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Thank science there is no such thing as a god or you would almost look intelligent.
Nice ad hominem. :) It saves you from having to have an actual argument.

telequest: wouldn't Apple charging hardware license fees drive up the cost of the clones? Do you think it'd really be a lower (or even same) price that would be enough to guarantee a clone manufacturer a profit?
 
Everytime one of these threads about Apple hatin on the Pro market i laugh my ass off.

Apple is not de-prioritising anything. They update their products when components are available in the right quantity and the right price to make an improvement over the product they have.

Oh, sorry, I didn't realize that you were an Apple marketing executive. :rolleyes:
 
telequest: wouldn't Apple charging hardware license fees drive up the cost of the clones? Do you think it'd really be a lower (or even same) price that would be enough to guarantee a clone manufacturer a profit?

Apple charges a premium (the famous "Apple tax") already ... currently a big one for the quad, not so much for the octos. As long as its license fee is no higher than that premium, clones could be at similar prices to what Apple now charges.

Again, this is not my favorite scenario. It's only IF Apple decides to depart the workstation market, what might be possible as an alternative to us all having to move over to Windows – or building hacks, which I have neither the time, expertise or interest in doing.
 
There is zero logical reason Apple should ever allow clones again.
It would be viable if Apple gets out of the computer side alltogether (no more MP's, XServes, Mini's, iMacs or laptops).

However, that's not likely to happen soon. It is possible however that some portions of the computer segment could disappear as the market has shrunk to the point it's no longer profitable.

How many other companies have an 8 core computer as part of their primary lineup? Even Dell's dual-xeon option starts at a pathetic 2.0ghz and comparable configurations are more expensive than a MacPro.
The T5500 is a DP system. Yes, the base CPU's may not be those in the base MP Octads (pre 56xx parts based systems), but it was and is possible to opt for different parts (i.e. faster if needed).

As per pricing, it's competitive. If you actually pick up the phone and call, it comes in under the MP with the same processors (other parts are only as close as possible, which is basically a base system otherwise; absolute parity is impossible). Upgrades would have to be priced out via 3rd party sources to keep things equivalent (such as the fact they can use the same RAM - no special heatsinks this time). Graphics are more difficult, as there's additional options on the PC side, and equivalent cards of those used in the MP's are cheaper (i.e 4870 and GTX285). The same will be the case if the 5870 does release as a Mac edition as well. :rolleyes: :(

And don't forget to add in Apple Care to the MP, as the PC's come with 3yrs standard (it may only be $249, but it matters). :eek: :D

So PC's do have an advantage in terms of some 3rd party options (choice and pricing beyond the system's sticker price).

So to me, the biggest differentiation is the OS (both systems aren't DIY, so you've a warranty).

Yes. Its buggy, slow, unreliable and just a wanna-be version of OSX and no matter how you look at it its just a tweaked version of Vista.
WTH? :confused:

It's not buggy, or slow (some applications, such as IE8, I'd agree, but it's easily fixed -- get a different browser = EASY :p). Tweaked Vista, it's not far off, but in operation, it works much better (even after SP1 and SP2, which improved it a bit more). There's been members besides myself that use both and have had more issues with OS X lately than Win7 (RAID, audio, eSATA cards to name a few). And for workstation class systems, this is extremely important. It's perhaps odd when you think of the not to distant history between Apple and MS's OS products, but I've no reason to doubt the posts available on MR.

Apple's lost the edge in OS X that they once had. Not to say that MS won't blow it with the next release (they've a history of it afterall), but Apple has to pick it up as well and deliver a more stable product. I still like the idea that it's UNIX, as Windows has a smattering of UNIX + a lot of proprietary code.

Thats why I have a $100 "emergency" PowerMac G4 sitting in my closet. It hasn't been used in 2 years and my G5's uptime is up to 45 days (far longer if you don't count software install/update reboots).[/QUOTE]

nano: I already had the Mac Pro – not as a backup machine, but you're right, I could use it for that if I need to. I have a couple of other machines lying around too that I could use for that purpose, though.
Well to me, in a case of 2x systems and one goes down, the other becomes the "backup", as the other will be used to help search for solutions (web), or test hardware in the event something is suspect (board, PSU,...). Whether it's the primary system or not. :eek: :p
So, as I said, "if" Apple is not interested in the workstation market, license it out selectively to a partner who is interested in that market. What's in it for Apple if they do this? Hardware license fees and OS license fees. What's in it for Apple if they ignore this market? People building hackintoshes and, who knows, maybe or maybe not loading them with purchased copies of the OS.
It's possible, but I doubt it, as Apple likes to have full control over everything. Licensing would provide some, and a validation program even more, but there's still limits as to the extent it could happen.

Most likely, OS X licensing wouldn't happen unless Apple totally abandons the computer market and goes with the devices alone. Possible, though not probable at this time IMO. There's still money in it.

Fine, but I've got my own business to run, and it currently depends on a key supplier (Apple) that chooses not to inform me of its plans regarding the professional equipment and software I depend on. Professionals like me are a very different market from the customers for the iProducts that now dominate the Apple line. But we're clearly a shrinking share, and it remains to be seen where we will be in Apple's plans. So I'm not bashing Apple, just seeking a business partner I can rely on. Waiting, but my supply of patience is not unlimited.
This is a very valid point IMO, and the biggest reason for all the posts and multiple threads that exist on the next MP revision. Every other major player in the enterprise market releases information that IT planners use to gauge what products they're interested in for their company (whether it be a single pro or a Fortune 100 sized entity).

