. If they are able to handle the transition of those older x86 apps, it would solve your problem. I wouldn't imagine Apple is that dumb just to completely negate all of those apps. Of course it wouldn't be every app, but likely 64 bit created or maintained using tools this year through 2020, something like that.
And how will they negate the loss of Windows Applications? What about incredibly useful x86 software which isn't being updated? Why should I loose access to that for a pointless architecture switch?
How on earth are they going to manage the transition of these Apps? Through battery and performance sucking emulation, thus negating any supposed benefits of ARM?
You mention iOS limitations, what limitations do you mean? And what if they removed some of those limitations? Again, we aren't talking about putting iOS on Macs, we are talking about making macOS work on ARM. Same OS.
Limitations in what Apps have access to. Limitations in the hardware that iOS devices run on. Removing those limitations would negate all the benefits you say you like about the iPad.
I don't think it would be dumbing down the Mac at all. This would be better for developers as they could create 1 app that works across iPhone's, iPad's, and Macs. All with a different UX for that given device. It would also allow Apple to introduce new technologies in their chips and bring those features to all 3 devices as well
Oh yeah that would be fantastic. Apps for the Mac Pro being limited by the processing power of an iPhone. We've already been down this path with iWork, when it was dumbed down on the Mac to achieve better cross functionality with the iOS versions. One app across all devices would be pretty inefficient and bloated, with a lack of optimisation.
New technologies such as???? There are already ways of doing this without switching toARM.