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You are free to believe the earth is flat despite all the evidence present. Your are also free to believe other factual information is a 'lie'. However, just because you believe in such ridiculous notions, it doesn't make it so.
I don't know what facts you think you're talking about but it's very clear there are many unhappy developers 🙄🙄🙄
 
Apples and oranges comparison. Netflix has an array of VoD movies and TV shows, but these are not supplied by Apple. If a game offers add-ons to supplement their gameplay, they are supplied by Apple.
If a game offers those add-ons, it's the developer who offered them, not Apple, what in the world are you even talking about?
 
The smartphone market was huge in 2006? Is that a joke? About 3% of the population had a smartphone in 2006. These days it’s over 80%. And Apple and Google succeeded by offering something that was friendly and useful to everyday consumers. Nobody had done that before, everything was business oriented before that. Everybody was on a level playing field back then as nobody had an App Store with millions of apps already on it. Anyone trying to come into the market these days are at an insurmountable disadvantage because without apps there are few potential consumers and with few potential consumers you’ll never get market penetration to the point where devs see value in developing for your platform.
By the first quarter of 2006, Symbian had a commanding 60.08% share of the global mobile operating system market. In second was PalmOS (12.72%) followed by Windows Mobile (9.25%) and BlackBerry OS (8%).Oct 13, 2019
https://www.phonearena.com › news

Granted variants of Symbian were used on both Nokia’s Smartphone models and some of their regular phone lines, but even if we take 1/2 of that number we are looking at about 60% of the phone market in 2006 being smartphones of some type.​


Edit - Trying to fix formatting here is awful. I highlight the block select it to unbolt, which it does. Save and it is back to bold. I guess something is stuck from the text pasted into the message before the bold text.
 
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By the first quarter of 2006, Symbian had a commanding 60.08% share of the global mobile operating system market. In second was PalmOS (12.72%) followed by Windows Mobile (9.25%) and BlackBerry OS (8%).Oct 13, 2019
https://www.phonearena.com › news

Granted variants of Symbian were used on both Nokia’s Smartphone models and some of their regular phone lines, but even if we take 1/2 of that number we are looking at about 60% of the phone market in 2006 being smartphones of some type.​


Edit - Trying to fix formatting here is awful. I highlight the block select it to unbolt, which it does. Save and it is back to bold. I guess something is stuck from the text pasted into the message before the bold text.
You’re misapplying the numbers. Those are marketshare figures specifically for smartphones. Nobody calls the software on a simple flip phone a mobile OS. You’d think it was plainly obvious that 60% of people in the U.S. were not using smartphones in 2006. I suppose you could be forgiven if perhaps you weren’t around at the time or were too young to remember, but I was in college in 2009 when I got my 3GS and I was definitely a relatively early adopter at the time.

Here’s two different sources for smartphone adoption in 2006. One says 3% and the other says 6%. Neither of those figures can be called a “huge market.”


 
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You’re misapplying the numbers. Those are marketshare figures specifically for smartphones. Nobody calls the software on a simple flip phone a mobile OS. You’d think it was plainly obvious that 60% of people in the U.S. were not using smartphones in 2006. I suppose you could be forgiven if perhaps you weren’t around at the time or were too young to remember, but I was in college in 2009 when I got my 3GS and I was definitely a relatively early adopter at the time.

Here’s two different sources for smartphone adoption in 2006. One says 3% and the other says 6%. Neither of those figures can be called a “huge market.”


Sorry. You’re right. Conflated two quick searches when I made a quick search.

per Canalys the shipments in 2006 was about 8.5% of mobile phones. 77m smartphones in the Canalys report. 1b phones total per NBC news that year.

I predate smartphones too and lump in my brain pdas and smartphones a lot of the era. And as I was working at the time it seemed most everyone had a Crackberry or Treo in their pocket. Those few without one of the smartphones probably had a pda sitting next to it.
 