Apple is not de-prioritising anything. They update their products when components are available in the right quantity and the right price to make an improvement over the product they have.
They have limited resourses (i.e. human), so they in fact do have to prioritize what they do, and you can bet it's based on what products have the highest ROI in terms of development costs/profit margins of expected sales.

Most products have had a fairly regular update cycle, but some such as the :apple:TV are an afterthought compared to others (Apple even refers to this particular product as a "hobby").

If you were a real pro, ie. a user of a tool rather than a tool of a user you'd just buy what's available at the time you need it. Rather than prattling on about how your vendor doesn't love you anymore or give you advance notice of a product that would kill current sales.
Comments such as this indicate you're no pro either. Pros have to plan their purchases (i.e. MTBR = Mean Time Between Replacement, which is a planned lifecycle of a product). It's typically 3 - 5 yrs, depending on what it's used for. And when a planned purchase doesn't materialize (nor are any announcements surface), it makes them panic, and eventually scramble around for an alternative solution.

And it's at this point it gets really messy, as the investment in OS X also means OS X based applications. Simply put, most pro software is really expensive (as in 1x suite is more than the cost of the system used to run it). Fortunately, this isn't as much of an issue for graphics pros as it is for others (scientific/engineering applications for example, which can easily exceed $10k for a single license).

So switching back to either Windows or Linux usually isn't possible due to the software cost. The budget requirement is too high, and that's even before considering the cost of training on new applications if necessary.

Now if you found yourself in that position, wouldn't you be rather pissed off?

Again, this is not my favorite scenario. It's only IF Apple decides to depart the workstation market, what might be possible as an alternative to us all having to move over to Windows – or building hacks, which I have neither the time, expertise or interest in doing.
It's a solution, but one I wouldn't expect to happen if Apple's still selling other computers (iMac, Mini, or laptops, including the Air).
 
I'll try again
And you failed again.

why not license carefully-selected partners to make only high-end workstations meeting specific hardware specs?
That is, by definition, competition. Why not let somebody make a clone netbook? Or a clone nettop? Or a clone game system? Or a clone car onboard computer?

You see my point and why you fail to understand?
Apple makes and sells their own products in a closed ecosystem. If they don't want to make something they don't have to and they don't have to let somebody make it for them.

As opposed to leaving the pro market entirely
Pure ignorance. What do they sell? Thats right, a Mac Pro. Is 8 processors not enough for you? What exactly do you do that stresses 8 2.93ghz processors so much that its hurting your productivity because its too slow?

Nothing in it for Apple in that case.
Which means they save a half billion $ in R&D and production investment costs at the price of disappointing a very small group of people.

Which is more profitable; 1 million iPads in the first month alone that have a 40% profit margin, or selling a few dozen thousand $6,000 pro machines across its entire product lifespan at a 5-10% profit margin?
So what if a few people cry about Apple not offering their dream machine and degenerate to building a hackintrash or using windows?

The future is in mass sales to middle-range consumers with cash to burn on high profit toys, not pros on a budget.

while picking up additional OS and hardware license fees for nothing.
Which is exactly what it would be, nothing. Since Apple is making $250 profit on every iPhone and iPad sold, a pathetic $50/clone for a few thousand machines is not even worth them investing the time.

It saves you from having to have an actual argument.
You had nothing to argue against. What you said was meaningless.

So PC's do have an advantage in terms of some 3rd party options
(more crap to make Windows even more unstable)

Apple's lost the edge in OS X that they once had.
False. Microsoft has been playing catchup and copycat since 1984 when windows 1.0 was released in 1985.
 
You had nothing to argue against. What you said was meaningless.
Ah, so you believe your opinions are facts? No wonder you don't listen to anybody else.

And there are some people (scientists with big data sets, and people who do rendering work on movies) who can easily take advantage of more power than eight cores at 2.93 GHz offers. I'm sure you've heard of render farms. ;)
 
300D: have you tried Windows 7? I've had it for six months now and haven't had a single crash. It runs pretty fast, too. I prefer OS X, but Win7 isn't bad.
win7 is a nice setp up, runs smoothly, but still has the backend registry crap. at least UAC is a bit better ;)

Apple is not de-prioritising anything. They update their products when components are available in the right quantity and the right price to make an improvement over the product they have.

Apple's pro line is highly profitable, they may not sell them in the millions like iPhones, but it's an integral part of their business, get over yourselves.

nanofrog said:
They have limited resourses (i.e. human), so they in fact do have to prioritize what they do, and you can bet it's based on what products have the highest ROI in terms of development costs/profit margins of expected sales.

Most products have had a fairly regular update cycle, but some such as the :apple:TV are an afterthought compared to others (Apple even refers to this particular product as a "hobby").
the MacPro/iMac line may not have been de-prioritised, but they are giving A LOT of time and devotion to other ventures such as mobile computing, and the software side of things. lucky however, the desktop computers do not need to be updated monthly/half yearly such as the notebook line or the software that runs on them :)

i do however believe that apple is going into a more mobile market.


It would be viable if Apple gets out of the computer side alltogether (no more MP's, XServes, Mini's, iMacs or laptops).
NO! dont say that! :eek: :( ;)

However, that's not likely to happen soon. It is possible however that some portions of the computer segment could disappear as the market has shrunk to the point it's no longer profitable.
the imacs seem to be selling really well! the mac minis too. the MPs not so much, as people are slowly realising that they will never utilise that amount of power!

