Any word on if this will allow you to turn on gestures for the iPad. I looked up how to do it and you need a developer's credentials to enable them, which I'm assuming is not free...?
When I click buy in the AppStore it asks me for my password but then nothing happens ...I've already done this twice.
Wow, $5 is a punch in the face. Glad to know where that line gets crossed. I used to think it was for serious offenses.
It's a safety mechanism they accidentally included to keep you from being extorted out of $5! (Or not.)
The Windows SDK is FREE.
The Visual Studio Express Editions are FREE.
Microsoft Robotics Studio is FREE.
XNA/Windows Mobile development tools are FREE.
Yes, the larger Visual Studio editions cost money -- but they come with tools and controls that you just WISH to have with XCode.
On the other hand, a lot of the essential parts of Apple's Xcode are OPEN SOURCE tools that they did not even develop themselves. They put an IDE on top of it, but things like make or gcc certainly were not invented in Cupertino but simply belong to any Unix system.
Anyway.
I just paid the 3.99 Euros for XCode 4 and wait for the 4.4 GB download to finish. I find it a bit sad that they are now charging for something that used to be free when you joined the (free) developer program and that used to be a part of the operating system DVDs, but on the other hand, it perfectly fits in the picture.
Let's face it: All Apple software is using some sort of a subscription model, and when you want to stay up to date, you need to (symbolically speaking) insert your credit card into the computer and authorize the next micro transaction for the software update. It's a dollar here, five dollars there and never much - but it sums up eventually. And you guys have been complaining about the cost of anti-virus software for Windows (which Microsoft now fixed by giving away an anti-virus software package for free via Windows Update). The initial and then the hidden and steady costs of a Mac are MUCH higher than that of a Windows PC - that's a fact and you only need to check your credit card statement for everything that has the word "iTunes" in it to verify it. You're constantly paying for something when you own a Mac - and that now includes Xcode. Life IS cheaper when you decide to use a PC with Windows or Linux.
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More developers is a good thing. The more this XCode is available, the more people will try it out and see it's a very nice development environment. That's good for Apple.
That's one way to look at it. Another way is that people paid $129 for the OS and got Xcode for free.
Honest-to-god, I'd pay hundreds of dollars for Xcode on an annual basis, as I did for years with CodeWarrior, if that was necessary.
But Xcode exists entirely in a non-competitive environment, and Apple's attention to it has been spotty at best. Given the current state of Xcode 4, I'm honestly not hopeful. A part of me wishes that in fact they'd charge $150 or more for it if that meant Apple was going to get serious about it.
I need my dev tools to work, and work well, not take 2 steps forward and one step back each release.
i thought xcode was free??
And this may still be the case. How do you know that XCode 4 won't be free with Lion?
Because if it is, every single whiner here have to eat up their own words.
It's a bit of a shame to charge $5, but I suspect it's only for people who want the next version. It will probably come free with new Macs as it always has.
I also wonder if it's only free for paid developer accounts because, as it stands, I'm on the free one.
It should hopefully be included with any new machine once Lion comes out, and also the DVD version of Lion as I doubt they'll switch to online only this early. The downloadable version of Lion from the Mac App Store (if that actually happens) may not include it though since XCode is on the store already.so if i buy the n21 15" highend MBP - will i get this included??
Not to mention the bureaucratic overhead of the whole thing: I doubt that university would be very happy that their computers are registered for private appstore/itunes accounts etc.
In both cases, you need to pay 99$ to test on a physical device. The free Xcode 3 or the 4.99$ GougeCode 4 only lets you test on a simulator.
So, if i wanna create and test an App in the Iphone 4 I have (so I learn how to create them and see my errors while doing it), I need to be an iOS 99 $ developer? What happens if you wanna create an App just for yourself and put it in your iPhone? you also need to pay?
That is a pitty, I mean, this discourages new developers. Only a simulator on screen...
That is a pitty, I mean, this discourages new developers. Only a simulator on screen...
Express != "full suite". Even Microsoft, on the very page you just linked to, says so
How do you know it will ?
So I'm a student. One with absolutely no way to get access to a credit card or debit card of any sort.
Throw me a suggestion.
Yeah.
Those guitarists get their strings for free!
And artists never pay for brushes or paint!
I mean I have this big lifetime choice about whether I want to develop software ... but $5 is $5. I think I'll buy a BigMac instead.
C.
iTunes gift card?
XCode3?
Or just give up!
C.