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Apple appears to be internally testing an iOS 17.1.2 update for the iPhone, based on evidence of the software in our website's analytics logs within the past few days.

iOS-17.1.2-Feature.jpg

As a minor update, iOS 17.1.2 should be focused on bug fixes, but it's unclear exactly which issues might be addressed. Some users have continued to experience Wi-Fi issues on iOS 17.1.1, released earlier this month, so perhaps iOS 17.1.2 will include the same fix for Wi-Fi connectivity issues that Apple included in the iOS 17.2 beta. Some users have also experienced minor bugs related to push notifications and HomeKit.

Apple typically does not release any software updates or betas during the week of U.S. Thanksgiving, as most corporate employees in the company are given the full week off due to the holiday. This means that iOS 17.1.2 is likely to be released next week, similar to how iOS 16.1.2 was released on November 30 last year.

iOS 17.1.1 already fixed a BMW wireless charging issue affecting the iPhone 15 lineup, and an issue preventing the Weather app widget from showing a snow icon.

iOS 17.2 has been in beta testing for nearly a month now, and it is expected to be released in mid-December. The update includes many new features and changes, including Apple's new Journal app, support for spatial video recording on iPhone 15 Pro models, a Translate option for the Action button on iPhone 15 Pro models, the ability for Apple Music subscribers to collaborate on playlists, an iMessage Contact Key Verification security option for high-profile individuals, additional Weather and Clock widgets, and more.

Article Link: Apple Preparing to Release iOS 17.1.2 Update for iPhone
 
I just wish Apple would focus on fixing all the issues they keep introducing instead of developing new features. The quality keeps decreasing and it doesn’t feel the company does UX research anymore. I miss the days where the software was working as people would expect.

Apple, please fix all your OS, and above all, HomePod OS that might just be the worst OS ever made.
 
It's mind blowing how many people don't seem to want frequent bugfix updates.

Would you prefer your phones be buggy for longer so you don't have to update as often? Jeez just tell it to update overnight, go to sleep and wake up to updated phone. It's not a big deal.
How about designing and creating quality software from the get Go? Has that become a ridiculously high bar to reach? Or the entire industry just don’t care about it anymore? Do things right the first time so you spend less time fixing issues.
 
It's mind blowing how many people don't seem to want frequent bugfix updates.

Would you prefer your phones be buggy for longer so you don't have to update as often? Jeez just tell it to update overnight, go to sleep and wake up to updated phone. It's not a big deal.

I would prefer they actually used the Beta program the way it was meant to be used. You have all these betas and the final product is still buggy.
 
How about designing and creating quality software from the get Go? Has that become a ridiculously high bar to reach? Or the entire industry just don’t care about it anymore? Do things right the first time so you spend less time fixing issues.
Too much planning required. Software companies would rather use Scrum/ "agile" (whatever that is!) to release software. The only organization I can think of off the top of my head that still make quality software are medical companies (by law!) and NASA.
 
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Hopefully it fixes the super annoying bug that causes Siri to create timers instead of alarms.
 
I just wish Apple would focus on fixing all the issues they keep introducing instead of developing new features. The quality keeps decreasing and it doesn’t feel the company does UX research anymore. I miss the days where the software was working as people would expect.

Apple, please fix all your OS, and above all, HomePod OS that might just be the worst OS ever made.
They had Steve Jobs and Jony Ive to look at the devices and say "no, that's not right." or throw the device out of the office into the hallway.

They need one person to experience each device, and give the final word, as to its compatibility with the people who would use it.

The one thing most operating systems have never had is someone with a vision for the experience. You can set a list of features and finish each on time, but do they satisfy the user or are they just programming?

I've said in the past that the developers of Microsoft Windows spend 100% of their time on 65% of the problem. It became better with Windows 7, finally. Unfortunately, Apple's developers for their operating systems seem to be randomly working from a checklist, just completing tasks without evaluating them fully.
 
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They need one person to experience each device, and give the final word, as to its compatibility with the people who would use it.
Not a good approach when the actual consumers of the products are so varied in their needs and opinions.

For some reason (probably a deep-seated psychological issue :) ), I find it very difficult to cope with Siri or other voice-activation systems. Despite being one of those people who might - sometimes - swear at my computer, call it dumb, and tell it to do what I want it to do. When it comes to having a real device in front of me, it takes more effort to use Siri than more conventional approaches.

Yet there are millions who have their technological lives opened up by such things.
 
Not a good approach when the actual consumers of the products are so varied in their needs and opinions.

For some reason (probably a deep-seated psychological issue :) ), I find it very difficult to cope with Siri or other voice-activation systems. Despite being one of those people who might - sometimes - swear at my computer, call it dumb, and tell it to do what I want it to do. When it comes to having a real device in front of me, it takes more effort to use Siri than more conventional approaches.

Yet there are millions who have their technological lives opened up by such things.
Trying to please everyone means that you probably won't please anyone. It isn't a fact, but it's an inevitability.

Having one person with a wide variety of experiences is more likely to suit than trying to fulfill every !@#$ need and opinion out there.
 
They had Steve Jobs and Jony Ive to look at the devices and say "no, that's not right." or throw the device out of the office into the hallway.

They need one person to experience each device, and give the final word, as to its compatibility with the people who would use it.

The one thing most operating systems have never had is someone with a vision for the experience. You can set a list of features and finish each on time, but do they satisfy the user or are they just programming?