Comments such as this indicate you're no pro either. Pros have to plan their purchases (i.e. MTBR = Mean Time Between Replacement, which is a planned lifecycle of a product). It's typically 3 - 5 yrs, depending on what it's used for. And when a planned purchase doesn't materialize (nor are any announcements surface), it makes them panic, and eventually scramble around for an alternative solution.
investment vs longevity i guess! hard to get right

And there are some people (scientists with big data sets, and people who do rendering work on movies) who can easily take advantage of more power than eight cores at 2.93 GHz offers. I'm sure you've heard of render farms. ;)

indeed. even myself (a lowly uni student) can take advantage of my i7 iMac just for SD video. once i go to HD i will require even more power! not to mention the RAM requirements.. (living off of 4GB is torture!). if i can max out a computer like that (i think i could utilise 16GB RAM fully), surely the "pros" would easily do it!
 
Apple makes and sells their own products in a closed ecosystem.
Apple doesn't actually manufacture anything. They use other companies as either an OEM or ODM.

Yes, they've bought a couple of companies, such as PA Semi. But PA Semi doesn't own their own semiconductor fabrication facilities. They produce designs, and they're made by someone else (Samsung would be a strong candidate). Then those parts go to other companies such as Hon Hai Precision for manufacturing into a finished product.

Thats right, a Mac Pro. Is 8 processors not enough for you? What exactly do you do that stresses 8 2.93ghz processors so much that its hurting your productivity because its too slow?
There are instances where such a system is in fact too slow. Think clusters, which were created for such purposes (animation and scientific research are a couple of areas that benefit from these types of systems).

(more crap to make Windows even more unstable)
Sorry, I don't buy into a company such as Apple telling me what I can and can't use/do.

As for instability, the drivers are written by the manufacturer. So stability is up to them, and this is where proper research pays off. From what I've seen, most of the truly unstable gear is an issue where the company involved doesn't design and manufacture their own products, or they released it too early. This is where reading reviews helps.

Does this mean more involvement on my part with 3rd party upgrades?
Yes. But it's no different for a Mac or Linux based system either. Skip the research, and you're likely to get a POS. And it does happen under OS X.

Obviously cases where the OS is the cause of the instability also exist. But guess what; Apple's OS X is the same way. Just take a look at those using eSATA and RAID cards for example, when an OS X update breaks a working system. That's on Apple (and worst yet, it breaks their own stuff, such as the Apple RAID Pro). So it's more than just 3rd party products that are affected.

You seem to be under some delusion that Apple skips out on any issues whatsoever, which is absolutely NOT the case. Go back and look at the audio issues in the 2009 systems if you'd like a little more fact to support this reality.

False. Microsoft has been playing catchup and copycat since 1984 when windows 1.0 was released in 1985.
First off, neither Apple or Microsoft created the GUI. Apple got their beginnings from Xerox, when their board didn't realize what their engineers on the West Coast had created, foolishly scrapping the projects (which also included the mouse).

But to get back to modern times, Yes, Microsoft has played catch-up, particularly since they stagnated by letting XP run for so long (well, they were working on things, but blew it). But they've made quite a leap with Windows 7.

OS X OTOH, has been declining. Think hardware issues like the audio bug, and OS updates breaking system operations on an actual Mac Pro, which has gotten worse from Leopard to Snow Leopard. Such a trend is called a decline.

So you have MS on the upswing, and Apple on the downswing. That's not that uncommon as a general rule, as things tend to happen in cycles.

That doesn't mean it can't or won't shift again. But for the moment, OS X no longer has the ability to out-class/run rings around any other OS reputation it once had.

win7 is a nice setp up, runs smoothly, but still has the backend registry crap. at least UAC is a bit better ;)
The Registry is the one aspect I truly wish they'd do away with. It's time for a major update already. :rolleyes: :p

i do however believe that apple is going into a more mobile market.
There you go... stating the obvious again. :eek: :D :p

Seriously though, there's a lot more money in such products. Desktop sales are on the decline overall, and it's expected that this trend isn't going to reverse itself.

And the device market is bigger than the laptop market in terms of profit/quarter, so it makes a lot of sense from a financial POV. They're in business to make a profit afterall.... ;)

the imacs seem to be selling really well! the mac minis too. the MPs not so much, as people are slowly realising that they will never utilise that amount of power!
For home users/enthusiasts, you're right. They probably won't push the system that hard.

Now consider the price increases that accompanied the 2009 systems, non-professional users had to re-evaluate their purchase habits (i.e. give up the PCIe slots), in order to make their budgets. Some have/are moving to hacks or PC vendors (provided they can get the hack to work on a ready-made system or deal with going to Windows or Linux).

That had a negative effect on the sales numbers.

As per pro's, even their habits are changing. Clusters are one reason, but fewer people doing more work is another (and bigger overall IMO). Both also tend to reduce sales quantities.

investment vs longevity i guess! hard to get right
That can be difficult, and with recent systems, seems to have gotten harder for non-pros. The increased pricing doesn't help, and the performance increases of the mainstream processors from Intel further makes it a bit tougher.
 
Apple doesn't actually manufacture anything. They use other companies as either an OEM or ODM.
That is false information.

There are instances where such a system is in fact too slow.
Ah, so because there are a sparse few that want more power Apple should invest in developing a new ultra-high-end machine, just for them?

Think clusters, which were created for such purposes (animation and scientific research are a couple of areas that benefit from these types of systems).
And by definition, clusters can add more units for more power.

