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Said many times I'm sure, but...why should I pay $5 for non-commercial use of what's mostly GPLed software for my purposes?

I'm a Unix geek and sometimes-developer, but the only development I do that XCode relates to is having a reasonably current version of GCC installed. I don't sell OS X or iOS software of any sort. Why should I pay money to have gcc repackaged? Obviously Apple has to release those parts for free, but the frameworks are proprietary.

I'd be happy to pay Apple if I want full use of their software and access to their developer program, past their previous free offering, if I had any plans to create commercial OS X/iOS products. Why should I have to spend excessive time compiling from Fink/MacPorts to get an up to date compiler (or build gcc directly), when it's always been free for that basic use?
 
When I click buy in the AppStore it asks me for my password but then nothing happens ... :confused: I've already done this twice.
 
Wow, $5 is a punch in the face. Glad to know where that line gets crossed. I used to think it was for serious offenses.

Its not about 5$. Its about the stupidity of the extra overhead involved in this. Half of my colleagues don't use macs at home and have no account with Apple. Another half are student assistants who don't have a creditcard and have three-month contracts. And not everyone is content with the idea of giving money or personal information to Apple, not for such an minor thing. Not to mention the bureaucratic overhead of the whole thing: I doubt that university would be very happy that their computers are registered for private appstore/itunes accounts etc.

For now, Xcode 3 is still free and comes with the same GCC. But in the future, we'd like to use the improved Apple-modified clang to get some extra performance. I truly hope they will provide an option for a free compiler download, or at least make it default on every system.
 
The Windows SDK is FREE.
The Visual Studio Express Editions are FREE.
Microsoft Robotics Studio is FREE.
XNA/Windows Mobile development tools are FREE.

Yes, the larger Visual Studio editions cost money -- but they come with tools and controls that you just WISH to have with XCode.

On the other hand, a lot of the essential parts of Apple's Xcode are OPEN SOURCE tools that they did not even develop themselves. They put an IDE on top of it, but things like make or gcc certainly were not invented in Cupertino but simply belong to any Unix system.

Anyway.

I just paid the 3.99 Euros for XCode 4 and wait for the 4.4 GB download to finish. I find it a bit sad that they are now charging for something that used to be free when you joined the (free) developer program and that used to be a part of the operating system DVDs, but on the other hand, it perfectly fits in the picture.

Let's face it: All Apple software is using some sort of a subscription model, and when you want to stay up to date, you need to (symbolically speaking) insert your credit card into the computer and authorize the next micro transaction for the software update. It's a dollar here, five dollars there and never much - but it sums up eventually. And you guys have been complaining about the cost of anti-virus software for Windows (which Microsoft now fixed by giving away an anti-virus software package for free via Windows Update). The initial and then the hidden and steady costs of a Mac are MUCH higher than that of a Windows PC - that's a fact and you only need to check your credit card statement for everything that has the word "iTunes" in it to verify it. You're constantly paying for something when you own a Mac - and that now includes Xcode. Life IS cheaper when you decide to use a PC with Windows or Linux.


I might like to add that getting Visual Studio 2010 Profession for free legally is a cake walk to do big time if you are a student. I have it on my computer right now and I downloaded it from Microsoft. All it took me was having a edu email address. Just got to www.dreamspark.com and sign up. They will request an edu address to verify that you are a student. That is it and from there you can download the professional versions of ALL there suits and then some.
I also know that they tend to give it out pretty freely at any conferences they put on and many of those are FREE to attended if you know about it. The people who really want to develop on the platform can get it with out to much trouble. Now if you are an MSDN you get it for free along with a lot of other stuff but MSDN cost a pretty penny to get involved in.
 
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More developers is a good thing. The more this XCode is available, the more people will try it out and see it's a very nice development environment. That's good for Apple.

Very much agreed. And happy for that relies
 
That's one way to look at it. Another way is that people paid $129 for the OS and got Xcode for free. ;)

Honest-to-god, I'd pay hundreds of dollars for Xcode on an annual basis, as I did for years with CodeWarrior, if that was necessary.

But Xcode exists entirely in a non-competitive environment, and Apple's attention to it has been spotty at best. Given the current state of Xcode 4, I'm honestly not hopeful. A part of me wishes that in fact they'd charge $150 or more for it if that meant Apple was going to get serious about it.

I need my dev tools to work, and work well, not take 2 steps forward and one step back each release.


And this may still be the case. How do you know that XCode 4 won't be free with Lion?

