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I'm not interested in gaming. If this means, that all games disappear from the main App Store listing, that would be a win. Maybe then I would start browsing the App Store again, instead of ignoring all the annying ads for casino-like games.
 
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When Apple introduced the M chips with their decent GPUs and started to promote some AAA games on the App store like the Resident Evil series and Death stranding, I was full of hope. Now, I feel it's just the whole ATI rage 128 in the blue and white G3 hype all over again! 😞
 
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It would be cool if Apple would also make multiple App Stores for iOS to also comply with the draconic EU legislation. An Apple App Store for games, an App Store for office apps, an App Store for "system utilities", etc. etc. And soon we have 1000 "App Stores" on our devices.
 
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Imagine being Apple, and walking along, coming across the fetid corpse of a horse called “Apple’s attempt at getting into gaming” and gaslighting yourself into thinking that this time it will be different.

Also, the zombie of Game Center makes an appearance. Like, really?! Is it April 1st?

Come on Apple, you don’t and never will get gaming so please go spend your time, effort, and Smaug’s-hoard of cash on something worthwhile. Let me suggest:

-improving developer relations
-fixing your shoddy software
-making the AVP a solid standalone experience for something other than media consumption
-being even-handed, and sensible when it comes to the App Store rules and approval process
-investing in a way to leave China and thus your dependency on a ruthless regime that abuses human rights
-come up with a good phone case to replace the leather ones
-find your North Star towards WWDC intros that don’t make everyone cringe (Mother Earth, Craig etc)
-finding a replacement for Tim with at least a little more charisma than beige wallpaper
-figuring out what you want to do with this whole Mac Pro thing
-bringing all iPhones into “current year” with actual VRR
-creating mice, trackpads and keyboards that have USB-C and don’t need to lay on their back or side to charge
-fix your awful software quality (x2)
-prevent Tim from making product decisions
-make sense of the Apple Pencil compatibility

Ok I’ll stop but there’s so much more
Someone who actually gets it. Knocked it out of the park, my friend. 🙌
 
When Apple introduced the M chips with their decent GPUs and started to promote some AAA games on the App store like the Resident Evil series and Death stranding, I was full of hope. Now, I fell it's just the whole ATI rage 128 in the blue and white G3 hype all over again! 😞
You stick around long enough you see the patterns. RE and Death Stranding are sound and fury signifying nothing. M chips weren’t gonna change that :(
 
It’s like this: take any modern Mario game. It incorporates a slew of play-styles and sub genres to pull together the best of what gaming has to offer- item collection, skilled platforming, Mini games and so much more. Apple would look at these masterpieces and wonder why Nintendo didn’t break Mario Odyssey into a dozen different titles. This is how Apple is. And this is why mobile will never be more than a petri dish compared to the deep experiences on offer for console and PC. No one with a creative vision and the artistic chops to make a AAA game is going to Apple (or google) as a first-release partner. That should tell you everything you need to know about how Apple is seen externally and I suppose how they don’t understand or get gaming internally either. No one does serious gaming on their platform and they promote accordingly. This smacks of retention efforts for some semi-rogue, c-tier exec they don’t want to lose rather than the company taking a stab.

If Apple was SERIOUS, they would do what they did with TV and movies. They could be a preeminent player in the game platform space if they spent a couple billion partnering with studios and funding projects in exchange for exclusivity rights
Why are you under the impression that Apple would break up a game like that? Apple isn't building these mobile games that do this, they're not the source of these poor experiences. Funny enough, Apple's gaming division is headed up by one of the biggest Nintendo fanboys that ever existed. None of what you're saying points to Apple "not getting" gaming, there are a lot of realities you're showing but your conclusions are simply projected.

The gaming industry itself could be on the cusp of a collapse, funding AAA games in a world where people aren't really looking forward to AAA games is a pretty bad idea.
 
Ok, I actually kind of like this idea.

As an apple developer who has a game on the App Store (and is working on releasing a game in Steam) the App Store SUCKS at discoverability.

Steam on the other hand, excels, and has features like marketing events, promos, communities… basically everything you need as a game developer to get exposure and build a customer base.

Here’s an example: on Apple Arcade, there were several titles that released with the equivalent of a “chapter’s” worth of content, with more to come later (Guildings for example). However, there isn’t a mechanism to let people know when it got updated/released! You’d have to manually check the App Store or get on the developers newsletter.

If Apple can create a better ecosystem that serves game developers, I’m all for it. Anything is better than what’s we have now.
 
Why are you under the impression that Apple would break up a game like that? Apple isn't building these mobile games that do this, they're not the source of these poor experiences. Funny enough, Apple's gaming division is headed up by one of the biggest Nintendo fanboys that ever existed. None of what you're saying points to Apple "not getting" gaming, there are a lot of realities you're showing but your conclusions are simply projected.