Sorry, I don't buy into a company such as Apple telling me what I can and can't use/do.
Then don't buy from them. Simple as that.
Its their hardware and their software, they can tell you what you can/can't do with it because you contractually agree to their terms the first time you power on the device and press "I accept" to the terms of the EULA.

As for instability, the drivers are written by the manufacturer.
Its no different with Apple. I had to download the drivers for my video card from ATI's website because OSX didn't support it out of the box. If OSX doesn't have the device-specific drivers needed it will treat it as a generic device (such as with digital cameras and video cards). Its up to Apple if they want to include the third party driver as part of the core OS installation.

So stability is up to them, and this is where proper research pays off.
Proper research, such as buying a Mac where 99% of everything is completely plug-n-play.

You seem to be under some delusion that Apple skips out on any issues whatsoever, which is absolutely NOT the case. Go back and look at the audio issues in the 2009 systems if you'd like a little more fact to support this reality.
Or the iTunes "media kind" sync problem that took them 4 months to release a fix?

First off, neither Apple or Microsoft created the GUI.
Actually, Apple did. They were the first to make it public, Xerox dropped the ball and lost out.

But to get back to modern times, Yes, Microsoft has played catch-up, particularly since they stagnated by letting XP run for so long (well, they were working on things, but blew it). But they've made quite a leap with Windows 7.
Actually they have been lagging behind and playing copycat from Windows 1.0, LONG before XP!

OS X OTOH, has been declining.
Simply there is little more left to do beyond adding eye candy. 10.6 got rid of all the legacy code and trimmed the fat as much as possible without affecting any of the look or feel.

Such a trend is called a decline.
Not in the least. If you actually did a little research, you'd see its been happening throughout the history of the personal computer.

So you have MS on the upswing, and Apple on the downswing.
HA! Not even pathetically close!
 
That is false information.
Not hardly. Do you read the front page?

There's been articles that have even listed some of the contracted manufacturer's Apple's signed with recently as well as mentioning others that they've dealt with for sometime (i.e. Hon Hai Precision has done business with Apple for some time).

But manufacturing means producing the boards, cases, and assembling the parts into a final unit. They don't do this themselves, as they don't own such facilities. It all comes out of Asian companies Apple does NOT own. The closest thing they have are the distribution points where CTO systems are finalized and shipped (bare systems shipped from China, then local operations add in the necessary finished parts to complete the order).

Ah, so because there are a sparse few that want more power Apple should invest in developing a new ultra-high-end machine, just for them?
The way you posted your statement gave the solid impression that the MP was the end all, be all of every computer on the planet. It's not.

Even within the workstation systems, there's others that can outperform the MP's, due to Apple's choices (including firmware issues such as limiting the memory to 1066MHz, even when the CPU is capable of running 1333MHz).

The simple point, is you've swallowed Apple's idea that they know best. Where in reality, there are users that have usage patterns that the MP isn't the best solution, even amongst single workstations.

Then there's the lack of add-on options, or what is offered is of poor quality. For example, Apple's RAID card = garbage, and there's no InfiniBand card offered. To build a cluster, they limit you to Fibre Channel.

Then don't buy from them. Simple as that.
Its their hardware and their software, they can tell you what you can/can't do with it because you contractually agree to their terms the first time you power on the device and press "I accept" to the terms of the EULA.
I don't anymore, as the last one I bought had too many limitations for what I'm doing. It was returned within the 14 days.

BTW, I meant with hardware, not software, as it's usually possible to find 3rd party software that will do the job. Hardware is MUCH more difficult.

Its no different with Apple. I had to download the drivers for my video card from ATI's website because OSX didn't support it out of the box. If OSX doesn't have the device-specific drivers needed it will treat it as a generic device (such as with digital cameras and video cards). Its up to Apple if they want to include the third party driver as part of the core OS installation.
Then why do you act as if Macs and OS X are absolute perfection (meaning ZERO flaws/limitations)?

Seriously. That's how your posts come off.

Proper research, such as buying a Mac where 99% of everything is completely plug-n-play.
Not in my experience. Add in other hardware that's common in the server and workstation environment, things can go badly wrong, and fast.

From what I've dealt with, Apple gives me the impression they base validation testing only around a single HDD (the base system configuration). The problem is, that not all workstations are run this way IRL. Things get added.

The testing I performed during the MP's tenure wasn't all Plug-N-Play. From what 2009 owners have experienced, it's gotten worse as well (I had an '08 model).

That said, I don't hate Macs. But they do have limitations, and aren't the best hardware platform for all uses.

MR can help inform prospective buyers as to whether or not an MP (or other Mac) is suited to their purposes, and what switching truly entails (i.e. those that will make extensive software investments in the OS X platform, as software can easily outcost the system it's run on).

Actually, Apple did. They were the first to make it public, Xerox dropped the ball and lost out.
They shipped it first. What they did NOT do, was INVENT it. I see a very clear distinction there.

What we can both agree on however, is Xerox really screwed up.

Actually they have been lagging behind and playing copycat from Windows 1.0, LONG before XP!
Keep in mind, I said recent times (and even a decade isn't exactly recent with computers). Then when I think in terms of what happend in 1980, that's ANCIENT in the realm of computers and software. :eek: :p

Simply put, the closed design used in the Mac environment reduces the workload, and allowed Apple to get it ready faster (they also got started earlier as well, which certainly doesn't hurt).

But comparing Win7 to Snow Leopard, OS X has lost the edge it once had. This has been indicated by those who run both on their systems, and are citing more bugs under OS X than Windows 7. No one would have thought that possible not that long ago.