Because if it is, every single whiner here have to eat up their own words. And before knowing whether it's free or not with Lion, it's nonsense to whine.

This one costs 124$ less than the previous XCodes, so far, if you don't want to upgrade your OS.
 
Five dollars (4 euro) is not a high price for an application like XCode. Other companies charge much more (too much) for their IDEs (which, honestly, are better than XCode 3).

However, from a company earning plenty of money and in very good health, you would expect less interest in few bucks collected selling XCode to the very few people who do not earn money from their Mac Development and want just to test what the Mac development experience is.

Registered developers get it for free, all of the others must pay 5$. It would make much more sense "Free for registered developers, 50$ for all the others". How much will they earn? It is ridiculous, so ridiculous that makes me worry for the future of this platform. Will they charge mouse clicks?

-- thistle
 
It's a bit of a shame to charge $5, but I suspect it's only for people who want the next version. It will probably come free with new Macs as it always has.
I also wonder if it's only free for paid developer accounts because, as it stands, I'm on the free one.

so if i buy the n21 15" highend MBP - will i get this included??

I was recently thinking of getting into app development - but was not really that keen on spending $99 for dev account with app - so at only $5 i could give this a try and see how i go
 
so if i buy the n21 15" highend MBP - will i get this included??
It should hopefully be included with any new machine once Lion comes out, and also the DVD version of Lion as I doubt they'll switch to online only this early. The downloadable version of Lion from the Mac App Store (if that actually happens) may not include it though since XCode is on the store already.

That's what I'm going to do, wait for Lion and buy the DVD. XCode 3 is no less usable than before, and I'm in no hurry for the XCode 4 features really.
 
In both cases, you need to pay 99$ to test on a physical device. The free Xcode 3 or the 4.99$ GougeCode 4 only lets you test on a simulator.

So, if i wanna create and test an App in the Iphone 4 I have (so I learn how to create them and see my errors while doing it), I need to be an iOS 99 $ developer? What happens if you wanna create an App just for yourself and put it in your iPhone? you also need to pay?


That is a pitty, I mean, this discourages new developers. Only a simulator on screen...
 
So, if i wanna create and test an App in the Iphone 4 I have (so I learn how to create them and see my errors while doing it), I need to be an iOS 99 $ developer? What happens if you wanna create an App just for yourself and put it in your iPhone? you also need to pay?


That is a pitty, I mean, this discourages new developers. Only a simulator on screen...

You need to pay to put your own applications on your own iOS device, even if your app isn't going on the appstore...

Or jail break....
 
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That is a pitty, I mean, this discourages new developers. Only a simulator on screen...

Yeah.
Those guitarists get their strings for free!
And artists never pay for brushes or paint!

I mean I have this big lifetime choice about whether I want to develop software ... but $5 is $5. I think I'll buy a BigMac instead.

C.
 
Express != "full suite". Even Microsoft, on the very page you just linked to, says so

So I'm a student. One with absolutely no way to get access to a credit card or debit card of any sort.

Throw me a suggestion.
 
How do you know it will ?

Nobody knows, the only example we have is Facetime, which costs for SL and is free with Lion.

So whining that it's not going to be free for Lion is the same as whining for some made up argument like "Lion will cost 1000$."

If Apple did not release this for Snow Leopard at all, and made it "requires Lion", this entire thread would be non-existent, people would be happy, and they would all be missing on a XCode upgrade for SL for 5$.

This is Apple offering something extra, which they never offered before. And people are whining about this?
 
Yeah.
Those guitarists get their strings for free!
And artists never pay for brushes or paint!

I mean I have this big lifetime choice about whether I want to develop software ... but $5 is $5. I think I'll buy a BigMac instead.

C.

I dont mind at all paying 5$ for Xcode 4, i find it more than fair, even super cheap. I find nonsense the discussion here about if it should be for free or not.

...but i dont find fair at all that i can't use my 600 € iphone 4 to put an application I design for myself, and that I have to pay 99€/ year to be able to use MY Iphone with MY application.
 
iTunes gift card?
XCode3?

Or just give up!

C.

What iTunes gift card? I'm in Vietnam. No store sells iTunes gift card. Of course store.apple.com/vn has gift cards, but I'd have to get a credit card to purchase one -- oh the irony!

Xcode 3 is not likely to work with iOS 5. Xcode 4 all the way. Yay?

So that boils down to one conclusion: give up. Many teenagers will choose to go the same route. No chance for little prodigies.
Or they'll just go with Windows and the free Visual Studio Express Edition for all their burning desire to learn to code. Thanks!
 
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