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Opening the door to third-party IAP sources is going to bring so much fraud that people eventually will deeply regret it.
You’ll see… the only ones who will not benefit but instead suffer from this will be the consumers.
Hopefully the appeal succeeds and reverts the original ruling.
Actually, only reputable developers who provide specific services, such as Netflix, Hulu, etc., should be exempted.
 
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Again I have never signed any legal agreement to license iOS. It’s already been ruled by EU that software EULA can be ignored as null and void.

That ruling that you are asserting ends EULA’s doesn’t do what you think it does. I don’t think Apple’s vast legal team has just missed an important piece of case law or are hoping other people don’t notice. The original case is for software that was on sale on a website and is paid for before the user has chance to review and accept the terms.

The difference with Apple is fundamentally different for the following reasons:

1) You are buying the hardware, not software (iOS).
2) iOS is not for sale, and has never been for sale elsewhere.
3) Before iOS is activated on the device (which you own), the iOS terms and conditions are presented for the user to read with an option to accept or cancel.

You absolutely can choose not to accept and not use the software in which case a) You take back the phone to Apple for a refund as you lack the skills or an OS to install or b) you install your own OS.

If you choose accept, you are bound by the terms and conditions set forth.


It is literally different in every way to the case that you present as “EULA’s are not enforceable in Europe”. That’s not the case because it really depends on the context. Yes, buying software off the shelf and then being presented with a EULA may be unenforceable.

What Apple is doing is presenting the user with an agreement before the OS is activated for use and the option to use it or not. By agreeing, you are entering into a legally binding agreement. It has already been ruled that clicking agree is as binding as making a signature. It’s all in the presentation.
 
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Just because Apple is successful doesn't make it illegal. Doesn't make them a monopoly, doesn't mean it's bad (or good). It's not Apple/Googles fault the other products that existed before them, sucked. Blackberry was HIGHLY successful. Yet, a company that never made a mobile phone because WAY more successful. Because they made a product that people bought. And over time they made it better and better. Blackberry didn't and so they failed. Just like many others in the market at that time.

There is nothing stopping you or EPIC from making the next big thing. Something that could rival Apple or Google in the same space. Or a new space. So long as no one is preventing you or EPIC from doing so.

I really dont think you have understood my answer - either becuase you won’t or just can’t understand it. Earlier a guy complained about his IPS being a monopoly in his area, and a more important case than Apple. But using your reasoning: there is nothing stoping another company or even himself investing $millions into building a rivaling infrastructure and then providing cheap (probably lower than cost) internet to his house - so what is his problem, right???

Most modern monopolies are build on being successfull and developing the next big thing. Being successful is not the issue - but at some point the dominance one company have over the customers or other companies becomes to large, and then it becomes an issue. Mobile devices has become a all dominant factor in todays world and Apple has therefore also become an all dominant power with its walled garden. Apple is destroying other companies being using the dominance of iOS in several ways, such as monopolistic price-setting, locking use of technology, and just copying/implementing features making whole companies/markets obsolete. There was several cases against Microsoft abusing its power and they didnt even have a walled garden in place.

Saying that nothing is stoping Epic or other companies from just building a rivaling iOS platform is as stupid as asking someone to build his own ISP infrastructure because he is not happy with the current service/competition is his area (Actually even more stupid, as mobile platform requires millions of users, phone manufactors and developers on board). As I said, there is a difference between been a fanboy and a sheep. For a fanboy it is okay to ask questions before bending over just because Apple ask you to, as a sheep you just do it. In the same manner it is okay to like the products but still ask questions about Apple policies. Just as only sheeps uses the term “we just like it that way” about everything Apple does.

Edit: You talk about increasing competition is the key for innovation. While supporting actions which only goal is to destroy all and have zero competition when users have walked inside the walled garden of Apple.
 
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You are able to do that. What you're not allowed to do right after doing that is go to Apple with a broken device due to your alterations.
Depends, software altercations do not relate to my consumer rights. And apple would need to prove I damaged it within my first 6 months of ownership in Sweden, other nations even longer
Even if your alterations didn't damage the device. You're not allowed to "sell" those alterations as it breaks the licensing agreement you "agreed" to when purchasing and using the device.
you’re missing the part. I can sell any altercations I want as long as I don’t include apples IP.
AND I HAVENT AGREED TO Anything to use my device I own.