Simply there is little more left to do beyond adding eye candy. 10.6 got rid of all the legacy code and trimmed the fat as much as possible without affecting any of the look or feel.
I take it you're ignoring the Cocoa vs. Carbon issues that plague some users?

Not in the least. If you actually did a little research, you'd see its been happening throughout the history of the personal computer.
You've made no sense here at all.

Markets/products,... have cycles to them. That means there's ups and downs.

HA! Not even pathetically close!
Then what do you call OS X's increasing bugs? The height of perfection?!?
 
And you failed again.

Well, 300D, with your encouragement, I'll try again.

I'll begin by quoting myself, since you managed to attribute comments made by other posters to me:

I'll try again ... IF (that's "if" not stating this as a fact) Apple is no longer interested in the high end workstation market, why not license carefully-selected partners to make only high-end workstations meeting specific hardware specs? As opposed to leaving the pro market entirely, or ignoring it to the point that pro users have unmet needs - so that they end up building hacks or switching to Windows. Nothing in it for Apple in that case.

I said nothing about opening the floodgates to all comers building crap. I said nothing about licensing others to build consumer-level machines that would compete with any of the lines that Apple chooses to continue to serve. The whole point would be to license others to serve specific markets, and only those markets, that Apple finds unprofitable to serve itself ... while picking up additional OS and hardware license fees for nothing.

Okay, here's your response:

That is, by definition, competition. Why not let somebody make a clone netbook? Or a clone nettop? Or a clone game system? Or a clone car onboard computer?

You see my point and why you fail to understand?
Apple makes and sells their own products in a closed ecosystem. If they don't want to make something they don't have to and they don't have to let somebody make it for them.

If (yes that's IF one more time) Apple were to leave the workstation market, I fail to see how a limited licensing system for another manufacturer to build high-end workstations only would be competition. This would be to serve a market that they have been in for quite a few years, where pros help create software and content that their other products run and play, and where leaving the market would leave many of us high and dry. There is no resemblance to licensing an area where Apple has never been.

Pure ignorance. What do they sell? Thats right, a Mac Pro. Is 8 processors not enough for you? What exactly do you do that stresses 8 2.93ghz processors so much that its hurting your productivity because its too slow?

Which means they save a half billion $ in R&D and production investment costs at the price of disappointing a very small group of people.

Thank you for being so polite here. The entire premise of the post (and pretty much the whole thread) hinges on that magic word "if." Let's see here, IF Apple leaves the workstation market and no longer sells Mac Pros, I won't be able to buy the octo 2.93 from Apple that you cite, now would I?

Which is more profitable; 1 million iPads in the first month alone that have a 40% profit margin, or selling a few dozen thousand $6,000 pro machines across its entire product lifespan at a 5-10% profit margin?
So what if a few people cry about Apple not offering their dream machine and degenerate to building a hackintrash or using windows?

The future is in mass sales to middle-range consumers with cash to burn on high profit toys, not pros on a budget.

Gee, some of us make a living using our Macs, and need pro-level machines. If Apple leaves the workstation market, it'll be an economic loss to replace hardware, software and years of wetware training if there's no OS X alternative.

I'm not arguing whether the consumer market is more important to Apple. Obviously it is. Meanwhile, the pro market needs to make business decisions about what kind of technology will be supported and updated reliably enough to use in a business environment. I'd like to stick with Apple as long as Apple shows that it's willing to stick with folks like me.

Which is exactly what it would be, nothing. Since Apple is making $250 profit on every iPhone and iPad sold, a pathetic $50/clone for a few thousand machines is not even worth them investing the time.

Not sure where you pulled that $50 figure out of, or the "few thousand machines" figure.

I can see the merit in the argument made by nanofrog that Apple would seem unlikely to license any kind of clones unless they totally abandoned the whole range of computers running OS X. I'm not really sure what your argument is other than Apple under Steve Jobs simply won't go the clone route ever again in any form. And you may well be right.

But Apple, if anything, is capable of surprising us. Inventing the Newton and then giving up on it. Embracing Microsoft back in the 90s. Allowing and then abandoning clones. Opening the iTunes store. Dumping PowerPCs and going with Intel. Entering the phone market of all things. Anyone claiming that Apple will never allow clones under any circumstances is stating an opinion that may or may not prove to be true.

So yeah, if Apple does (which it has not) quit the workstation market, the odds of them allowing others to make workstation clones may be low. There may well be too little in it for them to do it.

And I look forward to a fine 2010 MP release in the coming few weeks so we can all get back to business.
 
It kinda makes you wonder just how many MacPro's is Apple shipping? If I remember, the mini once went a long time between updates and everyone was calling it dead.

Price aside, is the platform that outta date?
 
Apple,

Please, for the love of God (or Science, or Whatever), update your freakin' Mac Pros so I don't have to sift through pages of flame wars from people bored due to the lack of any Mac Pro news.

Thanks,

-A Mac Pro User Soon To Be Engaged in a Message Board Flame Due To Bordom Over Lack Of Mac Pro News

P.S. I hate iphones. Let the flames begin!
 
The Registry is the one aspect I truly wish they'd do away with. It's time for a major update already. :rolleyes: :p
i guess there are positives and negatives for it. the negatives seem to outweigh the positives after a few months ;)

There you go... stating the obvious again. :eek: :D :p
hello kettle :p there are people that dont seem to get that, i just thought that i would state it :D im not happy with it, as the notebooks performance is terrible.

