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While the new Mac Pro features six available PCI Express expansion slots for audio, video capture, storage, networking, and more, the desktop tower is no longer compatible with graphics cards. Instead, graphics processing is handled entirely by the M2 chip, which includes up to a 76-core GPU that can access up to 192GB of unified memory.

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Apple's hardware engineering chief John Ternus briefly touched on the matter in an interview with Daring Fireball's John Gruber last week, explaining that expandable GPU support for Apple silicon is not something that the company has pursued.

"Fundamentally, we've built our architecture around this shared memory model and that optimization, and so it's not entirely clear to me how you'd bring in another GPU and do so in a way that is optimized for our systems," Ternus told Gruber. "It hasn't been a direction that we wanted to pursue."

Another limitation of the new Mac Pro compared to the Intel-based model is the lack of user-upgradeable RAM, given the unified memory is soldered to the M2 Ultra chip. In addition, the Intel-based model could be configured with up to 1.5TB of RAM, which is 8× as much as the 192GB maximum for the Apple silicon model.

There are certainly advantages to the new Mac Pro and its unified architecture. For example, Apple says the new Mac Pro is up to 3× faster than the Intel-based model for certain real-world workflows like video transcoding and 3D simulations. For video processing, Apple says the new Mac Pro's performance is equivalent to an Intel-based model with seven Afterburner cards. For overall CPU performance, the new Mac Pro's $6,999 base model is up to 2× faster than a 28-core Intel-based Mac Pro, which started at $12,999.

The new Mac Pro is available to order now, and launches in stores on Tuesday. Customers who don't need PCI Express expansion should consider the Mac Studio, which can be configured with the M2 Ultra chip for $3,000 less than the Mac Pro.

Article Link: Apple Executive Discusses New Mac Pro's Lack of Graphics Card Support
Cool Apple truly knows best! "Customers Don't Know What They Want." -Steve Jobs "Our job is to figure out what they're going to want before they do." -Steve Jobs

Thanks amazing  Apple and sir Tim Cook
 
It's pretty clear that Apple's main focus was getting that transition to Apple Silicon done, and they made some compromises with the new Mac Pro as a result. They did the same thing with the initial M1 Mac mini and 13" MacBook Pro – just slapped in the Apple Silicon and called it a day.

But here's what I think: when Apple is ready to launch the next generation, like the M3, they'll probably give the whole chassis a major overhaul. Right now, it feels like they were racing against time to ditch Intel and make good use of those leftover M2 chips that aren't selling well. So, this temporary solution totally makes sense. But you can see that Apple is leaning more towards a Mac Studio future, where the Mac Pro becomes a super niche product that they don't really expect to sell a ton of. Their main moneymaker in the future seems to be the Mac Studio, so that product line isn't going anywhere.
Exactly. MKBHD mentioned the same thing on his podcast.
 
If people make a big enough stink, we can change their minds. The 2019 happened because people complained.
You realize people complained about the 2019 model. I don’t know how many people complained saying oh no, I could buy five windows computers for the price of one Mac Pro.


I agree with you that complaining will get Apple to change it, but only complaining from people in that market. Some gamer complaining about the Mac Pro not having GPU support isn’t going to make Apple consider it. Some dude posting in these forms complaining about it, isn’t going to get Apple to listen. The CEO of Disney complaining about it is going to get Apple to listen.
 
The lack of GPU and memory support make theism last Mac product. For too long I have been waiting for Apple to keep up with user expandability. My 2019 MacPro will be on my desk for some time to come. Going back to Windows is not something I ever thought would happen - total crap OS.
 
The lack of GPU and memory support make theism last Mac product. For too long I have been waiting for Apple to keep up with user expandability. My 2019 MacPro will be on my desk for some time to come. Going back to Windows is not something I ever thought would happen - total crap OS.
Can you give an example of your workflow where 192GB is not sufficient and causing so many roadblocks that you’re considering switching to windows?
 
With the announcement of the M2 Mac Studio, I bought a new 34" widescreen monitor for linear audio recording, and I was all set earlier this week to ditch my Trashcan Mac Pro, but really, really did not want to. When I compare my 2013 MacPro to the current Studio, they are pretty similar in a lot of ways, in terms of what they offer. Turns out, with some tweaking, I was able to get the resolution I want (for now) on the new monitor using the Mac Pro. So, I am going to hang onto it for another year or more, and see what that brings to the Mac Studio lineup. I might wait for the M3. the biggest issue is that I have so many peripherals (19) attached to the Mac Pro that it is getting harder to get them all to work with current software since MacOS stopped supporting my Mac Pro at Monterey.
 
I think their model makes sense. Sure they can’t fill every market gap, but I would argue those in need of greater than 192GB of RAM or dedicated GPUs are a very small percent of the market, and not worth the headache for Apple to figure out how to make their SoC work for that buyer.
Agree.
The R&D cost will be higher than the profit of that niche market segment.
Smart business decision.
 
