Yeah okay malware on Windows is "rare" these days. How can we have valid conversations with people that say things like this?It amazes me how some can take rare events and present them as common security issues.
Yeah okay malware on Windows is "rare" these days. How can we have valid conversations with people that say things like this?It amazes me how some can take rare events and present them as common security issues.
Why do people always bring gaming consoles into this? They need to wait their turn.
For now it is businesses like Apple/Google/etc that are being looked at.
It does. At reasonable prices on the most part. But it doesnt have sales very often, if a game is quite pricey (eg Disgaea at $30) it hardly ever drops In price nor does it depreciate.It’s all software after all, and the App Store carries a significant chunk of games.
Bingo....so why is this SUCH A BIG PROBLEM where we need legislation on Apple and APPLE only?
Apple is going to have to realize that their cash cow of skimming off the top from everyone else will likely be going away. If they want to boost their bottom line they'll have to go back to developing new and innovative products. Their AR/VR product seems to be taking forever, maybe they could focus on that.
Yep. I guess people here think $99/year covers IT ALL?
Then you aren't blessed by apple.... =)Um what? I am a developer and not spending $99 a year.
Read through the previous 13 pages of this thread or the 15 page thread on the EU actions or the countless other related threads on the topic. The 'why it's such a big deal' has been discussed ad nauseam. I'm not going to rehash it for the umpteenth time.But if nobody does it when the option allows in Android (Apple is the only one NOT doing this now so this part of it only applies to Apple), why is it SUCH a big deal?
But again....why? Why is it SUCH a MASSIVE deal? Android has had this ability forever, yet nobody side-loads. So who is advocating for this MUST HAVE FEATURE? This has never been explained. Apple is SOOO SOOO SOO bad but not allowing side-loading when literally NOBODY does on Android. Is it just "cool to hate on Apple" attitude going on here?Sideloading is eventually going to happen, and will be forced upon Apple.
The reason why: Apple abused its power with the App Store. If Apple had been fair, if they had not made special exceptions for companies they have deals with, if they hadn't selectively enforced rules, if they hadn't been heavy handed with censorship and their owns ideas about what you should be looking at...they would have been left alone.
You don't work in IT do you? I have dealt with a lot of clients in just the last few years alone that have ransomware attacks. Sorry for wanting my iPhone to have more security applied to it than my desktops.
Nobody has explained it. I have read every post in both threads. I also read every post in the 10 other threads about this in recent months.Read through the previous 13 pages of this thread or the 15 page thread on the EU actions or the countless other related threads on the topic. The 'why it's such a big deal' has been discussed ad nauseam. I'm not going to rehash it for the umpteenth time.
I have XCode downloaded and am coding in it right now....all without paying Apple $99.Then you aren't blessed by apple.... =)
From Apple's own site:
- The Apple Developer Program is 99 USD per membership year or in local currency where available. For more details, see enrollment support.
And this is the entire fight summarized in a single sentence!!!Apple is going to have to realize that their cash cow of skimming off the top from everyone else will likely be going away.
good for you, so do I. Now, try to publish your app on your own iphone! Hell try giving a macOS app to others without them having to jump through hoops to run it because you aren't paying apple for that.I have XCode downloaded and am coding in it right now....all without paying Apple $99.
It does not. If I place my App on the macOS App Store, they also take a cut. If I don't, I need to pay WAY MORE for my CDN/Support/Marketing costs.Does for MacOS.
Fair points.
So do you think Apple will just abandon iOS commissions completely and only get collect $99/year?
I doubt it.
What do you think should happen?
I made a suggestion. But I haven't heard any other suggestions.
Your turn.
But you cannot say that $99/year should cover everything. That's off the table.
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That is NOT what you said:good for you, so do I. Now, try to publish your app on your own iphone! Hell try giving a macOS app to others without them having to jump through hoops to run it because you aren't paying apple for that.
You're largely correct here actually. Apple and Google will still charge their commission for apps in their stores, as they have a right to. I did overstate the case a bit, since I suspect most devs will remain in the App Store. It will still be a cash cow for Apple, but devs will have an option for going around it if they want.And Google should stop charging 15% and 30% in their store too, right?