Seriously though, there's a lot more money in such products. Desktop sales are on the decline overall, and it's expected that this trend isn't going to reverse itself.
yea without doubt unfortunately. that will drive the overall price of computers up i guess. the demand for power in notebooks demands smaller components to be made using less power, which equals more expensive. :mad:

And the device market is bigger than the laptop market in terms of profit/quarter, so it makes a lot of sense from a financial POV. They're in business to make a profit afterall.... ;)
mmhhhmmm. as much as i hate that :(

For home users/enthusiasts, you're right. They probably won't push the system that hard.
of course. 90% of home users wont even require half the specs! i myself probably do not require my i7 CPU capabilities, but i certainly do require the 12GB that i am about to acquire for it. the focus for development (and therefore the targets for the consumers) is in the wrong areas. we do not need faster CPUs, dual core would be fine! give us more RAM, faster HDDs (i am completely against how SSDs have been developed) and better memory management. maybe even way to store the OS onto a ROM on the motherboard or something would increase performance incredibly! that would only require ~10GB, quite cheap im sure.

Now consider the price increases that accompanied the 2009 systems, non-professional users had to re-evaluate their purchase habits (i.e. give up the PCIe slots), in order to make their budgets. Some have/are moving to hacks or PC vendors (provided they can get the hack to work on a ready-made system or deal with going to Windows or Linux).

That had a negative effect on the sales numbers.
oh yea it definitely had a massive decrease in sales. not to mention that sound bug! that was horrific. does it still exist for 10.5 users?

As per pro's, even their habits are changing. Clusters are one reason, but fewer people doing more work is another (and bigger overall IMO). Both also tend to reduce sales quantities.
thats true. didnt think of that point. calls for more powerful computers but not as many of them. hmm

That can be difficult, and with recent systems, seems to have gotten harder for non-pros. The increased pricing doesn't help, and the performance increases of the mainstream processors from Intel further makes it a bit tougher.
i think the recent performance increases of the mobile chips (Arrandale) were outrageous. i wouldnt call them impressive at all. charging all this money for not much of an increase. but that is moore's law i guess and it wont increase much more until a breakthrough technology comes out. the rate at which the new computers are coming out does make it extremely hard, more so for the informed of us! get on the tick? get on the tock? etc.

p.s. sorry for late reply. been busy :(
 
the demand for power in notebooks demands smaller components to be made using less power, which equals more expensive. :mad:
Well, smaller transistors allows both higher efficiencies and more can be packed in on a die. Both are important, as companies want lower power bills, and laptop consumers want longer battery life. More transistors can also provide performance improvements by adding newer features, such as what came with the Nehalem based parts (integrated memory controller, Turbo Boost,...). Yet for similar or less power consumption than was possible with the previous process.

we do not need faster CPUs, dual core would be fine!
Faster clocks are the best way to improve single threaded applications though, assuming the system has had other bottlenecks addressed (i.e. RAM and disk throughput).

maybe even way to store the OS onto a ROM on the motherboard or something would increase performance incredibly! that would only require ~10GB, quite cheap im sure.
That would still essentially be SSD though, as you're talking about Flash. SSD makes it faster by using a multi-channel controller.

The main problem with SSD's is Flash itself, as it has write cycle limits no where near what mechanical's capable of. Wear leveling helps, but it has dependencies (namely available unused capacity, and usage pattern). Newer forms are in the works, but nothing's ready yet last I checked.

oh yea it definitely had a massive decrease in sales. not to mention that sound bug! that was horrific. does it still exist for 10.5 users?
No idea.

thats true. didnt think of that point. calls for more powerful computers but not as many of them. hmm
It's also still cheaper for the systems as well, when you look at total cost vs. workload accomplished (includes operations costs such as power, HVAC, floor space,...).

i think the recent performance increases of the mobile chips (Arrandale) were outrageous. i wouldnt call them impressive at all. charging all this money for not much of an increase. but that is moore's law i guess and it wont increase much more until a breakthrough technology comes out. the rate at which the new computers are coming out does make it extremely hard, more so for the informed of us! get on the tick? get on the tock? etc.
That's the way it goes. It was a big architectural change (not cheap), but real world benefits aren't impressive, as the software's typically not capable of using it fully.
 
Well, smaller transistors allows both higher efficiencies and more can be packed in on a die. Both are important, as companies want lower power bills, and laptop consumers want longer battery life. More transistors can also provide performance improvements by adding newer features, such as what came with the Nehalem based parts (integrated memory controller, Turbo Boost,...). Yet for similar or less power consumption than was possible with the previous process.
the costs to go smaller increase though, pushing production price up. then there are performance disadvantages when trying to go too small. i get that people want to be mobile, i just dont get why it has to (eventually) eradicate the powerful machines.

Faster clocks are the best way to improve single threaded applications though, assuming the system has had other bottlenecks addressed (i.e. RAM and disk throughput).
true, for single threaded apps most definitely. look at the end user though, using Mail + iTunes + Safari etc. the bottle neck there would clearly be mechanical hard drives and more importantly internet browsing speed. they wouldnt even be bothered by CPU/RAM speeds.

That would still essentially be SSD though, as you're talking about Flash. SSD makes it faster by using a multi-channel controller.
true, that it would be, i think an on-board NAND chip would make the system extremely snappy™ though! keeping the OS seperate to the apps/user documents is important i feel.

