lol, I was serious about this though...It’s exactly the same for me, the content slanting back and forth just happens in the opposite direction.
lol, I was serious about this though...It’s exactly the same for me, the content slanting back and forth just happens in the opposite direction.
Not mine.
Can anyone actually owning a Mini 6 confirm that when holding it upside down in portrait mode with the power button on the downside, the jelly scrolling effect is basically gone and opposed to the "regular" orientation with the power button up is not nearly as prominent. I can seriously say this for my Mini 6 for sure! Really strange!
Not true. Shareholders liked it! 🤡not the answer anyone was hoping for.
It does the same thing, only the slant goes the opposite way.Can anyone actually owning a Mini 6 confirm that when holding it upside down in portrait mode with the power button on the downside, the jelly scrolling effect is basically gone and opposed to the "regular" orientation with the power button up is not nearly as prominent. I can seriously say this for my Mini 6 for sure! Really strange!
yeah normal the slant changes on scroll direction, or at least it does on mineIt does the same thing, only the slant goes the opposite way.
I see it in either portrait orientation. To those that do not have a mini 6, this is not a 60Hz refresh issue thats something different, this is an obvious wave shape to the data on the display as you scroll. My non technical wife simply describes it as waves that make her feel a bit sea sick looking at it. Refresh rate will cause text to see doubled or slightly blurred with fast scrolling. That we can ignore because we understand what that is. The effect being covered here is a very obvious lag in one side of the screen as you scroll the page and its seen at nearly any scroll speed. I did not see this on my mini 5 and have not seen it on other devices but maybe one of the early iPads we had. Strange thing is, the effect is not visible in landscape. If this were an LCD issue, we would see it in both orientations. I just hope there is a fix in the future.
Unusable? Thats a stretch. It works perfectly fine unless you intentionally scroll up and down fast. No one can read that fast anyway.It is an LCD issue. It wasn’t on the mini 5 because Apple prioritised portrait mode on that. For the mini 6 they have prioritised landscape mode. Combined with the lower resolution in width this means the mini 6 is practically unusable in portrait mode whereas the mini 5 was practically perfect for portrait mode.
Unusable? Thats a stretch. It works perfectly fine unless you intentionally scroll up and down fast. No one can read that fast anyway.
It is an LCD issue. It wasn’t on the mini 5 because Apple prioritised portrait mode on that. For the mini 6 they have prioritised landscape mode. Combined with the lower resolution in width this means the mini 6 is practically unusable in portrait mode whereas the mini 5 was practically perfect for portrait mode.
Indeed. And here’s the issue: if Apple were going to prioritise landscape mode on the 6th Gen iPad Mini, why wasn’t this reflected by their marketing and retail departments.
- When you visit then Apple Store splash page for the Mini the first thing you see is the new Mini shown in… portrait.
- When you go to buy the product from anywhere (Amazon, Apple,etc) the device is shown in…portrait.
- When iJustine (Youtuber) interviewed Tim Cook the other day he showed her the new Mini and was holding it in… portrait .
- If you go into a retail store the new Minis are all laid out in…portrait.
It beggars belief.
Yeah, their answer in a nutshell.So no need to expect an update fixing the issue. That’s just the way it works 🤣
I know I would Be much less bothered yes.I dont get why apple did not prioritize portrait, I bet if the effect was in landscape people would be less fussed about it.
This isn't screen tearing, and is unrelated to buffers. The display itself has no buffer, and it can update the state of each pixel only sequentially, one pixel at a time. The graphics hardware sends a stream of pixel data to the display, and the display updates the state of the LCD pixels accordingly. That happens in a line-by-line scanning process, and each pixel is updated once per frame. The buffers on the GPU side ensure that during each such frame update, the display is updated with a consistent image, i.e. no tearing. But the update itself still causes a gradual state transition across the screen from one frame contents to the next, because the screen state can't flip instantly. In addition, the physical LCD pixels take some time to actually change their color in reaction to the state change (pixel response time). The color doesn't flip instantly, but "slowly" fades from the previous color to the new color.Never seen this happen on my iPad Pro.
The explanation is strange just because of the way displays work. To avoid this kind of behavior we use double buffering and vertical sync for decades now.
You paint in one buffer while the other buffer is displayed. The swap of both buffers happens in something that we used to call the „vertical blank interrupt“ when we had crt monitors - basically it is just a vertical sync. Imagine it as
- display refresh finished
- swap buffers
- display refresh finished
- swap buffers
tbc ….
Screen tearing only appears if you swap buffers during a display refresh. So this seems to be an odd behavior/ odd explanation of Apple. Under normal circumstances a display refresh is invisible to the human eye.