The license agreement is ILLEGAL AND NOT VALID. Eu courts have already established this.
e
The OS is 100% not your property, your only licensing it. Just like music is not your property if you buy a CD (you can do what you wish with the CD) or a digital download. You have the right to listen to it (personal play back).
I am the owner, I’m sorry but EU Supreme Courts have already said this. US laws aren’t enforced
You can't go and rebroadcast it on your own private radio station or podcast or whatever. The artist and record label will sue you if you do.
That’s the only thing I can’t do as I don’t have a right to sell copies of it because then I’m copying someone’s IP
You're not the only one with rights.
I have more rights than the company
This started with someone (maybe you) who wanted Apple to publish all the parts of the price.

So if something costs 30 SEK there would also be something like this under the price:

Developer 16,80 kr
Apple 7,20 kr
VAT 6,00 kr

I would be much more irritated by the fact that the Swedish state takes 20% than Apple taking 24%.
Apple takes 30% and the Swedish state takes 25% so your numbers need to be lower. But yes that would be perfect. Pric win life’s VAT and processing fees. This would be if you use apple or any other system.
Now back to my argument. There is nothing practical I would make use of that information today. I don't really care about the division of money as long as I think 30 SEK is worth it. I'm not going to another store just to save 8 SEK. It's inconvenient and not worth it for so little money.
For one thing, I agree. But if you purchases multiple products for 500-1000kr combined I would rather not pay 30% extra if I don’t need to.
I don't care how much profits company makes as long as what I pay is worth it to me. It's just more convenient and I don't have to be vigilant about pricing models for every product I buy.
I care, because their profits can show that they are quite literally ripping me off. Now we are here because multiple nations and courts have agreed that apple is indeed ripping you off. You are free to be robbed blind.
This is not about only the App Store. Why can't I use the same argument on their website?

E.g.
Spotify 48%
Record company 22%
Songwriter/composer 8%
Artist 2%
VAT 20%
You are literally subscribing to a service not purchasing a song. I know a lot of music fans that would rather pay more to the artist than the store if they could, and they do when they can. You’re arguing like it’s a bad thing I would be against more information.
You can't go for Apple Music because it's mostly the same price and they keep just a bit less than Spotify.
I can, as I can see that when I bought Spotify for 10$ a month.
VAT:2.5$
apple: 3$
Spotify: 4,5$ to share.
but Apple Music:
VAT: 2.5$
Apple: 7.5$ share
And the split is about 60% to Spotify and 40% to all the others including record companies, song writers, composers and artists.
Well no ****, om Tallinn about theor CDs, iTunes or other places they sell the music. Not streaming it
It seems a bit strange that you are so hung up about Apple charging 15% to small developers and 30% for large developers, but seems to be OK with Spotify charging 60%.

So how can we get music even cheaper knowing the large percentage Spotify as a middle-man takes in commission?
I can get music from anywhere on my iPhone, I can’t get my apps from anywhere but the App Store. Spotify have Competition. Apple App Store have zero competition.
why do you think nobody cares about the Mac App Store?
 
I'm talking about a practical, cheap and easy way to do it. Do you have any evidence that Swedish authority has ever gone to trial in a foreign country in a consumer case for a single citizen and the case being about less than €100?

Just filing a report or claim doesn't make the money go from the bank account of a polish company to your bank account. Unless the polish company voluntary did it, you yourself would have to do the legal fighting in these respective countries, IMO.

And in the US I pretty sure that Swedish authorities wouldn't have standing to sue since they have not been harmed directly.

And we're not talking about tax fraud. We are talking about how you as a consumer are getting your money back because you were dissatisfied with the software and want your money back.
No need. Why do you think Spotify sued apple in Europe and not in USA? Because they broke European law. American laws aren’t relevant even if apple is an American company.
every EU nation have legal agreements.
if this American company don’t show up they would be deemed guilty and have an invoice sent to them. Or a private debt collector would get the debt.
 