The main problem with SSD's is Flash itself, as it has write cycle limits no where near what mechanical's capable of. Wear leveling helps, but it has dependencies (namely available unused capacity, and usage pattern). Newer forms are in the works, but nothing's ready yet last I checked.
the actual main problem is with the controller. each cell within a SSD can withstand writing 100GB per day for a few hundred years. the controller is likely to only last 10 years at best. :( the thing i hate most is that the controller does not have a variable read/write "buffer", its limited to 512kb - even if your OS is using 4kb blocks, thus the term "write amplification". seems a bit silly to me. they are lucky that TRIM has recently been fully supported :p

It's also still cheaper for the systems as well, when you look at total cost vs. workload accomplished (includes operations costs such as power, HVAC, floor space,...).
plus the money that you can make doing all that extra stuff! :D

That's the way it goes. It was a big architectural change (not cheap), but real world benefits aren't impressive, as the software's typically not capable of using it fully.
well it was almost 3 architectural changes in 1! (3 features i guess).
1. Turbo Boost
2. Hyper Threading
3. Die shrink

yet we only see ~30% increases for most things, and ~50% for video editing purposes (which is truely multi-threaded i guess). show show pathetic most applications are written.
 
the costs to go smaller increase though, pushing production price up. then there are performance disadvantages when trying to go too small. i get that people want to be mobile, i just dont get why it has to (eventually) eradicate the powerful machines.
Die shrinks usually balance their cost with the fact that the yields are increased, so there's enough parts per wafer to keep production costs in check. Architecture changes OTOH, are where the greatest cost variable comes in. That is, if it's major, it's going to be more R&D per processor.

true, for single threaded apps most definitely. look at the end user though, using Mail + iTunes + Safari etc. the bottle neck there would clearly be mechanical hard drives and more importantly internet browsing speed. they wouldnt even be bothered by CPU/RAM speeds.
RAM capacity and HDD throughput would be more important (reduce the need to unload RAM, and random access performance on mechanical isn't that wonderful).

true, that it would be, i think an on-board NAND chip would make the system extremely snappy™ though! keeping the OS separate to the apps/user documents is important i feel.
It's easier for board makers to allow users to chose between HDD or SSD, primarily depending on budget.

NAND would have limitations (capacity is a big one). My board actually has this feature already (a lean Linux installation). It's fast to load, but it has limitations and is no where near as robust a GUI as what most users are accustomed to.

the actual main problem is with the controller. each cell within a SSD can withstand writing 100GB per day for a few hundred years.
No.

MLC = 1E4 write cycles per the manufacturer
SLC = 1E5 (and at a price premium)

Most are MLC, so worst case, the cell only lasts for 10,000 writes. Then it's dead. :eek: And the numbers shown in the specifications of SSD's are manipulated statistics.

1. They "toss out" the performance data of the worst 10% of the cells.
2. Writes are written to empty disks (each cell wears evenly) /= Real World conditions

Wait for long term data to come out. It's not going to match the numbers that have been published by manufacturers. The reason is simple, as the OS and applications consume most of the capacity (in most cases, as the capacity of the drive isn't that big). The remaining capacity is written/over-written far faster, and those cells will wear far faster.

For Reads, Yes. They can read, read,.... without problems. It's the Write cycles that are SSD's Achilles Heel.

the controller is likely to only last 10 years at best. :( the thing i hate most is that the controller does not have a variable read/write "buffer", its limited to 512kb - even if your OS is using 4kb blocks, thus the term "write amplification". seems a bit silly to me. they are lucky that TRIM has recently been fully supported :p
The tech is too new, and still needs time to mature. Namely the NAND has to be changed out for a more robust form in terms of write cycles.

But the controllers will develop over time as well. But as per 10yrs, that's longer than most systems survive. So in term so computer tech, that's ancient. :eek: :p

yet we only see ~30% increases for most things, and ~50% for video editing purposes (which is truly multi-threaded i guess). show show pathetic most applications are written.
Software drags butt compared to hardware. :rolleyes:
 
Die shrinks usually balance their cost with the fact that the yields are increased, so there's enough parts per wafer to keep production costs in check. Architecture changes OTOH, are where the greatest cost variable comes in. That is, if it's major, it's going to be more R&D per processor.
developing yup all that sorta stuff. is that why some of the recent chips are so costly?


RAM capacity and HDD throughput would be more important (reduce the need to unload RAM, and random access performance on mechanical isn't that wonderful).
RAM for performance - yes i guess so. hdd capacity isnt really a bottleneck, more of a capacitative limitation that can cause bottlenecks lol. id prefer faster internet then a faster hdd atm :p


It's easier for board makers to allow users to chose between HDD or SSD, primarily depending on budget.

NAND would have limitations (capacity is a big one). My board actually has this feature already (a lean Linux installation). It's fast to load, but it has limitations and is no where near as robust a GUI as what most users are accustomed to.
oh there are a few boards with NANDS? kinda cool. 10GB isnt that hard to come buy - still a bit expensive but give it a few years. but it probably wont happen - im just dreaming :rolleyes:


No.

MLC = 1E4 write cycles per the manufacturer
SLC = 1E5 (and at a price premium)

Most are MLC, so worst case, the cell only lasts for 10,000 writes. Then it's dead. :eek: And the numbers shown in the specifications of SSD's are manipulated statistics.

1. They "toss out" the performance data of the worst 10% of the cells.
2. Writes are written to empty disks (each cell wears evenly) /= Real World conditions

Wait for long term data to come out. It's not going to match the numbers that have been published by manufacturers. The reason is simple, as the OS and applications consume most of the capacity (in most cases, as the capacity of the drive isn't that big). The remaining capacity is written/over-written far faster, and those cells will wear far faster.

