I guess I will be able to finally install Fortnite on my iPhone again.
Epic was banned from the App Store but I am not sure if they also violated the developer tools agreement. Definitely an interesting story to follow.
Is this how it also works on macOS with third party software?
On macOS, you can install everything directly, and there are also notarization checks.
You have to be pretty naive to think that businesses are going to pass the cost savings to the customer.
It‘s not about passing on savings but an open market.
I wouldn’t even try to get a refund in that case, I don’t know what other users would do, but I think you’re assuming a lot with your comment. With the App Store, surprisingly (seriously), I’ve never had any issue.
But if refunds are hard to imagine, I think we can use the example of browser engines. If a user downloads a browser that starts consuming a lot more battery than before OF COURSE they will be going to complain to Apple.
No Chrome user on macOS ever complains about macOS being the culprit.
well, if you compare macOS to iOS, there are obvious differences in terms of security though, let alone the level of user access and the hardware capabilities (ports, and the level of access to those) are significant differentiators.
that itself doesn't make macOS insecure, but definitely less secure than iOS.
til now no sane man would've thought about malware and antivirus programs on iOS and iPadOS, no matter how this market segment players tried to spin their talk. now they'll have a leverage.
Administrators are not the same as root, and these days, unless manually changed, every admin is rootless.
Have you forgotten the fit that Facebook and Google pitched when Apple added the simple button to disallow tracking in apps? Or should we just pretend that these big companies aren't at odds with Apple over data mining of users?
That is just a policy button and it was never implemented with a technological foundation, like clicking no on accessing the contact book actually denying it.
The devs were able to keep tracking them and it was in the news, and nothing has been done to change it.
Apple cared zero about enforcing it.
It will be more entertaining when badly develop Apps start killing peoples battery life, or has major bugs when new versions iOS comes out.
As if these apps don‘t already reign over the App Store with bloated Unity framework-built apps or what else not. Why is the base app size of LinkedIn 400MB again, and who waved it in?
These issues you point out is on Apple because they advertise being the quality check instance. There is zero justification for letting LinkedIn save half a GB of space for what it does.
Something you don't need today on iPhone
https://www.malwarebytes.com/android
And you won‘t today or tomorrow because you have the Gatekeeper process which is exactly all the security checks that are being run by their review team.
So Apple develops a new security feature so hacking a device is less likely. But the EU wants to open devices to outside malware, hacking and everyone thinks that great. Really?
Where do read these funny things what the EU supposedly wants to do?
Of course there are additional risks. It's just plain obvious that if you add more doors to a house, there are more paths to illegal entry. And it goes without saying that macOS is not as secure as iOS as a result. To use the word "insecure" is naive - security isn't a black and white issue.
If you add doors which only fit a mouse, an adult human won‘t get in, even if you have 31bn of these doors.
No but I can describe some noteworthy iPhone incidents.
Well I guess that shows Apple invested their time on the wrong subject then.
With all these changes incoming, including another version of iOS for the EU, I fear iOS will become a bug-fest.
What will this mean for developers? Do they need to make several versions of their apps, one with features available only for users in the EU, another for non-EU users?
How much fragmentation of features and user-experience will the EU rules bring? Do devs – and Apple – optimise apps & the experience for non-EU or EU users? I bet for non-EU users, so EU users will be left with worse user experience.
Chances are iOS (and the iPhone) in the EU will become an unmanageable mess for many users, ruining the hassle-free, it-just-works experience people are used to.
Is iOS in China a bugfest?