Many times, 2-3 years ago, I speculated on this forum that's what AVP would be. People here thought I was stupid.
I still believe that's the best way to go. iPhone would handle the AR/VR computational load and have access to the internet via WiFi.
Apple ultra wide-band UWB type chips (U1/U2) could handle high speed video/camera and audio streams to and from AVP to iPhone. AVP could then have a much smaller battery with the computational load offloaded to iPhone. Also... No wired tether necessary
That may make sense for a non-standalone headset which is fine; a prosumer headset and one more versatile being standalone has merit to coexist at the same time even as the much more expensive option.
Meta—despite the trade-offs of their loss leader headsets not that appealing to prosumers and gamers who want spatial computing on par and better than traditional gaming—have prioritized standalone headsets for a reason you know…
Apple merely elected to create a prosumer-level headset designed to be on par and supplementary to the existing baseline experiences of their traditional prosumer hardware.
That necessitates a higher price point at minimum than Apple’s prosumer hardware sharing the same chip (iPad Pro prior to M4 upgrade) considering the complexity of the form factor.
The Vision Pro uses a laptop-level APU vs a mobile one deliberately that’s appropriate of a prosumer product to Apple.
That’s within Apple’s right and that necessitates a higher price point than standalone and non-standalone headsets with more modest goals.
Meta’s prosumer headset, the Quest Pro, doesn’t meet much of the established prosumer benchmarks of display and computing specs towards a cheaper price.
However such modest execution led to an unsurprising lukewarm response by prosumers and, accordingly it did not impact the prosumer market in the matter the Vision Pro already has.
I’m of the opinion Apple should continue to provide a standalone prosumer headset with a laptop-level APU necessary to run iPad Pro apps like the existing one.
Even when using the Virtual Display with my Macs (Mac Pro and multiple Macbooks), I find it incredibly valuable and a game changer in multi-tasking that my iPad Pro apps can be used alongside the 32:9/21:9 5K2K virtual display projections of my Mac at the same time thanks to the standalone horsepower of the Vision Pro.
That cannot be done well being powered by an iPhone CPU. iPhone battery life would take quite a hit as well beyond merely using the iPhone as a virtual display alongside apps powered at an iPad Pro level by a standalone Vision Pro.
The Vision Pro being standalone at an iPad Pro level also makes multi-Mac switching seamless and again allows invaluable standalone use for prosumer workflows with minimal device management with your hands that can be completely hands free.