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With all these changes incoming, including another version of iOS for the EU, I fear iOS will become a bug-fest.

What will this mean for developers? Do they need to make several versions of their apps, one with features available only for users in the EU, another for non-EU users?

How much fragmentation of features and user-experience will the EU rules bring? Do devs – and Apple – optimise apps & the experience for non-EU or EU users? I bet for non-EU users, so EU users will be left with worse user experience.

Chances are iOS (and the iPhone) in the EU will become an unmanageable mess for many users, ruining the hassle-free, it-just-works experience people are used to.
 
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There are no "malware, fraud, and scam risks" related to any of these issues. Unless Apple is saying here that macOS is also a globally insecure platform.

Macs are a much more insecure platform than iOS, especially when it comes to install software and most users running as administrators.

And the Mac is a minority platform which see much less attacks than Windows, Android and other systems.
 
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It is just common sense not to install anything weird on your device, IMO.
The problem with alternate app stores is the high potential for weird things to masquerade as ordinary things. A Youtube app that looks official but is actually spyware, etc. In my experience this is common among second tier app stores in the Android space, as there's less of an incentive to maintain high standards than there is for the Play Store.
 
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The only companies that may benefit from this are the global, multi-million dollar development firms. Indie and small time developers don’t gain anything. Instead of paying commission, they’ll pay extra marketing dollars to reach a fraction of the customers on the App Store.

People want simplicity. Very few want to dig out a credit card and manually enter payment info: especially, for a no name developer. The hassle of using multiple app stores is also a hurdle they need to overcome; no alt store will have the same reach as the App Store.

Very quickly, developers will realize the benefit of the App Store and make sure they’re still available there, even if they list in alt stores that account for 1% of their sales.
 
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Then why did you buy an iPhone? It's not like you didn't have a choice *before* you made your decision.
The Google Play store also has a 30% "tax." So does Steam.

Traditional shrink-wrap retailers can get 40% tax or more.

So no -- not really much of a choice. I guess you could install Ubunutu Touch on an old Pixel...
 
This should work out to
Based on the low percentage of Android users who side load, I would say the "whining minority" are the ones who actually WANT side loading. A minority that whined enough that they had to get daddy EU to force it for them. If side loading is such a desired feature for consumers, who do so few consumers use it on the platform that has already allowed it?
It seems part of that is Google putting their thumb on the scale to prevent more competitive app stores, as came out from the Epic trial. It's still a big thing to surmount for other stores, though, to convince users to install another. About the only way would be to make their app only available through their own store, which would be pretty risky to all but the most established must-have apps.

I wonder if Apple will block "launcher" apps, which would look like single-app stores with just one app to install, run and update with its own payment system, not unlike many PC games.
 
The problem with this statement here is that none of that is based in reality and since every other platform has always worked this exact same way we know that this isn't the case. When Steam has issues, people don't complain to Microsoft they didn't get a refund, when an app installer fails on Android, people don't complain to Google that it doesn't work. This is just nonsense and you repeating talking points...

None of these offer good end-user support including having physical stores where non-technical people can go to complain and it has been such for the whole life time of the product.

Granted most of those entitled iPhone customers live in the US so Apple will be mostly immune.
 
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If iOS security breaks down due to this, that really is just Apples fault and would indicate some serious security issues that they just didn't bother to fix. That *would* in fact imply iOS is rotten to the core.

Not to mention that Apple regularly has to kick out scams and other fraudulent apps from the App Store, so there is that too.
Apple has so far tested the iOS platform assuming that only apps that have been vetted via the App Store are allowed to run on it. If this assumption no longer holds, obviously there might be security issues that crop up. It has nothing to do with 'rotten to the core' - Apple is being asked to change a fundamental aspect of its platform.
 
Because you bought the game from Stream, why would you complain to Microsoft? Under the current system any billing issues you have you contact Apple. Under the new system you will need to figure out who to contact, but people are going to still contract Apple first.
Funny how nobody ever gets confused by this with other non-app related purchases on iOS like buying junk from Amazon.
 
I’m in EU and I don’t like this. It increases risk to average users, I expect my mother to be tricked by some ad and install alternative apps from an alternative store and then I need to help fix things. I prefer the safe and locked garden. If I want something else, consumers in EU already had a choice- Android. Or any company in EU could try to build their own mobile ecosystem.
 
