With a new platform, it's essential for Apple to make developers fall in love with the product. To achieve this, they should focus on integrating features that developers value and encourage them to work in AR/VR.
A great starting point would be to provide full support for Xcode and Terminal (including Homebrew). Additionally, offering 3D tmux, the ability to broadcast multiple screens from external machines, and attaching them to the AR world would be beneficial. Seamless integration of MacOS apps with 3D window management and the automatic conversion of 2D apps with 3D graphics into "holographic" versions without altering the app would also be advantageous. Furthermore, ensuring that keyboard shortcuts are available for all functions is crucial.
With these features, developers can effortlessly navigate the virtual world by simply turning the Digital Crown, making the open office less distracting. If developers find themselves more productive in AR/VR, they will be more likely to create apps that attract the rest of the world to the platform. This, of course, assumes that Apple can make the technology borderline affordable.