I’m still confused by this all.
should I be allowed to go in a shop and pick what I want to buy but pay the maker or grower of the item direct rather than paying the shop?
Should Honda receive a commission on your purchase, just because they made the car that took you to that shop?
Here's the thing: Once an app has been downloaded to your iPhone, it has been delivered by Apple. Any in-app "unlocked" functionality will basically be delivered by the app's developer.
If Netflix streams a movie to your Netflix iPhone app, it's not Apple delivering a service. And if Epic unlocks a golden crown or virtual sword (the digital assets of which were already included in the app download) for you in-game avatar, they're "delivering" the content they (not Apple) created.
The genius is just how Apple - in their role as a gatekeeper - can force developers to charge a commission nonetheless on theses enhancements.
Also, if there's only two chains of shops in the country that control 90% or more of the market, they will be regulated.
This is an argument Epic makes and falls flat - that a smartphone is “essential”, like basic utilities (electricity, Internet).
The argument doesn't fall flat.
Smartphones
are becoming increasingly essential.
It's just arguable if and when that reaches a critical point or when the platform operators are found to stifle competition and therefore should (and will) be regulated. So far, U.S. courts and laws have largely decided that we haven't reached that point yet - that Apple can enforce their App Store rules. But the pressure against that is growing - at different paces in different jurisdictions.
Out-of-the-box smartphones already do anything that might ever be considered essential. Phone calls, messaging, email, Internet. Apps are optional and it would be very hard to argue that having access to additional Apps is somehow essential. It’s like saying Internet access is essential and then expecting it to be gigabit speed and come with a free computer.
While that may be correct from a purely technical or theoretical standpoint, that does not accurately reflect the current demands and expectations of smartphone users.
"Could you live with or would you buy a smartphone / mobile phone without additional apps to install" is the only questions one needs to ask in that regard.
As for developers, 15% or 30% percent, is a bargain. The pre App Store hustle, developers were lucky to get probably 30 to their pockets, not 70. People will moan and want more for less.
Pre-App store, developer had to distribute physically and/or face piracy.
30% isn't a bargain for mere payment processing at all. And Apple does hardly do anything else on in-app purchases. Though they arguably "built the platform" on top of which everything else runs.