For Reads, Yes. They can read, read,.... without problems. It's the Write cycles that are SSD's Achilles Heel.
reads are fine of course :p

WRT SSD writes. see here

SLC ssds can be calculated, for the most part, to live anywhere between 49 years and 149 years, on average, by the best estimates. The Memoright testing can validate the 128Gb SSD having a write endurance lifespan in excess of 200 years with an average write of 100Gb per day.

MLC i agree with you - they are terrible. but the SLC write periods seems to be pretty ok.

are your problems referring to the controller limitations?


The tech is too new, and still needs time to mature. Namely the NAND has to be changed out for a more robust form in terms of write cycles.
some sort of non-volative SD RAM maybe? what other technologies are there?

But the controllers will develop over time as well. But as per 10yrs, that's longer than most systems survive. So in term so computer tech, that's ancient. :eek: :p
true lol, right as always :p.


Software drags butt compared to hardware. :rolleyes:
butt :eek:. unfortuntaely yes. no way to fix it either :( (as i code code ;) )
 
developing yup all that sorta stuff. is that why some of the recent chips are so costly?
IMO, yes. But there's other factors too, such as expected sales volume and desired margins.

RAM for performance - yes i guess so. hdd capacity isnt really a bottleneck, more of a capacitative limitation that can cause bottlenecks lol. id prefer faster internet then a faster hdd atm :p
I was thinking in terms of throughput, not capacity. Mechanical sucks at random access compared to SSD's.

As per browsing, ISP bandwidth is definitely the main factor in speed (system waits for data, and that's the slowest link in the chain).

oh there are a few boards with NANDS? kinda cool. 10GB isnt that hard to come buy - still a bit expensive but give it a few years. but it probably wont happen - im just dreaming :rolleyes:
Yep. ASUS does that on some of their boards, and I'd think EVGA does on a few as well. Not sure about anyone else, but it's on the high-end retail models that you tend to find it.

WRT SSD writes. see here
That article is beyond vague, as they've no test methodology, and it even states it's "estimates".

My biggest problem is with how the arrived at their conclusions, as it's not clear for most people IMO. In simple terms, it's not even close to Real World Conditions. Every cell is rotated in the write sequence involving wear leveling. That means it's on empty disks, not those that have unchanging capacity that's been filled.

As most SSD's are rather small, that means most of the disk is filled with OS and application data. So only a small portion is actually available for new data, and it's that small portion along with the unused capacity that's really available to wear leveling. BIG DIFFERENCE.

are your problems referring to the controller limitations?
I look at it as a system as a whole. But the primary limitations are the NAND itself. SLC is better, but few users are using it (that's meant for enterprise systems, as they've the budgets for it).

some sort of non-volatile SD RAM maybe? what other technologies are there?
There's newer forms of Flash, such as FeRAM. Write cycles of 1E16. :eek:

Look here (Wiki), specifically at the right hand side (box) where it has a heading of Upcoming.
 
Oh c'mon...

At work we all have both Windows 7 and OS X machines on our desk (we do development for both.) I dislike, and find bugs in Windows 7, and I know I'm not the only one in the office.

Mac OS X has it's flaws (which become painfully evident when you do interaction with the GPU drivers), but it's not like Windows 7 is the magical jesus version of Windows which suddenly fixed everything and is now better than OS X. IMO, they added more clutter which makes it even more painful to use.

I swear to god, if I run into one more Windows 7 machine that insists on "snapping" it's windows for me I'm going to punch it.
 
Oh c'mon...

At work we all have both Windows 7 and OS X machines on our desk (we do development for both.) I dislike, and find bugs in Windows 7, and I know I'm not the only one in the office.

Mac OS X has it's flaws (which become painfully evident when you do interaction with the GPU drivers), but it's not like Windows 7 is the magical jesus version of Windows which suddenly fixed everything and is now better than OS X. IMO, they added more clutter which makes it even more painful to use.

I swear to god, if I run into one more Windows 7 machine that insists on "snapping" it's windows for me I'm going to punch it.
No one here is claiming Windows 7 is magical. But it's far better than Vista, and it's better than XP.
 
Oh c'mon...

At work we all have both Windows 7 and OS X machines on our desk (we do development for both.) I dislike, and find bugs in Windows 7, and I know I'm not the only one in the office.

Mac OS X has it's flaws (which become painfully evident when you do interaction with the GPU drivers), but it's not like Windows 7 is the magical jesus version of Windows which suddenly fixed everything and is now better than OS X. IMO, they added more clutter which makes it even more painful to use.

I swear to god, if I run into one more Windows 7 machine that insists on "snapping" it's windows for me I'm going to punch it.

What "bugs" do you find in Windows 7?
 
What "bugs" do you find in Windows 7?

For one, Windows 7 continuously drops the ethernet connection after a certain amount of time on all our Dell workstations of a few different models and a few different ages. We have all the drivers up to date, but they're all Precision series desktops. So it's likely the same driver bug across all of them.

Windows just decides it doesn't have a net connection anymore, and the internet connection test fails. We disable/re-enable and it works again. None of our Macs have this issue. But it's really annoying when we have these workstations sitting there doing series work on ethernet, and suddenly the drop the connection.

Edit: Now that I think about it, my home Mac Pro has done the same thing several times in Windows 7. It pisses me off because I only boot into Windows to game, and it drops my connection. I know it's done it several times in Star Trek Online, and each time I thought it was the server, but then I realize it's my whole connection.
 
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