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Somehow my 6 year old was able to continue using her iPad after downtime had started by repeatedly requesting more time. It never came to me for approval and just gave her 5 more minutes. Not sure how that worked.
 
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Screen time is the single highly critical feature that Apple is ignoring so badly. There’s a long list of issues we’ve been having for years. Some are workarounds, others are so huge that it makes it almost useless.
Still use it, but I wish Apple put way more urgency in making sure it’s safe.
 
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There’s probably a balance of how much power Apple wants to give parents over their kids. Too much parental control over kids can be seen as oppressive or maybe even abusive. Of course it differs from culture to culture.
Sure. But Apple is a US company and therefore loves to censure “adult” content in the App Store. The idea someone could see a naked body part… Therefore I find this bug inexcusable.
 
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Unfortunately that's what it takes for them to be even remotely interested.
Just a few hundred people complaining means nothing.
Same company that is constantly repeating how they listen to their users.

I agree with your sentiment.

However...

as a devil's advocate, I will add that a company of Apple's size and the gazillion lines of code they are developing and maintaining in parallel simply has to draw the line somewhere when it comes to bugs.

(We all probably disagree where that line should be drawn).

Is a bug that impacts one user worth devoting resources to? Probably not.

What about ten users? A hundred? A thousand?

Every person and company has to decide for themselves of what is acceptable.

While a "bug count" of zero would be amazing, in this universe it's science fiction.
 
There’s probably a balance of how much power Apple wants to give parents over their kids. Too much parental control over kids can be seen as oppressive or maybe even abusive. Of course it differs from culture to culture.

Interesting point. Too strict parental controls and kids are not going to love their iPhones so much anymore, which is not good for business with your most important demographic.

Brand loyalty is largely established by the time we're 30, which is why most marketers target younger audiences - better long term ROI for your marketing dollars.
 
It's hard to be embarrassed when you never (publicly) admit fault.
It is when everyone knows you're lying. They're a 3 trillion dollar company, they can't claim they don't have the resources to deal with this. They also can't claim they care about security at all with issues like this taking so long to even be acknowledged.
 
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I agree with your sentiment.

However...

as a devil's advocate, I will add that a company of Apple's size and the gazillion lines of code they are developing and maintaining in parallel simply has to draw the line somewhere when it comes to bugs.

(We all probably disagree where that line should be drawn).

Is a bug that impacts one user worth devoting resources to? Probably not.

What about ten users? A hundred? A thousand?

Every person and company has to decide for themselves of what is acceptable.

While a "bug count" of zero would be amazing, in this universe it's science fiction.
You could argue that Apple does this to themselves with their aggressive annual OS release schedule. It's gotten to the point where they routinely can't even deliver all of the new headline features on day 1 of the new OS's release, to say nothing about spending time squashing bugs.

I agree that zero bugs is unrealistic, but that doesn't mean Apple should let the ones that are out there fester. All of Apple's platforms would benefit from a Snow Leopard-style optimization release, and hopefully that will happen when Intel support is dropped from macOS.
 
Add my voice to those that experience Screen Time as a steaming pile of garbage. Kids are crafty, but this control isn’t even trying. It truly is pathetic.

I don’t trust it and have even tried router level controls, yet my 12 year old finds a way!
 
I can see why Apple didn't prioritize it.

Parental controls are really about protecting the younger innocents from accidentally being exposed to inappropriate content. Any kid that's determined enough to use this method to work around parental restrictions knows what they are doing and has seen it all anyways.
 
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Screen time is the single highly critical feature that Apple is ignoring so badly. There’s a long list of issues we’ve been having for years. Some are workarounds, others are so huge that it makes it almost useless.
Still use it, but I wish Apple put way more urgency in making sure it’s safe.

Apple Music is even buggier.
 
I've always wondered how much dev resources Apple puts into Screen Time. There's clearly a conflict of interest. On one hand, Apple wants to tick the box and appease the media. But do they really care when more screen time means higher revenue?
It doesn't mean higher revenue. Once you buy the device, what difference does it make if you use it 3 hours per day or 6?
 
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It doesn't mean higher revenue. Once you buy the device, what difference does it make if you use it 3 hours per day or 6?

Presumably the “difference” is that the more you use it the more likely you are to do things like buy subscriptions. Apple doesn’t see the device as the end of your purchase. Apple sees iPhone as the BEGINNING of your purchase.
 
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Screen Time is one of the worst Apple Rube Goldberg Machine. I'm trying to use it to... protect my 6th grader, but it's just a source of pain. IMO it's one of the most disappointing feature of iOS / MacOS.
 
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Apple's lack of response of such an issue seems to strike at the very core of many in the tech world not taking child exposure to illicit imagery more seriously.
 
My 5 yr old daughter was able to work around screen time for youtube by going to messages, clicking the messages app for youtube and sending herself the youtube videos she's watched in her history and just watch them again. I was able to submit a feedback of this workaround and they repaired it relatively quickly in the next version. But its' absurd how Apple has billions and cant work smarter than a 5 yr old.
 
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The biggest headache for me is that formerly (2 years ago?) the parents using screen time for their children could lock the ability to make changes to location sharing. Now that feature has been moved and kids can simply choose to not share their location. This needs to be put back into the screen time feature set.
 
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I could speak about serious bugs and ridiculous inconsistencies in iOS for an hour straight. The feedback website is a joke. Bugs I reported years ago are still in the operating system and mess with millions on a daily basis. I’m extremely disappointed in Apple software.
 
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Presumably the “difference” is that the more you use it the more likely you are to do things like buy subscriptions. Apple doesn’t see the device as the end of your purchase. Apple sees iPhone as the BEGINNING of your purchase.
Again, the subscriptions don't depend on you using the device more.

Once you see the value in Apple Music, and are paying £9.99 per month, it's in Apple's interest for you to stream as little as possible(!)
 
One nice thing about (oh no I’m doing it) Steve Jobs was he seemed really concerned with helping parents help kids avoid inappropriate content. Apple has been sluggish on making it more robust. Why is there no way to remotely lock down a teens phones or remotely know what they have been using their phones for. Basic stuff in the modern age.
Technically, you could remotely lock down a device by marking it as lost (which isn't very elegant). The latter is called spying and not exactly something that would sell phones. All kids want an iPhone today - if mummy and daddy can spy on them with it, guess what they won't want anymore?

The Apple classroom environment (also a mess of bugs without updates for years) does let you view screens, lock apps, etc. so they do have the tech there to do what you are suggesting but it is never happening.

To achieve what you want you ensure you know the passcode and add your face to FaceID and then let your kids hate you for being a snoop.
 
You would be mistaken. iOS Apps use Apple's iAds platform for banner ads. So the more time kids spend with their eyes on iPhone/iPad screens, the more ad revenue comes in to Apple.
Apple ditched their ad platform almost a decade ago so the mistake is yours.

It's also why the whole "beacons" feature vanished and has never been mentioned again as it was tied to that platform.
 
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