The gaming industry itself could be on the cusp of a collapse, funding AAA games in a world where people aren't really looking forward to AAA games is a pretty bad idea.
I’m not suggesting they would make the games- it’s their perspective “this could be bunch of games” because they don’t understand gaming. They get money and would necessarily view this as leaving it on the table. They know industrial design too. But they don’t know where the value prop is for games. Also, I think AAA games will continue flourishing for studios that put the effort in to give players what they want, not what the publishers want to peddle in terms of cultural influence.
 
Apple won't give control up and allow Vulkan support, so they really need to bridge the gap here by creating a solid player base to incentivize developers to natively support.

The first step to that is to take their gaming division seriously, something they've yet to do lol. These half-steps really don't move the needle.
I could actually see them
Making a metal/vulkan bridge. Considering the gptk.
 
The app, personified:

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Why are you under the impression that Apple would break up a game like that? Apple isn't building these mobile games that do this, they're not the source of these poor experiences. Funny enough, Apple's gaming division is headed up by one of the biggest Nintendo fanboys that ever existed. None of what you're saying points to Apple "not getting" gaming, there are a lot of realities you're showing but your conclusions are simply projected.

The gaming industry itself could be on the cusp of a collapse, funding AAA games in a world where people aren't really looking forward to AAA games is a pretty bad idea.
Apple has a gaming division?!!!!!!
 
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I do like the model of Arcade of having full games, no micro-trasactions or pub, but the subscription model is a no-go for me. But I would love to see a game store with no freemium apps so I don't need to worry about privacy. Just select the game, buy and enjoy forever. Damn, I miss the good old days...
 
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Why are you under the impression that Apple would break up a game like that? Apple isn't building these mobile games that do this, they're not the source of these poor experiences. Funny enough, Apple's gaming division is headed up by one of the biggest Nintendo fanboys that ever existed. None of what you're saying points to Apple "not getting" gaming, there are a lot of realities you're showing but your conclusions are simply projected.

The gaming industry itself could be on the cusp of a collapse, funding AAA games in a world where people aren't really looking forward to AAA games is a pretty bad idea.
Isn’t that what they kind of did with Apple Arcade? The problem is with AA they actually focused on mobile games and everyone expected AAA console games. They also hamstrung themselves requiring all the games to run on all three platforms they should know better they talk about software and hardware and don’t even give you the same experience in their own software.

I think by focusing on a few M chip games maybe it wasn’t a bad idea to iron out issues but it needs to lead to a focused push of “now that we have the best tools for the job we’re going to partner with the top five studios and make sure their first few games are a financial success and that they carry this forward for 4-5 years so people have time to choose Mac over PC.

Unless they just out a release a Mac mini sized console or steam deck sized gaming handheld with steam and apple App Store game compatibility but now we are 100% in dreamland.
 
I do like the model of Arcade of having full games, no micro-trasactions or pub, but the subscription model is a no-go for me. But I would love to see a game store with no freemium apps so I don't need to worry about privacy. Just select the game, buy and enjoy forever. Damn, I miss the good old days...
Me too. All the games today either have constant micro transactions and are unplayable unless you constantly invest, or if in Arcade, still behave the same way and send you constant notifications so that you have to jump back into the game to collect some coin or something so that you can possibly get enough to upgrade your forces and maybe win more than one match in 5 against other players, or ghosts of players or blah blah blah.

I hate it.
 
My settings app has been showing services included with my phone purchase but I have no interest in it:rolleyes:
 
I think this is a fantastic idea. I dislike using the AppStore anymore, past the search tab, because of the overwhelming amount of games pushed everywhere. 2.5/5 menu tabs are dedicated to games; Today*, Games, Arcade. Moving all game content to another app would possibly make the AppStore a little more usable again.

As @alanvitek noted, this would grant an opportunity for Apple to better establish whatever gaming presence or experience they want to push.

Hopefully, “GameStore” would be a removable app, which would be nice for those of us who couldn’t care less about mobile gaming. I don’t need to see it all the time, like @MilaM.

*My Today is shockingly low on game content on Oct 22, with 6/32 cards advertising games. On most days I look, more than half of the “content” is about games. There’s also a lot of repetition between days, like how the cancer Monopoly GO is shown almost daily. (I thought about tracking these data for a period and writing a forum post months ago, when it really caught my attention.)
 
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I agree. There sould be a switch in the settings for that.
Seriously, there should be switches for all sorts of preferences. Even MacRumors has a politics toggle! Region toggles should be a thing as well, I don’t care what other countries have to say about local politics.

I don’t own an android to check, but does the play store show apps that contradict your advertising data? For instance, I’m married, and don’t care to see garbage dating apps. I wonder if Google tailors the play store for someone like me, or uses other criteria.
 
It would be truly hilarious (or at least moderately chuckle-worthy) if they released an Apple Game Store on Android and Windows.
 
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