What do you need the PCIE slots for in 2023? Genuine question. If graphics cards are out what is the use case for this machine? Mac Studio is probably better use of money. Seriously
We use PCIe slots in our 2019 Mac Pro for Black Magic SDI cards and some audio interface cards. Apple alluded to these during the keynote briefly. While the use case is niche from a volume perspective many creative pro workflows still rely on these types of cards.
 
Has Apple not heard of this magical thing called AI (/s)? Right now available libraries for ML rely heavily on GPU power, NVIDIA tensor cores. The libraries that do make use of Apple technologies do so in sub-optimal ways - either because Apple has not provided the right hooks (GitHub issues pointing to lack of support in Apple frameworks) or because industry is heavily using Tensor cores. Sure, Apple's chipsets may be very powerful, but they are limited by what Apple provides at the framework level.

Apple has no interest in supporting nVidia AI. They will only be pushing their own ML and AI and if that proves to be something that nobody else adopts, they won't care because it will be optimized for their own ecosystem.



What do you need the PCIE slots for in 2023? Genuine question. If graphics cards are out what is the use case for this machine? Mac Studio is probably better use of money. Seriously

There are cards for audio and video production that are PCIe based. There are also high-speed SSD storage cards. It's a small part of the macOS market, but not having them in 2013 cost them customers and why they added them back in 2019.


I think their model makes sense. Sure they can’t fill every market gap, but I would argue those in need of greater than 192GB of RAM or dedicated GPUs are a very small percent of the market, and not worth the headache for Apple to figure out how to make their SoC work for that buyer.

Exactly. Apple does not care to make a "general purpose" workstation because self-build systems can do it far cheaper and the Tier One OEMs like Dell, HPE and Lenovo offers options that scale far beyond what the Mac Pro could ever do. It's a market they can't compete in so they now choose to not do so.
 
why not allow a discrete GPU from AMD or even Nvidia?
Cause Apple is already smashing what AMD is doing in parts of the GPU realm. The first bench for Blender has just popped up and it shows the M2 Ultra almost doubling the performance of the M1 Ultra in a heavy GPU dependent application.
Nvidia of course is miles ahead in Blender because of RT Cores which are a big big benefit in raytracing task. But who's to say RT cores aren't coming to the M3?
Screenshot 2023-06-11 at 11.14.02 AM.png
 
A mac pro with a 4090 would be excellent, great for everything including gaming, but Apple hates having a discrete GPU on their Macs. on a laptop sure but on a desktop why not allow a discrete GPU from AMD or even Nvidia? Sure iGPU's are gaining power but are simply not ready enough for very intense tasks like gaming.

Because Apple Silicon is not designed to interface with an external GPU. It is optimized to have CPU and GPU cores and memory all tied directly together on the same package with high-speed interconnects to provide strong performance with exceptional power savings at low thermal loads.

Apple has been filing patents that imply they are looking at interconnects to off-package GPUs, but if they ever bring such to market, it will almost certainly be to Apple GPUs, not nVidia or AMD.
 
They could have at least put the SoC on a swappable card. The Mac Pro is essentially a Studio + external PCIe enclosures in a single box. So let people keep the case + PCIe slots by making the SoC replaceable for the next generation Ultra.

Sure, the Studio + enclosures isn't as nice as a single box solution, but at least it allows to swap out only the Studio and keep the rest. The idea that Apple one day might have something to compete with RTX6000/8000 workstation cards or even A100 found in the Nvidia DGX stations is officially wishful thinking now. :(
 
They’ve basically exited the scientific computing world, and seem dedicated only to certain workflows like video editing.

I was really hoping for expandable RAM or up to large numbers like what was possible before, but alas my dreams of owning a Mac workstation are gone.

That said, people who do computing on very large data sets are in the small minority so I guess I can see how Apple made the decision to leave that edge case out.
 
this makes sense to me. if you used a GPU for a "Pro" workflow, you'd be optimizing for the amount of VRAM available which is far less than 192GB. if you optimized for 192GB, you can't use the PCIe GPU. Apple doesn't want pros to be optimizing for limited VRAM GPUs when you already have an affordable platform (Windows) to do that stuff.

so there's no point.
 
With the announcement of the M2 Mac Studio, I bought a new 34" widescreen monitor for linear audio recording, and I was all set earlier this week to ditch my Trashcan Mac Pro, but really, really did not want to. When I compare my 2013 MacPro to the current Studio, they are pretty similar in a lot of ways, in terms of what they offer. Turns out, with some tweaking, I was able to get the resolution I want (for now) on the new monitor using the Mac Pro. So, I am going to hang onto it for another year or more, and see what that brings to the Mac Studio lineup. I might wait for the M3. the biggest issue is that I have so many peripherals (19) attached to the Mac Pro that it is getting harder to get them all to work with current software since MacOS stopped supporting my Mac Pro at Monterey.
what monitor did you choose?
 
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