Apple’s attitude seems to be to its developers - you need us, you should be lucky to come along for the ride with this amazing thing that we’ve built, instead of acknowledging that third party software is really important to the majority of its users (I’m not a 3rd party dev nor do I know anyone who is)
I’m not trying to bash Apple exclusively - there’s obviously a conversation to be had about Google play, Xbox store etc.
At any rate - we’re just people talking on a forum.
Fact is, that there’s bills being discussed in the US Congress, right to repair bills in lots of US states.
Ditto the EU, many of its individual member states such as Germany, France etc.
Apple is going to have to capitulate here.
It’s task will be to work out a common approach in its primary (USA) & secondary markets (EU etc). Change is coming.