I cringe thinking what it would look/feel like. Based on the last 2 decades of mouse and keyboard design, I’m thinking it would be terrible.Until Apple make a game controller this is DOA
I cringe thinking what it would look/feel like. Based on the last 2 decades of mouse and keyboard design, I’m thinking it would be terrible.Until Apple make a game controller this is DOA
The worst mouse possible for gaming doesn’t count. Hard to hold a right mouse button to zoom and click the left to shoot when there aren’t any buttons.They do make a game controller, it's called a mouse and keyboard.
Or they could just let me stream PS5 games and MS games on the Apple TV since I can use the native controllers.Here's the needed announcements to actually bring AAA gaming to Mac:
In other words, MONEY is the key to AAA gaming on Mac. The competitors put up big money to subsidize AAA game creation, buy major gaming studios, etc. That money buys them AAA games and major exclusives. AAA game developers go where the money is abundant.
- Apple is allocating an AppleTV+ like budget to a new unit focused on Gaming, like the AppleTV+ unit is focused on original programming... exactly like Microsoft and Sony does.
- Apple has purchased 1+ Game Studios for Exclusive Games only for Mac. Or Apple has purchased Nintendo... or Sony.
- Apple is actively hiring substantial gaming staff for the gaming division to code games, just like Microsoft and Sony.
If it's a lot of talk about chip POWER but no money, we've seen this same movie many times before. And we know how it ends... over and over again. Apple certainly has the money to do it... IF they will put that money to work on AAA gaming... much like they decided to put substantial money and resources to be Netflix Junior.
Very simply: talk is cheap. Put your money where your mouth is.
Cue the classic line from Jerry Maguire (you know the one).
Or they could just let me stream PS5 games and MS games on the Apple TV since I can use the native controllers.
The iPad mini is perhaps Apple’s best portable gaming device. They should definitely include the iPad mini 7 update too at this event. 😉
Thin, light, monochromatic, with two hour battery life, but lots of courageous hard corners and glass backs.I cringe thinking what it would look/feel like. Based on the last 2 decades of mouse and keyboard design, I’m thinking it would be terrible.
But will it run Crysis?but will it run Tetris?
They had such a tool, it was called Bootcamp.I apologize for my limited knowledge in this area, but I have a genuine question: Could Apple create a tool or something like Wine, but native, to run most, if not all, Windows games? Can they develop software or make programming adjustments to support the languages of those games? Or is it dependent on the hardware architecture?
Apple's not bound to make every version of the M series correspond to the core designs of the A series. Apple refreshes the A series annually but thus far has refreshed the M series on an 18 month basis (there's evidence they want to bump this to annually as that was likely their original). So Apple likely will skip over the A16 and use the A17 as the basis for the M3. The turn time is perfectly reasonable, the A14 and M1 both launched fall of 2020.If the M1 is based on the A14, and the M2 is based on the A15, wouldn't the M3 be based on the A16?
I have WiFi 6e iPhone ultra fast ps5 connection inside the house, and my iPhone 15 pro is still lagging like hell with the official ps remote app, how can anyone expect playing any game seriously with Sony cloud which adds even more lag? Argh…. Promises..
Apple yesterday announced that it will be holding an online event on Monday, October 30 starting at 5 p.m. Pacific Time, and there are several reasons to believe that gaming on the Mac will be one of the major focuses of the event.
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Below, we have recapped Apple's recent gaming-related efforts on the Mac and other clues heading into the event next week.
Hardware-Accelerated Ray Tracing
Apple silicon chips often have architecture similarities. Like the A17 Pro chip in the iPhone 15 Pro, Apple's upcoming M3 series of chips for Macs will likely feature hardware-accelerated ray tracing for significantly improved graphics rendering compared to software-based ray tracing. M3 series chips are also expected to be manufactured with TSMC's 3nm process for faster performance and improved power efficiency compared to M2 series chips. These advancements pave the way for more AAA games to launch on the Mac.
Apple Hints at More AAA Games on Mac
Apple hinted at more AAA games launching on the Mac in a recent interview with gaming publication IGN. When asked if the new games that Apple announced for the iPhone 15 Pro last month would eventually be compatible with Apple silicon Macs, Apple VP Tim Millet said "the developers are going to work with us to do it." These games include a Resident Evil 4 remake, Death Stranding Director's Cut, and Assassin's Creed Mirage.
Capcom and Sony Hints
Japanese game developer Capcom recently announced that Resident Evil Village will be available on the iPhone 15 Pro and on iPad models with the M1 chip and newer starting October 30, which is the same day as Apple's event next week.