Even though Android allows sideloading and alternative app stores... Google still makes a metric buttload of money from their fees.
Like I said earlier... it seems to be the fees that are the problem.
Lower the fees and a majority of these problems should go away. Hopefully.
"most devs"I did overstate the case a bit, since I suspect most devs will remain in the App Store
you can't seriously be trying to split that hair... of course I wasn't talking about developers in a more general context... seriously????That is NOT what you said:
You said this: Apple Charges that $99 to developers even if they don't have an app!
You just said "Now, try to publish your app on your own iphone". So what argument do you have here? They charge you even if you don't have an app, or they charge you when you do have an app?
Then you're ignoring it. We're talking literally hundreds of pages of combined forums posts in just the last few months. Most of the threads with many the same familiar faces, including yours and mine.Nobody has explained it. I have read every post in both threads. I also read every post in the 10 other threads about this in recent months.
But if nobody does it when the option allows in Android (Apple is the only one NOT doing this now so this part of it only applies to Apple), why is it SUCH a big deal?
If you are a developer, working on an iOS app, or a macOS app, and its not released yet...meaning Apple isn't putting it in their store, no one is downloading it from there, etc... but you want to test it on your phone, or have others test your macOS app, maybe just for feedback or testing... good luck doing even that without paying apple so they will sign your app.That is NOT what you said:
You said this: Apple Charges that $99 to developers even if they don't have an app!
You just said "Now, try to publish your app on your own iphone". So what argument do you have here? They charge you even if you don't have an app, or they charge you when you do have an app?
Why do you have an inherent right to download any arbitrary dev's app from the App Store? One of the arguments I frequently see folks make is that a dev should just make their own platform and ecosystem if they don't like Apple's or Google's terms. Well if you don't like a dev's distribution method, why don't you write your own app that does the same thing? Or even easier, download an app from the App Store from a competitor that fulfills that need. You're basically demanding the maintenance of a digital feudal system where Apple is the lord and devs are all vassals that must be subject that whatever Apple demands. All because you have some misplaced belief that catastrophic things will happen otherwise."most devs"
This is what I have a problem with. I don't care what you do with your phone, but some Apps WILL no longer be on Apple's App Store thus forcing us that want a closed environment to no longer have the closed environment.
If it can be somehow guaranteed that Apps hosted elsewhere are also hosted on the Apple App Store, I won't have any issues with any side-loading. In fact, I would be right there with you advocating for it. I advocate for "right to repair"...but do I repair my own things? No, I am way too busy for that stuff. You want to do it? Go ahead!
But again....why? Why is it SUCH a MASSIVE deal? Android has had this ability forever, yet nobody side-loads. So who is advocating for this MUST HAVE FEATURE? This has never been explained. Apple is SOOO SOOO SOO bad but not allowing side-loading when literally NOBODY does on Android. Is it just "cool to hate on Apple" attitude going on here?
It might be beneficial if Apple take a few more leaves put of Androids book.Second hand sales of games is dependent on physical media of which ALL software companies have been actively trying to completely eliminate for as long as it has been feasible to stop second hand sales.
Second hand sales of old video games isn’t even remotely germane to the idea of third party app stores. Without physical media, there is no second hand market. Good grief, this isn’t a flea market or a bazaar.
To be clear, I’m no zealot, but I also know what I like and the absurd idiocy of all these calls for third party app stores isn’t what I or the majority of consumers want. I want my iPhone and iOS to work and work seamlessly and easily and intuitively. Apple cannot get that right as it is with the relentless annual release schedule. The last thing I want is people who want to tear apart the current ecosystem to insert third party app stores. Don’t drag the Windows tinkerer, Android sideloading mentality over here, I don’t have the time or patience for it and I don’t want it being a distraction to Apple. They already need to get bugs fixed in all three major OS’s, fix the app review process to get all the cruft, crap and scam apps that have gotten by app review and make thing work better without worrying about pandering to idiot politicians who could not care less about consumers than they are about getting a handout from lobbyists to stop considering this legislation, which is what this is all about at the end of the day. People getting their beaks wet.