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With all due respect, if apple stops IAP in SK can government force apple to institute it?
That’s is exactly what the South Korean law states. Apple can’t force them to use apples IAP or deny apps with their own IAP system.
apple would just remove a revenue stream with zero effect on developers.
 
Apple dealt with the Irish tax problem in 2015 by relocating one of their subsidiaries from "nowhere" to Ireland and then to Jersey. Then they sold their IP from "Apple Jersey" to "Apple Ireland" for a huge amount causing "Apple Ireland" to have a great loss in 2015/16. That loss was so great, it can be used to reduce taxes from profits for the the next 15 years, so until about 2030. So Apple will be paying close to zero in tax in Ireland until the end of this decade at least.
It doesn’t matter, apple will still need to pay taxes in other nation they sell products in. Ireland will just lose tax income.
The EU digital levy has seen little progress. Earlier this year Ireland, Hungary and Estonia joined a group of tax havens opposing the work being done in OECD for taxing companies where they also sell their wares and services. Since such a levy would require agreement from all member states those three EU countries would have to be convinced to support it.
Ireland, Hungary and Estonia have just signed up to support it. So it’s a done deal.
After intense US pressure the EU commission pressed the pause button the EU digital levy this summer. Every euro paid in taxes to EU-countries would mean one euro less paid in US taxes at some date. So the US are about to loose a lot of tax money if EU succeeds with taxing American tech companies.
Eu agreed to pause their plants untill after the global tax rate details are presented. Eu still plan to have their tax revenue collected. USA will lose money ether way.
The latest news seems to be that a proposal is coming this month and the levy is planned to be about 0.3% for sales online.
We will se if it will be implemented, depending how efficient the new global tax rate will be in collecting it at point of sale. Or France will just reintroduce their 3% tax rate on total revenue on apple.
I'm not sure this will affect Apple much, which will probably just make the developer get less money to offset some of the increased taxes, which they have done when countries like France and Britain have introduced similar measures. Or they might even increase the price for customers.
Developers aren’t affected. These are taxes on apple and other big companies. Considering it’s on apples revenue l, not profits.
Here a big detail. Fortnite is free. So the more appropriate analogy is that Walmart would distribute the product for free and then the consumer would pick it up, go home and pay the producer on their payment system.
Sounds like apples problem that they allow apps to be displayed for the low low price of 99$ A year. Walmart buys the products and then sell it to customers. And keep the profits.
Funny how retail stores with this business model don't exist!
Every physical store I have ever shopped in uses this model.
 
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If I get screwed over by an app, I can request a refund from Apple (and I have). If I get screwed over by an app for a purchase I made outside the App Store, I wouldn’t be able to request a refund. This sucks for me as a user, and Apple because a lot of media will be blaming Apple for letting this happen on their phones. They need to figure a way to make this possible without anyone getting screwed.

i think everything will be still purchasable on app store, with a discount if u buy via link. Just like on ebay, full price if u buy on the platform and pay with paypal: you are fully insured. Or u can contact the seller, pay with bank transfer outside ebay, get a discount, and have zero insurance.
 
Opening the door to third-party IAP sources is going to bring so much fraud that people eventually will deeply regret it.
You’ll see… the only ones who will not benefit but instead suffer from this will be the consumers.
Hopefully the appeal succeeds and reverts the original ruling.
Actually, only reputable developers who provide specific services, such as Netflix, Hulu, etc., should be exempted.
No it won't but keep beating that drum like you're right 🙄🙄🙄
 
Where is the setting to side load?
You can jailbreak and I think there is a work around with Test Flight (or at least there was).

Your point is a good one in that there is no readily available iOS feature or instruction on doing it.
 
