Fact is Apple's reputation as a very secret company is very well known. Yet that said, those of us that have followed Apple closely for years, aren't the least bit surprised that parsing words and using them repeatedly to send a Pro-Apple marketing message is standard practice.Isn't everything at Apple supposedly "secret"?
Gary
This makes me sad as its another symptom of the culture change still ongoing at Apple. I will stop short of "Steve would never have allowed this" but Apple was always about trying to create the best products it could. It should, therefore, try to create the best App Store it can, not simply allow the big boys to buy popularity and squash the little guys.
and going where?
and going where?
They just need to promote new and regularly updated apps free. And benefit by more sales for good apps, not by advertisement.
Same reason nobody is using Google Search anymore. Oh, wait...A move based on greed and could lead to more dev leaving the App Store.
Exactly. Apple's trajectory is waaaaay off. Paid sponsorship does not equal quality product. Paid sponsorship simply means the publisher could afford to promote their subpar wares and shove it into people's faces. The App Store doesn't need more casino style apps.Seriously?! Either this rumor is way off or Apple has unfortunately deviated far from where it could and should have been. If they want truly innovative developers to spotlight and be inspired by in updating iOS, this proposal will kill their chances and favor the big names who don't necessarily need the extra exposure.
and going where?
Apple has assembled a secret team dedicated to exploring potential changes that could be made to the App Store, reports Bloomberg. Among the features being considered is an option that would allow developers to pay a fee to have their apps "more prominently displayed," perhaps at the top of a list of search results. Changes to "improve the way" customers browse in the App Store are also under consideration.Apple is said to have approximately 100 employees working on its App Store project under vice president and former iAd leader Todd Terisi, including engineers who formerly worked on the iAd team. According to sources who spoke to Bloomberg, the search team is relatively new and it is not yet known if and when changes will be introduced to the App Store.
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News of work on App Store changes comes four months after Apple made a significant change to App Store leadership, bringing it under the umbrella of Apple marketing chief Phil Schiller instead of iTunes chief Eddy Cue.
App discovery has long been an issue in Apple's App Store. With upwards of 1.8 million apps available in the App Store, it is difficult for users to discover content that isn't available via Apple's featured section or through Top Charts, which often favor big name developers able to spend a lot of money on advertising. Paid discovery via search offers another avenue to help customers find new apps, but it is unlikely to be popular with many of the independent developers that struggle to get their apps noticed.
Apple's last major change to the App Store came in November, introducing significant improvements to App Store search algorithms to return more relevant, intelligent results.
Article Link: Apple Has 'Secret Team' Working on App Store Changes, Including Paid Search Results
Well, lots of other places, just use your imagination. The differentiation between Apple and its competitors is lessening each day, so why should users stay? The answer is users shouldn't stay if this progresses. There are many other places to go. iCloud, App Store etc etc sure these Apple services are nice, BUT they aren't essential.and going where?
Why isn't there a proper reporting mechanism for something so simple. Its borders on malware.Ive posted this before but I believe its a real problem and maybe someone from Apple will spot this and say something. Visibility is a problem on the App Store and its mostly because of clone / scam apps.
Here is what I am talking about:
There are thousands of minecraft clone apps that don't even work and the screenshots don't match the gameplay or play at all like the description. Apple has even featured some of these although they have nothing but 1 star reviews from people asking for their money back.
Here are a few examples.
NEW HEARTGOLD PIXELMON EDITION - Hunter & Survival Block Mini Game with Multiplayer by Tyrga Demtnon
https://appsto.re/us/Vsrx_.i
Build Battle : Mini Game with Multiplayer by ORGONITE DOO
https://appsto.re/us/FmkJ8.i
These games are making hundreds of not thousands a day simply by false advertisement on the store yet Apple doesn't seem to care.
Take a look at the role-playing and adventure top 150 games list. It is full of these scam apps im assuming all by the same developer just under different names so if one account gets banned they still have other accounts to bring in revenue.
PLEASE DO SOMETHING ABOUT THIS APPLE IF YOU ARE READING THIS. This is just one example of many... Pleas do a large clean up it makes it very hard to get any visibility on the store when half the apps on the lists are scams....
Why isn't there a proper reporting mechanism for something so simple. Its borders on malware.
So basically Tim and Luca have to show more "services" revenue growth because Wall Street is freaking out over iPhone sales. The is a BAD idea. The developers that could afford paid placement are probably already getting prime real estate on the App Store and probably top most of the charts. This does nothing to fix app discovery or help indie developers. Is this Schiller's idea of fixing the App Store?!?
No it's that Tim is now pitching Apple as a "services" company to Wall Street because they're nervous about slowing iPhone growth. So now he's got to show growth in "services" revenue. Apparently then Apple doesn't have anything else in the pipeline right now.
It seems like an idea to rush towards the bottom. Lots of great unique apps that can not afford a marketing budget to start off will never be discovered if this goes ahead. Bad idea. This is something Google or Facebook specialise in, in the most unappealing way.This seems like a really bad idea...
(... More in line with the spammers that pushed Candy Crush Clan of Titans and its intrusive marketing.)
I can't see how such paid prioritization is in line with Apple's past approaches ... seems unrelated to quality of experience and more of money-grab type thing more in line with Alphabet-practices...
Popular and useful apps without advertising muscle risk being shouldered out by apps with big advertising budgets. Big advertising budgets demands investors. Investors demand control. Losing control of your app risks disaffecting independent developers.
There is a real risk of diminished app vibrancy, variety and a repositioned App Store serving more as an outlet for big budget corporate-developed apps than from diverse, passionate and independent app incubators.
If Apple do this seemingly dumb thing, I hope I get a switch to choose between paid and popular.
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Then take flat revenue*. Apple needs nothing Wall Street has to offer. Dealing with Wall Street is like making a deal with the devil. Don't play their game Apple, because "First rule of The Street is The Street takes care of The Street."
*besides, Apple has said many times before it does things for the long term and doesn't care about short term stock swings.