You're talking about an OS [iOS] that deals with a fraction of the threads running in preemptive relative to XNU kernel in x86 with several hundred to even a thousand or more threads preemptively.
Geekbench methodology:
https://www.geekbench.com/doc/geekbench4-cpu-workloads.pdf
Nothing in this practically reflects a real world workflow. You're talking about a lock down staged testing set against a narrowly specific set of operations that 99.99999999% of the world never uses.
There is no launching of major applications and running automated sessions within them across various devices and/or platforms.
It's the #1 reason benchmarks are utterly useless.
iOS has a sandboxed platform, through and through with a kernel that runs a fraction of the processes macOS runs just to boot up, never mind continously. Those processes eat at CPU time continuously.
If ARM CPUs were world beaters they'd own the server space. They are toys in that space. They'd own the scientific workstation space. I can go on and on. They own nothing but the mobile space because your phone/ipad/apple watch, etc are locked down with dozens of tasks running and then preemptively halted between tasks, with very tight memory management to keep the system from lagging.
When you have a Mac Pro with 1.5TB of RAM hitting the market, do some deep thinking on how much is going on in that machine.