What double-dipping again? I really want to hear how Apple is double dipping. Is like like the DMV forcing you to get a license and registration?
Charging developers to enroll in the developer program, then charging them again as a percentage of their revenue for apps sold in Apple's AppStore (since Apple doesn't let developers bypass the store to distribute their apps).
 
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I think it is exactly the opposite. The membership fees allows anyone to place their app in the store. It supports the core functionality of signing and allowing apps to be downloaded anywhere in the world.

the membership does not pay for all the services provided by Apple. They set the store up it a core philosophy of lowering the barrier of entry for smaller developers. Or even larger one for that matter. Apple is entitled to charge a fee that they feel is fair for their services, I am not going to debate the 15-30%. But just state that it more than transaction processing. Part of the way that they set the store up is that all apps can be provided free. Nothing else will be charged but the developer fee. If the developer opts to monetize their app via ads or external purchases which may be used within the apps then Apple still charges no fee. They opted to charge a fee based on the direct modnetization (sales) of apps or IAP.

Personally, I would not want to see a model that significantly changes this. I have the option of releasing my app for free on the store and monetizing myself or using paid app mechanisms. The latter provides low effort to implement and requires I do no direct marketing or other effort sell.

the only other viable alternatives are to 1) increase all fee for all apps and developers, or 2) demand sales reports from developers and invoice after the fact. There is nothing wrong with Apple charging fees for all that they provide to developers (hint - it is a lot more than CC transaction processing). Many other IP providers to the latter, including EPIC with thei engine license fees. ISP makes the revenue identification and fees calculation easy, but it is surely not the only method. And not using IAP but some other mechanism does not automatically relieve developers of owing fees.

this is not an easy answer and I am afraid Apple will revise the rules such that the fees calculation is harder and will be applied to more developers than does today.

for everyone saying the apple and iPhone would be nowhere without the developers that may be true. But there are a ton of developers that would never had had the chance to even deploy an app if Apple has used the more traditional model (look at Xbox and the like). And many of those developer that would ever have been around are common names and major players today.
Except Apple doesn't let developers distribute their apps in Apple's App Store - it requires them to do so. I'm fine with Apple charging developers for distribution if and when developers choose to use Apple to distribute their apps. And I fully agree their store reduces barriers to entry and is a great deal for many developers. But nothing in that arrangement should preclude developers from being able to bypass those benefits and distribute their apps on their own if they so choose. To say otherwise is to say Apple can't be competitive and profitable with their app store if they have competitors.
 
Charging developers to enroll in the developer program, then charging them again as a percentage of their revenue for apps sold in Apple's AppStore (since Apple doesn't let developers bypass the store to distribute their apps).
So by that logic, a Costco membership should entitle you to pick whatever items you want for free, because Costco is double dipping. In a movie, you've already paid for the movie and snacks are extra, they should be free? And on and on and on. Need to rethink your "criticism" and why it makes no sense.
 
Apple will win this issue.
If the letter of the law is followed then Apple will not win this because their store is anti-competitive. Virtually every commercial enterprise on the planet that once held a dominant position in the market place was told to open themselves up to competition because a) it stopped them being dominant and thus able to dictate prices and b) doing so ultimatly benefits consumers. I do not see why other companies are told they cannot be dominant and dictate prices but yet Apple can.
 
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So by that logic, a Costco membership should entitle you to pick whatever items you want for free, because Costco is double dipping. In a movie, you've already paid for the movie and snacks are extra, they should be free? And on and on and on. Need to rethink your "criticism" and why it makes no sense.
Developers aren't Apple's customers - Apple's customers are Apple's customers. Developers want to sell products to Apple customers. Costco doesn't charge vendors to sell products to Costco's customers.
 
Developers aren't Apple's customers - Apple's customers are Apple's customers. Developers want to sell products to Apple customers. Costco doesn't charge vendors to sell products to Costco's customers.
You're right, not a great analogy. So let me try this way. The $99 is for the training, materials, certificates, support, test flight, ability to distribute as many apps. The IAP is for the use of the infrastructure. Apple allows one to not use IAP and use it's infrastructure for free. It's not double dipping.
 
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