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I disagree with the statement that Apple "have been trying". Every effort from Apple for gaming has been more marketing than functionality.

Apple seems to think that if they say something like "Apple has games" in their marketing that the masses will come to Apple. Then when the masses don't come, Apple gives up for some years, then rinse and repeat.

Apple has never been all-in for gaming. Apple gaming is and has always been a joke. They have the perfect platform, but gaming has always been beneath Apple. Now that they need a revenue stream they are still trying the old failed marketing ploys.

Those of us that have been around Apple for a few years know that Apple will drop gaming in a heartbeat if something else takes off.

It's just simply a money thing. Apple runs a "Build it and they will come" model... as in "look here, we've built powerful hardware capable of AAA gaming... now bring your games to Mac."

The rest of the gaming players have huge allocations of money to subsidize game creation. Gaming competitors allocate some of their cash hoards to buying whole gaming studios to then make their game portfolio into exclusives for a given platform. There have been MANY such opportunities popping up in the last 10-15 years and Apple is not exactly cash starved. How many major game studios have "serious about gaming" Apple acquired?

PC and platform customers are accustomed to paying much more than $1-$5 for games- it's actually "normal" for them. Meanwhile, when the occasional bigger game gets a test on Apple tech, Apple people freak out if the dev wants more than $1-$5 and/or attempts to monetize with some embedded advertising and/or in-app purchases. Where's the money for the devs??? They build the game over years in hopes of making money on it... NOT for charity.

Lastly, the whole Epic games fiasco pits the 64000LB gorilla pounding away at a major game studio in court battle after court battle... while kicking the revenue stream for that game dev out of the store. Feel about this however you want but the message sent to all game developers is that Apple is not nearly the good partner that others are: it's Apple's way or the highway (or expensive legal actions). And Apple steps up for first big cut right off the top, even before the creator of the game gets a nickel. How often do you see Sony or Microsoft pounding away at big game developers for years through legal means?

If you can step outside any brand bias and put yourself in developer shoes: for whom do YOU want to develop big games that can take years of work? A company that may eject your games from the store at any time and who certainly puts themselves first? A company that may attempt to sue you into oblivion using much deeper pockets? A company with no subsidy money (you cover dev out of YOUR own pocket)? A market that freaks if you want more than about $5 for the game and rips into other ways to monetize your efforts such as advertising and in-app? Another way to ask the question is: why would you want to develop a big game for Mac?

The other pastures are much, MUCH greener (and friendlier) than a DEV taking on all of the cost & risk of developing a big game for Apple tech, stripped of comparable pricing, advertising and in-app revenue (as too many of the fandom seem to want them) and at risk of being kicked out of the store and potentially relentlessly sued for years. The other markets are accustomed to paying much more for games and/or accepting of other ways to make some money for the efforts of creating the games.

Apple is serious about gaming "this time" when they allocate an AppleTV+ like budget to gaming for subsidies, buying a few major gaming studios, etc... like they are "being serious" about streaming video by allocating money and Human Resources to creating original visual content. They're serious when they shift from a "me" focus to a "we" (prosper together) focus, as in being a more attractive partner/channel for game distribution... and when they settle suits in a way that gives the developer of the games better opportunity to reap the rewards of THEIR work.

While games remain just recurring lip service every few years, Apple can "build it" all they want but gaming will NOT come. The game competitors have a thriving model worked out. Play ball or go home.

I like Apple tech just fine but when it comes to gaming, hope gets you nowhere. Get yourself a gaming PC or one of the consoles and enjoy the big games today. All those other players ARE serious about gaming, demonstrated in very tangible ways- measured in hard cash and human talent investments- that go beyond only marketing spin.
 
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I have a Samsung smart TV and I tried an Android TV: nothing compares to Apple TV anyway.
I’ve a LG OLED smart tv with the Apple TV app. No extra wires, no extra devises. It’s all build in and it also supports AirPlay and all the things Apple has to offer. Sublime UI and no extra Apple TV needed.
 