I guess I will be able to finally install Fortnite on my iPhone again.
Epic was banned from the App Store but I am not sure if they also violated the developer tools agreement. Definitely an interesting story to follow.
Is this how it also works on macOS with third party software?
On macOS, you can install everything directly, and there are also notarization checks.
You have to be pretty naive to think that businesses are going to pass the cost savings to the customer.
It‘s not about passing on savings but an open market.
I wouldn’t even try to get a refund in that case, I don’t know what other users would do, but I think you’re assuming a lot with your comment. With the App Store, surprisingly (seriously), I’ve never had any issue.

But if refunds are hard to imagine, I think we can use the example of browser engines. If a user downloads a browser that starts consuming a lot more battery than before OF COURSE they will be going to complain to Apple.
No Chrome user on macOS ever complains about macOS being the culprit.
well, if you compare macOS to iOS, there are obvious differences in terms of security though, let alone the level of user access and the hardware capabilities (ports, and the level of access to those) are significant differentiators.
that itself doesn't make macOS insecure, but definitely less secure than iOS.

til now no sane man would've thought about malware and antivirus programs on iOS and iPadOS, no matter how this market segment players tried to spin their talk. now they'll have a leverage.
Administrators are not the same as root, and these days, unless manually changed, every admin is rootless.
Have you forgotten the fit that Facebook and Google pitched when Apple added the simple button to disallow tracking in apps? Or should we just pretend that these big companies aren't at odds with Apple over data mining of users?
That is just a policy button and it was never implemented with a technological foundation, like clicking no on accessing the contact book actually denying it.
The devs were able to keep tracking them and it was in the news, and nothing has been done to change it.
Apple cared zero about enforcing it.
It will be more entertaining when badly develop Apps start killing peoples battery life, or has major bugs when new versions iOS comes out.
As if these apps don‘t already reign over the App Store with bloated Unity framework-built apps or what else not. Why is the base app size of LinkedIn 400MB again, and who waved it in?
These issues you point out is on Apple because they advertise being the quality check instance. There is zero justification for letting LinkedIn save half a GB of space for what it does.
Something you don't need today on iPhone https://www.malwarebytes.com/android
And you won‘t today or tomorrow because you have the Gatekeeper process which is exactly all the security checks that are being run by their review team.
So Apple develops a new security feature so hacking a device is less likely. But the EU wants to open devices to outside malware, hacking and everyone thinks that great. Really?
Where do read these funny things what the EU supposedly wants to do?
Of course there are additional risks. It's just plain obvious that if you add more doors to a house, there are more paths to illegal entry. And it goes without saying that macOS is not as secure as iOS as a result. To use the word "insecure" is naive - security isn't a black and white issue.
If you add doors which only fit a mouse, an adult human won‘t get in, even if you have 31bn of these doors.
No but I can describe some noteworthy iPhone incidents.
Well I guess that shows Apple invested their time on the wrong subject then.
With all these changes incoming, including another version of iOS for the EU, I fear iOS will become a bug-fest.

What will this mean for developers? Do they need to make several versions of their apps, one with features available only for users in the EU, another for non-EU users?

How much fragmentation of features and user-experience will the EU rules bring? Do devs – and Apple – optimise apps & the experience for non-EU or EU users? I bet for non-EU users, so EU users will be left with worse user experience.

Chances are iOS (and the iPhone) in the EU will become an unmanageable mess for many users, ruining the hassle-free, it-just-works experience people are used to.
Is iOS in China a bugfest?
 
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Apple cares mostly about the store tax, nothing more. More freedom to the users it’s always welcome, nobody will force them to install apps from the alt stores. I, for one, I will always use paid/subscription apps from the Apple store for simplicity and security (…for now). I hope some really good apps that Apple removed, will return, Synology DS Get and some emulators come to mind.
 
If a third party app can bring malware on an iPhone, that is a vulnerability that Apple has created. It should not be too hard for Apple to prevent an app from causing major damage. Basically like the US constitution that makes sure that the US would even survive if the greatest imaginable idiot became president. Apple can also make sure that apps only get permissions that the user allows. The user will still be able to stop any app from running in the background.
 
It's incredulous that Apple won't allow a user to make their decision if they want to use an alternative App Store (unless forced to).

I hope there's a VPN/GPS workaround where we can say we're in the EU in order to load an EU app store.

This is totally about control. Apple's control.
 
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