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Apple is working on an App Store-style app designed for gaming, according to a report from 9to5Mac. It would merge App Store gaming content, Apple Arcade, and Game Center into a central location.

apple-arcade-orange-feature.jpg

The app is said to feature a Play Now tab with gaming content and suggestions, plus a Game Center tab for tracking game progress and games that friends are playing. Game Center features like achievements and leaderboards will be highlighted.

Apple plans to offer both Apple Arcade games and App Store games in the app, and the company will promote gaming events and details about important updates. It is possible that there will be integration with FaceTime and Messages for remote play with friends, as well as App Clip mini game demos.

There is no word on when Apple might release this dedicated gaming app.

Article Link: Apple Said to Be Working on New Gaming App for iOS
 
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So does this mean games are removed from the App Store app? What happens to gaming adjacent apps like discord, or remote desktop apps that happen to be able to stream games?
 
Imagine being Apple, and walking along, coming across the fetid corpse of a horse called “Apple’s attempt at getting into gaming” and gaslighting yourself into thinking that this time it will be different.

Also, the zombie of Game Center makes an appearance. Like, really?! Is it April 1st?

Come on Apple, you don’t and never will get gaming so please go spend your time, effort, and Smaug’s-hoard of cash on something worthwhile. Let me suggest:

-improving developer relations
-fixing your shoddy software
-making the AVP a solid standalone experience for something other than media consumption
-being even-handed, and sensible when it comes to the App Store rules and approval process
-investing in a way to leave China and thus your dependency on a ruthless regime that abuses human rights
-come up with a good phone case to replace the leather ones
-find your North Star towards WWDC intros that don’t make everyone cringe (Mother Earth, Craig etc)
-finding a replacement for Tim with at least a little more charisma than beige wallpaper
-figuring out what you want to do with this whole Mac Pro thing
-bringing all iPhones into “current year” with actual VRR
-creating mice, trackpads and keyboards that have USB-C and don’t need to lay on their back or side to charge
-fix your awful software quality (x2)
-prevent Tim from making product decisions
-make sense of the Apple Pencil compatibility

Ok I’ll stop but there’s so much more
 
The main problem is the games themselves. No matter how much power the iPhone has, no matter the interface they sell them on, I just have yet to see a game on mobile anywhere near as immersive as those available on most gaming devices. Which is odd, because many of them could easily be excellent gaming machines with the right controller and game.

There's certainly games on the iPhone I enjoy, but most of them are puzzle or strategy, and not nearly as engaging as the games available for most handheld gaming devices.
 
Imagine being Apple, and walking along, coming across the fetid corpse of a horse called “Apple’s attempt at getting into gaming” and gaslighting yourself into thinking that this time it will be different.

Also, the zombie of Game Center makes an appearance. Like, really?! Is it April 1st?

Come on Apple, you don’t and never will get gaming so please go spend your time, effort, and Smaug’s-hoard of cash on something worthwhile. Let me suggest:

-improving developer relations
-fixing your shoddy software
-making the AVP a solid standalone experience for something other than media consumption
-being even-handed, and sensible when it comes to the App Store rules and approval process
-investing in a way to leave China and thus your dependency on a ruthless regime that abuses human rights
-come up with a good phone case to replace the leather ones
-find your North Star towards WWDC intros that don’t make everyone cringe (Mother Earth, Craig etc)
-finding a replacement for Tim with at least a little more charisma than beige wallpaper
-figuring out what you want to do with this whole Mac Pro thing
-bringing all iPhones into “current year” with actual VRR
-creating mice, trackpads and keyboards that have USB-C and don’t need to lay on their back or side to charge
-fix your awful software quality (x2)
-prevent Tim from making product decisions
-make sense of the Apple Pencil compatibility

Ok I’ll stop but there’s so much more
Scott Forstall should have been CEO. Wish his ego didn’t get the best of him.
 
Apple won't give control up and allow Vulkan support, so they really need to bridge the gap here by creating a solid player base to incentivize developers to natively support.

The first step to that is to take their gaming division seriously, something they've yet to do lol. These half-steps really don't move the needle.
 
The main problem is the games themselves. No matter how much power the iPhone has, no matter the interface they sell them on, I just have yet to see a game on mobile anywhere near as immersive as those available on most gaming devices. Which is odd, because many of them could easily be excellent gaming machines with the right controller and game.

There's certainly games on the iPhone I enjoy, but most of them are puzzle or strategy, and not nearly as engaging as the games available for most handheld gaming devices.
It’s like this: take any modern Mario game. It incorporates a slew of play-styles and sub genres to pull together the best of what gaming has to offer- item collection, skilled platforming, Mini games and so much more. Apple would look at these masterpieces and wonder why Nintendo didn’t break Mario Odyssey into a dozen different titles. This is how Apple is. And this is why mobile will never be more than a petri dish compared to the deep experiences on offer for console and PC. No one with a creative vision and the artistic chops to make a AAA game is going to Apple (or google) as a first-release partner. That should tell you everything you need to know about how Apple is seen externally and I suppose how they don’t understand or get gaming internally either. No one does serious gaming on their platform and they promote accordingly. This smacks of retention efforts for some semi-rogue, c-tier exec they don’t want to lose rather than the company taking a stab.

If Apple was SERIOUS, they would do what they did with TV and movies. They could be a preeminent player in the game platform space if they spent a couple billion partnering with studios and funding projects in exchange for exclusivity rights
 
My thoughts are that Apple Arcade is on lifeline, by integrating it with the App Store Apple hopes to revive it.

However with little exclusive titles like when the Arcade launched and developer pay disputes, I doubt anything can save it now.
 
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