pjkelnhofer said:
I hate to tell you this but gamers are a nothing but an afterthought to Apple. It is not the market they are going after at all, nor is it a market they are going to win until ATI and nVidia start making products for the Mac platform first again.
I disagree about most graphic applications, FCP and Photoshop do not tax GPU's nearly as much as games do, and will run just fine with 5200.
Well... sure photoshop will run fine. But what about apps like Maya? From alias' web site:
At a minimum, Maya requires a system with:
Intel® Pentium® II or higher,
AMD Athlon processor,
Macintosh® G4 or G5
512 MB RAM
CD-ROM Drive
<b>Hardware-Accelerated OpenGL® graphics card</b>
3-button mouse with mouse driver software
450 MB of hard disk space
Or Apple's new "Motion" app. Its requirements;
Minimum System Requirements
Macintosh computer with 867MHz or faster PowerPC G4 or G5 processor
512MB of RAM (2GB or more recommended)
Mac OS X v10.3.3 or later
QuickTime 6.5 or later
Display with 1024-by-768 resolution or higher (1280-by-1024 resolution recommended)
One of the following graphics cards:
NVIDIA GeForce FX 5200 Ultra
NVIDIA GeForce FX Go5200
ATI Mobility Radeon 9600
ATI Radeon 9600 Pro
ATI Radeon 9700 Pro
ATI Mobility Radeon 9700
ATI Radeon 9800 Pro
10GB of disk space for application, templates, and tutorial
DVD drive for installation
<b>Recommended system</b>
Dual 2GHz Power Mac G5
2GB of RAM or more
Mac OS X v10.3.3 or later
</b>ATI Radeon 9800 Pro graphics card or better</b>
As you can see, Better graphic cards in these applications will perform much better, expecially at higher resolutions. A G5 system released this month, should not have what now is "Bare minimum" hardware to run these applications.