I've said in the past that the developers of Microsoft Windows spend 100% of their time on 65% of the problem. It became better with Windows 7, finally. Unfortunately, Apple's developers for their operating systems seem to be randomly working from a checklist, just completing tasks without evaluating them fully.
Yeah lol. I WISH Steve and Jony had done that in their time. No one person is infallible. I'm willing to bet Jony never had the keyboard problems on his macbook because he never used one long enough. And Steve allowed MobileMe to be released, lmao.
 
How about designing and creating quality software from the get Go? Has that become a ridiculously high bar to reach? Or the entire industry just don’t care about it anymore? Do things right the first time so you spend less time fixing issues.
I'd like to see you ship software to hundreds of millions of devices/users.
 
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Trying to please everyone means that you probably won't please anyone. It isn't a fact, but it's an inevitability.

Having one person with a wide variety of experiences is more likely to suit than trying to fulfill every !@#$ need and opinion out there.
Yes - it is a huge challenge.

But I'm not convinced that any one person, be they ever so experienced, capable and everything else positive, could ever manage that as well as you think. I'm quite sure Jobs and Ive let things through that could have been picked up and resolved before release. Things that might have been quite obvious to some groups of people.

At best, the one person can take the opinions of many others and make sure the worst mistakes are avoided, and the best features retained. But that requires them to listen - not just decide on the basis of the thing in front of them.
 
Too much planning required. Software companies would rather use Scrum/ "agile" (whatever that is!) to release software. The only organization I can think of off the top of my head that still make quality software are medical companies (by law!) and NASA.
This is the core problem with modern software development. Every issue is prioritized by whether it will “fit into the next sprint” rather than actual impact.

Arbitrary deadlines dictated by Scam/Agile determine what gets fixed and what ships broken rather than QA engineers having the authority to delay a buggy release, if necessary, to make sure showstopper bugs are resolved.
 
Sometimes I wonder if anyone at Apple actually uses an iPhone. Some of these glaring bugs that have existed for multiple iOS releases. For example, the home screen parallax effect breaks as soon as you swipe to your widget screen, or your App Library and restarting/respringing is the only way to get it back...

Or how notifications are really screwy looking when you access them via notification center. I've just simply stopped using notification center to avoid it.
 
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I hope it fixes performance regressions. My iPhone 13 is slow as a dog sine upgrading.
This! My iPhone 12 was much laggier on 17 than 16, but most people were saying that 17 improved performance over 16, but that was not my experience. Certain things lagged at certain times that just never happened on iOS 16 and below.
 
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Hopefully this fixes the Siri not completing requests that’s been around since 17.
Siri has been utterly useless as a "smart assistant" the last year or so on any enabled device. Just today Siri insisted on making a calendar appointment when I asked "please remind me at this time..." It's become more efficient to just use my device and do the utility/task myself.

So this is the reason they added auto-updates: because they no longer want to put in the resources necessary to ensure a more stable OS, and are worried customers like me will find the never-ending update charade unbearable.
This has been Microsoft's angle lately. When Windows 10 was released, it was touted as the last version of Windows ever, with iterative updates. Several years in they realized how lacking it was and abandoned it altogether for Windows 11, which was released with core Windows elements missing with plans for "enhancement releases". The default installation of Windows has automatic update and restart enabled...

This is the core problem with modern software development. Every issue is prioritized by whether it will “fit into the next sprint” rather than actual impact.

Arbitrary deadlines dictated by Scam/Agile determine what gets fixed and what ships broken rather than QA engineers having the authority to delay a buggy release, if necessary, to make sure showstopper bugs are resolved.
I so miss the days of waterfall development. Fewer, larger releases that were well vetted and stable prior to release made our healthcare clients much happier. Hospitals absolutely hate the agile approach of "take this one thing now and not have a complete product until 7 sprints from now."
 
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Apple appears to be internally testing an iOS 17.1.2 update for the iPhone, based on evidence of the software in our website's analytics logs within the past few days.


As a minor update, iOS 17.1.2 should be focused on bug fixes, but it's unclear exactly which issues might be addressed. .....

Article Link: Apple Preparing to Release iOS 17.1.2 Update for iPhone

Apple needs to fix the Notification Center Pull-Down on iPhone 15. I don't know if it is a software or hardware feature, but it has become super-unreliable. Apple replies "try swiping down from the far corner from the Control Center Pull-down", but even then it takes several attempts most of the time.
 
Apple needs to fix the Notification Center Pull-Down on iPhone 15. I don't know if it is a software or hardware feature, but it has become super-unreliable. Apple replies "try swiping down from the far corner from the Control Center Pull-down", but even then it takes several attempts most of the time.
And maybe change what happens if there are no notifications?

You cannot tell whether you have no notifications or didn't swipe in the required way.
 
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I hope this update is also available for the Apple TV 4K, and that it implements the audio fix currently present on tvOS beta 17.2 beta 3.

It fixes an issue whereas non Atmos multichannel content could sometimes be played back as stereo.
 
So this is the reason they added auto-updates: because they no longer want to put in the resources necessary to ensure a more stable OS, and are worried customers like me will find the never-ending update charade unbearable.

Except that EVERY major tech company that make software is releasing updates very very frequently. It's just the nature of the beast. Software has become VERY complex in the last 15 years.
 
Too much planning required. Software companies would rather use Scrum/ "agile" (whatever that is!) to release software. The only organization I can think of off the top of my head that still make quality software are medical companies (by law!) and NASA.

If you think medical software is quality...

Medical software is a nightmare. It's awful in ways that typically won't kill anybody, but it's still awful. And things like imaging controllers are typically running old & buggy versions of Windoze, lots of 0 day exploits ready to bite.
 
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