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I hope I live long enough to wear some iSpecs.

I remember using VR 12years ago. I thought it was pretty cool back then, and have never understood why it did not take off in some shape or form as a consumer device.
 
...and even adding outlines of other patrons sitting in the theatre.

I think the whole idea sounds cool, but this "feature" is incredibly dumb. I know I want to simulate looking at the back of someone's head...:rolleyes:
 
And they can add force-feedback chairs to simulate the kid behind you kicking your seat. And maybe random cell phone noises? ;)

Still, this sort of thing is pretty cool. I remember seeing a video on YouTube where some guy attached a Wii controller to a headset so it could track his head movement, and on the TV, simulated a display looking out a window. It was very convincing.

I got to look at a full sized A1 Abram tank simulator. There was a hatch on top that the commander could open. The hatch was surrounded by a ring of computer monitors. A sensor on the helmet told the computer which way the commander was looking and the outdoor scene would be generated on the three monitors he was facing.

I could see these goggles used for a game where the play's view point is in the centerof the action so that turnning your head let's you see over our shoulder.

One other idea. I used to own a sail boat. Some times there would be fog. Worse there would sometime be fog with less then 100 feet of visabilty and many large container ships that were each 4X faster and 1,000 times bigger than my boat. The solution is radar. But radar takes some skill to interpret or read correctly. Radar could be used even by an untrained person if these goggle were used. The radar could drive a "virtual image of non-virtual reality" and present the user with view of the boat's compass and wind data instruments and any ships within 15 miles and any land or shore lines. I've actually been out on the ocean at night in heavy fog and heard the sound of huge engines a few miles away, while you need to know how to deal with this even with a complete electrical failure having "non-virtual reality glasses" maybe in the form factor of binoculars that you could pick up would be nice.

May sailors will carry night vision goggles, primarily for man overboard rescue at night. These goggles are expensive. This head mounted display might be cheaper to make and more usfull too if they could display data from either IR or Radar
 
So let me get this straight...Apple can develop futuristic 3D virtual reality movie googles but can't seem to sync notes from my Mac to my iPhone. I go cry now. :(
 
Originally posted by gifford:

I hope I live long enough to wear some iSpecs.

I remember using VR 12years ago. I thought it was pretty cool back then, and have never understood why it did not take off in some shape or form as a consumer device.

I bet the technology was too expensive for the average consumer, but things have changed since then. ;) :apple:
 
The VR headset is an arcane idea. It's time we move on.

I kind of agree, but I think there's still room in the market for something like this. VR should evolve, and it will, but AR is the where the line between entertainment and productivity will be drawn. What I really want are contact lenses with built in HUDs. C'mon, Apple, gimme crazy augmented reality!!

275px-Aimoneyetap.jpg
 
What the...

A pair of slim glasses with a transparent Heads-Up Display could be handy, but strapping a brick to your face?

Love the adjustment gearing. And are those bellows? Sweet.

edit: I type too slow. Yah, like the one above.
 
Interesting, and unusual. I don't expect much to come of this for a long time - Apple knows that people feel silly wearing stuff like this.

A good seed of research for the future, though.

I would NOT feel silly wearing something like this.

It would be the coolest thing ever. Seriously.
 
WWDC 2010 will be streamed live to helmets just like this. Steve Jobs (& Co.,) will be giving the presentation to a simulated audience. Imagine... front row seats... live... in the comfort of your own house.

He should also dangle a little flying saucer hanging from a string on the end of a stick in front of the lone camera in the front row, just for the effect.
 
Next patent: Apple invents the Tardis.

Apple plans to introduce iTardis to the UK market first. A Reuters reporter asked Mr. Jobs why the upcoming iTardis will only be limited to the UK market initially. Jobs replied:

"Seriously. Have you ever known an English guy who doesn't love Dr. Who?"
 
This technology has SOOOOOO much potential -- it kind of puzzles me that they would be focusing on imitating the feel of being in a movie theater, though. I guess that's neat, but there are so many other applications, games, etc. that one can see coming from this kind of motion-adjusting technology...

Maybe they just gave this crappy concept in their patent so they can protect their true goal of creating the Matrix.
 
Potentially a great entertainment device. I can't think of what the uses would be beyond that. But that doesn't mean that I think someone won't come up with good uses for it.

I think it does show that Apple is moving more and more toward an entertainment company. That is an interesting shift, albeit, one that is not really new for them.
 
Will it support 3D through LCD shutters in front of each eye? Or maybe via polarized lenses?

This is how Nintendo did it:

Wikipedia said:
The system does not have a full 384×224 array of LEDs as a display. It uses a pair of 1×224 linear arrays (one per eye) and rapidly scans the array across the eye's field of view using flat oscillating mirrors. These mirrors vibrate back and forth at a very high speed (they are what produce the mechanical humming noise from inside the unit), and can be damaged if the Virtual Boy is hit, knocked over, or used while in rough motion (such as in a car). A full-size display, while mechanically simpler, would have increased the Virtual Boy's physical size and unit cost to the point where the system would become uneconomical. Every Virtual Boy game has the option to pause automatically every 15–30 minutes to remind the player to take a break, to prevent undue eye strain and possible headaches.

I don't recommend this. It really does give you crazy eye strain after awhile.

I believe that with new 3D movies you are forced to wear goggles to experience the effect. (I haven't seen any of these yet, but I'd love to.) From my understanding, each lens of the goggles only allows the viewer to see a corresponding left or right image on the screen, respectively. These left and right images are projected on the screen alternating so rapidly that the viewers brain thinks it's seeing both images at the same time. Left eye view plus right eye view equals a field of depth, i.e., 3D.

With a VR headset, each eye could get its own display, vs. both eyes having to share one screen at the theater. This way, each eye could view its corresponding image at the exact same time, potentially creating an even more fluid, realistic effect. The only problem I still see is potential eye strain from viewing a display so close.
 
CNN and holograms...NOT

Whenever I hear about VR Headsets, I always think about Virtual Boy and how it was a failure. What they really need is holographic projection. If CNN can do it, then how come I can't have it? J/K :D

Besides the fact that it was poorly done, CNN did not use holograms in their election night coverage. They used simple green screen chroma-key, same as your local weather guy and his weather maps. It definitely was not hologram, which is a completely different and way more expensive technology.
 
Besides the fact that it was poorly done, CNN did not use holograms in their election night coverage. They used simple green screen chroma-key, same as your local weather guy and his weather maps. It definitely was not hologram, which is a completely different and way more expensive technology.

It not quite the same thing. CNN used a 36 HD cameras ala Matrix style to do a 360-degree view of the person so it looked like a "solid" person to the viewers when the cameras pan around during the interview. So it was basically the next step of the green-screen weather-persona. There must have been some serious CPU processing going to to compensate for the viewers' camera movement and the green-screen subject. Not your average weather-channel announcement. It was still quite impressive.
 
I hope that Apple will greatly consider incorporating the use of Quicktime VR and Cube VR as possible playback media.
 
Great, soon technology will evolve to the point where contact with actual, living people will be entirely unecessary. :p

What about VR iChat?

VR conferences and concerts could dramatically reduce the need for air travel. Sorely needed for hypocritical IPCC meetings and Live Earth extravaganzas!
 
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