It's possible that the release date lining up with the event is merely a coincidence, but it could hint at additional Mac-related gaming news to come from Apple and Capcom, and perhaps other game developers. A source informed us that Apple is holding its online event at the unusual time of 5 p.m. Pacific Time because it will fall during business hours in Japan, and claimed that the event will include a major tie-in with a Japanese game developer, but we have not independently confirmed the accuracy of this information.
While the App Store says the Resident Evil 4 remake is set to launch on Macs with the M1 chip and newer on December 31, this date is a placeholder, and it is possible the release will be pushed up following Apple's event. The game was already released for Windows PCs, the PS4/PS5, and the Xbox Series X/S in March.
As for Sony, it plans to launch cloud streaming for PS5 games in North America on October 30. Could there be a tie-in with Apple?
Game Mode
macOS Sonoma features a new Game Mode that temporarily prioritizes CPU and GPU performance for gaming. Game Mode also lowers AirPods audio latency, and reduces input latency with popular third-party game controllers by doubling the Bluetooth sampling rate.
Game Porting Toolkit
At WWDC 2023 in June, Apple released a new toolkit that makes it easier for game developers to port Windows games to the Mac. The toolkit provides an emulation environment that allows developers to run their existing, unmodified Windows game on the Mac and quickly evaluate how well the game could run on macOS before writing any code.
Article Link: Apple Event Next Week Likely to Emphasize High-End Gaming on Mac
There are pros and cons. MS Windows is still backwards compatible with ancient tech, which allows ancient critical business software to keep on chugging along, which is great. The flip side is that MS Windows is hamstrung by a lot of old crud that holds it back from improving in many ways. To be fair, they mostly deal with it ok. The rise of ARM, and thus the still maturing ARM version of Windows, which has the potential to become the main version of Windows, seems like the one stroke of luck that lands MS the opportunity to start afresh. Even though I have zero plans or desires to move away from macOS, it would be fabulous to have a Windows OS and laptops that run it, running well enough that they could tempt me away from Apple. Or perhaps hell will freeze over firstHonestly, why would they? Genuine question.
Apple is known for being aggressively forward moving. Like when they nuked 32bit support. It was just cut off with 1 year notice. Games don’t get recoded frequently and can live on for a long time. Like GTA 5 or even people playing Quake. Apple likes to deprecate APIs and cull quickly.
I am not really understanding their play here.
Use the PS5 which is the best controller in the world. Or the Xbox controller which is the 1.1th best controller in the world. Apple supports both of these and they are both amazingWhy is this a concern. There are scores of BT and USB game controllers. Or does it only count is it costs double and has an Apple logo?
I agree, they seem to be growing more serious about gaming. There is big money in it, which means Scrooge McCook has probably had his eye on it for a while.Yes, but will all of this make Safari snappier?
In all seriousness, Apple does seem to be moving towards making gaming easier to develop on the Mac, though the path from iOS to macOS appears to be the one they are focused on. If they are serious about getting top shelf games, they are going to have to work on making Metal easy to port to, as well as supporting gaming hardware (i.e. making drivers easier to build). Some will argue that they need to support graphics cards, though the way the M processors are going that might not be as critical as it used to be. It would be great if Apple really pursues this seriously, but we've been watching them say they wanted to support gaming for decades and failing to, so I guess we'll see.
I didn't get this notice about Steam being terrible on Mac, care to elaborate?I think this might be where Apple eventually wants to go. They know they'll never be in a situation where people buy their hardware for gaming, but they might be able to convince existing MacOS/iOS users to use their Apple hardware instead of a console or PC. They know Steam is terrible on the Mac - they'll make their money by providing an alternative that integrates well into the ecosystem, and get their cut from the App Store or whatever.
Agreed.Gaming is the last reason to upgrade any of my Macs, but that's just me ...
This was needed for Apple Silicon to be able to function, and that we would have up to date software we could use with Rosetta day 1. Blame the abandonware. Windows is not perfect, there is a reason why I still have a Windows XP and 98 gaming system around. Windows 11 doesn't play everything perfectly.Honestly, why would they? Genuine question.
Apple is known for being aggressively forward moving. Like when they nuked 32bit support. It was just cut off with 1 year notice. Games don’t get recoded frequently and can live on for a long time. Like GTA 5 or even people playing Quake. Apple likes to deprecate APIs and cull quickly.
I am not really understanding their play here.
Ray tracing is a marketing gimmick and a meme at the moment. Even with my 4090 13900k setup, I still turn off Ray Tracing to gain 100+ FPS for free.And once again they are gonna tell us the computers we just bought are total junk and to buy a brand new one just for ray tracing.
This is an aspect of gaming they will have to be careful about. PC gamers can just upgrade their video cards. Consoles release games targeting the same hardware for a decade. Apple cannot have it both ways but I get the feeling they are gonna try.