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Except that meddling thing called the market.

"The market" doesn't exist on the iOS system, nor does the "the market" work without referees.

Until the app market, on every single platform, is as open as the pc/mac, I consider it unacceptable. I don't trust Apple nor do I trust Google to do the right things. I should be able to install whatever I want, without any involvement from either company in any fashion.

It's my hardware.
 
Something being overlooked here is that if Epic was a publicly traded company, Sweeny would have been removed a long time ago. The goal of a business it to make money. In this instance he has costed Epic almost 3 billion dollars in lost revenue from the iOS App Store alone, that not even touching the losses from the android side of things. If it wasn't for his let's call it foreign benefactors, this would have died a long time ago.
 
How many of those 300 million users do you think would remain on the platform if overnight they find only stock apple software is available on iOS?

It’s in the best interest of both apple and developers to find a compromise. Apple could make a better effort at that.

That, my friend, is precisely my point 👍
 
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Epic is done on the iOS platform. Apple has zero interest in continuing a business relationship with Epic. For others, Apple has the right to charge for technology use and marketing. Subtracting 3% for the payment processor is the difference. In any case, Epic bu violating their conttract will never sell in the App Store again.
 
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Yes it really is. Apple can change the terms of the developer agreement at-will, anytime they want, without input from anyone. Developers have no such right. They can't even negotiate with Apple, unless they are a top-10 in the world App.

It's the same reason that EULAs are garbage. The end-user has no rights other than to accept/deny.
Of course, developers could form a union. A "coalition for app fairness" if you will to increase their negotiating power.

The problem is that there are not as many developers upset by Apple's terms as you think there are.
 
I'm not sure I follow...Apple does all sorts of things for less-than-cost: as I understand it, 85% of apps pay nothing to be hosted on the App store. Is that Apple squeezing every last cent from customers? Apple doesn't charge me for OS updates. Are they squeezing me?
Yet they charge $400 for RAM or SSD upgrades which is ridiculous.
 
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"The market" doesn't exist on the iOS system, nor does the "the market" work without referees.
And what of all those people on here who are saying that Apple is losing tons of developers every day? That's not a market pressure? What do you call it then?

Until the app market, on every single platform, is as open as the pc/mac, I consider it unacceptable.
Your opinion is duly noted. But that's not how business operates, nor what the law regulates. And you don't have to accept it.

I don't trust Apple nor do I trust Google to do the right things. I should be able to install whatever I want, without any involvement from either company in any fashion.
So jailbreak the phone.

If we want to just discuss the fantasy of the world each of us might prefer to live in, that's fine. But in the world that exists, how you want Apple to operate just doesn't exist. And won't exist, likely ever. But if we're just fantasizing, I'd like everything to be free to me.
 
Epic is done on the iOS platform. Apple has zero interest in continuing a business relationship with Epic. For others, Apple has the right to charge for technology use and marketing. Subtracting 3% for the payment processor is the difference. In any case, Epic bu violating their conttract will never sell in the App Store again.

Why does Apple have the right to decide who or who I do not do business with my on my personal hardware, that I bought?

I have no interest in Epic, per-say. I've never played anything they produce, nor do I even play video games in any capacity, but I don't think Apple should be able to kill the connection of a business (developer) and the end-user.
 
Hosting and downloading from Apple server's is dirt cheap... cost pennies. Apple's API and development tools... lol. You realize most of Epic's games are written in C++ with probably ObjC/Swift wrappers. Swift is an open source cross platform language. You could write a linux game in Swift using C++ under the hood on Nvidia GPUs without Apple whatsoever. You can build that using Visual Studio Code for free!! Apple has artificially put up a barrier to milk money from developers.
So your answer is "No, you don't own a business", doesn't matter how much it costs you to build something, you charge for it if you can. And its not dirt cheap, Apple is just able to do it at scale.
 
Why does Apple have the right to decide who or who I do not do business with my on my personal hardware, that I bought?

I have no interest in Epic, per-say. I've never played anything they produce, nor do I even play video games in any capacity, but I don't think Apple should be able to kill the connection of a business (developer) and the end-user.
Apple has the right to determine who they do business with. The purpose of apps is to add value to the IPhone. If there are apps that don’t Apple has the right of refusal. Epic is in this category. By the way, “your personal hardware” is a black mirror paperweight, the rest is owned by Apple and licensed to the user.
 
Why does Apple have the right to decide who or who I do not do business with my on my personal hardware, that I bought?

I have no interest in Epic, per-say. I've never played anything they produce, nor do I even play video games in any capacity, but I don't think Apple should be able to kill the connection of a business (developer) and the end-user.
Do you update the software/ operating system? You have $0 ongoing expenditures for that.
 
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Do you pay for it? If so, you made a choice. If not, you made a choice. Apple is likely subsidizing the entry level configurations with those fees. If so, are they squeezing every last cent out of the people who buy the entry level machines?
Yes actually. Apple has never been known for being cheap. They are the most expensive brand out there.
 
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Yes it really is. Apple can change the terms of the developer agreement at-will, anytime they want, without input from anyone. Developers have no such right. They can't even negotiate with Apple, unless they are a top-10 in the world App.

It's the same reason that EULAs are garbage. The end-user has no rights other than to accept/deny.
That’s true apple has changed the developer agreement at will, but it’s been in favor of the developer. So no it isn’t.

But I suppose when you sell a service or a provider of a service, you need to be able to protect your business. With respect to that there isn’t a business in the world that doesn’t retain the right to update its terms of service.
 
I am not a dev. I am just saying Apple should be careful in terms of how they treat their clients, which bring them money and users to their platform. You can already kind of see a change in attitude by those devs / companies with the Vision Pro. The platform is new and the big players are already saying NOPE now, while they still have a chance.
That is not the reason. The developers want to see the success or lack thereof of tge AVP before committing
 
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Do you update the software/ operating system? You have $0 ongoing expenditures for that.

Fine, charge me per update. I'll pay it.

Remember when Apple charged iPod Touch users for OS updates? Pepperidge farm remembers.
 
Fine, charge me per update. I'll pay it.
Ahh, yes. Let's protect million and billion dollar companies by having consumers pay for updates and making it harder for small developers who have to deal with more people that don't upgrade. I don't think that's a winning argument.

Remember when Apple charged iPod Touch users for OS updates? Pepperidge farm remembers.
Not coincidentally, they stopped charging consumers when they started charging developers.
 
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