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I’ve a LG OLED smart tv with the Apple TV app. No extra wires, no extra devises. It’s all build in and it also supports AirPlay and all the things Apple has to offer. Sublime UI and no extra Apple TV needed.
I ditched the Apple TV when I got the LG smart TV. It's great without the extra wires.
But I have to say, it was much faster using tvOS to manage apps and Apple content, than the LG native software.
 
If the iPad 11 keeps that price tag, while being equipped with the Apple Intelligence minimum requirements (I.e. A17 Pro with 8GB of RAM) it will be an insane value and one of the best tablets in price/performance ratio.

On the other hand, that Apple TV will be extremely attractive if it’s priced so aggressively, although it would be nice if it came equipped with 8GB of RAM.
If Apple comes out with a new base iPad with those specs, I will trade in my iPad Air 3.
 
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I ditched the Apple TV when I got the LG smart TV. It's great without the extra wires.
But I have to say, it was much faster using tvOS to manage apps and Apple content, than the LG native software.
Yes, apples AppStore is definitely better. But for watching movies, YouTube, Netflix and Amazon prime, the experience is definitely better than AppleTV. I always find it very hard to see which movie or series I’ve selected on appletv. Also the layout of appletv looks dated compared to Netflix or Prime.
 
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I love our 4k ATV's. Work much better, with better integration than the spying apps on the TV's

While I appreciate the interface, every app you are running on Apple TV is feeding info back to the streaming provider. There is still spying.

I personally like the Roku interface better. Have a Firewalla running on the network, though, to block all the phoning home, tracking and ads. Plus is friendlier to our mixed android/iOS household.
 
I was thinking similarly. They must mean low cost compared to a MacBook Pro.

It's low compared to the regular iPhone or Pro, and if anything like the previous SE models, you'll routinely find it on sale from various retailers for $100-200 with service.
 
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Because no device with an M chip is cheap, and definitely not 100 dollars cheap. It’s an expensive chip I’d imagine and they would need to redesign the Apple TV to put it in, so you could then be looking at 200 to 250 dollars.
They could distract it from older trade in iPhones. Apple probably won’t sell new AppleTV’s in high numbers because all of the capabilities are already available in modern smart tv’s.
 
Their premium pro products offer the same if not less in hardware as low to midrange with competing brands. That’s not the Apple it once was. Their products used to be ahead of any competitor justifying their higher prices. Oh well, it’s the Timmy era now. The era where Apple stood still.
Oh, how so? I dont see anyone else really beating the M series chips all that well right now just as one thought… and definitely not on the “low to midrange”
 
More like recycle an old mac or iPhone to do this.

Apple will never succeed in games, they have been trying since at least 1996 and are getting nowhere.
Worth remembering that they actually were making major headway in the very early aughts, halo was originally a mac first targeted game until microsoft bought bungie because they needed a flagship title for xbox.

I’ve always wondered why Apple doesnt just buy a AAA studio or two like MS has
 
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I’ve a LG OLED smart tv with the Apple TV app. No extra wires, no extra devises. It’s all build in and it also supports AirPlay and all the things Apple has to offer. Sublime UI and no extra Apple TV needed.
I tried AppleTV app on my Samsung and it doesn’t work as good as a real AppleTV, especially since I’m using a couple HomePods as audio setup.
 
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I used to think this until I spent a weekend installing a third-party launcher and dialing in the settings on a Google box

The flexibility is amazing and you can actually make it even better than an Apple TV (subjectively) as you can have it only showing you what you want or need and also customize the remote buttons
I don’t trust Google on ANY data
 
I get where you're coming from, but on a TV box ... it feels misplaced

Every one of the streaming services being used, even on Apple TV, is hoovering up your viewing data and using it
You can't prevent it .. it happens on their side
I’m trying to be as much “Google free” as I can.
I had a very very very bad experience with Google (too long to be detailed here) that cost me A LOT. It took months to be recovered. Months.
You really cannot trust Google on anything.
 
Looking forward to the low-cost Vision Pro SE at the low-low price of $2499.
Looking forward to the 32" iMac Pro with $2499 BTO options. (Not really...)

Hope Apple avoids the temptation of moving the premium hardware so ridiculously high-end that a $1000 phone IS "low cost". But wouldn't be surprised.
 
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